Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.04 @ 19:39:29 Player: Jefffff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2858) 2858 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 6860 Bonus ------- High Alert Combat Kills 127 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 162/590 System Corruption 6% Temperature Cool (13) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Melee Analysis Suite Armor Integrity Analyzer Energy Filter Force Field > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Angular Momentum Engine Fusion Compressor Light Antimatter Reactor Improved Medium Treads Carbon-fiber Leg Improved Hardlight Generator Component Analysis Suite Thermic Laser Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Improved Trap Scanner Advanced Melee Analysis Suite Armor Integrity Analyzer EM Disruption Field System Restoration Module > --- WEAPON ----------- Katana Companion Sword > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Advanced Targeting Computer Energy Filter Focal Shield Improved Hardlight Generator Force Field Component Analysis Suite System Restoration Module System Restoration Module Thermic Laser Plasma Cutter DRS Beacon [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Companion Sword Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Multitool Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 115 | 2 7 7 3 10 86 Power 16 | . . 2 1 2 11 Engine 10 | . . 2 1 . 7 Core 5 | . . . . 2 3 Reactor 1 | . . . . . 1 Propulsion 45 | 2 2 2 . 3 36 Treads 18 | . . . . 3 15 Leg 21 | . . . . . 21 Wheel 6 | 2 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | . 3 . . 1 31 Device 22 | . 1 . . 1 20 Storage 2 | . 1 . . . 1 Processor 7 | . 1 . . . 6 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 19 | . 2 3 2 4 8 Energy Gun 5 | . 1 2 . . 2 Energy Cannon 2 | . . . 1 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . 1 1 . . . Special Weapon 3 | . . . 1 1 1 Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 29 | . . . . . 29 Power 1 | . . . . . 1 Propulsion 14 | . . . . . 14 Utility 11 | . . . . . 11 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 92 100 98 99 96 Engine 7 | . 14 14 14 5 5 Core 2 | . . . . 8 . Treads 9 | . . . . 4 16 Leg 3 | . . . . . 8 Wheel 13 | . 28 28 28 23 . Device 14 | . 5 14 14 14 16 Storage 13 | . 14 14 14 14 12 Processor 7 | . 1 . . . 16 Protection 1 | . . . . . 2 Energy Gun 3 | . 13 14 3 . . Energy Cannon 1 | . . . 9 4 . Ballistic Gun 2 | . 14 8 . . . Ballistic Cannon 1 | . . . . 3 . Launcher 1 | . . 5 12 . . Special Weapon 2 | . . . 1 10 . Slashing Weapon 8 | . . . . 9 11 Peak Build Rating 70 | 6 12 23 23 27 70 Average Rating 41 | 6 10 20 20 23 64 On Entrance 15 | 6 6 12 23 17 27 Naked Turns . | . . . . . . Heaviest Build 83 | 14 54 58 59 56 83 Greatest Support 103 | 32 32 30 30 46 103 Greatest Overweight (x) 2 | . 2 1 1 2 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 Most Carried 20 | 6 16 20 20 20 20 Average Carried 18 | 6 11 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 16 20 20 20 12 Class Distribution -------------------- 53% | Mutant 18% | Scavenger-Gladiator 15% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Derelict-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1867 | 220 178 299 36 167 967 Remotely . | . . . . . . Salvage Created 3622 | . 252 222 59 . 3089 Parts 170 | . 22 21 2 . 125 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 62 | . 8 8 2 . 44 Melee 44 | . . . . . 44 Guns 10 | . 5 5 . . . Cannons 1 | . . . 1 . . AOE 7 | . 3 3 1 . . Classes Destroyed 13 | . 4 2 1 . 6 Worker 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 4 | . . . . . 4 Turret 1 | . . 1 . . . Watcher 3 | . 1 . . . 2 Swarmer 14 | . 6 2 . . 6 Grunt 28 | . 2 . . . 26 Brawler 1 | . . . . . 1 Sentry 5 | . . . 2 . 3 Programmer 7 | . . . . . 7 Behemoth 1 | . . . . . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 7 | . 3 3 1 . 7 Combat Bots Only 6 | . 3 2 1 . 6 Max Kills in Single Turn 3 | . 3 2 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 1 . . Melee 2 | . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 734 | . 31 47 10 . 646 Missed 203 | . 6 22 4 . 171 Damage Taken 6986 | . 212 268 82 . 6424 Core 956 | . 57 36 12 . 851 Absorbed by Shields 64 | . . . . . 64 Redirected to Shielding 102 | . . . . . 102 Ignored by Resistances 2733 | . 66 84 23 . 2560 Regen/Repaired (Parts) 614 | . . . . . 614 Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 87 | . 43 38 6 . . Largest 2 | . 2 2 2 . . Hottest 108 | . 70 108 93 . . Shots Fired 173 | . 84 76 13 . . Gun 151 | . 83 68 . . . Cannon 7 | . . . 7 . . Launcher 15 | . 1 8 6 . . Special . | . . . . . . Kinetic 72 | . 42 30 . . . Thermal 86 | . 41 38 7 . . Explosive 15 | . 1 8 6 . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 15 27 13 . . Robot Miss Streak 2 | . 2 1 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 331 | . 49 56 9 . 217 Core Hits 118 | . 17 23 3 . 75 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 21 | . 2 5 . . 14 Burn 5 | . 1 4 . . . Destroy 2 | . 1 1 . . . Sever 2 | . . . . . 2 Melee Attacks 274 | . . . . . 274 Thermal 3 | . . . . . 3 Impact . | . . . . . . Slashing 271 | . . . . . 271 Piercing . | . . . . . . Sneak Attacks 14 | . . . . . 14 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 35 | . . . . . 35 Damage Inflicted 10936 | . 760 920 200 . 9056 Guns 1152 | . 598 554 . . . Cannons 113 | . . . 113 . . Explosions 615 | . 162 366 87 . . Melee 9056 | . . . . . 9056 Ramming . | . . . . . . Kinetic 448 | . 277 171 . . . Thermal 817 | . 321 383 113 . . Explosive 615 | . 162 366 87 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 9056 | . . . . . 9056 Piercing . | . . . . . . Highest Corruption 8 | . 1 1 1 1 8 Average Corruption 3 | . 1 1 1 1 4 Corruption Purged 9 | . . . . . 9 Corruption Blocked . | . . . . . . Effects 80 | . 6 5 2 . 67 Message Errors 14 | . 2 1 . . 11 Matter Fused 30 | . 1 2 1 . 26 Heat Flow Errors 12 | . 1 1 . . 10 Energy Discharges 7 | . . . . . 7 Parts Fused 2 | . . . . . 2 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 4 | . 1 1 . . 2 Misfires 1 | . . . 1 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 497 | . . . . . 497 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 497 | . . . . . 497 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . 9 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | . 384 198 171 . 275 Average Temperature 82 | . 88 56 68 . 83 Received Heat Transfer 3364 | . 108 117 27 . 3112 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 2331 | . 999 1147 185 . . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 474 | . 153 . 116 . 474 Initial 24 | . . . 24 . . Average 119 | . 90 . 38 . 131 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 78 | 100 100 . 100 . 72 Level 1 15 | . . . . . 19 Level 2 6 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . . . . 15 Investigation 5 | . . . . . 5 Extermination 4 | . . . . . 4 Reinforcement 4 | . . . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 18 18 2 . 80 Peak Tracking Total 7 | . 3 6 1 . 7 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 8 | . 1 4 1 . 2 Max in Single Turn 3 | . 1 3 1 . 1 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 6 . 2 2 11 Terminals 11 | . 5 . 2 . 4 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 68 | . 15 . 6 4 43 Successful 49 | . 11 . 5 4 29 Failed 19 | . 4 . 1 . 14 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 19 | . 8 . 2 . 9 Terminals 30 | . 13 . 6 . 11 Fabricators 6 | . . . . . 6 Repair Stations 24 | . . . . . 24 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 17 | . 7 . 3 4 3 Record 12 | . 5 . 1 3 3 Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 20 | . . . . . 20 Scan Component 10 | . . . . . 10 Repair 10 | . . . . . 10 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . 2 . 4 Terminals 6 | . 2 . 2 . 2 Botnet 6 | . 2 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Eject 2 | . . . . . 2 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 2 . 7 Full Trace Events 4 | . . . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 10 | . . . . . 10 Time 400 | . . . . . 400 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Ejected 2 | . . . . . 2 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 64 | . . . . . 64 Traps 8 | . . . . . 8 Items 39 | . . . . . 39 Machines 11 | . . . . . 11 Patrols 5 | . . . . . 5 Guards 1 | . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8398 | 5 689 984 325 2441 3954 Spaces Moved 4926 | 2 497 782 273 2086 1286 Core . | . . . . . . Treads 1205 | . . . . 178 1027 Legs 259 | . . . . . 259 Wheels 3462 | 2 497 782 273 1908 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 100 90 105 105 105 120 Average Speed 133 | 100 97 105 105 115 201 Slowest Speed 320 | 100 120 105 105 225 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 55 | 2 81 51 66 93 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug 36 | . . . . . 36 Terrain Destroyed 146 | . 11 39 60 . 36 Melee 36 | . . . . . 36 Projectile . | . . . . . . AOE 110 | . 11 39 60 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6264 | 3 621 896 299 2134 2311 Wait 699 | . 47 8 13 5 626 Move 4921 | 1 496 781 272 2085 1286 Hop . | . . . . . . Pick Up 113 | . 18 32 2 17 44 Fast Attach 21 | . 1 . . 1 19 Attach 37 | . 2 . . 1 34 Detach 3 | . . . . . 3 Swap 57 | 2 4 7 3 8 33 Drop 99 | . 10 30 3 17 39 Fire 87 | . 43 38 6 . . Melee 227 | . . . . . 227 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Entered Subcaves 743 | -10/Subcaves | Ambushed by swarm of Subdwellers 746 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 755 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 893 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 924 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1001 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1018 | -10/Subcaves | Discovered new exit (range 5) 1176 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1626 | -10/Subcaves | Discovered new exit (range 13) 1679 | -10/Subcaves | Entered Recycling 1965 | -8/Recycling | Scanned before Scraplab entrance 1991 | -8/Recycling | Entered Scraplab 2002 | -8/Recycling | Discovered new exit (range 2) 2004 | -8/Recycling | Entered Scraptown 2007 | -8/Scraptown | System corruption cleaned by C-Scrubber 2076 | -8/Scraptown | Visited Shadow of the Wyrm 2125 | -8/Scraptown | Visited SPCMW 2172 | -8/Scraptown | Visited Symbiants 2226 | -8/Scraptown | Visited UFD Registry 2243 | -8/Scraptown | Registered with UFD as "Thermochaser" 2277 | -8/Scraptown | Visited Curators Association 2366 | -8/Scraptown | Visited Scrap Suit Storage 2414 | -8/Scraptown | Visited LU-1G1's Boring Crew 2487 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2699 | -8/Scraptown | Visited Scrapoid Pod Storage 2779 | -8/Scraptown | Visited Sword Containment 2827 | -8/Scraptown | Visited Junk Cannon Lab 2836 | -8/Scraptown | Found Prototype Special Weapon 2861 | -8/Scraptown | Visited Infowarlord's Domain 2894 | -8/Scraptown | Visited Derelict Rescue Squad 2907 | -8/Scraptown | Found DRS Beacon 2931 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2935 | -8/Scraptown | Found DCF Scrap (30 items) 3033 | -8/Scraptown | Discovered new exit (range 3) 3215 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3223 | -8/Scraptown | Visited Junk Repository 3256 | -8/Scraptown | Visited The Evicted 3279 | -8/Scraptown | Visited Junk Repository 3457 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3460 | -8/Scraptown | Learned Factory emergency access door positions 3461 | -8/Scraptown | Learned location of Zion (-7) 3530 | -8/Scraptown | Visited Red Mages 3969 | -8/Scraptown | Discovered new exit (range 5) 4012 | -8/Scraptown | Guru changed UFD alias to "Micromech" 4445 | -8/Scraptown | Entered Factory 4445 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4457 | -6/Factory | Identified Junk Cannon 4499 | -6/Factory | Crushed by falling debris 4733 | -6/Factory | Spotted B-75 Beast 4774 | -6/Factory | Build established: Derelict-Mutant 4839 | -6/Factory | Destroyed B-75 Beast 4855 | -6/Factory | Lost 3 parts (2n1w) 4989 | -6/Factory | Lost 5 parts (4n1w) 5129 | -6/Factory | Repaired Rnf. Deuterium Engine 5226 | -6/Factory | Build established: Hacker-Mutant 5568 | -6/Factory | Build established: Scavenger-Mutant 5608 | -6/Factory | Repaired Triangulator 5654 | -6/Factory | Repaired Rnf. Deuterium Engine 5705 | -6/Factory | Repaired Flexi-carbon Leg 5757 | -6/Factory | Repaired Imp. Trap Scanner 5790 | -6/Factory | Repaired Imp. Treads 5829 | -6/Factory | Repaired Carbon-fiber Leg 6478 | -6/Factory | Crushed by falling debris 6762 | -6/Factory | Core integrity fell below 50% 6789 | -6/Factory | Build established: Scavenger-Gladiator 7467 | -6/Factory | Fabricated System Restoration Module? 7635 | -6/Factory | Build established: Gladiator 7657 | -6/Factory | Lost 3 parts (2n1u) 7956 | -6/Factory | Build established: Scavenger-Gladiator 8276 | -6/Factory | Repaired Carbon-fiber Leg 8315 | -6/Factory | Repaired Carbon-fiber Leg 8344 | -6/Factory | Core integrity fell below 20% 8354 | -6/Factory | Repaired Carbon-fiber Leg 8399 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08384_ B-48 Gladiator shuts down. 08386_ G-67 Veteran overheating. 08388_ G-67 Veteran heat damages Adv. Heat Sink. 08390_ Segregator destroyed. 08390_ Sneak attack on B-48 Gladiator. Companion Sword: "Even with my clumsy friend around here we still surprised you?" 08390_ Companion Sword surprise attacks B-48 Gladiator. 08392_ G-67 Veteran overheating. 08394_ System Restoration Module destroyed. 08394_ Destroyed Hvy. Laser. 08394_ G-50 Soldier destroyed. 08397_ G-67 Veteran heat damages Flexi-carbon Leg. 08397_ Acquired 14 matter. 08398_ G-67 Veteran heat short circuits Flexi-carbon Leg. 08398_ G-67 Veteran overheating. 08399_ Acquired 67 matter. 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"%# # = *g""#??????????????????? | | ""!*# # #??????????????????? | | """ =|%# #################??????????????????? | | """ / =[+ ^^^##############?????????????????????? | | """ [# # ??????????????????????? | | ! # # ]]] """" #?????????????????????? | | ######### # ]]] """" #?????????????????????? | | ?# # ]]] """" #?????????????????????? | | ?# # """" #?????????????????????? | | ?# + #?????????????????????? | | ?# # """" """" #?????????????????????? | | ?# + """" """" #?????????????????????? | | ?# ######## """" """" #?????????????????????? | | ?# ???????# """" """" #?????????????????????? | | ?# ???????# #?????????????????????? | | ?# ????????# = #?????????????????????? | | ?# ?#####################?????????????????????? | | ?+ ?# ##???????????????????????????? | | ?# ??# #????????????????????????????? | | ?# ???# #????????????????????????????? | | ???????# ##??????###??##???###????????? | | ???????# "" " ###############???############ | | ???????# "" # #???## | | ???????+ """ [ # #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed HugeBiocellAutogun Manual? 0 Play Time 01:24:19 Cumulative 139.4 hours Start 2024.10.04 @ 10:31:07 End 2024.10.04 @ 19:39:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 189 Rogue 0 Adventurer 189 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea9cf81-7dc6-4fcc-a00a-7e04a3ac092b