Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 16:51:21 Player: delto Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (1999) 1999 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 7888 Bonus ------- Follower Combat Kills 619 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Experimental Melee Analysis Suite Improved Target Analyzer Improved Reaction Control System 1C-UTU's Buckler Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Antigrav System Improved Core Shielding Lance [Rating: 108] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Experimental Melee Analysis Suite Protection 1C-UTU's Buckler Weapon Hypervelocity Gauss Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Special Weapon Plasma Cutter Slashing Weapon 1C-UTU's Sword "Choppy" Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . 2 . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 4 | . . . . 2 . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 99 | 7 . 2 7 11 14 8 7 2 3 16 . 22 Power 17 | 1 . . . 1 2 2 2 1 2 2 . 4 Engine 5 | 1 . . . 1 . 1 . . 1 1 . . Core 10 | . . . . . 2 1 2 1 1 . . 3 Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 30 | 2 . 2 3 2 4 1 2 . 1 4 . 9 Treads 4 | 1 . . 3 . . . . . . . . . Leg 13 | . . . . 2 4 1 2 . . 4 . . Wheel 1 | 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . . 1 . . 9 Flight 2 | . . 2 . . . . . . . . . . Utility 28 | 2 . . . 5 4 2 3 1 . 6 . 5 Device 17 | 1 . . . 3 3 2 3 . . 2 . 3 Storage 4 | 1 . . . 1 . . . 1 . . . 1 Processor 4 | . . . . . 1 . . . . 2 . 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . . 4 3 4 3 . . . 4 . 4 Energy Gun 8 | . . . 1 1 4 . . . . 2 . . Energy Cannon 3 | . . . 1 . . . . . . 1 . 1 Ballistic Gun 11 | 2 . . 1 2 . 3 . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 4 . . Parts Lost 48 | . . . 1 1 10 . 15 4 . . . 17 Power 12 | . . . . . 1 . 4 2 . . . 5 Propulsion 11 | . . . . . 3 . 5 1 . . . 2 Utility 12 | . . . . 1 1 . 3 1 . . . 6 Weapon 13 | . . . 1 . 5 . 3 . . . . 4 Highest Loss Streak 15 | . . . 1 1 8 . 15 4 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 4 7 6 5 5 6 5 3 2 4 2 2 4 Power 1 | . 1 1 1 1 1 1 1 1 1 2 2 1 Propulsion 1 | 2 4 4 1 2 1 1 . . . . . . Utility 1 | . . . 1 . 2 1 1 . 2 . . . Weapon . | . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . . 7 1 3 4 2 . . 1 1 . 7 Power 3 | . . . . 1 1 . . . . . . 1 Propulsion 7 | . . 5 . . 2 . . . . . . . Utility 9 | . . 1 . 2 1 1 . . 1 1 . 2 Weapon 6 | . . 1 . . . 1 . . . . . 4 Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 100 95 95 97 94 98 74 34 24 82 100 91 Engine 4 | . 14 14 11 9 1 5 4 . 4 6 6 . Core 4 | . . . . . 7 7 6 5 . . . 8 Reactor 2 | . . . . . . . . . . 4 6 5 Treads 5 | . 14 10 31 25 . . . . . . . . Leg 14 | . . . . . 23 30 19 5 . 20 26 12 Hover 2 | . . . . . . . . . 5 . . 8 Device 15 | . 14 14 11 17 19 25 28 19 6 8 13 13 Storage 4 | . 14 10 10 9 9 4 . 3 5 . . . Processor 3 | . . . . . 3 . . . . 6 6 7 Protection 5 | . . . . 9 3 . . . . 9 13 8 Energy Gun 5 | . . . 7 8 12 8 . . . 9 13 1 Energy Cannon 1 | . . . 6 . . . . . . 5 6 1 Ballistic Gun 9 | . 28 28 8 8 11 14 14 . . . . 13 Special Weapon 1 | . . . 7 9 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 4 6 4 Peak Build Rating 108 | 9 9 9 17 26 33 36 36 18 21 90 88 108 Average Rating 49 | 5 9 8 15 23 25 31 27 12 13 72 88 96 On Entrance 25 | . 9 9 8 15 26 22 36 18 1 13 88 88 Naked Turns 37 | . . . . . . . . 7 3 . . 27 Heaviest Build 69 | 13 13 13 19 29 30 36 32 9 18 52 52 69 Greatest Support 75 | 20 16 20 69 69 40 40 40 10 7 75 75 75 Greatest Overweight (x) 9 | . . 1 2 9 4 . 1 2 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 7 8 8 6 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 5 2 5 Average Carried 4 | 4 7 6 5 5 6 5 3 2 4 2 2 4 Final Capacity 8 | 8 8 5 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 3 5 6 8 5 3 5 5 2 2 . Class Distribution -------------------- 40% | Scavenger-Tank 17% | Tank 15% | Mutant 8% | Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Matter Collected 2258 | 234 . 37 119 141 518 . 399 . 24 237 . 549 Remotely 225 | . . . . . . . . . . . . 225 Salvage Created 2186 | 16 . 37 207 175 703 48 283 . . 200 73 444 Parts 121 | 3 . 7 10 13 35 5 7 . . 9 5 27 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 10 . . 9 5 . Prevented 5 | . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 53 | . . 3 6 7 16 2 7 . . 5 1 6 Guns 44 | . . 3 2 6 16 2 6 . . 2 1 6 Cannons 8 | . . . 4 1 . . . . . 3 . . Classes Destroyed 9 | 1 . 1 2 1 . . 2 . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . . . . Swarmer 19 | . . 3 2 4 3 2 2 . . 3 . . Grunt 14 | . . . 2 . 6 . 2 . . . . 4 Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . 2 . . . . . Sentry 13 | . . . 2 2 7 . . . . . 1 1 Hunter 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 . 3 4 4 5 2 6 . . 3 1 4 Combat Bots Only 6 | . . 3 4 4 5 2 6 . . 3 1 4 Max Kills in Single Turn 2 | 1 . 1 1 1 1 2 2 . . 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Hostile Shots Fired 647 | . 9 18 45 51 108 12 117 46 . 38 18 185 Missed 225 | . 6 3 14 10 24 4 44 21 . 11 8 80 Hits 422 | . 3 15 31 41 84 8 73 25 . 27 10 105 Melee 32 | . . . . . . . 4 . . . . 28 Projectile 390 | . 3 15 31 41 84 8 69 25 . 27 10 77 AOE 5 | . . . . . . . . . . . . 5 Critical Strikes 18 | . . . . . 2 . 2 . . 1 . 13 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7105 | . 24 150 365 304 1084 70 1498 384 . 333 79 2814 Core 1834 | . . 63 15 28 119 18 353 177 . 42 5 1014 Absorbed by Shields 660 | . . . . 123 298 21 . . . . . 218 Redirected to Shielding 10 | . . . . . . . . . . . 1 9 Core Remaining (%) 76 | 100 . 74 96 . 73 . . 21 . . 94 . Volleys Fired 192 | 2 3 5 24 30 50 1 37 . . 14 2 24 Largest 3 | 2 2 2 2 3 3 3 3 . . 3 3 3 Hottest 240 | 40 40 40 121 121 195 84 84 . . 240 240 147 Shots Fired 401 | 4 6 10 28 52 124 3 74 . . 22 6 72 Gun 356 | 4 6 10 10 48 118 3 74 . . 8 4 71 Cannon 27 | . . . 10 . . . . . . 14 2 1 Launcher . | . . . . . . . . . . . . . Special 18 | . . . 8 4 6 . . . . . . . Kinetic 269 | 4 6 10 . 24 77 3 74 . . . . 71 Thermal 121 | . . . 18 28 47 . . . . 22 6 . Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . 10 . . . . . . . . 1 Robot Hit Streak 18 | 3 1 3 6 9 18 3 12 . . 5 3 11 Robot Miss Streak 10 | . 2 3 5 10 8 . 4 . . 2 1 4 Penetration Max 2 | . . . . . 1 . 1 . . . . 2 Secondary Targets 4 | . . . . . 1 1 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . Shots Hit Robots 252 | 3 1 6 18 32 86 2 43 . . 13 3 45 Core Hits 132 | 2 1 4 15 22 43 2 12 . . 8 2 21 Critical Kills 6 | . . . . . . . . . . . . 6 Critical Parts Destroyed 16 | . . . . . 2 . 1 . . . . 13 Critical Strikes 24 | . . . . 1 2 . 1 . . . 1 19 Burn 2 | . . . . 1 . . . . . . 1 . Destroy 22 | . . . . . 2 . 1 . . . . 19 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4233 | 27 21 46 320 451 1588 40 906 . . 374 75 385 Guns 3669 | 27 21 46 139 440 1545 40 906 . . 85 42 378 Cannons 478 | . . . 149 . . . . . . 289 33 7 Explosions 22 | . . . 22 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2666 | 27 21 46 . 219 1029 40 906 . . . . 378 Thermal 1411 | . . . 171 232 559 . . . . 374 75 . Explosive . | . . . . . . . . . . . . . Electromagnetic 156 | . . . 149 . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 . 2 2 3 Average Corruption 1 | . . . . . . . 1 1 . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . . 1 . . 7 4 4 Message Errors 7 | . . . . . . . . . . 2 2 3 Matter Fused 5 | . . . . . . . 1 . . 3 1 . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . 6 . . Projectiles 6 | . . . . . . . . . . 6 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 472 | . . . 171 280 244 . 229 . . 471 126 472 Average Temperature 116 | . . . 75 112 94 . 68 . . 152 68 148 Received Heat Transfer 1218 | . . 39 84 12 449 . 369 . . 36 24 205 Effects 8 | . . . . 3 . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . Heat Transferred 2618 | . . . 252 447 1123 . . . . 598 198 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 100 85 100 . . 100 . . 100 Level 1 3 | . . . . . 14 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 274 | 5 . 60 115 160 274 167 . . 5 . . 168 Initial 122 | . . . 19 35 39 122 . . . . . . Average 54 | . . 24 33 70 102 131 . . . . . 31 Influence Increases 2272 | 5 . 70 185 261 717 75 210 . 5 185 20 539 Destroy 0b10 Robot/C 1280 | . . 60 120 140 440 60 180 . . 140 20 120 Destroy 0b10 Robot/NC 10 | 5 . . . . . . . . 5 . . . Destroy Leader 250 | . . 10 30 40 110 . 20 . . 20 . 20 Allied During Kill 121 | . . . . . 86 15 10 . . 10 . . Successful Hack 17 | . . . . 5 5 . . . . . . 7 Disable Machine 15 | . . . . . 15 . . . . . . . Destroy Structure 9 | . . . 5 1 1 . . . . . . 2 Partial Spotted 45 | . . . . . . . . . . . . 45 Lose Combat Pursuer 525 | . . . 30 75 60 . . . . 15 . 345 Influence Decreases 2110 | 5 . 20 150 251 542 228 327 . 5 185 20 377 Entered New Map 330 | . . . 31 50 56 148 45 . . . . . Time Decay 1238 | 5 . 20 109 191 286 80 120 . 5 165 20 237 Lost Part 380 | . . . 10 10 100 . 120 . . . . 140 Lost Ally 162 | . . . . . 100 . 42 . . 20 . . Squads Dispatched 11 | . . . . . 2 . . 1 . . . 8 Investigation 1 | . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 4 | . . . . . 2 . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . . . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 4 5 9 15 31 4 12 9 1 12 1 42 Peak Tracking Total 15 | . 3 3 3 4 7 3 9 11 . 4 1 15 Tactical Retreats 13 | . . . 1 2 3 . . . . 1 . 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Traps Triggered 5 | . . . . . 3 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Machines Accessed 13 | . . . 1 3 5 1 . . 1 . . 2 Terminals 11 | . . . 1 2 5 1 . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . . . 1 3 8 1 . . 1 . . 4 Successful 9 | . . . . 3 5 . . . . . . 1 Failed 9 | . . . 1 . 3 1 . . 1 . . 3 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . 1 2 4 1 . . 1 . . . Terminals 16 | . . . 1 2 8 1 . . 1 . . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . 3 . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 2 . . . . . . . Terminals 4 | . . . . 2 2 . . . . . . . Botnet 4 | . . . . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 2 3 . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Total Allies 11 | . . . . . 10 . . 1 . . . . Largest Group 10 | . . . . . 10 4 4 1 1 1 . . Highest-Rated Group 173 | . . . . . 173 64 64 141 141 141 . . Highest-Rated Ally 141 | . . . . . 29 16 16 141 141 141 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 93 | . . . . . 44 12 16 . 1 20 . . Total Damage 2151 | . . . . . 532 110 197 . 86 1226 . . Kills 19 | . . . . . 7 1 2 . 1 8 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Active Infowar (turns) 2335 | 21 102 77 374 393 627 170 312 . . 259 . . Terrain 2073 | 21 102 77 374 393 627 170 309 . . . . . Traps 347 | . . . . . . 35 312 . . . . . Decoding 259 | . . . . . . . . . . 259 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches 4 | . . . . . 4 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Turns Passed 4400 | 80 102 77 374 436 636 170 486 33 127 710 167 1002 Spaces Moved 3399 | 61 93 51 188 199 346 122 341 32 169 581 144 1072 Core 169 | 6 . . 1 1 1 . 50 15 5 . . 90 Treads 374 | 1 . 5 181 187 . . . . . . . . Legs 1919 | . . . . 11 345 122 291 17 . 533 144 456 Wheels 179 | 54 93 32 . . . . . . . . . . Hover 738 | . . . . . . . . . 164 48 . 526 Flight 20 | . . 14 6 . . . . . . . . . Fastest Speed 37 | 50 100 37 37 120 120 120 50 50 50 60 112 50 Average Speed 103 | 96 100 104 156 159 121 120 109 90 62 108 112 79 Slowest Speed 500 | 160 100 160 160 500 250 120 120 150 180 120 112 112 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 5 25 19 19 20 49 4 51 6 3 72 19 27 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 14 | . . . 5 . 1 . . . . 6 1 1 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . 1 . . . . 6 1 . AOE 5 | . . . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Total 3937 | 75 97 70 235 273 462 148 388 37 191 640 145 1176 Wait 47 | . . . . 3 22 . . . 7 13 . 2 Move 3387 | 60 92 50 187 198 345 121 340 31 168 580 143 1072 Hop . | . . . . . . . . . . . . . Pick Up 84 | 6 2 1 8 10 16 4 3 . 5 5 . 24 Fast Attach 50 | 7 . 2 3 3 8 4 3 . 1 12 . 7 Attach 47 | . . . 5 8 6 3 5 2 5 4 . 9 Detach 32 | . . 3 2 7 2 5 . 4 2 4 . 3 Swap 18 | . . . . 3 3 1 . . 1 . . 10 Drop 79 | . . 9 6 10 10 9 . . 2 8 . 25 Fire 192 | 2 3 5 24 30 50 1 37 . . 14 2 24 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 8) 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 519 | -9/Materials | Build established: Skirmisher 629 | -9/Materials | Discovered new exit (range 4) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x2 986 | -8/Materials | Build established: Tank 1041 | -8/Materials | Discovered new exit (range 7) 1070 | -8/Materials | Entered Storage 1540 | -8/Storage | Lost 8 parts (1p3n1u3w) 1557 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1613 | -8/Storage | Lost 4 allies 1673 | -8/Storage | Discovered new exit (range 13) 1706 | -8/Storage | Entered Factory 1706 | -7/Factory | Accompanied by 4 allies 1706 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1854 | -7/Factory | Discovered new exit (range 15) 1876 | -7/Factory | Entered Lower Caves 1876 | -7/Lower Caves | Accompanied by 4 allies 1995 | -7/Lower Caves | Learned Factory garrison access intel 2066 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2110 | -7/Lower Caves | Lost 4 allies 2221 | -7/Lower Caves | Core integrity fell below 50% 2234 | -7/Lower Caves | Lost 15 parts (4p5n3u3w) 2267 | -7/Lower Caves | Encountered a Warlord checkpoint 2276 | -7/Lower Caves | Discovered new exit (range 9) 2290 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2362 | -7/Lower Caves | Entered another Lower Caves area 2378 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2391 | -7/Lower Caves | 1C-UTU showed up to help 2393 | -7/Lower Caves | 1C-UTU revealed a hidden path 2395 | -7/Lower Caves | Entered Factory 2395 | -6/Factory | Accompanied by 1 ally (1C-UTU) 2395 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2396 | -6/Factory | Loaded intel: 4 garrison access locations 2418 | -6/Factory | Lost 4 parts (2p1n1u) 2475 | -6/Factory | Discovered new exit (range 11) 2522 | -6/Factory | Entered Lower Caves 2522 | -6/Lower Caves | Accompanied by 1 ally (1C-UTU) 2528 | -6/Lower Caves | Build established: Scavenger-Mutant 2667 | -6/Lower Caves | Attacked by a faux Warlord 2671 | -6/Lower Caves | Found Prototype Protection 2671 | -6/Lower Caves | Identified 1C-UTU's Buckler 2676 | -6/Lower Caves | Found Prototype Slashing Weapon 2676 | -6/Lower Caves | Identified 1C-UTU's Sword "Choppy" 2718 | -6/Lower Caves | Found Prototype Processor 2718 | -6/Lower Caves | Identified Exp. Melee Analysis Suite 2749 | -6/Lower Caves | Encountered a Warlord checkpoint 2962 | -6/Lower Caves | Build established: Scavenger-Tank 3221 | -6/Lower Caves | Discovered new exit (range 11) 3232 | -6/Lower Caves | Entered another Lower Caves area 3234 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3257 | -6/Lower Caves | Encountered a Warlord checkpoint 3395 | -6/Lower Caves | Discovered new exit (range 4) 3399 | -6/Lower Caves | Entered Factory 3399 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4197 | -5/Factory | Garrison activated, responded to threat 4319 | -5/Factory | Spotted B-75 Beast 4359 | -5/Factory | Core integrity fell below 50% 4374 | -5/Factory | Lost 15 parts (5p1n5u4w) 4383 | -5/Factory | Core integrity fell below 20% 4401 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04342_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 04342_ C-35 Carver knocked back. 04342_ K-01 Serf collects debris. 04342_ Mic. Fission Core destroyed. 04343_ Lgt. Antimatter Reactor destroyed. 04343_ Knocked back. 04345_ Gyrokinetic Inverter broken. 04345_ Overheating: Short circuit. 04357_ Gyrokinetic Inverter severed. 04365_ Imp. Target Analyzer severed. 04368_ Gyrokinetic Inverter severed. 04371_ Dropped Broken Gyrokinetic Inverter. 04373_ Gyrokinetic Inverter severed. 04373_ R-10 Processor collects Broken Gyrokinetic Inverter. 04374_ Gyrokinetic Inverter severed. 04376_ R-10 Processor collects Gyrokinetic Inverter. 04377_ EOX5H>IBHCMA6B JSLH >&L6ZV %L0UP4H 04383_ K-01 Serf cleans the Subcomponent Replicator. 04400_ K-01 Serf cleans the Scanalyzer. 04401_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???# ?????# ! =[ #???????????????????? | | #?????????# = ! #???????????????????? | | ????????# """ #??????????????????? | | ????????# """ % ##??????????????????? | | ????????#= """ #???????????????????? | | ?????????? " F" #???????????????????? | | #??????????? """" #???????????????????? | | #?????????################?#???????????????????? | | +????????????????? ????????????????????????????? | | #????????????????" ????????????????????????????? | | !#????????????????" "???????????????????????????? | | #????????????#???" "???????????????????????????? | | !#????????????# ?? ?? #??????????????????????? | | #????????????# ?"" """ #??????????????????????? | | #??########### """ """ #??????????????????????? | | #??# # """ """ #??????????????????????? | | ###??# # #??????????????????????? | | #????# %# """ "" #??????????????????????? | | ###### """ # """ """ #??????????????????????? | | + """ """# """ S" #??????????????????????? | | ###### """ Y"# """ #??????????????????????? | | #????# """# """ #??????????????????????? | | #????# # #??????????????????????? | | ##########+######+#####+#####????????????????????? | | p c #????????????????????? | | @ #????????????????????? | | "" / ???????????????? | | "" # ??????????? | | F" #?? ?????????? | | "" ###+#############+####???? ?????????? | | # #????????????????? ??????????? | | ?# #??????????????????? ??????????? | | ?# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ! #???????????????????????????????? | | ???# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????###########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 48 Energy Capacity 515 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 200 Core Shielding 30 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBeamPlatform Manual? 0 Play Time 01:31:45 Cumulative 58.4 hours Start 2025.08.30 @ 15:14:00 End 2025.08.31 @ 16:51:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd31ede8-87e7-4d2d-b25d-bc146438b41f