Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 22:31:30 Player: maxwell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (4217) 4217 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1855) 1855 TOTAL SCORE: 10747 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 641 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -679 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 9% Temperature Warm (168) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Launcher Guidance Computer Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (15) --- Light Angular Momentum Engine Carbon-fiber Leg High-capacity Matter Pod (200) Relay Coupler [Grunt] (28) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (12) Long-range Tractor Beam Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Armored Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Launcher Guidance Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- High-capacity Matter Pod Hardened Medium Armor Plating Long-range Tractor Beam Beamcaster Beamcaster Remote Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Brawler] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Slots Evolved 6 | . . . 2 . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . Utility 3 | . . . 2 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 138 | 7 6 5 12 17 5 10 40 19 4 7 . 6 Power 16 | 1 1 . 2 2 2 1 3 2 . 1 . 1 Engine 9 | 1 1 . 2 2 . . . 1 . 1 . 1 Core 7 | . . . . . 2 1 3 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 2 4 5 3 3 5 2 3 3 . . Treads 20 | 2 . 2 4 5 3 3 . . . 1 . . Leg 3 | . . . . . . . 2 . 1 . . . Wheel 6 | . . . . . . . 2 2 . 2 . . Hover 1 | . . . . . . . 1 . . . . . Flight 2 | . . . . . . . . . 2 . . . Utility 48 | 1 5 3 3 5 . 2 13 10 1 2 . 3 Device 15 | . . 1 . 2 . 1 5 4 1 . . 1 Storage 8 | 1 3 1 . 1 . . 1 . . 1 . . Processor 5 | . . . 2 . . . 2 1 . . . . Hackware 2 | . . . . . . . . . . 1 . 1 Protection 18 | . 2 1 1 2 . 1 5 5 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | 3 . . 3 5 . 4 19 5 . 1 . 2 Energy Gun 23 | . . . . . . 3 13 4 . 1 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 3 . . 3 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 2 . 1 2 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 1 1 . . . Corrupted Parts 2 | . . . . 2 . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . Parts Lost 58 | . 2 . 1 12 2 6 16 3 1 4 1 10 Power 11 | . 1 . . 2 1 1 2 1 . 1 . 2 Propulsion 22 | . . . . 4 1 4 5 1 1 1 . 5 Utility 15 | . 1 . . 3 . 1 6 1 . 1 . 2 Weapon 10 | . . . 1 3 . . 3 . . 1 1 1 Highest Loss Streak 10 | . 1 . 1 8 1 5 4 2 1 3 1 10 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 89 100 99 83 79 90 73 54 82 92 88 93 Engine 6 | . 13 14 10 4 1 . . 2 7 7 7 7 Core 2 | . . . . . 7 8 6 3 . . . . Treads 18 | . 28 28 22 21 34 29 13 . . 4 7 6 Leg 1 | . . . . . . . 3 . 2 7 7 6 Wheel 2 | . . . . . . . 1 9 10 14 15 13 Device 5 | . . . . . . 6 11 8 15 15 15 15 Storage 10 | . 14 14 11 13 9 9 7 . . 5 7 7 Processor 6 | . . . 16 15 9 9 4 5 7 7 7 7 Protection 9 | . 4 13 16 10 9 10 7 9 15 3 . 5 Energy Gun 6 | . . . . . . 17 13 11 15 15 11 14 Ballistic Gun 10 | . 28 28 21 7 . . . . . . . . Impact Weapon 1 | . . . . 6 9 . 1 . . . . . Naked Turns 39 | . . . . . . . . 39 . . . . Heaviest Build 117 | 12 54 94 100 99 93 100 117 97 41 51 39 47 Greatest Support 80 | 40 40 40 40 43 80 80 60 26 26 40 24 24 Greatest Overweight (x) 38 | . 1 2 2 2 1 1 38 8 7 3 1 1 Average Overweight (x) 1 | . . 1 2 2 1 1 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 5 15 15 15 Average Capacity 20 | 6 12 24 25 25 25 25 25 6 5 13 15 15 Most Carried 25 | 1 20 25 25 25 18 18 25 24 5 15 15 15 Average Carried 18 | . 9 24 24 19 16 15 23 6 5 9 15 13 Final Capacity 25 | 8 20 25 25 25 25 25 25 5 5 15 15 15 Final Carried 25 | 1 20 25 25 18 18 18 23 5 5 15 15 10 Class Distribution -------------------- 77% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Matter Collected 3013 | 155 373 184 377 306 . 152 833 260 128 184 . 61 Remotely . | . . . . . . . . . . . . . Salvage Created 5384 | . 646 . 518 224 . 210 1684 524 68 899 111 500 Parts 224 | . 48 . 25 4 . 20 74 5 . 22 3 23 Haulers Intercepted 4 | . 2 . 1 . . . . . 1 . . . Recyclers Shooed 8 | . . . 2 . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Combat Hostiles Destroyed 114 | . 13 . 8 23 . 15 30 2 . 9 2 12 Guns 71 | . 13 . 8 1 . 2 25 . . 9 2 11 AOE 39 | . . . . 21 . 12 4 2 . . . . Classes Destroyed 15 | . 7 . 2 2 . . 3 1 . . . . Worker 4 | . 1 . 1 . . . 1 . 1 . . . Builder 7 | . 2 . 1 1 . . 3 . . . . . Tunneler 3 | . 1 . . 2 . . . . . . . . Hauler 4 | . 2 . 1 . . . . . 1 . . . Recycler 7 | . . . 2 . . . 5 . . . . . Watcher 3 | . 3 . . . . . . . . . . . Swarmer 27 | . 6 . 3 . . 10 . . . 3 . 5 Grunt 48 | . 7 . 4 3 . 4 21 . . 3 . 6 Brawler 4 | . . . . . . . 2 . . 1 . 1 Sentry 4 | . . . 1 . . 1 1 . . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . 1 . . 1 1 . Programmer 6 | . . . . . . . 5 . . 1 . . Compactor 2 | . . . . . . . . 2 . . . . Assembled 18 | . . . . 18 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . Best Kill Streak 18 | . 6 . 4 18 . 11 6 2 2 5 1 7 Combat Bots Only 18 | . 3 . 4 18 . 11 6 2 . 5 1 7 Max Kills in Single Turn 8 | . 2 . 2 8 . 5 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 8 | . . . . 8 . 5 3 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Damage Taken 8723 | . 588 26 653 1709 457 841 2202 231 145 780 75 1016 Core 1248 | . 93 13 51 230 44 106 226 166 23 103 21 172 Absorbed by Shields 59 | . . . . . . 59 . . . . . . Regen/Repaired (Parts) 73 | . . . 73 . . . . . . . . . Core Remaining (%) 64 | 100 . 57 . 29 . 72 . . . . . . Volleys Fired 367 | . 58 1 46 23 . 25 78 31 10 52 8 35 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 160 | . 40 40 43 56 . 105 160 113 150 150 150 150 Shots Fired 680 | . 117 3 92 33 . 27 153 47 20 105 15 68 Gun 637 | . 117 3 92 17 . 17 151 32 20 105 15 68 Cannon . | . . . . . . . . . . . . . Launcher 43 | . . . . 16 . 10 2 15 . . . . Special . | . . . . . . . . . . . . . Kinetic 229 | . 117 3 92 17 . . . . . . . . Thermal 379 | . . . . . . 4 151 16 20 105 15 68 Explosive 43 | . . . . 16 . 10 2 15 . . . . Electromagnetic 29 | . . . . . . 13 . 16 . . . . Robot Hit Streak 37 | . 11 . 6 5 . 6 21 16 5 37 5 8 Robot Miss Streak 7 | . 3 2 7 3 . 2 4 2 3 2 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 3 . 2 . . . 1 . . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . 1 Shots Hit Robots 500 | . 73 . 56 25 . 14 140 36 13 90 11 42 Core Hits 309 | . 30 1 24 49 . 17 109 15 2 37 5 20 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . . . Critical Strikes 24 | . 1 . . 3 . 1 . 2 . 15 1 1 Burn 17 | . . . . . . . . . . 15 1 1 Destroy 1 | . 1 . . . . . . . . . . . Corrupt 3 | . . . . . . 1 . 2 . . . . Smash 3 | . . . . 3 . . . . . . . . Melee Attacks 6 | . . . . 5 . . 1 . . . . . Impact 6 | . . . . 5 . . 1 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13605 | . 973 73 808 1809 . 1112 3524 1784 338 1952 233 999 Guns 9426 | . 961 . 797 158 . 216 3152 620 338 1952 233 999 Cannons . | . . . . . . . . . . . . . Explosions 3705 | . . . . 1306 . 896 339 1164 . . . . Melee 339 | . . . . 339 . . . . . . . . Ramming 135 | . 12 73 11 6 . . 33 . . . . . Kinetic 1916 | . 961 . 797 158 . . . . . . . . Thermal 7180 | . . . . . . 105 3152 401 338 1952 233 999 Explosive 3657 | . . . . 1306 . 848 339 1164 . . . . Electromagnetic 378 | . . . . . . 159 . 219 . . . . Impact 339 | . . . . 339 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 . 19 . . 6 6 7 9 9 9 Average Corruption 4 | . 2 2 . 2 . . 4 6 6 8 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 134 | . 16 25 . 7 . . 16 27 5 24 5 9 Message Errors 36 | . 4 6 . 1 . . 5 9 1 5 2 3 Matter Fused 29 | . 4 6 . . . . 5 3 2 5 2 2 Heat Flow Errors 14 | . 1 2 . 1 . . 2 3 1 3 . 1 Energy Discharges 21 | . 3 5 . 2 . . 2 5 1 2 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 16 | . 1 2 . 3 . . 1 4 . 5 . . Data Loss (major) 8 | . 2 2 . . . . 1 2 . 1 . . Misfires 5 | . 1 1 . . . . . 1 . 1 . 1 Alerts 4 | . . 1 . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 393 | . . . . 282 . 103 3 5 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 132 | . . . . 21 . 103 3 5 . . . . Melee 261 | . . . . 261 . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . . Impact 3 | . . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . 142 . 110 . 46 . . . . Shots 10 | . . . . 4 . 3 . 3 . . . . Rammed 20 | . 2 10 2 1 . . 5 . . . . . Targets Rammed 24 | . 3 10 2 1 . . 8 . . . . . Kicked 2 | . . . . . . . 2 . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . Highest Temperature 534 | . 246 263 54 125 12 321 534 275 192 199 72 198 Average Temperature 114 | . 66 119 21 17 5 128 150 87 113 105 33 119 Received Heat Transfer 2920 | . 225 . 312 109 270 339 1014 . 18 333 12 288 Effects 19 | . . . . . . 3 16 . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . Energy Bleed 4 | . . . . . . 2 2 . . . . . Interference 5 | . . . . . . . 5 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . Short Circuit 3 | . . . . . . 1 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 10 | . . . . 4 . 1 . 5 . . . . Impact Corruptions 12 | . . . . 12 . . . . . . . . Robots Melted 4 | . . . . . . . 1 . 1 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . 1 Parts Melted 39 | . . . . . . . 20 . 1 13 1 4 Heat Transferred 15382 | . . . . . . 224 6871 925 592 4476 481 1813 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Peak Influence 758 | . 367 99 165 105 19 532 667 240 132 758 437 559 Initial 369 | . . 84 . 8 19 . 279 213 28 85 369 284 Average 159 | . 155 18 48 32 9 361 279 137 85 443 409 412 Maximum Alert Level 3 | . 1 . . . . 2 2 1 . 3 2 2 Low Security (%) 67 | 100 56 100 100 100 100 21 39 49 100 27 . . Level 1 17 | . 43 . . . . 3 44 50 . 1 33 39 Level 2 14 | . . . . . . 74 16 . . 63 66 60 Level 3 . | . . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . 2 . 10 . 1 . 1 . Investigation 3 | . 1 . . . 1 . 1 . . . . . Extermination 5 | . . . . . . . 5 . . . . . Reinforcement 10 | . 2 . 1 . 1 . 4 . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Distress Signals 7 | . . . 3 . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 22 2 26 28 5 17 50 6 2 20 3 19 Peak Tracking Total 19 | . 3 . 4 19 5 11 9 4 1 13 2 4 Tactical Retreats 12 | . 1 . . 1 . 1 7 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Traps Triggered 18 | . 3 . . . 1 6 2 . 1 5 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . . 4 . . . . . . . . Traps Extracted 3 | . . . . 3 . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . Triggered 5 | . . . . 5 . . . . . . . . Most Traps Carried 4 | . . 4 4 4 3 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Machines Disabled 5 | . . 1 . . . 1 1 . . 2 . . Max in Single Turn 1 | . . 1 . . . 1 1 . . 1 . . Garrison Relay 2 | . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Machines Accessed 18 | . 4 2 4 . 1 . 5 . 1 . 1 . Terminals 7 | . 4 1 2 . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . Total Hacks 47 | . 16 4 14 . 2 . 9 . 1 . 1 . Successful 31 | . 11 2 10 . 1 . 5 . 1 . 1 . Failed 15 | . 4 2 4 . 1 . 4 . . . . . Catastrophic 2 | . . 1 . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 22 | . 12 3 6 . . . 1 . . . . . Terminals 27 | . 16 3 8 . . . . . . . . . Fabricators 6 | . . . . . . . 6 . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . Garrison Access 4 | . . . . . 2 . . . 1 . 1 . Terminal Hacks 10 | . 5 2 3 . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 8 | . 6 . 2 . . . . . . . . . Terminals 8 | . 6 . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 4 1 3 . 1 . 3 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Used RIF Installer 2 | . . . . . . 1 . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 7 . . Machine Destruction 7 | . . . . . . . . . . 7 . . Attached 2 | . . . . . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Total Allies 21 | . . 1 . 1 . . . 19 . . . . Largest Group 19 | . . 1 . 1 . . . 19 14 12 5 3 Highest-Rated Group 465 | . . 31 . 31 . . . 465 353 325 125 85 Highest-Rated Ally 35 | . . 31 . 31 . . . 35 31 31 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 179 | . . . . 11 . . . 72 12 58 8 18 Total Damage 4165 | . . . . 85 . . . 2661 135 966 65 253 Kills 24 | . . . . 1 . . . 7 2 12 . 2 Allies Corrupted 2 | . . . . . . . . 1 1 . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Turns Passed 11413 | 76 1114 2092 828 2188 91 742 2099 789 222 833 118 221 Spaces Moved 4271 | 45 509 648 198 633 33 272 627 497 109 520 78 102 Core 110 | 5 . . . . . . 6 99 . . . . Treads 2773 | 40 509 648 198 633 33 272 440 . . . . . Legs 56 | . . . . . . . 5 . 26 25 . . Wheels 1318 | . . . . . . . 175 398 70 495 78 102 Hover 1 | . . . . . . . 1 . . . . . Flight 13 | . . . . . . . . . 13 . . . Fastest Speed 50 | 50 160 240 320 320 240 240 135 50 105 105 105 105 Average Speed 224 | 147 174 315 320 320 240 240 262 123 166 112 105 105 Slowest Speed 1950 | 160 240 320 320 320 240 240 1950 450 535 330 105 105 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 95 94 26 99 7 69 19 95 4 63 24 35 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 6 | . . . . . . 5 1 . . . . . Terrain Destroyed 205 | . . . . 119 . 25 7 54 . . . . Melee 1 | . . . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . . . AOE 204 | . . . . 119 . 25 6 54 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Total 5325 | 51 618 677 300 753 44 334 887 624 128 661 99 149 Wait 324 | . 13 2 30 67 . 11 89 62 4 27 13 6 Move 4263 | 44 508 647 197 632 33 271 627 496 109 519 78 102 Hop . | . . . . . . . . . . . . . Pick Up 89 | . 23 8 5 1 3 6 25 6 . 12 . . Fast Attach 61 | 6 6 . 5 1 3 2 14 14 4 5 . 1 Attach 52 | . . 2 5 12 3 6 13 4 . 2 . 5 Detach 7 | . . . . 3 . . 2 1 . 1 . . Swap 26 | 1 . 3 2 4 . 2 13 1 . . . . Drop 51 | . 7 4 8 . 2 1 17 9 1 2 . . Fire 367 | . 58 1 46 23 . 25 78 31 10 52 8 35 Melee 6 | . . . . 5 . . 1 . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . Crush 22 | . 3 10 2 1 . . 6 . . . . . Escape Stasis 50 | . . . . . . 10 . . . 40 . . Rewire 1 | . . . . . . . . . . 1 . . Trap 4 | . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 176 | -10/Materials | Central database locked down 259 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Discovered new exit (range 8) 1191 | -10/Materials | Entered Mines 1218 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1408 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1701 | -10/Mines | Found a hidden stash of uninstalled traps 2012 | -10/Mines | Discovered new exit (range 5) 2019 | -10/Mines | Received a Mining Laser from a helpful Derelict 2329 | -10/Mines | Learned Materials terminal intel 2403 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2502 | -10/Mines | Discovered new exit (range 9) 3283 | -10/Mines | Entered Materials 3283 | -9/Materials | Evolved 2 slots: Utility x2 3284 | -9/Materials | Loaded intel: 12 terminal locations 3545 | -9/Materials | Repaired Assault Rifle 4001 | -9/Materials | Discovered new exit (range 14) 4089 | -9/Materials | Identified exit to Mines 4111 | -9/Materials | Entered Mines 4247 | -9/Mines | Build established: Scavenger-Mutant 4566 | -9/Mines | Escorted by a lone wolf Derelict 4716 | -9/Mines | Assembled infested the area 4789 | -9/Mines | Destroyed 18 combat bots 4797 | -9/Mines | Lost 4 parts (1p1n1u1w) 5081 | -9/Mines | Core integrity fell below 50% 5113 | -9/Mines | Build established: Mutant 5119 | -9/Mines | Lost 8 parts (1p3n2u2w) 5312 | -9/Mines | Identified exit to Materials 5647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5647 | -9/Mines | Discovered new exit (range 5) 6124 | -9/Mines | Discovered exit to Materials (range 9) 6127 | -9/Mines | Learned location of Zion (-7) 6246 | -9/Mines | System corruption reached 10% 6299 | -9/Mines | Entered Materials 6299 | -8/Materials | Evolved 2 slots: Propulsion x2 6390 | -8/Materials | Identified exit to Garrison 6390 | -8/Materials | Entered Garrison 6480 | -8/Garrison | Triggered checkpoint 6553 | -8/Garrison | Triggered checkpoint 6559 | -8/Garrison | Triggered checkpoint 6601 | -8/Garrison | Lost 5 parts (1p3n1u) 6604 | -8/Garrison | Destroyed 11 combat bots 6690 | -8/Garrison | Discovered new exit (range 9) 6900 | -8/Garrison | Discovered new exit (range 8) 7084 | -8/Garrison | Discovered new exit (range 12) 7123 | -8/Garrison | Installed Relay Interface Framework 7132 | -8/Garrison | Entered Factory 7132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8432 | -7/Factory | Discovered new exit (range 10) 8545 | -7/Factory | Lost 4 parts (2n2u) 9076 | -7/Factory | Build established: Scavenger-Mutant 9117 | -7/Factory | Discovered new exit (range 20) 9226 | -7/Factory | Lost 3 parts (1p1n1w) 9231 | -7/Factory | Sucked down chute 9231 | -7/Factory | Entered Waste 9240 | -7/Waste | Spotted C-40 Crusher 9258 | -7/Waste | Destroyed C-40 Crusher 9258 | -7/Waste | Spotted C-40 Crusher 9268 | -7/Waste | Spotted C-40 Crusher 9274 | -7/Waste | Destroyed C-40 Crusher 9287 | -7/Waste | Spotted C-40 Crusher 9296 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9298 | -7/Waste | Spotted C-40 Crusher 9302 | -7/Waste | Spotted C-40 Crusher 9321 | -7/Waste | Released all parts (6) 9327 | -7/Waste | Core integrity fell below 50% 9344 | -7/Waste | Warlord forces began an assault 9366 | -7/Waste | Allies destroyed C-40 Crusher 9368 | -7/Waste | Allies destroyed C-40 Crusher 9372 | -7/Waste | Allies destroyed C-40 Crusher 9372 | -7/Waste | Allies destroyed C-40 Crusher 9594 | -7/Waste | Build established: Mutant 9722 | -7/Waste | Discovered new exit (range 15) 10020 | -7/Waste | Entered Factory 10020 | -7/Factory | Accompanied by 14 allies 10238 | -7/Factory | Identified exit to Garrison 10242 | -7/Factory | Entered Garrison 10242 | -7/Garrison | Accompanied by 12 allies 10462 | -7/Garrison | Triggered checkpoint 10468 | -7/Garrison | Triggered checkpoint 10525 | -7/Garrison | Lost 3 parts (1p1n1u) 10570 | -7/Garrison | Triggered checkpoint 10618 | -7/Garrison | Discovered new exit (range 8) 10668 | -7/Garrison | Build established: Scavenger-Mutant 10696 | -7/Garrison | Discovered new exit (range 8) 10796 | -7/Garrison | Triggered checkpoint 10808 | -7/Garrison | Triggered checkpoint 10844 | -7/Garrison | Discovered new exit (range 10) 10859 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10899 | -7/Garrison | Garrison Relay disabled 11002 | -7/Garrison | Triggered checkpoint 11030 | -7/Garrison | Garrison Relay disabled 11075 | -7/Garrison | Entered Storage 11075 | -7/Storage | Accompanied by 5 allies 11180 | -7/Storage | Identified exit to Garrison 11193 | -7/Storage | Entered Garrison 11193 | -7/Garrison | Accompanied by 3 allies 11237 | -7/Garrison | Triggered checkpoint 11262 | -7/Garrison | Triggered checkpoint 11341 | -7/Garrison | Destroyed 7 combat bots 11343 | -7/Garrison | Discovered new exit (range 9) 11352 | -7/Garrison | Build established: Bothacker-Mutant 11386 | -7/Garrison | Core integrity fell below 20% 11414 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11394_ System corrupted: FCS attempts to trigger Beamcaster. 11394_ System corrupted: Beamcaster misfires. 11394_ S-27 Virus destroyed. 11395_ Arm. Wheel destroyed. 11396_ Hrd. Medium Armor Plating destroyed. 11398_ Carbon-fiber Leg destroyed. 11399_ S-27 Virus destroyed. 11399_ Switching to secondary target: Y-54 Guardian. 11401_ Coolant Injector melts away. 11403_ XG-SUY(m) destroyed. 11405_ Lgt. Treads destroyed. 11406_ Acquired 5 matter. 11406_ Imp. Flight Unit destroyed. 11409_ S-27 Virus destroyed. 11409_ Switching to secondary target: Y-54 Guardian. 11410_ System corrupted: Matter fused (-10). 11410_ Acquired 4 matter. 11410_ Beamcaster destroyed. 11410_ Imp. Heat Sink destroyed. 11414_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????# ????????? | | ???????????????????????????######""""## ##??????? | | ??????????????????????????? #??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# ## ## ###????? | | ???????????????????????????" ! ! #????? | | ???????????????????????????" =% =% #????? | | ???????????????????????????" !^% %=#????? | | ???????????????????????????" =%^ == ?????? | | ???????????????????????????# ## =%%## [%#??????? | | ?????????????????########### ## =[ ## !######## | | ?????????????????# sm[*=*Y% | | ?????????????????# s==%[@*%[* !%= | | ?????????????????# ########% %* ####### | | ?????????????????# #??????##+### ## ##?????# | | ?????????????????# #???????? #?# ## #??????# | | ?????????????????# #?????????#?####### #??????# | | ????????########## #?????????????????# #??????# | | ????????# +?????????????????# #??????# | | ????????# #?????????????????# #??????# | | ????????# < ##### ###?????????????????# #??????# | | ????????# #???# #???????????????????# ######## | | ????????#####???# #???????????????????# | | ????????????????# #???????????????????# | | ????????????????# #???????????????????########### | | ????????????????# #?????????????????????????????# | | ????????????????# #?????????????????????????????# | | ????????????????# #?????????????????????????????# | | ????????????????# #?????????????????????????????# | | ????????????????# #?????????????????????????????# | | ????????????????? ??????????????????????????????# | | ????????????????? ??????????????????????????????# | | ????????????????? ??????????????????????????????# | | ????????????????? ??????????????????????????????## | | ????????????????? ???????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonChipFlakker Manual? 0 Play Time 00:45:55 Cumulative 272.4 hours Start 2022.08.24 @ 16:07:32 End 2022.08.24 @ 22:31:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 361 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0da282b0-19be-48e3-a674-7029acf3f96e