Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.26 @ 00:45:27 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (402) 402 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1392 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 300/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Compact Wheel Improved Heat Sink Structural Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Improved Heat Sink Structural Scanner Medium Armor Plating Medium Armor Plating Improved Medium Laser Light Assault Rifle Mace [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 7 4 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 8 | 2 1 5 Device . | . . . Storage 1 | 1 . . Processor 3 | . . 3 Hackware . | . . . Protection 4 | 1 1 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | 1 1 . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 1 6 9 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . 4 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 5 | 1 1 3 Power 1 | 1 . . Propulsion . | . . . Utility 4 | . 1 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 90 99 Engine 19 | . 18 20 Treads 21 | . 23 20 Storage 10 | . 12 10 Processor 11 | . . 19 Protection 10 | . 11 10 Energy Gun 4 | . 11 . Energy Cannon 9 | . . 16 Ballistic Gun 6 | . 12 1 Peak Build Rating 18 | 6 12 18 Average Rating 13 | 4 10 17 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 39 | 19 29 39 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 8 | . 8 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 8 10 10 Most Carried 10 | 3 9 10 Average Carried 7 | 1 6 9 Final Capacity 10 | 10 10 10 Final Carried 10 | 3 9 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 479 | 168 173 138 Remotely . | . . . Salvage Created 690 | . 407 283 Parts 32 | . 16 16 Haulers Intercepted . | . . . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 4 5 Guns 4 | . 4 . Cannons 5 | . . 5 Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Builder 1 | . 1 . Recycler 3 | . 3 . Grunt 5 | . 4 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | . 19 32 Missed 8 | . 4 4 Hits 43 | . 15 28 Melee 4 | . . 4 Projectile 39 | . 15 24 Critical Strikes 2 | . . 2 Damage Taken 429 | . 130 299 Core 49 | . 17 32 Absorbed by Shields . | . . . Ignored by Resistances 264 | . 80 184 Regen/Repaired (Parts) 37 | . . 37 Core Remaining (%) 96 | 100 93 . Volleys Fired 30 | . 17 13 Largest 2 | . 2 2 Hottest 136 | . 76 136 Shots Fired 52 | . 34 18 Gun 34 | . 34 . Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 17 | . 17 . Thermal 35 | . 17 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . 20 21 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 29 16 Core Hits 19 | . 13 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Smash 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 721 | 5 371 345 Guns 367 | . 367 . Cannons 306 | . . 306 Explosions . | . . . Melee 39 | . . 39 Ramming 9 | 5 4 . Kinetic 95 | . 95 . Thermal 578 | . 272 306 Explosive . | . . . Electromagnetic . | . . . Impact 39 | . . 39 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . . 39 Projectiles . | . . . Explosions . | . . . Melee 39 | . . 39 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | 2 1 . Targets Rammed 3 | 2 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 473 | . 437 473 Average Temperature 161 | . 145 176 Received Heat Transfer 255 | . 126 129 Effects 9 | . 6 3 Shutdowns 3 | . 1 2 Energy Bleed 2 | . 2 . Interference 3 | . 3 . Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1295 | . 740 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 50 70 Initial 6 | . . 6 Average 8 | . 7 11 Influence Increases 265 | . 120 145 Destroy 0b10 Robot/C 180 | . 80 100 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 60 | . 20 40 Influence Decreases 255 | . 100 155 Entered New Map 14 | . . 14 Time Decay 241 | . 100 141 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 5 9 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 3 5 Successful 6 | . 2 4 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Branch Access Points 1 | . 1 . Transport Status 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1115 | 152 399 564 Spaces Moved 582 | 86 201 295 Core 5 | 3 2 . Treads 568 | 83 190 295 Legs . | . . . Wheels 9 | . 9 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 160 Average Speed 159 | 156 160 160 Slowest Speed 450 | 160 450 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 30 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 710 | 101 244 365 Wait 49 | . 10 39 Move 580 | 85 200 295 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 13 | 7 6 . Attach 5 | . . 5 Detach 4 | 1 1 2 Swap 9 | . 1 8 Drop 6 | 2 2 2 Fire 30 | . 17 13 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 3 | 2 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 153 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Power x1 207 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 489 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Discovered exit to Materials (range 15) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Repaired Med. Armor Plating 1116 | -9/Materials | Self-destructed Last Messages --------------- 01094_ R-06 Scavenger collects Lgt. Armor Plating. 01094_ U-05 Engineer lays Concrete. 01095_ U-05 Engineer builds a Wall. 01097_ Triggered Explosive Trap. 01097_ An explosion rips through the floor. 01097_ R-06 Scavenger collects Structural Scanner. 01097_ K-01 Serf cleans the Hadron Collector. 01099_ U-05 Engineer lays Concrete. 01100_ R-06 Scavenger collects Imp. Ion Engine. 01100_ U-05 Engineer lays Concrete. 01101_ K-01 Serf cleans the Hadron Collector. 01104_ U-05 Engineer lays Concrete. 01104_ R-06 Scavenger collects Terrain Scanner. 01105_ U-05 Engineer lays Concrete. 01105_ K-01 Serf cleans the Hadron Collector. 01106_ U-05 Engineer lays Concrete. 01111_ K-01 Serf cleans the Hadron Collector. 01112_ U-05 Engineer lays Concrete. 01114_ K-01 Serf cleans the Hadron Collector. 01115_ U-05 Engineer lays Concrete. 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Armor Plating | 69% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreCompanionReconstructor Manual? 0 Play Time 00:08:15 Cumulative 32.4 hours Start 2025.07.26 @ 00:37:53 End 2025.07.26 @ 00:45:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 0 Adventurer 2 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42fe4461-f700-4d74-a72f-dabc45dd5ab8