Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.21 @ 16:42:23 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (247) 1235 Value Destroyed (11986) 11986 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7596) 7596 TOTAL SCORE: 25717 Bonus ------- High Alert Combat Kills 3504 Follower Combat Kills 739 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Relay Coupler [NC] (29) Relay Coupler [Grunt] (3) Relay Coupler [Sentry] (22) > --- WEAPON (4) ------- Improved Remote Datajack Axe > --- INVENTORY (10) --- Compact Wheel Improved Medium Armor Plating Relay Coupler [NC] (22) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Relay Coupler [NC] Missile Launcher Improved Remote Datajack [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 5 | . . . . 1 . . 2 . . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 219 | . 11 7 2 13 17 6 7 18 15 34 12 51 11 15 Power 22 | . 2 2 1 2 3 . . . 1 3 . 6 2 . Engine 18 | . 1 2 1 1 2 . . . 1 2 . 6 2 . Core 3 | . 1 . . 1 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 41 | . 3 2 . 1 4 2 . 4 . 6 1 13 3 2 Treads 24 | . 3 2 . 1 4 2 . 4 . 6 1 1 . . Leg 16 | . . . . . . . . . . . . 12 3 1 Wheel 1 | . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | . 3 1 . 3 3 2 6 4 2 5 2 13 2 4 Device 18 | . 2 1 . . 2 1 1 1 . 1 . 8 1 . Storage 5 | . 1 . . 1 . 1 . . 1 . . . 1 . Processor 4 | . . . . . 1 . 2 . 1 . . . . . Hackware 10 | . . . . . . . . . . 3 1 3 . 3 Protection 13 | . . . . 2 . . 3 3 . 1 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 106 | . 3 2 1 7 7 2 1 10 12 20 9 19 4 9 Energy Gun 42 | . 3 1 . 4 3 1 1 5 4 6 3 8 2 1 Energy Cannon 2 | . . . . . . . . . 2 . . . . . Ballistic Gun 35 | . . 1 1 . 3 1 . 4 3 8 4 5 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . 3 1 . . 1 2 1 1 3 . 2 Special Weapon 9 | . . . . . . . . . . 3 1 3 . 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 2 . . . . Unidentified Prototypes 3 | . 1 . . 1 . . . . . . 1 . . . Parts Lost 61 | . 1 1 . . 4 1 1 7 4 7 1 13 11 10 Power 8 | . 1 1 . . 1 . . . . . . 2 2 1 Propulsion 16 | . . . . . 2 1 . 1 . 3 . 4 2 3 Utility 11 | . . . . . 1 . . 3 . . . 2 4 1 Weapon 26 | . . . . . . . 1 3 4 4 1 5 3 5 Highest Loss Streak 12 | . 1 1 . . 2 1 1 2 3 3 1 12 9 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 100 100 99 95 99 98 85 91 91 92 83 82 Engine 5 | . 8 5 11 6 4 9 7 7 7 1 . 4 4 5 Core 1 | . 5 5 . 2 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . 5 6 1 . . Treads 18 | . 26 22 22 27 26 24 23 22 15 18 20 4 . . Leg 2 | . 1 . . . . . . . . . . 14 19 18 Device 10 | . 12 11 11 9 9 9 9 7 7 7 6 19 19 9 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 6 1 5 6 Processor 8 | . . . . . 7 9 8 15 23 15 13 3 . . Hackware 1 | . . . . . . . . . . 3 4 5 2 14 Protection 4 | . . . . 9 1 . 10 6 . . 6 10 5 2 Energy Gun 20 | . 27 31 33 26 27 26 22 15 13 11 7 16 16 16 Ballistic Gun 8 | . . 9 11 9 8 8 7 12 6 13 13 6 7 6 Naked Turns 4 | . . . . . . . . . . . . 4 . . Heaviest Build 97 | 13 22 29 30 42 57 58 78 64 70 80 97 95 50 48 Greatest Support 103 | 20 40 40 40 60 67 67 67 103 103 103 71 71 60 60 Greatest Overweight (x) 1 | . 1 . . . . 1 1 . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | . 10 10 10 15 15 15 15 15 20 20 20 20 10 10 Average Capacity 14 | . 9 10 10 13 15 15 15 15 16 20 20 8 9 10 Most Carried 20 | . 10 10 10 15 15 15 15 15 18 20 20 20 10 10 Average Carried 13 | . 8 9 9 12 14 14 14 14 14 19 19 8 9 9 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 20 20 20 5 10 10 Final Carried 20 | 6 10 10 10 15 15 15 14 15 18 20 20 5 10 4 Class Distribution -------------------- 36% | Gunner 18% | Mutant 11% | Tank 10% | Scavenger-Tank 8% | Bothacker-Gunner 7% | Scavenger-Gunner 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5268 | 200 106 122 65 229 592 139 264 806 416 910 230 787 264 138 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10047 | . 388 291 168 1117 1217 421 492 1556 909 1248 189 1111 727 213 Parts 480 | . 25 11 13 63 57 22 24 67 48 65 17 37 23 8 Haulers Intercepted 6 | . 1 . . 3 . . . . 2 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 214 | . 7 7 6 27 25 7 11 38 14 31 2 24 9 6 Melee 1 | . . . . . . . . . . . . . . 1 Guns 186 | . 7 7 6 19 24 7 11 38 12 25 2 17 9 2 Cannons 3 | . . . . . . . . . 1 2 . . . . AOE 22 | . . . . 8 . . . . 1 4 . 6 . 3 Classes Destroyed 18 | . 6 4 . 2 2 . . 2 . 1 1 . . . Worker 9 | . . 1 . 3 . . 2 . 3 . . . . . Builder 4 | . 1 . . 2 . . . . 1 . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . Hauler 6 | . 1 . . 3 . . . . 2 . . . . . Recycler 3 | . 1 . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 7 | . 1 1 . 2 . 1 . . 1 . 1 . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 68 | . 3 3 3 12 3 . 4 18 . 10 . 7 2 3 Grunt 102 | . 4 2 2 9 15 7 5 14 7 16 1 15 4 1 Brawler 2 | . . 1 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . Sentry 17 | . . 1 . 5 2 . . 3 3 1 1 1 . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 7 | . . . . 1 1 . . . 2 . . 1 2 . Programmer 10 | . . . . . 3 . 2 1 2 1 . . 1 . Behemoth 1 | . . . . . 1 . . . . . . . . . Infiltrator 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 6 3 9 4 3 4 8 4 6 2 10 5 3 Combat Bots Only 10 | . 3 3 3 7 4 3 4 8 4 6 1 10 5 3 Max Kills in Single Turn 5 | . 1 1 2 5 1 1 2 2 2 2 2 3 2 3 Gunslinging 1 | . . . 1 1 . . 1 1 . 1 . 1 1 . Exploded 4 | . . . . 4 . . . . 1 2 . 3 . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 14903 | . 133 255 167 529 1593 520 460 2681 470 2024 499 2908 1262 1402 Core 1832 | . . 37 15 47 165 116 32 244 62 253 23 463 204 171 Absorbed by Shields 21 | . . . . . . . . . . . . 21 . . Regen/Repaired (Parts) 503 | . . . . . . 503 . . . . . . . . Core Remaining (%) 68 | 100 100 . 87 . . 40 . . . 15 . . . . Volleys Fired 595 | . 21 22 13 57 80 35 25 86 45 66 15 73 38 19 Largest 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 4 3 Hottest 282 | . 112 188 191 196 277 277 277 258 252 218 180 282 240 168 Shots Fired 1648 | . 42 76 52 205 215 62 60 281 107 186 34 187 102 39 Gun 1561 | . 42 76 52 198 211 62 60 279 96 152 29 169 102 33 Cannon 29 | . . . . . . . . . 5 24 . . . . Launcher 29 | . . . . 7 4 . . 2 6 2 . 5 . 3 Special 29 | . . . . . . . . . . 8 5 13 . 3 Kinetic 583 | . . 22 13 50 66 33 19 140 21 96 17 54 41 11 Thermal 988 | . 42 54 39 148 145 29 41 139 61 80 12 115 61 22 Explosive 29 | . . . . 7 4 . . 2 6 2 . 5 . 3 Electromagnetic 19 | . . . . . . . . . 19 . . . . . Robot Hit Streak 28 | . 8 6 4 12 17 7 6 22 19 28 10 13 10 12 Robot Miss Streak 6 | . 2 4 5 5 3 2 6 4 6 4 2 4 4 3 Penetration Max 1 | . . . . . . 1 1 1 1 1 . . 1 . Secondary Targets 44 | . . 2 2 3 5 1 3 10 . 3 1 9 4 1 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 1 . 2 1 1 1 1 Shots Hit Robots 972 | . 28 36 23 110 122 34 22 164 71 117 25 119 71 30 Core Hits 480 | . 13 12 7 57 51 14 20 77 42 61 11 61 34 20 Critical Kills 4 | . . . . . 1 . . 2 . . . . 1 . Critical Parts Destroyed 10 | . . . . . 1 1 . . . 2 . . 6 . Critical Strikes 55 | . 2 6 2 7 8 1 . 7 1 3 . 5 10 3 Burn 40 | . 2 6 2 7 6 . . 5 1 . . 5 3 3 Destroy 15 | . . . . . 2 1 . 2 . 3 . . 7 . Melee Attacks 7 | . . . . . . . . . . 4 . . . 3 Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20952 | . 473 639 402 2780 2432 849 630 3953 1463 2261 394 2603 1168 905 Guns 18218 | . 470 639 393 2032 2432 849 630 3953 1137 1635 394 2030 1168 456 Cannons 377 | . . . . . . . . . 48 329 . . . . Explosions 2278 | . . . . 748 . . . . 271 297 . 573 . 389 Melee 60 | . . . . . . . . . . . . . . 60 Ramming 19 | . 3 . 9 . . . . . 7 . . . . . Kinetic 6521 | . . 104 76 437 654 475 159 2029 290 1041 222 514 351 169 Thermal 11882 | . 470 535 317 1595 1778 374 471 1924 703 923 172 1516 817 287 Explosive 2278 | . . . . 748 . . . . 271 297 . 573 . 389 Electromagnetic 192 | . . . . . . . . . 192 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . 60 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 5 6 6 . . . . Average Corruption 5 | . . . . . . . 3 4 5 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 133 | . . . . . . . 17 36 31 49 . . . . Message Errors 26 | . . . . . . . 5 7 4 10 . . . . Matter Fused 38 | . . . . . . . 3 9 9 17 . . . . Heat Flow Errors 18 | . . . . . . . 4 3 4 7 . . . . Energy Discharges 10 | . . . . . . . 3 3 3 1 . . . . Parts Rejected 2 | . . . . . . . . 1 . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 3 5 3 . . . . Data Loss (major) 8 | . . . . . . . 2 2 1 3 . . . . Misfires 11 | . . . . . . . . 5 2 4 . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . Weapon Failures 7 | . . . . . . . . 3 2 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . 10 . . . . . . . 66 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 76 | . . . . 10 . . . . . . . 66 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 45 . . . . 35 . 3 . . Shots 3 | . . . . . 1 . . . . 1 . 1 . . Rammed 4 | . 1 . 2 . . . . . 1 . . . . . Targets Rammed 4 | . 1 . 2 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 478 | . 162 282 258 406 478 469 356 345 336 389 65 396 30 287 Average Temperature 120 | . 39 130 90 129 176 182 131 97 69 81 22 139 15 119 Received Heat Transfer 4392 | . 54 33 36 234 504 306 72 423 144 774 150 984 210 468 Effects 15 | . . . . 4 2 2 3 2 . . . 1 . 1 Shutdowns 3 | . . . . 2 . 1 . . . . . . . . Energy Bleed 4 | . . . . 2 1 . . . . . . 1 . . Interference 5 | . . . . . . . 2 2 . . . . . 1 Matter Decay 3 | . . . . . 1 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . Parts Melted 52 | . 2 4 1 4 9 . 1 7 2 4 . 9 6 3 Heat Transferred 24954 | . 1184 1591 814 3774 3552 518 777 3015 1580 1981 396 3202 1813 757 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1910 | . 160 242 214 712 1312 804 407 1434 925 1910 1083 1516 911 794 Initial 1002 | . . . 94 13 462 639 322 198 749 562 1002 618 795 575 Average 740 | . 35 89 85 213 941 713 295 819 827 1422 977 1026 812 725 Maximum Alert Level 5 | . . 1 1 3 4 3 2 4 3 5 3 4 3 3 Low Security (%) 19 | . 100 86 83 71 . . 6 3 . . . . . . Level 1 11 | . . 13 16 10 . . 93 24 . . . . . . Level 2 11 | . . . . 15 24 42 . 10 2 6 . 23 . 10 Level 3 36 | . . . . 2 42 57 . 36 97 19 100 32 99 89 Level 4 15 | . . . . . 33 . . 25 . 34 . 43 . . Level 5 5 | . . . . . . . . . . 39 . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 . 3 . 1 2 . 4 . 2 . 6 . Investigation 3 | . . 1 . . . . . . 1 . . . 1 . Extermination 3 | . . . . . . . 1 . 1 . . . 1 . Reinforcement 9 | . . 1 . 2 . 1 1 . 2 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . 1 . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . 1 . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 314 | . 12 10 8 41 26 9 13 45 25 49 7 36 20 13 Peak Tracking Total 8 | . 4 4 4 6 3 2 4 7 4 6 3 8 5 8 Tactical Retreats 16 | . . 1 . 3 1 . . 3 2 2 . 1 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . 1 . . . 1 1 2 3 1 5 1 4 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 26 | . . . . 1 3 3 . 4 . 8 . 5 1 1 Max in Single Turn 2 | . . . . 1 2 1 . 1 . 2 . 1 1 1 Garrison Relay 13 | . . . . . 1 . . 1 . 5 . 5 . 1 Phase Generator 2 | . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 41 | . 5 2 . 4 2 3 6 3 8 2 2 2 2 . Terminals 31 | . 5 2 . 2 2 2 3 3 6 2 1 2 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . Total Hacks 93 | . 14 5 . 7 3 13 10 6 16 4 3 4 8 . Successful 39 | . 6 3 . 3 2 8 4 3 2 2 1 . 5 . Failed 54 | . 8 2 . 4 1 5 6 3 14 2 2 4 3 . Catastrophic 13 | . . 1 . 1 . 1 . 1 5 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 7 2 . 4 1 3 2 . 9 . . . 4 . Terminals 74 | . 14 5 . 4 3 6 6 6 13 4 2 4 7 . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 8 | . . . . . . 7 1 . . . . . . . Recycling Units 4 | . . . . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . Terminal Hacks 20 | . 4 3 . . 2 1 1 3 1 2 . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . . 1 . 1 . . 1 . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . Unauthorized Hacks 7 | . 2 . . 2 . 1 1 . . . . . 1 . Terminals 7 | . 2 . . 2 . 1 1 . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . Botnet 6 | . 1 . . 2 . 1 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 1 . 2 . . . . 1 . . . . . Used 2 | . . 1 . . . . . . 1 . . . . . Hacking Detections 35 | . 5 1 . 3 2 3 6 3 7 1 1 2 1 . Full Trace Events 7 | . 1 1 . . . . . 2 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . Time 162 | . . . . . . 162 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . 1 . . 1 . 1 . 1 . 1 Hotswap 1 | . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . Robots Hacked 22 | . . . . . . . . . . 8 3 8 . 3 Non-combat . | . . . . . . . . . . . . . . . Combat 22 | . . . . . . . . . . 8 3 8 . 3 Robot Hacks Applied 22 | . . . . . . . . . . 8 3 8 . 3 overload_power 1 | . . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . . . 1 . 1 formatsys_high 19 | . . . . . . . . . . 7 3 7 . 2 Relay Couplers Released 56 | . . . . . 3 . . 7 . 21 . 21 . 4 Machine Destruction 49 | . . . . . 3 . . 4 . 17 . 21 . 4 Programmers 7 | . . . . . . . . 3 . 4 . . . . Attached 10 | . . . . . . . . . . 3 1 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 27 | . . . . . . . . 5 1 9 3 7 . 2 Largest Group 6 | . . . . . . . . 3 1 4 5 6 5 5 Highest-Rated Group 210 | . . . . . . . . 157 26 77 88 210 181 160 Highest-Rated Ally 95 | . . . . . . . . 95 26 32 32 47 47 47 Total Orders 7 | . . . . . . . . . . . . 3 4 . STAY 3 | . . . . . . . . . . . . 2 1 . FOLLOW 2 | . . . . . . . . . . . . 1 1 . EXPLORE 2 | . . . . . . . . . . . . . 2 . Ally Attacks 149 | . . . . . . . . 16 . 41 23 34 14 21 Total Damage 2950 | . . . . . . . . 535 . 991 306 647 150 321 Kills 24 | . . . . . . . . 4 . 10 4 4 . 2 Allies Corrupted 2 | . . . . . . . . 1 . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 13641 | . 877 399 704 1041 1583 686 971 1563 1212 1794 470 1430 692 219 Spaces Moved 6470 | 1 474 171 361 451 765 193 491 748 644 700 173 805 377 116 Core 7 | . . . . . . . . . . . . 7 . . Treads 5248 | . 443 171 361 451 765 193 491 748 644 700 173 108 . . Legs 1215 | 1 31 . . . . . . . . . . 690 377 116 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 170 170 166 170 170 160 160 160 240 50 120 120 Average Speed 166 | 120 157 169 170 170 168 186 170 166 160 215 240 136 120 121 Slowest Speed 250 | 120 240 170 170 170 170 250 250 170 160 240 240 240 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 83 19 77 52 96 27 22 80 23 89 7 74 8 26 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . Spaces Dug 54 | . . . . 28 . 1 2 12 . . . 11 . . Terrain Destroyed 444 | . . . . 70 134 26 12 38 38 74 . 25 1 26 Melee . | . . . . . . . . . . . . . . . Projectile 55 | . . . . . . 26 12 12 . 2 . 1 1 1 AOE 389 | . . . . 70 134 . . 26 38 72 . 24 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 8174 | . 561 238 420 594 911 472 583 885 740 862 208 1013 532 155 Wait 632 | . 34 24 37 53 31 227 55 2 15 6 . 49 99 . Move 6460 | . 473 170 360 451 764 192 491 746 644 699 173 804 377 116 Hop . | . . . . . . . . . . . . . . . Pick Up 90 | . 9 7 2 11 5 6 2 9 6 21 1 6 5 . Fast Attach 79 | . 9 . . 2 2 2 2 8 8 13 4 18 6 5 Attach 43 | . . 3 . 2 3 2 4 5 3 6 1 7 2 5 Detach 11 | . 3 . . . . . 2 2 1 1 1 1 . . Swap 97 | . 2 4 2 9 12 2 1 5 4 15 7 26 3 5 Drop 122 | . 9 8 4 9 14 6 1 13 6 23 6 20 2 1 Fire 595 | . 21 22 13 57 80 35 25 86 45 66 15 73 38 19 Melee 7 | . . . . . . . . . . 4 . . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 1 . 2 . . . . . 1 . . . . . Escape Stasis 15 | . . . . . . . . . . 6 . 9 . . Rewire 19 | . . . . . . . . 9 7 2 . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 8) 854 | -10/Materials | Discovered new exit (range 9) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Weapon x2 1016 | -9/Materials | Identified exit to Mines 1181 | -9/Materials | Build established: Gunner 1277 | -9/Materials | Entered Mines 1277 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1314 | -9/Mines | Identified exit to Materials 1373 | -9/Mines | Learned Materials trap positions 1700 | -9/Mines | Learned location of Storage (-8) 1819 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1956 | -9/Mines | Discovered exit to Materials (range 3) 1981 | -9/Mines | Entered Materials 1981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -8/Materials | Loaded intel: 29 trap records 2280 | -8/Materials | Build established: Tank 2354 | -8/Materials | Discovered new exit (range 16) 2690 | -8/Materials | Discovered new exit (range 15) 2857 | -8/Materials | Destroyed 7 combat bots 2997 | -8/Materials | Garrison activated, responded to threat 3022 | -8/Materials | Identified exit to Garrison 3022 | -8/Materials | Entered Garrison 3060 | -8/Garrison | Triggered checkpoint 3108 | -8/Garrison | Garrison Relay disabled 3448 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Discovered new exit (range 9) 3610 | -8/Garrison | Triggered checkpoint 3704 | -8/Garrison | Phase Generator disabled 3944 | -8/Garrison | Triggered checkpoint 4022 | -8/Garrison | Spotted B-75 Beast 4059 | -8/Garrison | Destroyed B-75 Beast 4067 | -8/Garrison | Build established: Gunner 4251 | -8/Garrison | Discovered new exit (range 8) 4312 | -8/Garrison | Triggered checkpoint 4440 | -8/Garrison | Triggered checkpoint 4451 | -8/Garrison | Installed Relay Interface Framework 4518 | -8/Garrison | Discovered new exit (range 10) 4605 | -8/Garrison | Entered Materials 4719 | -8/Materials | Core integrity fell below 50% 4811 | -8/Materials | Discovered new exit (range 4) 4882 | -8/Materials | Repaired KE Penetrator 4951 | -8/Materials | Repaired Quantum Rifle 4991 | -8/Materials | Repaired Arm. Treads 5011 | -8/Materials | Identified exit to Factory 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Utility x2 5565 | -7/Factory | Build established: Tank 5722 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 6262 | -7/Factory | Identified exit to Garrison 6262 | -7/Factory | Entered Garrison 6295 | -7/Garrison | Expanded RIF knowledge: Hotswap 6360 | -7/Garrison | Triggered checkpoint 6435 | -7/Garrison | Garrison Relay disabled 6760 | -7/Garrison | Destroyed 8 combat bots 6825 | -7/Garrison | Triggered checkpoint 6851 | -7/Garrison | Found embedded Infiltrators 6971 | -7/Garrison | Discovered new exit (range 13) 7021 | -7/Garrison | Triggered checkpoint 7044 | -7/Garrison | Discovered new exit (range 6) 7051 | -7/Garrison | Build established: Gunner 7155 | -7/Garrison | Triggered checkpoint 7246 | -7/Garrison | Triggered checkpoint 7290 | -7/Garrison | Learned Factory security intel 7344 | -7/Garrison | Discovered new exit (range 12) 7664 | -7/Garrison | Discovered new exit (range 10) 7743 | -7/Garrison | Spotted B-75 Beast 7825 | -7/Garrison | Entered Factory 7893 | -7/Factory | Lost 3 parts (1u2w) 8150 | -7/Factory | Build established: Mutant 8522 | -7/Factory | Build established: Gunner 8945 | -7/Factory | Discovered new exit (range 13) 9037 | -7/Factory | Identified exit to Garrison 9037 | -7/Factory | Entered Garrison 9054 | -7/Garrison | Triggered checkpoint 9075 | -7/Garrison | Garrison Relay disabled 9134 | -7/Garrison | Triggered checkpoint 9146 | -7/Garrison | Core integrity fell below 50% 9204 | -7/Garrison | Discovered new exit (range 5) 9302 | -7/Garrison | Triggered checkpoint 9533 | -7/Garrison | Build established: Scavenger-Gunner 9574 | -7/Garrison | Triggered checkpoint 9613 | -7/Garrison | Garrison Relay disabled 9673 | -7/Garrison | Discovered new exit (range 11) 9818 | -7/Garrison | Phase Generator disabled 9850 | -7/Garrison | Garrison Relay disabled 10014 | -7/Garrison | Triggered checkpoint 10034 | -7/Garrison | Triggered checkpoint 10118 | -7/Garrison | Triggered checkpoint 10184 | -7/Garrison | Triggered checkpoint 10190 | -7/Garrison | Garrison Relay disabled 10255 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10381 | -7/Garrison | Discovered new exit (range 12) 10574 | -7/Garrison | Build established: Bothacker-Gunner 10604 | -7/Garrison | Core integrity fell below 20% 10632 | -7/Garrison | Lost 3 parts (1n2w) 10680 | -7/Garrison | Rescued a captive Derelict 10681 | -7/Garrison | Rescued a captive Derelict 10725 | -7/Garrison | Garrison Relay disabled 10780 | -7/Garrison | Discovered new exit (range 9) 10831 | -7/Garrison | Entered Factory 10831 | -6/Factory | Accompanied by 3 allies 10831 | -6/Factory | Evolved 2 slots: Utility x2 11074 | -6/Factory | Discovered new exit (range 14) 11177 | -6/Factory | Garrison activated, responded to threat 11301 | -6/Factory | Identified exit to Garrison 11301 | -6/Factory | Entered Garrison 11301 | -6/Garrison | Accompanied by 2 allies 11320 | -6/Garrison | Triggered checkpoint 11386 | -6/Garrison | Triggered checkpoint 11397 | -6/Garrison | Garrison Relay disabled 11568 | -6/Garrison | Triggered checkpoint 11584 | -6/Garrison | Triggered checkpoint 11645 | -6/Garrison | Released all parts (8) 11664 | -6/Garrison | Destroyed 10 combat bots 11669 | -6/Garrison | Lost 12 parts (2p4n2u4w) 11726 | -6/Garrison | Triggered checkpoint 11788 | -6/Garrison | Garrison Relay disabled 11806 | -6/Garrison | Triggered checkpoint 11897 | -6/Garrison | Build established: Scavenger-Tank 11925 | -6/Garrison | Discovered new exit (range 10) 11948 | -6/Garrison | Triggered checkpoint 11956 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 12030 | -6/Garrison | Triggered checkpoint 12036 | -6/Garrison | Core integrity fell below 50% 12052 | -6/Garrison | Garrison Relay disabled 12324 | -6/Garrison | Discovered new exit (range 10) 12358 | -6/Garrison | Garrison Relay disabled 12573 | -6/Garrison | Garrison Relay disabled 12612 | -6/Garrison | Discovered new exit (range 14) 12731 | -6/Garrison | Entered Factory 12731 | -6/Factory | Accompanied by 5 allies 13127 | -6/Factory | Garrison activated, responded to threat 13196 | -6/Factory | Lost 9 parts (2p2n3u2w) 13382 | -6/Factory | Core integrity fell below 20% 13423 | -6/Factory | Identified exit to Garrison 13423 | -6/Factory | Entered Garrison 13423 | -6/Garrison | Accompanied by 3 allies 13474 | -6/Garrison | Garrison Relay disabled 13476 | -6/Garrison | Triggered checkpoint 13504 | -6/Garrison | Expanded RIF knowledge: Command Fork 13582 | -6/Garrison | Triggered checkpoint 13642 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13615_ Slug penetrates Wall. 13616_ Overheating: System interference. 13616_ Hvy. Laser temporarily disabled. 13616_ Flexi-carbon Leg destroyed. 13619_ Carbon-fiber Leg destroyed. 13619_ Jacked G-50 Soldier... >>go_dormant Shutting down primary systems. 13623_ Imp. Heavy Armor Plating destroyed. 13624_ Hvy. Laser destroyed. 13625_ G-50 Soldier destroyed. 13626_ Slug penetrates G-50 Soldier. 13626_ Slug penetrates Wall. 13630_ Acquired Axe. 13631_ Coil Gun destroyed. 13632_ G-50 Soldier destroyed. 13632_ Hvy. Laser destroyed. 13633_ Acquired 40 matter. 13636_ Myomer Leg destroyed. 13637_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ??????????????????????????????? ????????# #???? | | ??????????????????????????????? ????????# #???? | | ??????????????????????????????? ????????# #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# #???? | | ?????????????????????????????? #???????# #???? | | ?????????????????????????????? #??????## [ #???? | | ??????????????????????????????# #??????# = ##??? | | ????????????????????????###???# "?????## =#??? | | ????????????????????????# ???# "?????# [##??? | | ????????????????????????# #???# "?????## #??? | | ????????????????????????# #???# #?????# %* #??? | | ????????????????????????# #???# #?????## %[* #??? | | ????????????????????????# #???# #??????## [ ##??? | | ????????????????????#####;##### ######### ##??? | | ????????????????????# ##### | | ????????????????????# = | | ????????????????????#!%=[@ | | ????????????????????#g%g#g######### ########### | | ????????????????????#%%[# #?????### ####??????# | | ????????????????????#!=%# #?????# #????### | | ????????????????????#% !+ #?????# #????# | | ????????????????????#= # #?????# ! #????# ! | | ???????????????????? #?????# ! !!!!#????# | | ???????????????????# #?????#########????### | | ???????????????????# #????????????????????# | | ??????????????????? ?????????????????????# | | ??????????????????? ?????????????????????# | | ?????????????????? % ?????????????????????# | | ?????????????????? # ?????????????????????### | | ????????????????? # ##???????????????????????? | | ????????????????? ? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 84 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSeismicRouter Manual? 0 Play Time 01:34:46 Cumulative 424.5 hours Start 2022.07.21 @ 14:27:54 End 2022.07.21 @ 16:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 480 Adventurer 0 Explorer 1 Win Type - Total 11 Types 7/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47907652-d544-4d6b-b000-8f6d643c6fa2