Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 19:08:46 Player: 7604 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (192) 960 Value Destroyed (6448) 6448 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (8276) 8276 TOTAL SCORE: 28024 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 544 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -219 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite ECM Suite Improved System Shield Warp Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Medium Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner System Shield LC Capacitor > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Experimental Power Amplifier Superbattery Advanced Weight Redist. System Improved Transmission Jammer ECM Suite Layered Medium Armor Plating Improved Component Analysis Suite Transdimensional Reconstructor Warp Cannon Fusion Bomb Launcher [Rating: 178] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact LC Capacitor Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 4 . . . . 2 . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 2 . . . . . 1 . . . . . . 1 . . 1 . Utility 12 | . . . 2 . . . 1 . . . . . . 3 . . . . 2 . 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 317 | 7 11 2 21 . . 4 14 38 . 9 13 5 . 27 3 1 8 9 24 25 32 5 13 19 27 Power 29 | 1 1 1 1 . . 2 2 4 . 3 2 . . 2 . . 1 1 1 . 3 . . 2 2 Engine 7 | 1 . 1 . . . 2 2 . . . 1 . . . . . . . . . . . . . . Core 13 | . 1 . 1 . . . . 4 . 3 1 . . 2 . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 . . 2 2 Propulsion 67 | 2 2 . 4 . . 1 5 13 . 2 1 . . 7 . . . . 4 9 4 1 1 2 9 Treads 15 | 2 2 . 4 . . 1 5 . . . . . . . . . . . . 1 . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 43 | . . . . . . . . 13 . 2 1 . . 7 . . . . 4 4 4 1 1 2 4 Utility 127 | 2 4 . 8 . . 1 3 12 . . 6 4 . 12 . 1 6 2 11 8 10 4 7 11 15 Device 76 | 1 1 . 5 . . 1 . 7 . . 5 2 . 7 . . 1 1 7 3 7 4 5 10 9 Storage 8 | 1 3 . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hackware 14 | . . . . . . . . 2 . . . 2 . 1 . . 1 . 1 1 3 . 1 . 2 Protection 25 | . . . 2 . . . 3 1 . . 1 . . 3 . 1 3 1 3 3 . . . . 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 94 | 2 4 1 8 . . . 4 9 . 4 4 1 . 6 3 . 1 6 8 8 15 . 5 4 1 Energy Gun 23 | . 4 . 7 . . . 4 5 . . 1 . . 2 . . . . . . . . . . . Energy Cannon 6 | . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 Ballistic Gun 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Launcher 13 | . . . . . . . . . . . 1 . . . . . . 3 3 2 3 . . 1 . Special Weapon 16 | . . . . . . . . 1 . 2 1 1 . 1 1 . 1 . . 2 3 . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 . 2 . . . 1 . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . 1 1 . . 3 4 3 4 . 1 . . Special Melee Weapon 8 | . . . . . . . . . . . . . . 1 1 . . . . . 3 . 1 2 . Unidentified Prototypes 18 | . . . 2 . . . . . . . 1 . . 1 1 . 5 . . 1 1 1 4 . 1 Corrupted Parts 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . System Corruption 15 | . . . . . . . 9 . . . . 6 . . . . . . . . . . . . . Parts Lost 89 | . . 1 5 . . 3 6 11 . 1 4 . . 3 . 1 . 2 2 7 1 . 6 19 17 Power 10 | . . . 1 . . 1 1 2 . 1 1 . . . . . . . . . . . . 1 2 Propulsion 35 | . . . 2 . . 1 3 5 . . 1 . . 1 . . . . 1 4 . . 2 8 7 Utility 33 | . . . 2 . . 1 1 3 . . . . . 1 . . . 1 1 2 1 . 3 9 8 Weapon 11 | . . 1 . . . . 1 1 . . 2 . . 1 . 1 . 1 . 1 . . 1 1 . Highest Loss Streak 17 | . . 1 1 . . 2 2 6 . 1 3 . . 1 . 1 . 2 1 4 1 . 4 17 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 99 99 89 100 99 96 93 92 96 99 95 98 93 89 91 87 99 93 76 46 Engine 3 | . 5 7 8 . . 10 8 1 . . . 7 7 . . . . . . . . . . . . Core 4 | . 8 6 2 11 11 . . 5 7 6 6 . . 4 5 5 3 . 2 5 2 . . . 1 Treads 13 | . 27 28 21 22 22 22 26 3 . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 27 38 38 37 38 38 32 35 35 35 35 31 20 24 33 30 25 4 Device 12 | . 14 14 21 11 11 18 11 6 7 7 6 5 . 7 11 6 3 2 14 20 10 13 12 7 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 4 4 4 3 . Processor 5 | . . . . 11 11 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 4 4 4 4 2 Hackware 8 | . . . . . . . . 13 15 15 15 17 23 22 23 23 23 23 18 10 24 23 21 15 5 Protection 6 | . . . 10 11 11 3 14 1 . . . . . 2 . 3 7 8 5 7 4 4 4 3 5 Energy Gun 10 | . 13 26 19 22 22 22 17 3 . . . . . 1 . . . . . . . . . . . Ballistic Gun 1 | . 14 . . . . . . . . . . 7 7 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 3 7 7 3 . . 4 . . 3 . . . 1 . . . . Peak Build Rating 178 | 9 14 13 28 28 29 30 34 49 49 50 50 49 48 77 77 64 83 80 97 100 134 132 155 178 127 Average Rating 47 | 5 11 12 22 28 28 27 31 37 49 47 46 46 48 70 63 63 72 72 79 90 105 130 131 156 77 On Entrance 51 | . 9 12 13 28 28 29 27 29 49 49 48 45 48 48 63 64 64 73 63 87 78 132 126 125 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 90 96 106 103 103 103 111 106 21 23 27 28 24 31 20 22 29 36 36 45 46 43 53 55 51 Greatest Support 64 | 40 40 40 46 46 46 46 63 40 28 28 27 26 26 35 32 32 32 32 38 59 59 51 62 64 48 Greatest Overweight (x) 11 | . 4 2 2 2 2 2 2 2 . . . 1 . . . . . 1 1 1 1 . . 4 11 Average Overweight (x) . | . 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 17 | 7 22 25 25 25 25 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 25 | 2 23 25 25 24 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 16 | 1 18 24 24 24 24 23 24 11 10 9 9 10 9 9 9 9 9 9 9 8 9 9 9 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 2 23 24 24 24 25 24 23 10 10 10 10 10 10 9 10 10 10 10 9 10 9 9 10 5 5 Class Distribution -------------------- 38% | Mutant 18% | Hacker-Scout 7% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Wizard-Scout 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Assassin | -4/Extension Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Mutant | -3/Lab Wizard-Scout | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Matter Collected 4064 | 280 140 60 201 . . 30 257 230 . 334 231 . 64 314 106 10 . 131 320 608 467 4 . 277 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7229 | 100 330 40 1732 137 . 146 1459 607 . 172 421 . . 291 . . . 198 391 455 506 . . 244 . Parts 388 | 2 21 6 83 10 . 18 74 24 . 12 21 . . 15 . . . 17 18 15 33 . . 19 . Haulers Intercepted 15 | . 2 . 5 . . . 2 . . 1 1 . . 1 . . . . . . 2 . . 1 . Recyclers Shooed 8 | . . . 3 1 . . . . . . . . . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Combat Hostiles Destroyed 132 | . 7 3 23 4 . 7 21 9 . 1 5 . . 6 . . . 15 11 6 10 . . 4 . Melee 17 | . . . . . . . . 2 . 1 4 . . 1 . . . 3 1 4 . . . 1 . Guns 66 | . 7 2 21 3 . 7 17 4 . . 1 . . 4 . . . . . . . . . . . Cannons 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . . . . 1 . . 3 2 . . . . . 1 . . . 12 10 2 10 . . 3 . Classes Destroyed 16 | 2 4 . 4 . . 2 2 1 . . . . . . . . . 1 . . . . . . . Worker 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Builder 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 2 . . 1 1 . . 1 . . . . . . 2 . . 1 . Recycler 9 | 1 . . 5 . . . . 1 . . 1 . . . . . . . 1 . . . . . . Mechanic 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Operator 10 | . . . 2 . . . 2 1 . 2 . . . 1 . . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 15 | . 2 . 3 . . . 4 1 . . . . . . . . . . 1 1 2 . . 1 . Swarmer 50 | . 3 3 3 2 . 7 . . . . . . . 4 . . . 9 10 . 5 . . 4 . Grunt 51 | . 4 . 15 1 . . 15 8 . . 1 . . 1 . . . 4 . 2 . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 4 . . . 4 . . . 3 . . . . . . . . 4 . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 1 . 1 1 . . 1 . . . . 1 . 5 . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 6 3 9 4 . 4 5 3 . 2 2 . . 3 . . . 5 7 2 5 . . 3 . Combat Bots Only 7 | . 5 3 4 4 . 4 5 3 . 1 2 . . 3 . . . 5 7 2 5 . . 3 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 2 2 1 . 1 1 . . 2 . . . 3 3 1 3 . . 3 . Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 2 1 . . . . . 1 . . . 3 3 1 3 . . 3 . Melee 1 | . . . . . . . . 1 . 1 1 . . 1 . . . 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Hostile Shots Fired 1294 | . 36 19 113 15 . 40 92 112 . 14 115 . . 36 . 12 . 65 48 37 18 36 45 170 271 Missed 495 | . 11 4 36 6 . 10 27 37 . 3 52 . . 19 . 4 . 36 21 14 7 31 27 46 104 Damage Taken 14167 | . 288 116 937 104 . 260 1258 1153 . 187 647 . . 541 . 79 . 535 473 669 269 39 471 2758 3383 Core 3929 | . 57 15 115 35 . 32 117 223 . 77 173 . . 68 . 18 . 137 96 59 24 16 83 1071 1513 Absorbed by Shields 41 | . . . . . . . . . . . . . . . . . . . . 34 7 . . . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . 157 . . . . . . . Regen/Repaired (Parts) 900 | . . . 199 . . . 65 . . 67 . . . . . . . . 220 10 173 15 41 110 . Core Remaining (%) 67 | 100 . 71 . . . 54 78 . . . . . 32 . . . . 77 . 86 . . 84 26 . Volleys Fired 348 | 5 48 6 79 6 . 10 48 27 . 5 10 . . 43 . . 3 13 6 12 23 . . 1 3 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 Hottest 132 | 40 105 125 126 100 . 100 132 126 . 5 28 . . 88 . . 7 46 46 57 90 . . 52 100 Shots Fired 563 | 10 96 12 153 12 . 17 97 48 . 5 10 . . 43 . . 3 12 6 12 23 . . 1 3 Gun 472 | 10 96 7 140 12 . 17 97 46 . . 8 . . 39 . . . . . . . . . . . Cannon 35 | . . 5 13 . . . . . . . . . . . . . . . . 6 8 . . . 3 Launcher 34 | . . . . . . . . . . . . . . . . . . 12 6 6 9 . . 1 . Special 22 | . . . . . . . . 2 . 5 2 . . 4 . . 3 . . . 6 . . . . Kinetic 108 | 10 74 . . . . . . . . . 8 . . 10 . . . . . 6 . . . . . Thermal 261 | . 22 12 149 . . . 9 28 . . . . . 27 . . . . . . 11 . . . 3 Explosive 34 | . . . . . . . . . . . . . . . . . . 12 6 6 9 . . 1 . Electromagnetic 141 | . . . 4 12 . 17 88 18 . . . . . 2 . . . . . . . . . . . Robot Hit Streak 17 | 3 11 5 13 5 . 6 13 9 . 3 4 . . 6 . . 9 15 16 17 6 . . . . Robot Miss Streak 8 | 2 8 3 2 3 . 4 3 4 . 1 5 . . 5 . . . . . 2 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 6 . . 2 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 474 | 6 51 7 101 11 . 14 81 44 . 18 23 . . 41 2 3 3 10 12 12 22 3 1 9 . Core Hits 305 | 4 23 3 45 7 . 9 63 20 . 4 15 . . 16 . . . 24 26 12 27 . . 7 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 22 | . 1 . 8 . . . . . . 1 . . . 3 . . . . 1 6 1 . . 1 . Burn 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . 1 . . . . 1 4 1 . . 1 . Melee Attacks 245 | . . . . . . . . 35 . 38 22 . . 26 6 7 . 14 23 10 26 7 4 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . 35 . 38 22 . . . . . . . . . . . . . . Piercing 133 | . . . . . . . . . . . . . . 25 3 4 . 14 23 10 23 5 3 23 . Sneak Attacks 29 | . . . . . . . . 1 . 3 2 . . 1 2 3 . 1 3 1 6 3 . 3 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16915 | 52 485 115 1917 230 . 326 2344 1221 . 669 726 . . 1201 . . . 1907 1733 923 2061 72 . 920 13 Guns 6008 | 52 482 60 1765 172 . 231 1769 645 . . 131 . . 701 . . . . . . . . . . . Cannons 261 | . . 55 109 . . . . . . . . . . . . . . . . 61 36 . . . . Explosions 6196 | . . . 23 27 . 84 571 180 . . . . . 208 . . . 1684 1198 488 1340 . . 393 . Melee 4306 | . . . . . . . . 386 . 669 595 . . 292 . . . 223 522 373 650 72 . 524 . Ramming 109 | . 3 . 20 31 . 11 4 10 . . . . . . . . . . 13 1 . . . 3 13 Kinetic 677 | 52 299 . . . . . . . . . 131 . . 134 . . . . . 61 . . . . . Thermal 4248 | . 183 115 1817 27 . 84 673 512 . . . . . 752 . . . . 14 . 71 . . . . Explosive 5017 | . . . . . . . . . . . . . . . . . . 1684 1112 488 1340 . . 393 . Electromagnetic 2558 | . . . 80 172 . 231 1667 313 . . . . . 23 . . . . 72 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1650 | . . . . . . . . 386 . 669 595 . . . . . . . . . . . . . . Piercing 2656 | . . . . . . . . . . . . . . 292 . . . 223 522 373 650 72 . 524 . Highest Corruption 17 | . . . . . . . 10 5 5 9 11 17 . 7 7 7 7 7 4 4 1 1 2 15 10 Average Corruption 6 | . . . . . . . 9 4 5 7 9 12 . 6 7 7 7 7 2 4 1 1 1 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . 61 38 . 20 14 4 . 20 5 9 2 8 1 19 3 4 . 3 1 Message Errors 57 | . . . . . . . 12 11 . 3 4 2 . 8 3 3 1 2 1 4 . 2 . 1 . Matter Fused 52 | . . . . . . . 20 8 . 6 5 2 . 5 . 2 . . . 3 1 . . . . Heat Flow Errors 20 | . . . . . . . 6 1 . 1 2 . . 2 . 2 . . . 4 . 1 . . 1 Energy Discharges 31 | . . . . . . . 8 3 . 5 3 . . 3 1 . 1 1 . 5 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . 9 9 . 3 . . . 2 . 1 . 1 . 2 1 . . . . Data Loss (major) 16 | . . . . . . . 2 5 . 2 . . . . 1 1 . 2 . 1 1 1 . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 835 | . . . 31 . . 4 53 58 . 36 . . . 166 . . . 125 197 9 62 2 . 92 . Projectiles 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . Explosions 414 | . . . 24 . . 4 53 . . . . . . 87 . . . 106 116 9 10 . . 5 . Melee 414 | . . . . . . . . 58 . 36 . . . 79 . . . 19 81 . 52 2 . 87 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . . . 26 27 . 28 247 83 . . . . . 142 . . . 22 4 . 29 . . 21 6 Shots 16 | . . . 1 1 . 1 6 2 . . . . . 2 . . . 1 . . 1 . . 1 . Rammed 25 | . 1 . 2 6 . 1 1 1 . . . . . . . . . . 8 . . . . 1 4 Targets Rammed 27 | . 1 . 2 6 . 2 1 1 . . . . . . . . . . 8 1 . . . 1 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 232 180 330 7 . . 244 339 . 109 130 4 2 395 . 295 176 353 221 180 383 356 58 24 172 Average Temperature 78 | . 74 81 79 2 . . 54 41 . 11 38 2 2 66 . 109 45 162 70 62 102 116 21 4 112 Received Heat Transfer 1874 | . 66 . 312 12 . . 513 468 . 27 141 . . 30 . . . 36 . 53 9 . . 108 99 Effects 17 | . . . 1 . . . . 2 . . . . . . . 1 . 7 2 . 2 2 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Interference 9 | . . . . . . . . 1 . . . . . . . 1 . 5 2 . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 8 . . 1 4 . . . . . . . . . . . . . . . . . . Heat Transferred 7937 | . 472 247 4379 . . 50 922 816 . . . . . 890 . . . . 50 . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 1 1 . 1 8 3 . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Peak Influence 842 | 10 262 60 297 188 . 75 395 524 180 343 343 135 . 429 . . . . 826 842 747 527 . 345 243 Initial 486 | . 6 . 23 82 . . . 178 165 126 156 22 . . . . . . 486 404 243 390 . . 170 Average 215 | 3 92 3 144 44 . 44 201 318 167 184 228 85 . 110 . . . . 477 643 556 399 . 127 140 Maximum Alert Level 3 | . 1 . 1 . . . 1 2 . 1 1 . . 2 . . . . 3 3 3 2 . 1 1 Low Security (%) 58 | 100 92 100 64 100 . 100 48 25 100 64 39 100 . 84 . . . . 11 . . 11 . 61 74 Level 1 23 | . 7 . 35 . . . 51 41 . 35 60 . . 12 . . . . 10 . 15 38 . 38 25 Level 2 14 | . . . . . . . . 33 . . . . . 3 . . . . 62 72 65 50 . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . 15 27 19 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 1 4 . . . 5 8 . 7 3 . . 4 . . . . 5 1 6 . . 4 12 Investigation 29 | . 1 1 2 . . . 2 5 . 6 1 . . 3 . . . . . 1 2 . . . 5 Extermination 12 | . . . . . . . . 2 . 1 1 . . 1 . . . . 2 . 3 . . 1 1 Reinforcement 11 | . . . 2 . . . 3 1 . . 1 . . . . . . . 3 . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Distress Signals 14 | . . . 1 . . . 3 . . 2 . . . . . . . . 2 . 3 1 . 2 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 11 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 374 | . 21 3 32 5 . 7 39 25 6 17 8 . . 15 . 2 . 39 26 17 23 9 1 32 47 Peak Tracking Total 24 | . 5 2 3 3 . 4 6 5 6 9 3 . . 5 . 2 . 9 10 4 6 5 1 24 12 Tactical Retreats 51 | . 3 . 1 . . . 5 7 . 2 2 . . 3 . 2 . 4 6 . 4 1 . 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Traps Triggered 19 | . 3 . . . . . 1 2 . 4 . . . 3 . . . . 2 2 1 . . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . Reused 6 | . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . . Traps Extracted 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Triggered 6 | . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Machines Disabled 49 | . . . 1 . . . 3 4 . 1 1 . . 15 1 . . . 9 5 3 2 2 2 . Max in Single Turn 14 | . . . 1 . . . 1 1 . 1 1 . . 14 1 . . . 4 1 1 1 1 1 . Garrison Access 9 | . . . . . . . 1 3 . 2 . . . . . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Machines Accessed 145 | . 7 1 6 1 1 . 12 25 . 18 3 8 . 13 . 1 4 . 12 6 12 . 3 2 10 Terminals 83 | . 6 . 4 1 . . 9 13 . 10 3 4 . 8 . . . . 6 6 7 . . 2 4 Fabricators 12 | . . . . . . . . 3 . 3 . . . 2 . . . . 2 . 2 . . . . Repair Stations 12 | . . . 1 . . . 1 2 . 2 . . . 2 . . . . 2 . . . . . 2 Recycling Units 12 | . 1 . 1 . . . . 2 . . . 4 . 1 . . . . 2 . . . . . 1 Scanalyzers 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . Garrison Access 12 | . . . . . . . 1 4 . 2 . . . . . . . . . . 2 . . . 3 Total Hacks 435 | . 26 1 15 3 1 . 26 69 . 50 12 21 . 46 . 1 17 . 41 16 53 . 7 9 21 Successful 217 | . 12 1 6 2 1 . 14 25 . 22 6 12 . 16 . 1 17 . 24 5 34 . 7 7 5 Failed 216 | . 14 . 9 1 . . 12 44 . 27 6 9 . 30 . . . . 17 11 18 . . 2 16 Catastrophic 37 | . . . 2 . . . 5 7 . 8 1 2 . 4 . . . . 1 . 2 . . . 5 Database Lockouts 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Manual 215 | . 16 . 11 3 3 . 10 35 . 22 7 14 . 24 1 . . . 16 2 31 . 2 8 10 Terminals 290 | . 25 . 12 3 . . 20 44 . 31 12 13 . 28 . . . . 27 16 42 . . 9 8 Fabricators 35 | . . . . . . . . 8 . 8 . . . 7 . . . . 4 . 8 . . . . Repair Stations 27 | . . . 2 . . . 2 3 . 6 . . . 6 . . . . 5 . . . . . 3 Recycling Units 27 | . 1 . 1 . . . . 4 . . . 8 . 5 . . . . 5 . . . . . 3 Scanalyzers 7 | . . . . . . . 2 2 . 2 . . . . . . . . . . 1 . . . . Garrison Access 22 | . . . . . . . 2 8 . 3 . . . . . . . . . . 2 . . . 7 Terminal Hacks 113 | . 9 1 2 2 1 . 6 7 . 5 5 4 . 4 . 1 17 . 11 4 20 . 7 6 1 Record 12 | . . . . . . . . . . . . . . . . . 5 . . . 1 . 6 . . Part Schematic 13 | . 1 . . 1 . . . 1 . 1 . 1 . 1 . . 4 . 2 . 1 . . . . Robot Analysis 18 | . 4 . 1 1 . . 2 1 . . 1 2 . . . . 4 . . . 2 . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . 1 . 1 . 1 . . 4 . . . 1 . . . . Open Door 7 | . . 1 . . . . . . . . 1 . . . . 1 . . . 4 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . . 1 . Machine Index 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Terminal Index 6 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Zone Layout 8 | . 2 . . . . . 1 1 . . 1 . . . . . . . 1 . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 22 | . . . . . . . . 7 . 4 . . . 3 . . . . 3 . 5 . . . . Network Status 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . Load Schematic 9 | . . . . . . . . 3 . 2 . . . 1 . . . . 1 . 2 . . . . Build 9 | . . . . . . . . 3 . 2 . . . 1 . . . . 1 . 2 . . . . Repair Station Hacks 14 | . . . 2 . . . 2 1 . 4 . . . 1 . . . . 3 . . . . . 1 Scan Component 6 | . . . 1 . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . Repair 5 | . . . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . . . Refit 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 10 | . 1 . 1 . . . . 1 . . . 3 . 1 . . . . 3 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 9 | . 1 . 1 . . . . 1 . . . 3 . 1 . . . . 2 . . . . . . Scanalyzer 6 | . . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 2 . 2 . . . . . . . . . . 2 . . . 1 Seal Access 8 | . . . . . . . 1 2 . 2 . . . . . . . . . . 2 . . . 1 Unauthorized Hacks 44 | . 2 . 1 . . . 3 5 . 5 1 5 . 7 . . . . 4 1 7 . . 1 2 Terminals 38 | . 2 . 1 . . . 3 4 . 5 1 2 . 6 . . . . 3 1 7 . . 1 2 Assimilate 7 | . . . . . . . . 1 . 1 . . . 3 . . . . 1 . 1 . . . . Botnet 27 | . 2 . 1 . . . 3 3 . 4 1 2 . 3 . . . . 2 1 4 . . 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 6 . 4 1 . . 9 22 . 16 3 6 . 13 . . . . 9 3 8 . . 2 9 Full Trace Events 27 | . . . 2 . . . 2 4 . 6 1 1 . 3 . . . . . 1 2 . . . 5 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 1 . . 1 2 . 2 . 1 . 1 . . 4 . 2 . 1 . . . . Parts Built 11 | . . . . . . . . 4 . 2 . . . 2 . . . . 1 . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 1095 | . . . . . . . . 305 . 201 . . . 106 . . . . 187 . 296 . . . . Total Part Build Rating 57 | . . . . . . . . 12 . 8 . . . 12 . . . . 7 . 18 . . . . Parts Repaired 5 | . . . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . . . Time 134 | . . . 38 . . . 30 . . 44 . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 7 . 3 . . . . 3 . . . 7 . 1 . . . . 3 . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . 1 . 2 1 . . 1 2 3 3 . . . 3 . 1 1 . Non-combat 10 | . . . . . . . . 1 . 2 1 . . 1 1 . . . . . 3 . . 1 . Combat 8 | . . . . . . . . . . . . . . . 1 3 3 . . . . . 1 . . Robot Hacks Applied 24 | . . . . . . . . 1 . 4 1 . . 2 2 3 3 . . . 5 . 1 2 . parse_system 10 | . . . . . . . . . . . . . . . 2 3 3 . . . 1 . 1 . . no_distress 6 | . . . . . . . . . . 1 1 . . 1 . . . . . . 2 . . 1 . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . find_dsf 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Total Allies 36 | . . . . . . . . 1 . 1 . . . 3 . . . . 1 19 1 2 . . 8 Largest Group 13 | . . . . . . . . 1 . 1 . . . 2 . . . . 1 13 1 2 . . 7 Highest-Rated Group 601 | . . . . . . . . 26 . 26 . . . 36 . . . . 26 601 10 84 . . 99 Highest-Rated Ally 159 | . . . . . . . . 26 . 26 . . . 26 . . . . 26 159 10 42 . . 15 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 127 | . . . . . . . . . . . . . . . . . . . . 98 . 4 . . 25 Total Damage 3313 | . . . . . . . . . . . . . . . . . . . . 2735 . 91 . . 487 Kills 11 | . . . . . . . . . . . . . . . . . . . . 9 . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Robot Analysis Total 18 | . 4 . 1 1 . . 2 1 . . 1 2 . . . . 4 . . . 2 . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Turns Passed 19380 | 110 1656 455 1761 1646 849 1234 2441 1851 32 756 479 84 155 867 188 239 59 303 758 813 1032 450 139 362 661 Spaces Moved 18893 | 54 512 134 436 503 266 367 777 2617 113 1707 393 287 653 1907 438 728 178 685 1428 562 1688 441 252 687 1080 Core 133 | 4 . . . . . . . . . . . . . . . . . . . . . . . 31 98 Treads 3171 | 50 512 134 436 503 266 367 777 99 . . . . . . . . . . . 27 . . . . . Legs 306 | . . . . . . . . . . . . . . . . . . . . 306 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 370 | . . . . . . . . . . . . . . . . . . . . . . . . . 370 Flight 14913 | . . . . . . . . 2518 113 1707 393 287 653 1907 438 728 178 685 1428 229 1688 441 252 656 612 Fastest Speed 14 | 50 160 320 320 320 320 320 240 23 26 24 23 23 23 20 20 20 20 20 14 20 20 20 20 21 35 Average Speed 70 | 151 268 320 320 320 320 320 241 36 26 24 23 25 23 22 20 20 20 20 20 85 24 20 22 27 43 Slowest Speed 600 | 160 480 320 320 320 320 320 320 320 26 26 24 90 23 27 20 20 20 89 84 190 96 20 24 250 600 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . . 22 19 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . 23 . 10 6 1 . 11 . 1 . 6 10 . 5 . 1 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 52 | 4 73 41 42 98 60 80 70 60 83 53 34 45 55 36 64 75 61 67 22 45 40 16 99 18 32 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 8 | . . . . 2 . . . . . . . 3 . . . . 3 . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 17 | . . 1 . 2 . 1 . . . . . . 3 . 3 4 . 3 . . . . . . . Spaces Dug 85 | . . . . . . . . 23 . 14 2 . . 12 1 4 . . 4 . 14 2 . 6 3 Terrain Destroyed 561 | . . . 3 6 . . 41 31 . 14 2 . . 38 1 4 . 131 96 70 97 2 . 22 3 Melee 76 | . . . . . . . . 23 . 14 2 . . 12 1 4 . . 4 . 8 2 . 6 . Projectile 13 | . . . . . . . . . . . . . . . . . . . . 3 7 . . . 3 AOE 472 | . . . 3 6 . . 41 8 . . . . . 26 . . . 131 92 67 82 . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Total 23871 | 71 706 151 659 516 266 408 1253 3401 114 1971 727 295 657 2257 532 812 200 805 1821 830 2238 791 317 812 1261 Wait 3630 | 4 115 2 75 2 . 20 381 662 2 211 290 . 3 230 82 76 1 85 319 89 443 335 24 54 125 Move 18722 | 53 511 133 435 502 265 366 776 2573 112 1686 381 284 652 1884 437 725 177 675 1409 561 1677 440 249 683 1076 Hop 70 | . . . . . . . . 21 . 10 5 1 . 11 . 1 . 3 8 . 5 . 1 2 2 Pick Up 127 | 2 18 4 21 . 1 3 16 11 . 5 2 . 1 7 1 1 2 . 5 2 8 1 4 7 5 Fast Attach 159 | 7 5 1 8 . . 1 4 9 . 5 4 5 . 15 2 . 6 4 14 13 18 1 8 11 18 Attach 90 | . . 1 7 . . 3 7 13 . 1 1 . . 6 1 1 2 3 7 7 7 1 6 6 10 Detach 54 | . 1 1 1 . . 1 2 4 . . 1 1 . 3 1 . 1 3 4 10 4 1 3 4 8 Swap 74 | . 6 . 6 . . . 3 16 . 3 8 . . 6 . . 1 2 3 5 7 4 2 2 . Drop 186 | . 1 3 25 . . 2 15 23 . 7 3 4 1 14 2 1 7 3 15 11 17 1 6 15 10 Fire 348 | 5 48 6 79 6 . 10 48 27 . 5 10 . . 43 . . 3 13 6 12 23 . . 1 3 Melee 245 | . . . . . . . . 35 . 38 22 . . 26 6 7 . 14 23 10 26 7 4 27 . Ram 12 | . . . . . . . . . . . . . . . . . . . 8 . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 13 | . 1 . 2 6 . 2 1 1 . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 6 . . . . . . . . . . . 18 3 . . . . Rewire 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . Trap 14 | . . . . . . . . . . . . . . 12 . . . . . 2 . . . . . Miscellaneous 43 | . . . . . . . . . . . . . . . . . . . . 33 . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Discovered new exit (range 8) 1111 | -10/Materials | Derelicts attacked the area 1767 | -10/Materials | Entered Mines 1938 | -10/Mines | Met a Derelict shopkeep closing up shop 2103 | -10/Mines | Discovered new exit (range 13) 2177 | -10/Mines | Discovered new exit (range 6) 2222 | -10/Mines | Entered Materials 2222 | -9/Materials | Evolved 2 slots: Utility x2 2705 | -9/Materials | Discovered new exit (range 10) 2931 | -9/Materials | Repaired Hrd. Medium Armor Plating 3388 | -9/Materials | Discovered new exit (range 5) 3638 | -9/Materials | Discovered new exit (range 11) 3983 | -9/Materials | Entered Mines 4171 | -9/Mines | Learned location of Zion (-6) 4363 | -9/Mines | Discovered new exit (range 13) 4802 | -9/Mines | Learned location of Storage (-7) 4825 | -9/Mines | Learned Materials non-interactive machine intel 5453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5456 | -9/Mines | Discovered new exit (range 5) 5530 | -9/Mines | Discovered new exit (range 7) 5629 | -9/Mines | Entered Exiles 5706 | -9/Exiles | Met 8R-AWN 5761 | -9/Exiles | Met EX-HEX 5853 | -9/Exiles | Met EX-BIN 6039 | -9/Exiles | Aligned with FarCom system 6042 | -9/Exiles | Given EX-Vault access code 6119 | -9/Exiles | Opened EX-Vault 6138 | -9/Exiles | Found Superbattery 6245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6249 | -9/Exiles | Exiles lab attacked by MAIN.C 6453 | -9/Exiles | Discovered new exit (range 10) 6478 | -9/Exiles | Left Exiles lab with Superbattery 6478 | -9/Exiles | Entered Mines 7202 | -8/Mines | Found DCF Scrap (14 items) 7209 | -8/Mines | Build established: Skirmisher 7325 | -8/Mines | Discovered new exit (range 7) 7712 | -8/Mines | Entered Materials 7712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7713 | -8/Materials | Loaded intel: 44 non-interactive machine locations 8011 | -8/Materials | Build established: Scavenger-Skirmisher 8783 | -8/Materials | Build established: Scavenger-Mutant 8828 | -8/Materials | Repaired Hvy. EM Shotgun 9171 | -8/Materials | Build established: Mutant 9321 | -8/Materials | System corruption reached 10% 9544 | -8/Materials | Discovered new exit (range 11) 9664 | -8/Materials | Build established: Scavenger-Mutant 10153 | -8/Materials | Entered Factory 10153 | -7/Factory | Evolved 2 slots: Propulsion x2 10473 | -7/Factory | Fabricated Cesium-ion Thruster? 10595 | -7/Factory | Lost 6 parts (2p2n2u) 10744 | -7/Factory | Discovered new exit (range 13) 10855 | -7/Factory | Build established: Hacker-Scout 11077 | -7/Factory | Fabricated Imp. VTOL Module? 11179 | -7/Factory | Identified exit to Storage 11179 | -7/Factory | Identified exit to Lower Caves 11883 | -7/Factory | Discovered new exit (range 12) 11982 | -7/Factory | Fabricated Imp. VTOL Module (x1) 12004 | -7/Factory | Manually triggered Chute Trap 12004 | -7/Factory | Sucked down chute 12004 | -7/Factory | Entered Waste 12018 | -7/Waste | Spotted C-40 Crusher 12019 | -7/Waste | Spotted C-40 Crusher 12021 | -7/Waste | Spotted C-40 Crusher 12022 | -7/Waste | Spotted C-40 Crusher 12028 | -7/Waste | Spotted C-40 Crusher 12029 | -7/Waste | Spotted C-40 Crusher 12032 | -7/Waste | Discovered new exit (range 16) 12036 | -7/Waste | Entered Factory 12076 | -7/Factory | 1 allies followed down the chute 12359 | -7/Factory | Repaired Mic. Nuclear Core 12481 | -7/Factory | Repaired Chainsword 12582 | -7/Factory | Fabricated Cld. VTOL Module? 12635 | -7/Factory | Fabricated Cld. VTOL Module? 12637 | -7/Factory | Central database locked down 12792 | -7/Factory | Entered Storage 13069 | -7/Storage | Core integrity fell below 50% 13101 | -7/Storage | System corruption reached 10% 13128 | -7/Storage | Lost 3 parts (1p1n1w) 13270 | -7/Storage | Used back door to open Recycling access 13270 | -7/Storage | Discovered new exit (range 5) 13271 | -7/Storage | Entered Recycling 13349 | -7/Recycling | Scanned before Scraplab entrance 13352 | -7/Recycling | Entered Scraplab 13354 | -7/Recycling | Discovered new exit (range 3) 13355 | -7/Recycling | Entered Scraptown 13355 | -7/Scraptown | System corruption cleaned by C-Scrubber 13385 | -7/Scraptown | Visited Assassins FH 13393 | -7/Scraptown | Visited SPCMW 13399 | -7/Scraptown | Visited The Evicted 13402 | -7/Scraptown | Visited Symbiants 13406 | -7/Scraptown | Visited CPS Storage 13411 | -7/Scraptown | Discovered new exit (range 11) 13484 | -7/Scraptown | Visited Cyclists 13490 | -7/Scraptown | Turned away by UFD registrar 13510 | -7/Scraptown | Entered Factory 13510 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13887 | -5/Factory | Discovered new exit (range 9) 14072 | -5/Factory | Identified exit to Upper Caves 14097 | -5/Factory | Discovered new exit (range 5) 14226 | -5/Factory | Fabricated Adv. Trap Extractor? 14377 | -5/Factory | Entered Upper Caves 14381 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14387 | -5/Upper Caves | Found Prototype Special Weapon 14387 | -5/Upper Caves | Identified Molecular Deconstructor 14400 | -5/Upper Caves | Encountered a Warlord checkpoint 14564 | -5/Upper Caves | Discovered new exit (range 7) 14565 | -5/Upper Caves | Entered another Upper Caves area 14566 | -5/Upper Caves | Encountered a Warlord checkpoint 14593 | -5/Upper Caves | Spotted B-75 Beast 14741 | -5/Upper Caves | Learned Factory garrison access intel 14803 | -5/Upper Caves | Discovered new exit (range 8) 14804 | -5/Upper Caves | Entered Zhirov 14804 | -5/Zhirov | Discovered new exit (range 3) 14808 | -5/Zhirov | Met Zhirov 14819 | -5/Zhirov | Learned location of Quarantine (-2) 14819 | -5/Zhirov | Learned location of Testing (-3) 14819 | -5/Zhirov | Learned location of Command (-1) 14820 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14824 | -5/Zhirov | Found Alien Artifact 14824 | -5/Zhirov | Identified Integrated Reactor 14824 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14829 | -5/Zhirov | Found Alien Artifact 14863 | -5/Zhirov | Entered Proximity Caves 14875 | -4/Proximity Caves | Spotter reported a threat 15065 | -4/Proximity Caves | Learned Research security intel 15126 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15132 | -4/Proximity Caves | Spotted B-86 Titan 15165 | -4/Proximity Caves | Discovered new exit (range 4) 15166 | -4/Proximity Caves | Entered Factory 15166 | -4/Factory | Evolved 2 slots: Utility x2 15167 | -4/Factory | Loaded intel: 4 garrison access locations 15255 | -4/Factory | Discovered new exit (range 15) 15261 | -4/Factory | Identified exit to Upper Caves 15261 | -4/Factory | Identified exit to Extension 15288 | -4/Factory | Repaired Mak. Light Armor Plating? 15416 | -4/Factory | Search patrols dispatched 15731 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 15768 | -4/Factory | Found Exp. System Shield 15828 | -4/Factory | Destroyed 7 combat bots 15847 | -4/Factory | Build established: Hacker-Ninja 15924 | -4/Factory | Entered Extension 15931 | -4/Extension | Disrupted transfer network 16009 | -4/Extension | Rescued a captive Derelict 16010 | -4/Extension | Lost 4 parts (3n1u) 16010 | -4/Extension | Rescued a captive Derelict 16056 | -4/Extension | Rescued A7 16088 | -4/Extension | Rescued a captive Derelict 16089 | -4/Extension | Rescued a captive Derelict 16234 | -4/Extension | Rescued a captive Derelict 16245 | -4/Extension | Rescued a captive Derelict 16311 | -4/Extension | Lost 5 allies 16515 | -4/Extension | Rescued a captive Derelict 16516 | -4/Extension | Rescued a captive Derelict 16538 | -4/Extension | Rescued a captive Derelict 16539 | -4/Extension | Rescued a captive Derelict 16679 | -4/Extension | Spotted B-86 Titan 16713 | -4/Extension | Allies destroyed B-86 Titan 16716 | -4/Extension | Found Prototype Protection 16716 | -4/Extension | Identified Med. Regenerative Plating 16722 | -4/Extension | Lost 3 parts (1n1u1w) 16727 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16732 | -4/Extension | Spotted B-86 Titan 16736 | -4/Extension | Discovered new exit (range 3) 16737 | -4/Extension | Entered Research 16737 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16765 | -3/Research | Lost 7 allies 16923 | -3/Research | Identified exit to Armory 16923 | -3/Research | Identified exit to Testing 16977 | -3/Research | Found Prototype Hackware 16977 | -3/Research | Identified Exp. Hacking Suite 17194 | -3/Research | Fabricated Imp. Q-thruster (x1) 17235 | -3/Research | Build established: Wizard-Scout 17562 | -3/Research | Central database locked down 17614 | -3/Research | Fabricated Imp. Q-thruster? 17737 | -3/Research | First assault squad dispatched 17766 | -3/Research | Found Fusion Bomb Launcher 17769 | -3/Research | Spotted B-86 Titan 17769 | -3/Research | Entered Armory 17989 | -3/Armory | Identified Transdimensional Reconstructor 17989 | -3/Armory | Warped through subspace to slip node 17989 | -3/Armory | Discovered new exit (range 1) 18019 | -3/Armory | Search patrols dispatched 18219 | -3/Armory | Entered Lab 18219 | -3/Lab | Discovered new exit (range 10) 18222 | -3/Lab | Hidden lab's door opened automatically 18222 | -3/Lab | Sensor layout match revealed 18222 | -3/Lab | Unable to decrypt terminal 18223 | -3/Lab | Gained access to the hidden lab's interior 18234 | -3/Lab | Unable to decrypt terminal 18235 | -3/Lab | Found Alien Artifact 18235 | -3/Lab | Identified Core Reset Matrix 18235 | -3/Lab | Used Core Reset Matrix 18238 | -3/Lab | Discovered new exit (range 7) 18238 | -3/Lab | Unable to decrypt terminal 18238 | -3/Lab | Unable to decrypt terminal 18239 | -3/Lab | Sensed 3 artifacts in vicinity 18240 | -3/Lab | Detected by scanners 18244 | -3/Lab | Found Integrated Dissipator 18244 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 18249 | -3/Lab | Confronted by A5 18250 | -3/Lab | Found Core Expander 18250 | -3/Lab | Installed Core Expander, added new Power slot 18257 | -3/Lab | Found Transdimensional Reconstructor 18263 | -3/Lab | Found Prototype Hackware 18263 | -3/Lab | Identified Deep Network Scanner 18268 | -3/Lab | Unable to decrypt terminal 18272 | -3/Lab | Found Prototype Energy Cannon 18272 | -3/Lab | Identified Warp Cannon 18287 | -3/Lab | Found Prototype Special Weapon 18287 | -3/Lab | Identified Gui. Remote Datajack 18332 | -3/Lab | Unable to decrypt terminal 18335 | -3/Lab | Found LC Capacitor 18358 | -3/Lab | Entered Research 18358 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18365 | -2/Research | Identified exit to Quarantine 18365 | -2/Research | Identified exit to Access 18373 | -2/Research | Lost 4 parts (1n2u1w) 18669 | -2/Research | Intercept squad dispatched 18684 | -2/Research | Spotted Tracker 18685 | -2/Research | Spotted Tracker 18693 | -2/Research | Crushed by falling debris 18693 | -2/Research | System corruption reached 10% 18708 | -2/Research | Spotted Combat Programmer 18712 | -2/Research | Core integrity fell below 50% 18719 | -2/Research | Emitted hypermatrix ping 18720 | -2/Research | Entered Access 18720 | -1/Access | Evolved 2 slots: Utility x2 18748 | -1/Access | Lost 17 parts (1p6n9u1w) 19023 | -1/Access | Intercept squad dispatched 19024 | -1/Access | Warped through subspace 19080 | -1/Access | Build established: Alien-Mutant 19261 | -1/Access | Spotted B-99 Colossus 19295 | -1/Access | Intercept squad dispatched 19322 | -1/Access | Spotted Tracker 19325 | -1/Access | Spotted Tracker 19326 | -1/Access | Spotted Tracker 19342 | -1/Access | Core integrity fell below 50% 19348 | -1/Access | Emitted hypermatrix ping 19353 | -1/Access | Assembled emerged from beneath the floor 19353 | -1/Access | Core integrity fell below 20% 19353 | -1/Access | Allies destroyed Tracker 19370 | -1/Access | Spotted Combat Programmer 19370 | -1/Access | Spotted Combat Programmer 19376 | -1/Access | System corruption reached 10% 19381 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 19357_ Slammed into G-73 Enforcer. 19357_ G-73 Enforcer knocked back. 19362_ Acquired Unknown Hover Unit. 19362_ Identified Imp. Linear Gravjet. 19365_ Acquired Lyr. Medium Armor Plating. 19367_ Slug penetrates Wall. 19368_ System corrupted: Heat flow error (+233). 19369_ Triggered Hellfire Trap. 19369_ An explosion rips through the floor. 19370_ EMDS Slug penetrates Tracker. 19371_ Combat Programmer Prototype Hover Unit temporarily disabled. 19372_ Combat Programmer resets Tracker, system corruption cleaned. 19373_ EMDS Slug penetrates Wall. 19374_ Imp. Linear Gravjet temporarily disabled. 19375_ Penetrated by EMDS Slug. 19377_ Lyr. Medium Armor Plating destroyed. 19377_ Imp. Linear Gravjet destroyed. 19379_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # """ #?????????????????????? | | # " ??????????????????????? | | + ??????????????????????? | | ### ???????????????????????? | | #?# ???????????????????????? | | #?# ####+#????????????????????????? | | #?# !! #?????????????????????????????? | | #?# !! #?????????????????????????????? | | #### !! #?????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ?????????????????????????????? | | #############+####???????????????????????????????? | | #???????????g??????????????????????????????? | | #??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | #???????????????????Y??????????????????????? | | #??????????????????????????????????????????? | | ! #????????????????????????w?????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########################??????????????????????? | | #??????????????????????? | | s +??????????????????????? | | s +??????????????????????? | | p @#??????????????????????? | | g #??????????????????????? | | ## ############+###+#??????????????????????? | | #?????? ?????????????????????????? | | #????# ???????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | ! #????# #??????????????????????? | | ! #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????##########??????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 200 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 83 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 69 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Trap Extractor | x2 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMetafiberPlatform Manual? 0 Play Time 04:15:28 Cumulative 155.1 hours Start 2024.11.14 @ 14:28:45 End 2024.11.14 @ 19:08:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 15 Adventurer 63 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b847a4c0-fad0-4fd8-811f-085fa73eba86