Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 22:16:38 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1648) 1648 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4201 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 87 Cogmind --------- Core Integrity 550/550 Matter 239/400 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Medium Matter Pod Utility Shielding Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun Rocket Launcher > --- INVENTORY (12) --- Light Ion Engine Improved Treads Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Minigun Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Utility Shielding Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Minigun Shock Bomb Launcher Shock Bomb Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 42 | 4 7 4 24 . 3 Power 6 | 1 1 1 3 . . Engine 6 | 1 1 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 4 . . Treads 7 | 2 . 1 4 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 . 11 . 1 Device 1 | . . . 1 . . Storage 5 | 1 2 . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . . 9 . . Artifact . | . . . . . . Weapon 14 | . 4 2 6 . 2 Energy Gun 2 | . . . 2 . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 8 | . 4 . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . 10 . . Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 4 . . Weapon 3 | . . . 3 . . Highest Loss Streak 2 | . . . 2 . . Average Slot Usage (%) 97 | . 91 100 97 100 100 Engine 11 | . 14 14 11 11 9 Treads 23 | . 28 28 21 22 18 Storage 20 | . 20 28 19 11 18 Protection 16 | . . . 23 33 27 Energy Gun 2 | . . . 4 . . Energy Cannon 2 | . . 6 1 . . Ballistic Gun 12 | . 27 21 6 11 18 Launcher 5 | . . . 8 11 9 Naked Turns . | . . . . . . Heaviest Build 75 | 9 56 69 75 56 61 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 12 12 Average Capacity 15 | 5 9 18 16 12 12 Most Carried 17 | 4 7 17 15 12 12 Average Carried 10 | 2 5 11 11 12 9 Final Capacity 18 | 6 18 18 12 12 12 Final Carried 12 | 4 6 12 12 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1498 | 240 138 60 743 317 . Remotely . | . . . . . . Salvage Created 1902 | . 297 . 1185 420 . Parts 118 | . 21 . 77 20 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . 10 . 31 7 . Guns 30 | . 10 . 20 . . Cannons 3 | . . . 3 . . AOE 15 | . . . 8 7 . Classes Destroyed 11 | . 3 . 6 2 . Worker 4 | . . . 2 2 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 3 | . . . . 3 . Watcher 4 | . . . 4 . . Swarmer 13 | . 6 . 3 4 . Grunt 22 | . 4 . 16 2 . Brawler 2 | . . . 1 1 . Duelist 1 | . . . 1 . . Sentry 10 | . . . 10 . . Best Kill Streak 5 | . 5 . 4 5 . Combat Bots Only 5 | . 5 . 4 4 . Max Kills in Single Turn 3 | . 1 . 3 3 . Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2171 | . 416 151 1423 181 . Core 285 | . 70 15 164 36 . Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 66 . 50 . Volleys Fired 150 | . 32 . 84 34 . Largest 2 | . 2 . 2 2 . Hottest 150 | . 40 . 150 56 . Shots Fired 269 | . 64 . 161 44 . Gun 198 | . 64 . 100 34 . Cannon 23 | . . . 23 . . Launcher 48 | . . . 38 10 . Special . | . . . . . . Kinetic 157 | . 64 . 59 34 . Thermal 64 | . . . 64 . . Explosive 48 | . . . 38 10 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 . 17 9 . Robot Miss Streak 3 | . 3 . 3 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 165 | . 38 . 99 28 . Core Hits 96 | . 17 . 59 20 . Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3670 | . 336 . 2317 1017 . Guns 1919 | . 336 . 1184 399 . Cannons 275 | . . . 275 . . Explosions 1476 | . . . 858 618 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1342 | . 336 . 607 399 . Thermal 852 | . . . 852 . . Explosive 1476 | . . . 858 618 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 43 | . 2 14 19 8 . Message Errors 13 | . . 6 5 2 . Heat Flow Errors 10 | . 1 3 4 2 . Energy Discharges 7 | . 1 1 4 1 . Data Loss (minor) 10 | . . 4 4 2 . Targeting Errors 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . 21 . Projectiles . | . . . . . . Explosions 21 | . . . . 21 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 139 | . . . 68 71 . Shots 6 | . . . 4 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . 258 271 537 282 . Average Temperature 119 | . 88 116 123 100 . Received Heat Transfer 666 | . 90 18 522 36 . Effects 17 | . . 2 15 . . Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 5 | . . 2 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1517 | . . . 1517 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 432 | . 402 111 432 257 59 Initial 157 | . . 102 . 157 59 Average 161 | . 212 46 197 165 59 Maximum Alert Level 2 | . 2 . 2 1 . Low Security (%) 61 | 100 27 100 49 87 100 Level 1 31 | . 66 . 40 12 . Level 2 6 | . 6 . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . 3 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 4 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 25 5 44 5 . Peak Tracking Total 7 | . 7 3 5 4 . Tactical Retreats 6 | . 4 . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 7 | . . . 7 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 17 | . 4 2 11 . . Terminals 13 | . 4 1 8 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 62 | . 9 6 47 . . Successful 43 | . 2 5 36 . . Failed 19 | . 7 1 11 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 36 | . 9 5 22 . . Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units . | . . . . . . Scanalyzers 18 | . . . 18 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 2 5 13 . . Record 6 | . 1 2 3 . . Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 2 | . . 1 1 . . Zone Layout 4 | . . 1 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 17 | . . . 17 . . Insert Component 9 | . . . 9 . . Analyze 8 | . . . 8 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 . 11 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 7 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 116 | . . . 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 20 | . . 20 . . . Total Damage 264 | . . 264 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 6042 | 64 669 1290 3492 510 17 Spaces Moved 2858 | 42 334 669 1591 215 7 Core 13 | 13 . . . . . Treads 2845 | 29 334 669 1591 215 7 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 177 | 125 164 180 181 180 180 Slowest Speed 220 | 160 180 180 220 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 65 100 98 42 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 352 | . . . 265 87 . Melee . | . . . . . . Projectile 7 | . . . 7 . . AOE 345 | . . . 258 87 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3577 | 53 403 761 2055 294 11 Wait 427 | . 14 52 315 46 . Move 2853 | 41 333 668 1590 214 7 Hop . | . . . . . . Pick Up 69 | 8 11 20 30 . . Fast Attach . | . . . . . . Attach 27 | 4 3 2 15 . 3 Detach . | . . . . . . Swap 15 | . 4 2 9 . . Drop 33 | . 6 14 12 . 1 Fire 150 | . 32 . 84 34 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 3 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 6) 717 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Entered Mines 749 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 859 | -10/Mines | Learned 2 Materials zone layouts 978 | -10/Mines | Learned Materials terminal intel 1571 | -10/Mines | Discovered new exit (range 9) 1606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1672 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1865 | -10/Mines | Discovered new exit (range 12) 2024 | -10/Mines | Entered Materials 2024 | -9/Materials | Evolved 2 slots: Utility x2 2026 | -9/Materials | Loaded intel: 10 terminal locations 2134 | -9/Materials | Repaired Lgt. Treads 2351 | -9/Materials | Discovered new exit (range 10) 2634 | -9/Materials | Repaired Broken Hvy. Ion Engine 2668 | -9/Materials | Repaired Lgt. Armor Plating 2946 | -9/Materials | Discovered new exit (range 16) 4316 | -9/Materials | Discovered new exit (range 9) 4778 | -9/Materials | Discovered new exit (range 8) 5337 | -9/Materials | Discovered new exit (range 10) 5516 | -9/Materials | Entered Mines 5557 | -9/Mines | Discovered new exit (range 9) 5697 | -9/Mines | Learned location of Storage (-8) 5712 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5998 | -9/Mines | Discovered new exit (range 13) 6026 | -9/Mines | Entered Materials 6026 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6043 | -8/Materials | Self-destructed Last Messages --------------- 05933_ Found 24 Matter. 05934_ Acquired 24 matter. 05946_ QGLYJ:395YSV,>Q%7O5VZ Z6/L 05984_ System corrupted: Heat flow error (+296). 05995_ S-10 Pest destroyed. 05998_ EXIT=FOUND 06000_ U-05 Engineer lays Concrete. 06002_ U-05 Engineer builds a Wall. 06002_ U-05 Engineer destroyed. 06002_ Destroyed Lgt. Ion Engine. 06002_ R-06 Scavenger collects Lgt. Ion Engine. 06005_ S-10 Pest destroyed. 06005_ R-06 Scavenger collects Flight Unit. 06010_ The unstable cave ceiling collapses. 06010_ R-06 Scavenger collects Lgt. Assault Rifle. 06022_ The unstable cave ceiling collapses. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 06026_ Dropped Imp. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# [ #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #####???????????????????? | | ?????????????????????# !!#???????????????????? | | ?????????????????????# @ !!#???????????????????? | | ?????????????????????# [[#???????????????????? | | ?????????????????????# [[#???????????????????? | | ?????????????????????# !!#???????????????????? | | ????????????????????T" !!#???????????????????? | | ??????????????????? #####???????????????????? | | ?????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ???????????????? #???????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? """" ????????????????????????? | | ???????????????? ?""" ????????????????????????? | | ?????????????????????" ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Electrolaser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumReflectiveWell Manual? 0 Play Time 00:37:14 Cumulative 52.4 hours Start 2021.05.05 @ 20:37:55 End 2021.06.23 @ 22:16:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 53 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c84721-d50c-45fe-b49a-78f6524ec415