Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 12:23:12 Player: Shamgod Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (639) 639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1194 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (16) --- Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Medium Storage Unit Large Storage Unit Small Laser Particle Gun Beam Cannon Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Medium Storage Unit Large Storage Unit Small Laser Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 7 23 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 10 . Treads 7 | 1 6 . Leg . | . . . Wheel 5 | 1 4 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 2 | . 1 1 Energy Cannon 2 | . 1 1 Ballistic Gun 8 | 2 5 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 97 | . 98 96 Engine 13 | . 13 13 Treads 14 | . 14 14 Wheel 12 | . 12 14 Storage 28 | . 28 28 Energy Gun 4 | . 4 6 Energy Cannon 4 | . 4 4 Ballistic Gun 18 | . 19 14 Naked Turns . | . . . Heaviest Build 39 | 15 39 39 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 10 | 6 10 16 Most Carried 16 | 7 16 16 Average Carried 9 | 3 8 15 Final Capacity 16 | 8 16 16 Final Carried 16 | 7 16 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 826 | 282 478 66 Remotely . | . . . Salvage Created 1126 | 97 861 168 Parts 73 | 4 60 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 17 5 Guns 15 | . 14 1 Cannons 7 | . 3 4 Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 13 | . 11 2 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1321 | . 845 476 Core 255 | . 148 107 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 129 | 2 90 37 Largest 2 | 2 2 2 Hottest 80 | 40 80 80 Shots Fired 243 | 4 175 64 Gun 200 | 4 157 39 Cannon 43 | . 18 25 Launcher . | . . . Special . | . . . Kinetic 161 | 4 118 39 Thermal 43 | . 18 25 Explosive . | . . . Electromagnetic 39 | . 39 . Robot Hit Streak 13 | 1 13 9 Robot Miss Streak 6 | 2 6 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 124 | 1 94 29 Core Hits 53 | 2 39 12 Critical Hits 3 | . 3 . Critical Kills . | . . . Critical Parts Destroyed 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1531 | 28 1191 312 Guns 1153 | 28 992 133 Cannons 378 | . 199 179 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 825 | 28 664 133 Thermal 378 | . 199 179 Explosive . | . . . Electromagnetic 328 | . 328 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 301 | . 106 301 Average Temperature 77 | . 31 147 Received Heat Transfer 381 | . 270 111 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 777 | . 407 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 238 | 5 238 105 Initial 3 | . 3 . Average 57 | 1 57 74 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 28 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 23 2 Successful 19 | . 18 1 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 5 2 Terminals 17 | . 15 2 Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1586 | 92 1228 266 Spaces Moved 686 | 47 549 90 Core 3 | 3 . . Treads 453 | 40 338 75 Legs . | . . . Wheels 230 | 4 211 15 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 145 | 147 141 168 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 75 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1044 | 62 834 148 Wait 161 | . 146 15 Move 684 | 46 548 90 Hop . | . . . Pick Up 20 | 7 13 . Fast Attach 13 | 7 5 1 Attach 4 | . 2 2 Detach 1 | . . 1 Swap 18 | . 16 2 Drop 14 | . 14 . Fire 129 | 2 90 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Repaired Lgt. Treads 520 | -10/Materials | Repaired Com. Wheel 548 | -10/Materials | Repaired Assault Rifle 575 | -10/Materials | Repaired Lgt. Assault Rifle 634 | -10/Materials | Core integrity fell below 50% 680 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 4) 989 | -10/Materials | Build established: Scavenger-Mutant 1321 | -10/Materials | Entered Mines 1411 | -10/Mines | Build established: Mutant 1427 | -10/Mines | Core integrity fell below 20% 1477 | -10/Mines | Learned location of Zion (-6) 1567 | -10/Mines | Discovered new exit (range 5) 1587 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01372_ S-10 Pest destroyed. 01373_ R-06 Scavenger collects Lgt. Ion Engine. 01376_ Acquired 19 matter. 01377_ R-06 Scavenger collects Lgt. Assault Rifle. 01379_ Acquired 10 matter. 01421_ G-34 Mercenary destroyed. 01455_ G-47 Trooper destroyed. 01461_ Acquired 27 matter. 01462_ R-06 Scavenger collects Heat Sink. 01464_ Acquired Particle Gun. 01466_ R-06 Scavenger collects Aluminum Leg. 01473_ Acquired 10 matter. 01477_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01504_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4K layout... Downloaded map data. 01567_ EXIT=FOUND 01586_ R-06 Scavenger destroyed. 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