Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.27 @ 20:20:10 Player: biogoob Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1500) 1500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3241 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Armored Wheel Medium Armor Plating Medium Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Armor Plating Medium Armor Plating Small Laser Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 36 | . 8 3 24 1 Power 5 | . 1 1 3 . Engine 5 | . 1 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 2 1 6 . Treads 4 | . . 1 3 . Leg . | . . . . . Wheel 5 | . 2 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 1 2 . Device 2 | . . 1 1 . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 17 | . 3 . 13 1 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 11 | . 3 . 7 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 2 3 5 Power 3 | . . 1 1 1 Propulsion 3 | . . . 1 2 Utility 1 | . . 1 . . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . 2 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 94 99 50 Engine 12 | . 14 14 10 5 Treads 13 | . . 8 19 11 Leg 1 | . 7 . . . Wheel 16 | . 20 19 13 5 Device 8 | . . 9 11 5 Storage 12 | . 14 14 11 5 Protection 2 | . 13 . . . Energy Gun 5 | . 6 . 7 . Ballistic Gun 25 | . 21 28 25 11 Naked Turns 6 | . . . . 6 Heaviest Build 40 | 10 29 27 40 40 Greatest Support 43 | 20 24 24 43 43 Greatest Overweight (x) 3 | . 1 2 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 9 15 15 12 Most Carried 15 | . 8 10 15 15 Average Carried 11 | . 7 9 13 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 8 10 15 5 Class Distribution -------------------- 42% | Mutant 40% | Gunner 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1046 | 200 189 117 540 . Remotely . | . . . . . Salvage Created 1785 | . 302 175 1279 29 Parts 124 | . 24 19 81 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 56 | . 11 8 32 5 Guns 40 | . 11 8 21 . AOE 16 | . . . 11 5 Classes Destroyed 9 | . 2 1 5 1 Worker 2 | . . . 2 . Builder 2 | . . 1 1 . Recycler 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 18 | . 6 6 6 . Grunt 22 | . 5 2 15 . Brawler 2 | . . . 2 . Sentry 9 | . . . 9 . Assembled 5 | . . . . 5 Best Kill Streak 10 | . 3 3 10 5 Combat Bots Only 9 | . 3 3 9 5 Max Kills in Single Turn 5 | . 1 1 5 4 Gunslinging . | . . . . . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2442 | . 378 263 1253 548 Core 532 | . 67 64 243 158 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 76 | . . . 76 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 130 | . 31 24 72 3 Largest 3 | . 2 2 3 3 Hottest 102 | . 60 40 102 69 Shots Fired 313 | . 62 48 198 5 Gun 303 | . 62 48 190 3 Cannon . | . . . . . Launcher 10 | . . . 8 2 Special . | . . . . . Kinetic 235 | . 47 48 137 3 Thermal 68 | . 15 . 53 . Explosive 10 | . . . 8 2 Electromagnetic . | . . . . . Robot Hit Streak 21 | . 13 16 21 2 Robot Miss Streak 5 | . 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 212 | . 40 27 143 2 Core Hits 118 | . 17 16 73 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 2 | . . . 2 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3807 | . 419 289 2753 346 Guns 2355 | . 419 289 1633 14 Cannons . | . . . . . Explosions 1446 | . . . 1114 332 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 1745 | . 340 289 1102 14 Thermal 610 | . 79 . 531 . Explosive 1446 | . . . 1114 332 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . . 51 . Projectiles . | . . . . . Explosions 51 | . . . 51 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . . . 110 55 Shots 7 | . . . 5 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | . 174 9 87 12 Average Temperature 28 | . 41 6 22 5 Received Heat Transfer 637 | . 165 39 393 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1598 | . 175 . 1423 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 761 | . 340 267 761 305 Initial 266 | . . 67 27 266 Average 273 | . 137 135 371 271 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 52 | . 82 80 32 . Level 1 25 | . 17 19 30 100 Level 2 19 | . . . 34 . Level 3 1 | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 18 8 47 20 Peak Tracking Total 20 | . 4 3 12 20 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 11 | . 5 . 6 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 16 . 16 . Successful 18 | . 9 . 9 . Failed 14 | . 7 . 7 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 20 | . 9 . 11 . Terminals 30 | . 16 . 14 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . 5 . Robot Analysis 3 | . 2 . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Transport Status 1 | . 1 . . . Zone Layout 5 | . 4 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2861 | . 590 595 1656 20 Spaces Moved 1774 | 1 429 454 873 17 Core 14 | . . . . 14 Treads 468 | . . . 465 3 Legs 103 | 1 102 . . . Wheels 1189 | . 327 454 408 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 90 105 105 50 Average Speed 124 | 120 100 114 141 69 Slowest Speed 240 | 120 120 120 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 2 79 98 78 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . 38 13 Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . . 38 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2203 | . 531 484 1167 21 Wait 217 | . 54 1 162 . Move 1770 | . 428 453 872 17 Hop . | . . . . . Pick Up 23 | . 3 3 17 . Fast Attach 5 | . 3 1 1 . Attach 7 | . . 1 5 1 Detach . | . . . . . Swap 24 | . 5 1 18 . Drop 26 | . 7 . 19 . Fire 130 | . 31 24 72 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 12) 591 | -10/Materials | Entered Mines 720 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Learned location of 1 exit from Materials 864 | -10/Mines | Core integrity fell below 50% 1041 | -10/Mines | Discovered new exit (range 11) 1052 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1187 | -9/Materials | Identified exit to Materials 1450 | -9/Materials | Repaired Arm. Wheel 1497 | -9/Materials | Build established: Gunner 1560 | -9/Materials | Discovered exit to Materials (range 11) 1905 | -9/Materials | Discovered new exit (range 16) 2053 | -9/Materials | Build established: Scavenger-Gunner 2262 | -9/Materials | Core integrity fell below 50% 2297 | -9/Materials | Destroyed 9 combat bots 2547 | -9/Materials | Build established: Gunner 2786 | -9/Materials | First assault squad dispatched 2791 | -9/Materials | Identified exit to Mines 2842 | -9/Materials | Entered Mines 2843 | -9/Mines | Assembled infested the area 2856 | -9/Mines | Released all parts (5) 2858 | -9/Mines | Core integrity fell below 20% 2862 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02846_ as-85549 destroyed. 02849_ T-07 Excavator destroyed. 02849_ as-00441 destroyed. 02849_ as-02873 destroyed. 02849_ as-12429 destroyed. 02849_ as-73275 destroyed. 02850_ Grenade Launcher destroyed. 02852_ Imp. Treads destroyed. 02853_ Hvy. Assault Rifle destroyed. 02855_ Rnf. Ion Engine destroyed. 02855_ Lgt. Treads destroyed. 02856_ Released Seismic Detector. 02856_ Released Lrg. Storage Unit. 02856_ Released Arm. Wheel. 02856_ Released Hvy. Assault Rifle. 02858_ HV Slug penetrates as-01308. 02858_ HV Slug penetrates Wall. 02860_ as-73040 powers down. 02861_ C-30 ARC bursts open, deploying its payload. 02861_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????################????????????????????? | | ???????????###*# a a @d #????????????????????? | | ???????# #[!== #######%#????????????????????? | | ?????#### !!!*= #????????????????????????????? | | ??# %%%==[ ##????????????????????????????? | | # % %![ ##?????????????????????????????? | | < ## * # ##??????????????????????????????? | | ???# ### #???????????????????????????????? | | ??????## ##??# #???????????????????????????????? | | ???????###????# #???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresPrecisionChip Manual? 0 Play Time 00:30:51 Cumulative 103.9 hours Start 2022.07.26 @ 22:29:11 End 2022.07.27 @ 20:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 98 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: c00daa01-11c2-4133-a1b7-e5a76b9dcf4d