Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 19:57:21 Player: Enathri Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (5285) 5285 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5046) 5046 TOTAL SCORE: 17336 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 1206 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2724 Friendly Fire -101 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Field Laser Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Energy Well Compact Matter Pod Improved Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Wave Gun HERF Cannon HERF Cannon HERF Cannon Heavy Phase Cannon > --- INVENTORY -------- Neutrino Core Compact Matter Pod Cooled Pulse Rifle Wave Gun [Rating: 108] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Compact Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon HERF Cannon Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 6 | . . . 1 . 1 1 . . . . . 2 1 . . . Weapon 3 | . . . 1 . . 1 . . . . . . 1 . . . Parts Attached 117 | 7 10 3 9 . 15 16 19 10 2 3 . 2 5 4 2 10 Power 17 | 1 1 1 . . 3 3 3 2 . 2 . . . . . 1 Engine 5 | 1 1 . . . . 2 1 . . . . . . . . . Core 11 | . . 1 . . 3 1 2 1 . 2 . . . . . 1 Reactor 1 | . . . . . . . . 1 . . . . . . . . Propulsion 21 | 2 3 2 2 . 2 1 6 3 . . . . . . . . Treads 15 | 2 . . 2 . 2 1 5 3 . . . . . . . . Leg 5 | . 3 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 33 | 2 2 . 2 . 4 6 5 2 1 . . 2 5 2 . . Device 10 | . . . . . 2 2 2 . . . . 1 1 2 . . Storage 8 | 2 1 . . . 1 . 1 . . . . 1 2 . . . Processor 7 | . 1 . 1 . 1 3 1 . . . . . . . . . Hackware 3 | . . . 1 . . . . . 1 . . . 1 . . . Protection 5 | . . . . . . 1 1 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 . 5 . 6 6 5 3 1 1 . . . 2 2 9 Energy Gun 14 | 1 1 . 1 . 2 2 . 1 1 1 . . . . 1 3 Energy Cannon 11 | . . . 3 . . . 1 2 . . . . . 2 1 2 Ballistic Gun 6 | 1 2 . . . 1 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . Launcher 7 | . . . 1 . 1 2 3 . . . . . . . . . Special Weapon 6 | . 1 . . . . 1 . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 1 . 1 . . . . . . 3 Parts Lost 54 | . 3 . 5 . 3 3 22 . . . . . 1 . 4 13 Power 10 | . . . 1 . 2 . 3 . . . . . . . 1 3 Propulsion 10 | . 1 . . . 1 1 5 . . . . . . . 1 1 Utility 13 | . . . . . . 2 4 . . . . . 1 . . 6 Weapon 21 | . 2 . 4 . . . 10 . . . . . . . 2 3 Highest Loss Streak 13 | . 2 . 4 . 2 1 12 . . . . . 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 2 6 7 6 7 8 14 11 3 4 5 5 3 4 4 3 4 Power 1 | . 1 1 1 1 . 2 2 . 1 1 1 1 1 1 . . Propulsion . | . 2 3 2 1 . 1 2 . . . . . . . . . Utility 1 | . 1 1 1 2 2 2 2 1 3 4 4 2 2 . 1 . Weapon 3 | . 1 1 1 3 4 7 3 . . . . . 1 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . 1 2 4 6 3 2 1 . . . . . . 4 Power 3 | . . . . . . 2 1 . . . . . . . . . Propulsion 6 | . . . 1 2 . . . 2 . . . . . . . 1 Utility 2 | . . . . . . . 1 . 1 . . . . . . . Weapon 12 | . . . . . 4 4 1 . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 100 91 100 98 98 85 52 66 66 66 69 71 85 88 80 Engine 3 | . 14 2 5 11 8 6 5 . . . . . . . . . Core 6 | . . 11 4 . 8 7 4 6 6 6 6 5 5 5 8 9 Reactor 1 | . . . . . . . . 5 6 6 6 5 5 5 1 . Treads 12 | . 15 . 17 22 18 15 19 11 13 13 13 11 10 10 9 4 Leg 1 | . 8 28 4 . . . . . . . . . . . . . Device 6 | . . . . . 8 5 5 . . . . 5 9 11 15 14 Storage 8 | . 23 14 11 11 9 7 9 . . . . 4 8 12 10 9 Processor 5 | . 1 14 11 11 9 14 12 . . . . . . . . . Hackware 6 | . . . 8 11 9 4 . . 3 6 6 5 6 10 10 9 Protection 4 | . . . . . . 4 1 11 8 6 6 5 4 5 5 4 Energy Gun 10 | . 2 . 1 11 6 9 5 13 20 20 20 17 15 13 6 7 Energy Cannon 6 | . . . 14 22 1 . 1 1 6 6 6 5 5 8 18 13 Ballistic Gun 3 | . 19 28 11 . 8 4 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 6 3 . . . . . . . . . . Launcher 2 | . . . . . 3 4 14 . . . . . . . . . Special Weapon 1 | . 5 . . . . 5 . . . . . . . . . 3 Peak Build Rating 108 | 7 7 9 22 22 32 49 62 81 86 91 91 100 104 107 108 106 Average Rating 64 | 5 6 8 17 22 28 43 47 68 83 89 91 99 95 100 104 97 On Entrance 53 | . 6 7 9 22 22 32 49 7 81 86 91 91 100 97 107 94 Avg Prop Armor Cover (%) 6 | . . . 8 . . . 5 . . . . . . . . . Naked Turns 65 | . . . . . . . 11 . . . . . . . . 54 Heaviest Build 107 | 18 17 12 28 25 49 65 70 88 88 99 99 101 104 89 95 107 Greatest Support 145 | 40 40 20 40 40 42 42 112 145 140 140 140 140 140 140 140 70 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 8 12 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 8 8 15 15 15 5 5 5 5 4 5 5 5 5 Average Carried 7 | 2 6 7 6 7 10 14 11 3 4 5 5 3 4 4 3 4 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 8 8 8 15 15 5 3 5 5 5 4 5 5 3 2 Class Distribution -------------------- 50% | Scavenger-Tank 36% | Gunner 8% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Matter Collected 2756 | 210 210 66 134 . 475 316 507 225 170 30 . 6 115 197 25 70 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4884 | 34 246 139 334 . 656 921 802 . . . 68 70 115 489 408 602 Parts 240 | 3 24 6 20 . 40 50 39 . . . . 5 6 9 20 18 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 18 3 . . 6 6 . Prevented 14 | . . . . . . . . . . . . . . . 14 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 107 | . 6 2 6 . 13 17 28 . . . 1 5 1 1 7 20 Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 43 | . 5 2 2 . 8 14 2 . . . 1 3 . 1 1 4 Cannons 16 | . . . 2 . 2 . 1 . . . . . 1 . 5 5 AOE 44 | . 1 . 2 . 3 3 24 . . . . . . . . 11 Classes Destroyed 20 | 2 3 . 3 . 3 2 1 . . . . . 1 1 1 3 Worker 7 | . 1 . . . 2 1 3 . . . . . . . . . Builder 3 | . . . . . 1 1 1 . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . . . . Recycler 5 | 1 1 . . . 2 . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Watcher 4 | . . . . . 2 2 . . . . . . . . . . Swarmer 36 | . 3 . . . 7 . 14 . . . . 5 . . 4 3 Grunt 36 | . 3 2 3 . 1 10 9 . . . . . . . . 8 Brawler 2 | . . . . . . 2 . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . . Protector 4 | . . . . . . . 1 . . . . . . . . 3 Sentry 12 | . . . 2 . 4 2 3 . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . 1 . . . . . . . . . 2 2 Programmer 8 | . . . . . . 3 1 . . . . . . 1 . 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 7 2 2 . 5 7 8 . . . 1 3 1 1 4 13 Combat Bots Only 13 | . 4 2 2 . 5 6 6 . . . 1 3 1 1 4 13 Max Kills in Single Turn 5 | 1 3 1 2 . 2 2 5 . . . 1 2 1 1 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 5 | . 1 . 1 . 1 1 3 . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 1136 | . 82 18 92 11 56 159 358 . 4 9 22 36 43 . 64 182 Missed 384 | . 24 6 29 5 16 60 128 . . 3 7 7 17 . 26 56 Hits 752 | . 58 12 63 6 40 99 230 . 4 6 15 29 26 . 38 126 Melee 6 | . . . 1 . . . . . 1 2 1 . . . . 1 Projectile 746 | . 58 12 62 6 40 99 230 . 3 4 14 29 26 . 38 125 Critical Strikes 22 | . 2 . 3 . 2 5 3 . 1 1 . . 2 . 1 2 Actively Blocked 5 | . . . . . . . . . . . . . 2 . 1 2 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . Damage Taken 11538 | . 756 142 856 65 565 1084 3321 . 126 105 445 422 633 . 686 2332 Core 2554 | . 166 21 125 . 66 175 735 . . . 102 14 69 . 42 1039 Absorbed by Shields 376 | . . . . . . . . . . . . . . . . 376 Ignored by Resistances 27 | . . . . . . . . . . 27 . . . . . . Regen/Repaired (Parts) 283 | . . . . . . . . 45 19 . . . . . . 219 Core Remaining (%) 65 | 100 . 25 . 68 88 75 . . . . 1 98 . . . . Volleys Fired 251 | . 52 12 23 3 35 41 24 2 2 3 2 2 10 8 17 15 Largest 5 | . 2 2 3 3 3 4 4 2 4 4 4 4 4 5 5 5 Hottest 435 | . 60 40 189 171 133 205 232 80 231 272 272 272 272 360 435 348 Shots Fired 729 | . 98 24 66 7 98 113 65 4 8 14 8 8 38 36 83 59 Gun 437 | . 75 24 45 1 58 94 25 4 6 10 6 6 28 24 16 15 Cannon 202 | . . . 21 6 29 5 9 . 2 4 2 2 10 12 67 33 Launcher 50 | . . . . . 11 8 31 . . . . . . . . . Special 40 | . 23 . . . . 6 . . . . . . . . . 11 Kinetic 224 | . 64 24 43 . 57 34 2 . . . . . . . . . Thermal 285 | . 23 . . . 20 65 32 4 8 14 8 8 38 32 33 . Explosive 45 | . . . . . . 3 31 . . . . . . . . 11 Electromagnetic 132 | . 11 . 23 7 21 5 . . . . . . . 4 50 11 Entropic 37 | . . . . . . . . . . . . . . . . 37 Robot Hit Streak 12 | . 6 12 5 4 6 8 12 6 10 2 4 5 4 10 6 5 Robot Miss Streak 8 | . 5 3 4 1 8 3 2 . 1 3 1 2 6 2 2 6 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 Secondary Targets 6 | . 1 . 1 . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 403 | . 50 19 41 4 56 72 42 4 7 5 5 3 21 19 30 25 Core Hits 251 | 1 20 7 15 1 28 40 61 . 1 3 2 3 9 10 10 40 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 18 | . . . . . 1 3 1 . 1 1 1 . . 1 1 8 Burn 8 | . . . . . . 3 1 . 1 1 1 . . 1 . . Blast 1 | . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . 2 Sunder 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15773 | 7 534 149 730 93 1238 1787 3427 52 172 221 120 157 547 563 868 5108 Guns 5307 | . 356 149 279 19 688 1302 379 52 103 117 86 109 305 311 169 883 Cannons 3194 | . . . 338 72 279 92 193 . 69 104 34 . 235 252 699 827 Explosions 6629 | . 151 . 113 . 268 381 2738 . . . . . . . . 2978 Melee . | . . . . . . . . . . . . . . . . . Ramming 196 | 7 . . . 2 3 12 117 . . . . 48 7 . . . Kinetic 1918 | . 298 149 232 . 697 505 37 . . . . . . . . . Thermal 4864 | . 178 . 113 . 241 889 708 52 172 221 120 109 540 481 272 768 Explosive 5046 | . . . . . . 271 2565 . . . . . . . . 2210 Electromagnetic 1736 | . 58 . 385 91 297 110 . . . . . . . 82 596 117 Impact . | . . . . . . . . . . . . . . . . . Slashing 420 | . . . . . . . . . . . . . . . . 420 Piercing . | . . . . . . . . . . . . . . . . . Entropic 1593 | . . . . . . . . . . . . . . . . 1593 Highest Corruption 4 | . . . . . . 4 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . . . 2 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 5 3 3 4 8 . . . . . . Message Errors 14 | . . . . . . 3 2 1 3 5 . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 504 | . 12 . . . . 18 247 . . 20 . . . 53 . 154 Projectiles 156 | . . . . . . 7 . . . 20 . . . 53 . 76 Explosions 348 | . 12 . . . . 11 247 . . . . . . . . 78 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 . 3 . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 982 | . 21 . 45 . 73 13 703 . . . . . . . . 127 Shots 22 | . 1 . 1 . 3 1 14 . . . . . . . . 2 Rammed 21 | 1 . . . 1 1 1 11 . . . . 4 2 . . . Targets Rammed 27 | 3 . . . 1 1 3 11 . . . . 6 2 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 6 | 2 . . . . . 2 . . . . . 2 . . . . Highest Temperature 515 | . 41 28 212 182 276 357 330 307 453 420 515 492 515 312 410 354 Average Temperature 129 | . 9 9 85 75 50 149 120 119 168 116 175 194 207 135 137 162 Received Heat Transfer 2812 | . 411 81 402 36 126 495 726 . 54 18 99 . 99 . 27 238 Effects 47 | . . . . . . 10 1 2 3 3 7 6 13 . 2 . Shutdowns 16 | . . . . . . . . . 3 2 3 2 5 . 1 . Energy Bleed 9 | . . . . . . 2 1 2 . 1 . . 2 . 1 . Interference 15 | . . . . . . 8 . . . . . 4 3 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . 1 . 2 . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . . . 2 . . . . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 6 | . . . . . . 5 . . . . . . . . 1 . Heat Transferred 7757 | . 375 . 200 . 520 1850 1006 148 333 407 259 185 777 777 370 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 3 . 3 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Maximum Alert Level 3 | . . . . . 1 1 3 1 1 . . . . . . . Low Security (%) 76 | 100 100 100 100 100 32 98 14 66 72 . . 100 100 . . . Level 1 18 | . . . . . 67 1 35 33 27 . . . . . . . Level 2 3 | . . . . . . . 35 . . . . . . . . . Level 3 1 | . . . . . . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 884 | 5 120 68 80 81 316 204 884 276 250 . . 178 62 . . . Initial 276 | . . 28 . 10 23 119 88 276 43 . . 84 62 . . . Average 122 | . 48 36 25 5 205 46 440 168 162 . . 140 10 . . . Influence Increases 5129 | 10 205 55 220 81 710 533 1231 16 523 618 68 114 45 35 170 495 Destroy 0b10 Robot/C 2840 | . 120 40 120 60 380 340 540 . 200 300 60 100 20 20 140 400 Destroy 0b10 Robot/NC 150 | 10 15 5 5 . 45 20 30 . 5 . . . 5 5 . 5 Destroy Leader 524 | . 20 10 42 10 106 94 110 . 42 30 . 10 10 10 30 . Allied During Kill 618 | . . . . 11 49 . . . 247 288 8 . . . . 15 Successful Hack 133 | . 30 . 16 . 28 20 23 . 12 . . . 4 . . . Disable Machine 420 | . . . 15 . 60 30 315 . . . . . . . . . Destroy Structure 294 | . 5 . 7 . 12 29 198 16 17 . . 4 6 . . . Lose Combat Pursuer 150 | . 15 . 15 . 30 . 15 . . . . . . . . 75 Influence Decreases 4819 | 10 130 127 196 47 507 617 622 743 375 646 116 120 173 35 122 233 Entered New Map 1152 | . . 47 3 17 38 145 92 513 19 78 36 50 66 . . 48 Time Decay 2637 | 10 120 80 146 30 379 323 310 230 246 398 20 70 107 35 102 31 Lost Part 477 | . 10 . 47 . 30 20 220 . . . . . . . 20 130 Lost Ally 424 | . . . . . 60 . . . 110 170 60 . . . . 24 Purge Threat 129 | . . . . . . 129 . . . . . . . . . . Squads Dispatched 21 | . 1 . 1 . 1 6 9 . 2 . 1 . . . . . Investigation 3 | . 1 . . . . 1 1 . . . . . . . . . Extermination 5 | . . . . . . 4 1 . . . . . . . . . Reinforcement 8 | . . . 1 . 1 1 3 . 2 . . . . . . . Assault 2 | . . . . . . . 1 . . . 1 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Distress Signals 6 | . 1 . . . 1 1 1 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 8 2 9 3 23 21 39 . 6 9 9 7 4 . 7 37 Peak Tracking Total 10 | . 3 2 3 3 5 5 8 . 3 5 9 5 1 . 3 10 Tactical Retreats 6 | . 1 . 1 . 1 . 1 . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Traps Triggered 4 | . 1 . . . 2 . 1 . . . . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Machines Disabled 34 | . . . 1 . 4 2 21 . . 3 . . . . . 3 Max in Single Turn 5 | . . . 1 . 2 2 5 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Machines Accessed 36 | . 3 . 5 . 4 10 4 . 1 1 . 1 2 . . 5 Terminals 19 | . 2 . 5 . 2 6 1 . . 1 . 1 1 . . . Fabricators 3 | . . . . . . 1 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . Total Hacks 95 | . 7 . 14 . 12 28 10 . 2 6 . 2 5 . . 9 Successful 53 | . 6 . 7 . 9 4 5 . 1 6 . 1 5 . . 9 Failed 42 | . 1 . 7 . 3 24 5 . 1 . . 1 . . . . Catastrophic 4 | . . . . . . 3 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . 1 . . . . . 3 . . . . . 1 . . 1 Terminals 59 | . 5 . 14 . 8 20 1 . . 6 . 2 3 . . . Fabricators 4 | . . . . . . 1 1 . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 . 5 . . . . . 2 . . . Scanalyzers 8 | . . . . . 2 6 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . . . . . . Terminal Hacks 39 | . 4 . 7 . 6 2 1 . . 6 . 1 3 . . 9 Record 21 | . . . 2 . . 1 . . . 6 . 1 3 . . 8 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . Maintenance Status 2 | . . . 1 . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 2 . 2 . . . . . 2 . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Components 6 | . 1 . . . 1 . 2 . . . . . 2 . . . Scanalyzer 3 | . . . . . 1 2 . . . . . . . . . . Retrieve Study 3 | . . . . . 1 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 5 . 3 10 3 . . 1 . 1 2 . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . 95 . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Total Allies 28 | . . . . 3 . . . 20 . . . . . . . 5 Largest Group 20 | . . . . 3 3 . . 20 20 12 3 . . . . 5 Highest-Rated Group 726 | . . . . 40 39 . . 726 726 466 113 . . . . 283 Highest-Rated Ally 64 | . . . . 16 16 . . 50 50 50 46 . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 280 | . . . . 17 44 . . 8 93 83 11 . . . . 24 Total Damage 6552 | . . . . 195 437 . . 291 1705 2733 294 . . . . 897 Kills 42 | . . . . 3 7 . . 1 11 17 2 . . . . 1 Allies Corrupted 2 | . . . . . . . . . 1 . 1 . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Active Infowar (turns) 582 | . . . . . 69 . 38 . . . . . 471 4 . . Optics 69 | . . . . . 69 . . . . . . . . . . . Traps 38 | . . . . . . . 38 . . . . . . . . . ECM 475 | . . . . . . . . . . . . . 471 4 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Turns Passed 10566 | 137 394 178 493 383 919 1679 690 482 520 941 57 148 543 671 643 1688 Spaces Moved 5068 | 76 161 117 244 214 390 626 356 286 255 521 32 78 290 396 286 740 Core 131 | 5 . . . . . . 22 . . . . . . . . 104 Treads 4560 | 71 92 . 167 214 390 626 289 217 255 521 32 78 290 396 286 636 Legs 263 | . 69 117 77 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 114 | . . . . . . . 45 69 . . . . . . . . Fastest Speed 35 | 50 120 120 120 170 157 237 35 35 160 160 160 160 160 160 160 50 Average Speed 177 | 152 142 120 154 170 194 238 148 135 160 160 160 160 160 160 171 213 Slowest Speed 250 | 160 160 120 170 170 237 250 246 240 160 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 31 37 20 67 28 19 16 81 10 77 7 3 4 65 47 83 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 . 1 . 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 3 . . . 1 1 . Spaces Dug 13 | . . . . . . . . . . . . . . . 7 6 Terrain Destroyed 576 | . 4 . 7 . 10 30 303 . . 1 1 2 3 3 14 198 Melee . | . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . 6 1 1 . . 1 1 2 3 3 14 43 AOE 501 | . 4 . 7 . 4 29 302 . . . . . . . . 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Total 6116 | 92 233 138 316 227 473 724 457 376 363 623 33 93 344 416 397 811 Wait 484 | 2 1 . 34 6 3 11 26 72 99 94 . 5 34 2 91 4 Move 5053 | 75 160 116 243 213 389 625 356 285 254 520 31 77 289 395 285 740 Hop . | . . . . . . . . . . . . . . . . . Pick Up 72 | 4 4 2 4 2 15 11 8 3 4 . . 1 4 1 1 8 Fast Attach 33 | 7 2 . 4 . 1 7 4 4 . . . . 2 2 . . Attach 48 | . 4 . 3 . 5 2 15 4 1 . . 2 3 2 3 4 Detach 9 | 1 2 . . . 1 2 1 . . . . . . 2 . . Swap 52 | . 6 3 4 . 13 8 5 2 1 3 . . . 1 . 6 Drop 56 | . 2 5 1 2 9 13 7 4 2 3 . . . 3 . 5 Fire 251 | . 52 12 23 3 35 41 24 2 2 3 2 2 10 8 17 15 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 27 | 3 . . . 1 1 3 11 . . . . 6 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . 29 Trap 2 | . . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 515 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Entered Mines 533 | -10/Mines | Assembled infested the area 658 | -10/Mines | Identified exit to Materials 690 | -10/Mines | Discovered exit to Materials (range 12) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 943 | -9/Materials | Lost 4 parts (1p3w) 1117 | -9/Materials | Discovered new exit (range 9) 1203 | -9/Materials | Entered Mines 1232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -9/Mines | Build established: Gunner 1268 | -9/Mines | Identified exit to Materials 1271 | -9/Mines | Learned location of Storage (-8) 1492 | -9/Mines | Found a hidden stash of uninstalled traps 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Accompanied by 3 allies 1586 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2443 | -8/Materials | Discovered new exit (range 15) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4155 | -7/Factory | Discovered new exit (range 9) 4184 | -7/Factory | Entered another Factory area 4184 | -6/Factory | Evolved 2 slots: Propulsion x2 4534 | -6/Factory | First assault squad dispatched 4559 | -6/Factory | Lost 3 parts (1p1u1w) 4632 | -6/Factory | Lost 3 parts (3w) 4825 | -6/Factory | Identified exit to Garrison 4834 | -6/Factory | Core integrity fell below 50% 4842 | -6/Factory | Released all parts (6) 4852 | -6/Factory | Core integrity fell below 20% 4873 | -6/Factory | Lost 12 parts (2p3n2u5w) 4874 | -6/Factory | Sucked down chute 4874 | -6/Factory | Entered Waste 4875 | -6/Waste | Joined by Warlord forces that had cleared the area 4900 | -6/Waste | Discovered new exit (range 15) 4914 | -6/Waste | Found Damper Plating 5114 | -6/Waste | A Compactor rumbled back to life 5114 | -6/Waste | Spotted C-40 Crusher 5116 | -6/Waste | Allies destroyed C-40 Crusher 5200 | -6/Waste | Build established: Scavenger-Mutant 5356 | -6/Waste | Entered Factory 5356 | -6/Factory | Accompanied by 20 allies 5503 | -6/Factory | Build established: Scavenger-Tank 5646 | -6/Factory | Fabricated Energy Well (x2) 5823 | -6/Factory | Lost 3 allies 5828 | -6/Factory | Discovered new exit (range 9) 5876 | -6/Factory | Entered Lower Caves 5876 | -6/Lower Caves | Accompanied by 14 allies 5881 | -6/Lower Caves | Spotted B-75 Beast 5914 | -6/Lower Caves | Lost 3 allies 6158 | -6/Lower Caves | Identified exit to Lower Caves 6258 | -6/Lower Caves | Encountered a Warlord checkpoint 6361 | -6/Lower Caves | Learned location of 1 exit from Factory 6434 | -6/Lower Caves | Learned Factory emergency access door positions 6434 | -6/Lower Caves | Learned Armory garrison access intel 6436 | -6/Lower Caves | Lost 5 allies 6817 | -6/Lower Caves | Entered another Lower Caves area 6817 | -6/Lower Caves | Accompanied by 3 allies 6819 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6848 | -6/Lower Caves | Discovered new exit (range 13) 6871 | -6/Lower Caves | Lost 3 allies 6874 | -6/Lower Caves | Entered Factory 6874 | -5/Factory | Evolved 2 slots: Utility x2 6875 | -5/Factory | Identified exit to Extension 6990 | -5/Factory | Discovered new exit (range 8) 7022 | -5/Factory | Entered another Factory area 7022 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7110 | -4/Factory | Discovered new exit (range 15) 7565 | -4/Factory | Entered Upper Caves 7825 | -4/Upper Caves | Entered a destroyed Warlord outpost 8165 | -4/Upper Caves | Discovered new exit (range 14) 8236 | -4/Upper Caves | Entered another Upper Caves area 8252 | -4/Upper Caves | Learned Research emergency access door positions 8441 | -4/Upper Caves | Spotted B-86 Titan 8484 | -4/Upper Caves | Destroyed B-86 Titan 8862 | -4/Upper Caves | Discovered new exit (range 8) 8879 | -4/Upper Caves | Entered Warlord 9155 | -4/Warlord | Learned 4 Armory zone layouts 9155 | -4/Warlord | Learned 4 Armory zone layouts 9155 | -4/Warlord | Learned 4 Research zone layouts 9155 | -4/Warlord | Learned 4 Testing zone layouts 9157 | -4/Warlord | Learned Armory scanalyzer intel 9159 | -4/Warlord | Learned Research trap positions 9272 | -4/Warlord | Found Prototype Special Weapon 9278 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9286 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9289 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9293 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9309 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9508 | -4/Warlord | Visited the Vortex Lab 9513 | -4/Warlord | Warlord's base attacked by MAIN.C 9534 | -4/Warlord | Found Prototype Energy Gun 9534 | -4/Warlord | Identified Vortex Shotgun 9540 | -4/Warlord | Found Prototype Energy Cannon 9540 | -4/Warlord | Identified Vortex Driver 9544 | -4/Warlord | Found Vortex Driver 9783 | -4/Warlord | Lost 3 allies 9863 | -4/Warlord | Warlord forces counterattacked 9906 | -4/Warlord | Met Warlord 10188 | -4/Warlord | Warlord base infiltrated, sounded retreat 10295 | -4/Warlord | Lost 3 allies 10412 | -4/Warlord | Spotted Executioner 10418 | -4/Warlord | Destroyed Executioner 10454 | -4/Warlord | Destroyed 7 combat bots 10494 | -4/Warlord | Spotted Striker 10494 | -4/Warlord | Spotted Executioner 10506 | -4/Warlord | Destroyed Striker 10511 | -4/Warlord | Core integrity fell below 50% 10513 | -4/Warlord | Released all parts (4) 10528 | -4/Warlord | Spotted Striker 10530 | -4/Warlord | Destroyed 13 combat bots 10535 | -4/Warlord | Lost 13 parts (3p1n6u3w) 10544 | -4/Warlord | Core integrity fell below 20% 10552 | -4/Warlord | Spotted Striker 10561 | -4/Warlord | Spotted B-90 Cyclops 10567 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10508_ The unstable cave ceiling collapses. 10509_ H-88 Terminator destroyed. 10510_ The unstable cave ceiling collapses. 10513_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Behemoth squad, with prototype support. 10513_ Released Graphene Brace. 10513_ Released Imp. Hacking Suite. 10513_ Released Vortex Shotgun. 10513_ Released RU-N14's Throwing Claymores v3. 10514_ Slug penetrates G-73 Enforcer. 10514_ G-73 Enforcer suffers critical hit (Destroy). 10514_ G-73 Enforcer destroyed. 10514_ Slug penetrates Earth. 10514_ Acquired Field Laser. 10515_ Acquired Flexi-carbon Leg. 10518_ The unstable cave ceiling collapses. 10520_ Penetrated by Slug. 10520_ Slug penetrates Wall. 10521_ The unstable cave ceiling collapses. 10532_ Knocked back. Map ----- +----------------------------------------------------+ | # ########?????????????????????????????????? | | # ## #?????????????????????????????????? | | # + [ #?????????????????????????????????? | | ###### ## [] #?????????????????????????????????? | | ## ! |#?????????????????????????????????? | | #########?????????????????????????????????? | | #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ####?# #?????????????????????????????##??????????? | | #?# #??????????????????????? ???## ??????????? | | #?# #???????????????????????? ?? ???????#??? | | #?# #????????????????????????? ### ?????? ##? | | "## #?????????????????????????? ?????? ?? | | #??#???""??????###?????????# #????? ?? | | *#?? ##?""?????? ??????????# ????? #?? | | %#??# #""##???# ????????????# ##??? #?? | | #### #### # "";##?? #?????????????# #??? ##? | | #### ## # # "" ### #??????##??????# ##?? #? | | #!] # ""! ########%##??????# ### #?? | | *%! % # "" ! #???????# # #??? | | "=[ # "" ] #?####?## #???? | | !%] ! ### ###g ##??? | | !* s BB gl ## #??? | | %s BB #### #??? | | K ss @ #### ##??# #??? | | # # % " #??## #???# ##?? | | " " = ] #???# #?### ^#?? | | " % " ### #####???# #### # #?? | | #### %#### # "" ####?# ##???????# #?# #?? | | #??# #??# ##"" ##???? ##???????? ### #?? | | #??# #??# ##""###?????#????????? ### ##?? | | ???# "#?####""#????????????????? ##?# #??? | | ???# ##????#""#???????????????? ???## ^ ##??? | | ???# "#?????""????????????????# ????## #???? | | #### ##???????????????????????# #?????# #???? | | #????????????????????????# ??????## ##??? | | #????????????????????????# ??????## #??? | | #???????????????????????? ?????## #??? | | #"# ##????????????????????????? ??????# #??? | | ### #?????????????????????????????????# #??? | | #?# #?????????????????????????????????# #??? | | ###+#######???????????????????????????# #??? | | # #???????????????????????????## ##??? | | # """ """ #???????????????????????????? #???? | | # """ """ #???????????????????????????? ##???? | | # """ """ #???????????????????????????#####????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 35 Energy Capacity 890 Matter Stores 590 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 14 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Into The Breach Protector We Are Legion Challenges ------------ None Game ------ Seed ImprinterRefineryJammer Manual? 0 Play Time 01:56:29 Cumulative 31.1 hours Start 2026.10.09 @ 22:38:55 End 2026.10.11 @ 19:57:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88ccd064-842b-468f-8e7a-816eb8927a4e