Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 11:57:42 Player: Hexahedron Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (799) 799 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 500/500 Energy 100/100 System Corruption 2% Temperature Cool (6) Location -10/Mines Parts ------- Power (1) Propulsion (2) Light Treads Utility (2) Large Storage Unit High-capacity Matter Pod Weapon (2) Inventory (10) Light Ion Engine Compact Wheel Large Storage Unit Signal Interpreter Targeting Computer Weapon Shielding Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Large Storage Unit High-capacity Matter Pod Weapon Assault Rifle Light Assault Rifle Inventory Ion Engine Light Treads Light Treads Compact Wheel Large Storage Unit Signal Interpreter Targeting Computer Propulsion Shielding Weapon Shielding Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | . 16 7 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | . 7 3 Treads 8 | . 5 3 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 4 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 7 | . 2 5 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 96 | . 97 91 Engine 12 | . 14 9 Treads 22 | . 21 26 Wheel 3 | . 5 . Device 1 | . 1 . Storage 25 | . 24 28 Energy Gun 6 | . 6 5 Ballistic Gun 20 | . 20 19 Naked Turns . | . . . Heaviest Build 28 | 11 28 28 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 7 10 Most Carried 10 | . 10 10 Average Carried 6 | . 6 7 Final Capacity 10 | . . 10 Final Carried 6 | . . 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 835 | 200 485 150 Remotely . | . . . Salvage Created 1320 | . 821 499 Parts 78 | . 52 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed 6 | . 4 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 26 | . 13 13 Melee 1 | . . 1 Guns 22 | . 10 12 AOE 3 | . 3 . Classes Destroyed 8 | . 7 1 Tunneler 2 | . 2 . Hauler 2 | . 2 . Recycler 4 | . 3 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 16 | . 7 9 Assembled 1 | . . 1 Best Kill Streak 6 | . 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1583 | . 470 1113 Core 257 | . 95 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 107 | . 57 50 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 203 | . 114 89 Gun 203 | . 114 89 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 155 | . 78 77 Thermal 17 | . 5 12 Explosive . | . . . Electromagnetic 31 | . 31 . Robot Hit Streak 19 | . 10 19 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 144 | . 75 69 Core Hits 70 | . 36 34 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1723 | . 1053 670 Guns 1474 | . 835 639 Cannons . | . . . Explosions 205 | . 205 . Melee . | . . . Ramming 44 | . 13 31 Kinetic 1033 | . 515 518 Thermal 364 | . 243 121 Explosive . | . . . Electromagnetic 282 | . 282 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 7 | . 3 4 Message Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Targeting Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage 20 | . 20 . Projectiles . | . . . Explosions 20 | . 20 . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed 16 | . 5 11 Targets Rammed 18 | . 7 11 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 55 | . 48 55 Average Temperature 15 | . 12 17 Received Heat Transfer 717 | . 168 549 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 536 | . 261 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 342 | . 342 260 Average Influence 150 | . 149 151 Maximum Alert Level 1 | . 1 1 Low Security (%) 67 | . . . Level 1 32 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 25 14 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1623 | . 1157 466 Spaces Moved 811 | 1 631 179 Core . | . . . Treads 611 | . 432 179 Legs 48 | 1 47 . Wheels 152 | . 152 . Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 160 Average Speed 142 | 120 137 160 Slowest Speed 180 | 120 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 2 86 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1088 | . 815 273 Wait 94 | . 70 24 Move 809 | . 630 179 Hop . | . . . Pick Up 17 | . 16 1 Fast Attach 8 | . 5 3 Attach 9 | . 5 4 Detach 1 | . 1 . Swap 6 | . 6 . Drop 19 | . 18 1 Fire 107 | . 57 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush 18 | . 7 11 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 4) 951 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Entered Mines 1181 | -10/Mines | Met a Derelict bent on vengeance 1262 | -10/Mines | Excavation squad dispatched 1262 | -10/Mines | A large section of the Mines collapsed 1263 | -10/Mines | Core integrity fell below 50% 1423 | -10/Mines | Lost 6 parts (1p2n3w) 1455 | -10/Mines | Discovered new exit (range 8) 1500 | -10/Mines | Learned location of Zion (-6) 1619 | -10/Mines | Core integrity fell below 20% 1624 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01455_ EXIT=FOUND 01468_ System corrupted: Component data lost. 01500_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01505_ System corrupted: Energy discharge (-28). 01522_ K-01 Serf collects debris. 01532_ Particle Gun melted. 01532_ G-47 Trooper destroyed. 01535_ K-01 Serf collects debris. 01543_ G-34 Mercenary destroyed. 01544_ Acquired 9 matter. 01551_ Acquired Ion Engine. 01604_ Lgt. Assault Rifle destroyed. 01606_ Sml. Laser destroyed. 01607_ Slammed into G-47 Trooper. 01616_ Lgt. Treads destroyed. 01616_ Slammed into G-47 Trooper. 01622_ Ion Engine destroyed. 01623_ Slammed into G-47 Trooper. 01623_ G-47 Trooper destroyed. 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"""?????????????? | | ????????????????? #????????????? | | ??????????????????######????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveQuantumPlating Manual? 0 Play Time 00:15:20 Cumulative 71.2 hours Start 2019.10.22 @ 11:43:54 End 2019.10.22 @ 11:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a5e1cf2-d4a0-4003-a6b1-c8116c58064a