Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 20:28:54 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (687) 687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 3131 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 465/550 Matter 7/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (4) Light Treads Light Treads Light Treads Light Treads Utility (4) High-capacity Storage Unit Advanced Sensor Array Hacking Suite Weapon (2) Flak Cannon Flak Cannon Inventory (12) Large Storage Unit High-capacity Storage Unit 0b10 Alert Chip Kinecellerator Improved Weapon Shielding Hardened Heavy Armor Plating Flak Cannon Deploy-a-Sentry Peak State ------------ Power Makeshift Power Source Propulsion Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Utility High-capacity Storage Unit Kinecellerator Improved Weapon Shielding Hacking Suite Weapon Flak Cannon Flak Cannon Inventory Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Terrain Scan Processor 0b10 Alert Chip Hardened Heavy Armor Plating Plasma Cannon Guided Plasma Cannon Flak Cannon Deploy-a-Sentry [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Kinecellerator Storage Small Storage Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | 7 2 3 2 2 23 Power 5 | 1 1 1 . 1 1 Engine 4 | 1 1 . . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | 2 . . . 1 8 Treads 6 | 2 . . . . 4 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 13 | 1 1 . 1 . 10 Device 6 | . . . . . 6 Storage 5 | 1 . . 1 . 3 Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 3 . 2 1 . 4 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . 1 . . . 2 Power 2 | . 1 . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . 1 Average Slot Usage (%) 92 | . 92 100 99 90 84 Engine 6 | . 12 8 . 5 8 Core 5 | . . 5 14 8 . Treads 20 | . 28 28 28 10 9 Wheel 2 | . . . . 8 5 Flight 2 | . . . . . 7 Device 4 | . . . . . 13 Storage 12 | . 14 14 14 14 9 Hackware 11 | . 8 14 14 14 9 Protection 1 | . . . . . 4 Energy Gun 5 | . 14 14 5 . . Energy Cannon 3 | . . . 8 14 1 Ballistic Gun 9 | . 14 14 14 14 . Ballistic Cannon 5 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 55 | 11 11 13 33 33 55 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 7 | . . . . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 6 10 10 12 Average Capacity 8 | 5 6 6 6 10 11 Most Carried 12 | 4 4 6 6 10 12 Average Carried 6 | 1 1 3 5 7 10 Final Capacity 12 | 6 6 6 10 10 12 Final Carried 10 | 1 3 6 6 10 9 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 732 | 225 91 137 . 40 239 Remotely . | . . . . . . Salvage Created 688 | . 307 75 96 . 210 Parts 57 | . 20 9 5 . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 7 3 2 . 5 Guns 10 | . 7 3 . . . Cannons 7 | . . . 2 . 5 Classes Destroyed 10 | . 5 . 1 . 4 Worker 1 | . . . . . 1 Builder 2 | . 1 . . . 1 Tunneler 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 5 | . 3 2 . . . Grunt 8 | . 4 1 1 . 2 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . 1 . . Best Kill Streak 5 | . 4 2 2 . 5 Combat Bots Only 3 | . 3 2 2 . 2 Max Kills in Single Turn 4 | . 1 1 1 . 4 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1204 | . 365 33 54 . 752 Core 142 | . 45 . 12 . 85 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 79 | . 39 7 7 . 26 Largest 2 | . 2 2 1 . 2 Hottest 120 | . 60 60 120 . 88 Shots Fired 151 | . 78 14 7 . 52 Gun 92 | . 78 14 . . . Cannon 59 | . . . 7 . 52 Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | . 39 7 . . 52 Thermal 7 | . . . 7 . . Explosive . | . . . . . . Electromagnetic 46 | . 39 7 . . . Robot Hit Streak 10 | . 10 7 9 . 8 Robot Miss Streak 11 | . 4 1 . . 11 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 50 7 7 . 48 Core Hits 53 | . 17 5 2 . 29 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1997 | . 726 109 259 . 903 Guns 810 | . 701 109 . . . Cannons 921 | . . . 259 . 662 Explosions 266 | . 25 . . . 241 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 992 | . 290 40 . . 662 Thermal 284 | . 25 . 259 . . Explosive 241 | . . . . . 241 Electromagnetic 480 | . 411 69 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . . 33 . . Projectiles 33 | . . . 33 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . . . 15 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary 3 | . . . . . 3 Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 516 | . 66 18 516 . 162 Average Temperature 87 | . 33 14 241 . 48 Received Heat Transfer 294 | . 120 18 12 . 144 Effects 5 | . . . 5 . . Interference 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 610 | . 50 . 560 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 236 | . 227 199 . . 236 Average Influence 75 | . 87 141 . . 59 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 89 | . . . . . . Level 1 10 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 1 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 10 2 3 1 15 Peak Tracking Total 4 | . 3 3 2 1 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . . 1 3 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 . . 1 9 Successful 11 | . 2 . . 1 8 Failed 4 | . 3 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 4 . 1 . 6 Terminals 14 | . 5 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 1 3 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 5 . . . 11 Terminals 6 | . 1 . . . 5 Track 2 | . . . . . 2 Botnet 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 22 | . . 7 15 . . Total Damage 835 | . . 83 752 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 2 | . . . 1 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1905 | 77 245 294 552 72 665 Spaces Moved 1057 | 50 77 149 328 46 407 Core 15 | 15 . . . . . Treads 680 | 35 77 149 328 11 80 Legs . | . . . . . . Wheels 320 | . . . . 35 285 Hover . | . . . . . . Flight 42 | . . . . . 42 Fastest Speed 31 | 50 160 160 160 110 31 Average Speed 139 | 127 160 160 160 121 114 Slowest Speed 610 | 160 160 160 160 160 610 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 24 46 63 17 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . 3 . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . 3 . . . 21 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1340 | 63 121 190 351 63 552 Wait 103 | . . 25 . 7 71 Move 1052 | 49 76 148 327 45 407 Hop . | . . . . . . Pick Up 39 | 7 4 5 7 5 11 Fast Attach 9 | . . . 1 1 7 Attach 15 | 6 2 . . 1 6 Detach 1 | . . . . . 1 Swap 15 | 1 . 3 1 . 10 Drop 27 | . . 2 8 4 13 Fire 79 | . 39 7 7 . 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Entered Mines 333 | -10/Mines | Discovered new exit (range 9) 340 | -10/Mines | Received a Mining Laser from a helpful Derelict 347 | -10/Mines | Build established: Mutant 411 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -10/Mines | Discovered new exit (range 5) 617 | -10/Mines | Entered Exiles 656 | -10/Exiles | Met 8R-AWN 683 | -10/Exiles | Met EX-HEX 731 | -10/Exiles | Met EX-BIN 750 | -10/Exiles | Aligned with FarCom system 752 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 831 | -10/Exiles | Found Prototype Energy Cannon 831 | -10/Exiles | Identified Gui. Plasma Cannon 857 | -10/Exiles | Exiles lab attacked by MAIN.C 927 | -10/Exiles | Found Prototype Processor 932 | -10/Exiles | Found Deploy-a-Sentry 935 | -10/Exiles | Found Deploy-a-Sentry 938 | -10/Exiles | Found Deploy-a-Sentry 1041 | -10/Exiles | DAS Turret deployed 1148 | -10/Exiles | Discovered new exit (range 14) 1169 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, 0b10 Alert Chip, Deploy-a-Sentry 1169 | -10/Exiles | Entered Mines 1170 | -9/Mines | Assembled infested the area 1172 | -9/Mines | DAS Turret deployed 1173 | -9/Mines | Met a Derelict bent on vengeance 1192 | -9/Mines | Met a Derelict shopkeep closing up shop 1232 | -9/Mines | Discovered new exit (range 9) 1241 | -9/Mines | Entered Materials 1241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1693 | -8/Materials | Discovered new exit (range 15) 1906 | -8/Materials | Self-destructed Last Messages --------------- 01846_ R-06 Scavenger collects Lgt. Armor Plating. 01847_ U-05 Engineer lays Concrete. 01849_ R-06 Scavenger collects Beam Rifle. 01851_ U-05 Engineer builds a Wall. 01851_ U-05 Engineer lays Concrete. 01852_ R-06 Scavenger collects Heat Sink. 01854_ U-05 Engineer lays Concrete. 01856_ R-06 Scavenger collects Datajack. 01857_ U-05 Engineer builds a Wall. 01857_ U-05 Engineer lays Concrete. 01862_ U-05 Engineer builds a Wall. 01862_ Penetrated by Slug. 01862_ U-05 Engineer builds a Wall. 01863_ U-05 Engineer lays Concrete. 01878_ Penetrated by Slug. 01887_ Acquired 21 matter. 01890_ Acquired 16 matter. 01899_ Slug penetrates Wall. 01902_ Imp. Heat Sink destroyed. 01905_ Penetrated by Slug. 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""""" ##????????# # """ """ # """#?# #?? | | ?????# "" " = #????????#a# """ """ #] """#?# #?? | | ?????#[ != ##????????# # """ """ # """### #?? | | ?????# !==#?????????# # #[ + #?? | | ?????# [ = !! #?????????# # ??########## #?? | | ?????# #?????????# #??#####???????????#^#?? | | ?????# = =![#?????????# #??????????????????#^#?? | | ?????########"#####?????#u#??????????????????# #?? | | ????????????# ## ####### #??????????????????# #?? | | ??????????? # = #??????????w??????? #?? | | ??????????# # ? #?????????????????? #?? | | ?????????/ = #?????????????????? #?? | | ?????????####! #?????????????????? ??? | | ??????????# # #??????????????????#+??? | | ?????????? # ! #??????????????????????? | | ?????????#### #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????### """ """ #??????????????????????? | | ????????????# """ """ #??????????????????????? | | ????????????# """ """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedIntegrityStorage Manual? 0 Play Time 00:27:40 Cumulative 50.5 hours Start 2019.10.29 @ 20:01:27 End 2019.10.29 @ 20:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2f211a4-a077-4098-89e8-29db57bbab4d