Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.18 @ 22:12:51 Player: Joshua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (323) 1615 Value Destroyed (16996) 16996 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (17193) 17193 TOTAL SCORE: 45044 Bonus ------- High Alert Combat Kills 5085 Follower Combat Kills 2335 Entered Garrisons 1800 Used RIF Installer 5000 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1248/1600 Matter 30/300 Energy 658/1590 System Corruption 15% Temperature Cool (4) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Medium Treads Biometal Heavy Treads Myomer Leg > --- UTILITY (18) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Small Battery Small Battery Small Battery Advanced Energy Well Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced ECM Suite Graphene Brace Advanced Thermal Shield Relay Coupler [C] (36) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (25) > --- WEAPON (2) ------- Enhanced Nova Cannon Hypervelocity Railgun > --- INVENTORY (15) --- Reinforced Antimatter Reactor Particle Reactor Myomer Leg Improved Hacking Suite Relay Coupler [C] (36) Relay Coupler [Demolisher] (32) Relay Coupler [Behemoth] (16) Gamma Rifle Improved Potential Cannon Hardcell Cannon Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Experimental Energy Well Medium Matter Pod Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Advanced ECM Suite Graphene Brace Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Medium Treads Improved Hacking Suite Relay Coupler [C] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Phase Gun Quantum Rifle Enhanced Nova Cannon Hypervelocity Railgun Hardcell Cannon Advanced Remote Datajack Plasma Cutter [Rating: 170] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . 2 . 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 16 | . . 1 2 . . . 1 . . . 2 . 2 . 2 . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 382 | . 6 9 16 15 11 29 45 8 6 9 2 4 6 33 10 46 8 15 27 7 32 38 Power 19 | . . 1 1 1 . 2 1 1 . 1 . 1 . 2 1 4 . 1 1 . . 1 Engine 7 | . . 1 1 1 . . 1 1 . 1 . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Reactor 10 | . . . . . . 2 . . . . . . . . 1 4 . 1 1 . . 1 Propulsion 71 | . 1 2 5 3 5 9 4 1 3 . . 1 1 12 1 14 2 . 2 . . 5 Treads 31 | . . . 5 3 1 4 . . 3 . . 1 1 5 . . 2 . 2 . . 4 Leg 32 | . 1 1 . . 3 4 4 1 . . . . . 4 1 12 . . . . . 1 Wheel 5 | . . 1 . . 1 1 . . . . . . . . . 2 . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 161 | . 4 3 6 7 4 8 25 2 3 4 2 . 5 14 3 17 4 4 9 5 15 17 Device 61 | . 3 . 2 4 1 2 12 . . 1 1 . 2 4 . 8 1 . 5 3 3 9 Storage 16 | . 1 . 1 . 1 . 1 . . 1 . . . . . . . 3 . . 2 6 Processor 15 | . . . . . 2 . 4 . . . 1 . 1 1 . 4 . . 1 1 . . Hackware 26 | . . . . . . 1 . . . . . . . 2 2 4 3 1 2 1 9 1 Protection 43 | . . 3 3 3 . 5 8 2 3 2 . . 2 7 1 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | . 1 3 4 4 2 10 15 4 . 4 . 2 . 5 5 11 2 10 15 2 17 15 Energy Gun 6 | . 1 2 1 . . . . . . . . . . . . . . . . . . 2 Energy Cannon 33 | . . . 2 3 1 3 1 . . . . . . . . . 1 5 3 . 7 7 Ballistic Gun 54 | . . 1 1 . . 6 10 4 . 4 . 2 . 3 3 6 . 3 7 1 1 2 Ballistic Cannon 8 | . . . . . . . . . . . . . . 1 . 2 . . 1 . 4 . Launcher 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Special Weapon 20 | . . . . . . . . . . . . . . . 2 1 1 2 4 1 5 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 4 . . . . . . 1 . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 . . . 5 . . . . . . . . . . 6 . . . . Parts Lost 127 | . 2 3 8 9 4 13 4 2 2 3 . 1 1 10 3 32 1 . 4 1 8 16 Power 13 | . . 1 1 1 1 1 1 1 . . . 1 . . 1 4 . . . . . . Propulsion 37 | . . 1 3 3 2 4 1 1 2 . . . . 4 1 13 . . . . . 2 Utility 52 | . 2 . 3 3 1 5 2 . . 1 . . 1 4 1 10 . . 3 1 5 10 Weapon 25 | . . 1 1 2 . 3 . . . 2 . . . 2 . 5 1 . 1 . 3 4 Highest Loss Streak 18 | . 1 1 5 4 2 6 4 1 2 1 . 1 1 4 3 18 1 . 1 1 4 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 89 97 99 96 93 92 96 91 88 92 93 88 99 93 96 88 85 87 85 83 Engine 4 | . 14 11 9 9 8 . 4 7 7 7 6 6 5 1 . . . . . . . . Reactor 2 | . . . . . . 8 2 . . . . . . . 2 4 3 4 4 4 4 4 Treads 9 | . . . 22 27 9 9 . . 7 23 20 20 17 7 . . 3 9 9 8 8 8 Leg 11 | . 28 30 2 . 17 16 29 30 19 . . . . 11 20 16 12 . . . . . Device 12 | . 11 11 12 25 11 8 13 7 7 7 8 13 14 7 10 9 5 4 9 16 14 18 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 4 8 5 4 4 8 Processor 14 | . . . . . 15 12 5 15 15 15 20 20 19 23 21 25 28 23 23 21 21 14 Hackware 7 | . . . . . . 4 . . . . . . . . 15 14 26 28 20 22 19 18 Protection 8 | . . 11 15 8 9 10 12 8 15 15 13 13 16 11 10 3 . . 2 . 3 3 Energy Gun 2 | . 23 22 13 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 4 17 17 7 . . . . . . . . . . 1 1 . . 3 3 Ballistic Gun 7 | . 4 . . . . 7 13 14 15 14 13 12 11 9 8 7 5 2 5 5 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 19 26 57 55 42 51 66 63 59 77 78 78 87 86 80 82 74 72 97 91 107 118 Greatest Support 155 | 20 26 30 60 60 60 60 75 69 117 117 117 117 125 125 78 90 145 145 150 150 150 155 Greatest Overweight (x) 3 | . . 1 1 . 1 . 1 . . . . . . 1 1 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 16 | . 9 10 11 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 16 15 Most Carried 20 | . 10 10 12 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 15 | . 8 9 8 13 14 12 14 14 14 18 19 19 19 17 19 18 18 19 19 19 16 13 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | 6 10 10 11 15 14 15 15 15 15 20 20 20 20 20 20 20 18 20 20 20 15 13 Class Distribution -------------------- 41% | Scavenger-Mutant 30% | Botlord-Mutant 23% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Matter Collected 9264 | 200 63 80 127 143 100 632 1062 384 255 714 . 315 177 1056 219 1307 . . 1040 122 928 340 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16443 | . 229 886 397 854 475 1270 1337 986 577 1183 . 596 402 1996 574 1813 149 . 1092 . 634 993 Parts 777 | . 14 69 16 44 21 57 64 53 31 59 . 20 15 82 34 76 7 . 47 . 10 58 Haulers Intercepted 7 | . . 1 1 . . . 1 . 2 . . . 1 . 1 . . . . . . . Recyclers Shooed 7 | . 1 2 . . . . . . 1 . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Combat Hostiles Destroyed 293 | . 7 16 12 22 7 18 23 19 8 26 . 9 5 40 9 30 3 . 15 . 9 15 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Guns 222 | . 7 16 11 . . 6 23 19 8 26 . 9 5 38 9 27 . . 15 . . 3 Cannons 53 | . . . . 15 6 9 . . . . . . . 2 . 3 1 . . . 7 10 AOE 6 | . . . . 3 . 1 . . . . . . . . . . . . . . . 2 Classes Destroyed 19 | . 3 6 1 . . 2 3 1 . . . . . 3 . . . . . . . . Worker 7 | . 2 3 . . . . 1 . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 1 1 . . . 1 . 2 . . . 1 . 1 . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . 2 . . . . . . 2 . . . 1 . . . . . . . . 2 Swarmer 70 | . 3 4 5 7 . . 2 2 2 6 . . 1 11 4 8 . . 8 . 1 6 Cutter 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Grunt 115 | . 4 4 4 11 4 12 12 7 . 13 . 8 4 7 3 13 . . 3 . 2 4 Brawler 5 | . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . Duelist 6 | . . . 1 . . . 2 1 . 1 . . . 1 . . . . . . . . Sentry 41 | . . 8 2 4 3 2 4 5 3 4 . . . 3 . . . . . . 2 1 Specialist 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . Hunter 13 | . . . . . . . . 1 . . . . . 4 . 2 2 . 1 . 3 . Programmer 28 | . . . . . . 2 2 3 3 1 . . . 4 2 5 . . 1 . 1 4 Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Best Kill Streak 14 | . 5 7 6 5 6 6 5 7 3 3 . 5 4 14 5 4 2 . 9 . 3 5 Combat Bots Only 14 | . 4 6 5 5 5 6 5 7 3 3 . 5 4 14 4 4 2 . 9 . 5 5 Max Kills in Single Turn 3 | . 1 2 1 3 2 2 1 1 1 2 . 2 1 1 2 1 1 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Damage Taken 25564 | . 357 550 1133 1125 573 1615 1810 777 581 965 . 501 311 2373 441 4568 717 . 1624 65 1755 3723 Core 2799 | . 88 76 68 155 89 186 115 30 16 158 . 59 . 183 63 716 103 . 134 20 188 352 Absorbed by Shields 6469 | . . . . . . 63 . 188 . 279 . 295 . 971 . 1538 . . 1461 7 1440 227 Reduced by Siege Mode 313 | . . . . . . . . . 5 . . . . 3 . . 35 . 172 . 55 43 Core Remaining (%) 68 | 100 64 81 . . . 9 . . . 54 . 93 . 81 . 32 . . 81 . 85 78 Volleys Fired 1156 | . 31 68 51 68 27 91 90 39 26 60 . 35 17 93 19 136 20 6 96 14 93 76 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 1 2 2 2 2 Hottest 240 | . 90 115 118 136 136 136 70 70 70 70 . 70 70 83 83 70 113 113 113 60 218 240 Shots Fired 1993 | . 60 119 99 117 46 164 167 76 52 113 . 66 34 185 35 235 20 6 148 17 114 120 Gun 1455 | . 60 119 84 5 . 94 156 76 52 113 . 66 34 175 31 215 . 1 115 6 8 45 Cannon 446 | . . . 15 111 46 64 11 . . . . . . 10 2 18 15 4 23 . 66 61 Launcher 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . . Special 85 | . . . . . . . . . . . . . . . 2 2 5 1 10 11 40 14 Kinetic 1246 | . 13 . 3 . . 94 156 76 52 113 . 66 34 185 33 233 . 1 115 6 41 25 Thermal 660 | . 47 119 96 116 46 64 11 . . . . . . . . . 15 4 23 . 33 86 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . 5 13 21 29 5 40 17 11 8 40 . 44 8 12 10 18 14 1 55 19 54 22 Robot Miss Streak 9 | . 6 9 6 4 4 2 5 3 5 2 . 2 3 2 3 3 3 1 2 1 1 1 Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 1 1 1 1 . . . . . 1 Secondary Targets 28 | . . 2 3 . . . 2 1 . 3 . 3 . 6 1 3 . . 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . 1 . 1 1 1 . . 1 . . . Shots Hit Robots 1427 | . 31 82 77 76 23 129 109 54 30 87 . 46 22 136 23 165 14 1 118 16 98 90 Core Hits 651 | . 14 84 54 28 13 51 52 29 15 39 . 21 13 68 18 63 4 . 42 1 17 25 Critical Kills 70 | . . . . 2 1 . 5 6 1 10 . 1 3 13 6 14 1 . 3 . 1 3 Critical Parts Destroyed 72 | . . . . . . . 2 6 6 5 . 4 . 22 1 15 . . 3 1 . 7 Critical Strikes 167 | . 2 2 4 2 1 . 7 12 7 17 . 6 5 36 7 31 1 . 8 1 5 13 Burn 9 | . 2 2 4 . . . . . . . . . . . . . . . . . . 1 Meltdown 7 | . . . . 2 1 . . . . . . . . . . . 1 . 1 . 1 1 Destroy 145 | . . . . . . . 7 12 7 17 . 6 5 36 7 29 . . 7 1 . 11 Blast 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 21 | . . . . . . . 9 . . . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 9 . . . . . . . . 12 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34421 | . 374 1230 1154 1633 561 2800 2754 1482 968 2434 . 1221 679 3815 576 4381 399 10 2701 137 1936 3176 Guns 24264 | . 374 1230 996 51 . 1364 2711 1482 968 2434 . 1221 672 3574 576 3540 . . 2067 137 168 699 Cannons 8730 | . . . 158 1502 544 1053 . . . . . . . 241 . 386 398 . 634 . 1768 2046 Explosions 867 | . . . . 80 . 383 . . . . . . . . . . . . . . . 404 Melee 484 | . . . . . . . 41 . . . . . . . . 443 . . . . . . Ramming 50 | . . . . . 17 . 2 . . . . . 7 . . 12 1 10 . . . 1 Kinetic 22687 | . 44 . 34 . . 1364 2711 1482 968 2434 . 1221 672 3815 576 3926 . . 2067 137 1012 224 Thermal 10737 | . 330 1230 1120 1553 544 1053 . . . . . . . . . . 398 . 634 . 924 2951 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 463 | . . . . 80 . 383 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 484 | . . . . . . . 41 . . . . . . . . 443 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 4 6 6 12 12 . 1 . . . . . . . . . 15 Average Corruption 7 | . . . . . . 3 4 4 7 12 . 1 . . . . . . . . . 7 Corruption Purged 16 | . . . . . . . 9 . . . . . . . . . . . . . . 7 Corruption Blocked 11 | . . . . . . . . . . . . . 1 2 2 6 . . . . . . Effects 105 | . . . . . . 2 8 1 25 44 . 5 . . . . . . . . . 20 Message Errors 19 | . . . . . . 1 3 . 6 7 . 1 . . . . . . . . . 1 Matter Fused 36 | . . . . . . 1 1 1 9 16 . . . . . . . . . . . 8 Heat Flow Errors 8 | . . . . . . . 1 . 1 3 . 1 . . . . . . . . . 2 Energy Discharges 10 | . . . . . . . 2 . . 5 . 1 . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . 1 . 4 6 . 1 . . . . . . . . . 2 Data Loss (major) 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 2 . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . . . 7 33 . . 6 . . . . . . . . 3 35 . . . 69 299 Projectiles 420 | . . . 7 33 . . . . . . . . . . . . 35 . . . 69 276 Explosions 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Melee 9 | . . . . . . . 6 . . . . . . . . 3 . . . . . . Knockbacks 17 | . . . . . . . . . . . . . . 6 . 3 . 1 . . 7 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 13 | . . . . . . . . . . . . . . 3 . 3 . . . . 7 . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . 1 . . . . . . . . . 1 . . . 1 2 . 1 . 1 Targets Rammed 10 | . . . 1 . 1 . 1 . . . . . 1 . . 1 1 2 . 1 . 1 Kicked 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 246 162 88 81 327 435 271 . 170 243 . 189 . 35 13 5 304 . 138 . 310 504 Average Temperature 85 | . 83 42 56 17 99 116 37 . 90 107 . 97 . 16 13 3 132 . 48 . 125 140 Received Heat Transfer 4857 | . 78 183 333 558 306 417 597 160 30 325 . 211 99 331 117 615 48 . 151 9 163 126 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . 1 . . . . 1 . . 1 . 4 . 2 1 Total Turns 254 | . . . . . . . . . 14 . . . . 8 . . 27 . 150 . 46 9 Longest Duration 78 | . . . . . . . . . 14 . . . . 8 . . 27 . 78 . 28 9 Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 1 4 1 . . . . . . . . . . . 1 . 1 . 2 1 Combat Hostiles 9 | . . . 1 4 1 . . . . . . . . . . . 1 . . . 2 . Parts Melted 29 | . 2 8 3 8 . . . . . . . . . . . . 1 . 1 . 3 3 Heat Transferred 16349 | . 956 2630 2588 2812 962 1887 . . . . . . . . . . 370 . 592 . 925 2627 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Peak Influence 1807 | . 211 414 430 761 578 817 647 849 616 1196 627 1226 1038 1807 1228 1468 958 567 1029 593 967 613 Initial 948 | . . 4 130 152 370 362 423 401 445 389 627 438 643 594 948 719 825 533 447 578 224 580 Average 659 | . 126 252 251 526 456 621 444 588 529 789 627 989 817 1193 1068 1086 866 555 770 292 554 397 Maximum Alert Level 5 | . 1 2 2 3 2 3 2 3 2 4 2 4 3 5 4 4 3 2 3 2 3 2 Low Security (%) 5 | . 56 26 27 9 . . . . . . . . . . . . . . . . 7 14 Level 1 16 | . 43 71 68 13 36 9 20 . . 2 . . . . . . . . . 98 17 38 Level 2 36 | . . 2 4 55 63 43 79 63 100 34 100 15 39 11 . . . 100 29 1 42 46 Level 3 29 | . . . . 21 . 46 . 36 . 57 . 33 60 18 74 55 100 . 70 . 32 . Level 4 11 | . . . . . . . . . . 6 . 51 . 60 25 44 . . . . . . Level 5 . | . . . . . . . . . . . . . . 9 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . . 2 . 9 . 3 . . . 3 . 2 . 2 1 . 2 . 6 Investigation 4 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Extermination 10 | . . . . . . . 2 . 2 . . . . . 2 . . . . 1 . 3 Reinforcement 12 | . 1 1 . . 1 . 3 . 1 . . . 1 . . . 1 . . 1 . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Distress Signals 14 | . 1 2 2 . 1 . 1 . . . . . 2 1 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 10 21 22 22 18 24 28 25 13 31 . 25 18 50 11 36 17 1 22 9 47 40 Peak Tracking Total 14 | . 3 6 5 4 5 6 4 5 4 4 . 6 11 14 5 5 11 1 7 4 9 13 Tactical Retreats 33 | . 2 . 2 . . 1 1 . . 2 . 2 3 6 . 8 . . 1 . 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Traps Triggered 29 | . 1 . . 1 . 4 4 2 1 . . . 1 4 . 6 . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Machines Disabled 39 | . . . . . . 1 2 2 1 5 . 2 1 3 2 3 . 2 5 . 5 5 Max in Single Turn 2 | . . . . . . 1 1 1 1 2 . 1 1 1 1 1 . 1 1 . 1 1 Garrison Relay 12 | . . . . . . . . . . . . 2 . 2 . 2 . . 2 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Machines Accessed 48 | . 4 5 2 4 3 2 6 1 2 2 1 2 4 2 1 1 1 1 . 1 1 2 Terminals 36 | . 4 5 1 4 . 2 4 1 1 2 . 2 3 2 . 1 1 . . . 1 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Total Hacks 110 | . 11 15 4 7 13 2 9 2 4 4 2 4 10 4 3 1 7 2 . 2 1 3 Successful 62 | . 5 9 3 3 11 2 4 . 3 2 2 2 4 1 2 . 3 2 . 2 . 2 Failed 47 | . 6 5 1 4 2 . 5 2 1 2 . 2 6 3 1 1 4 . . . 1 1 Catastrophic 8 | . . 2 . . . . 2 . . . . 1 1 1 . . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Manual 32 | . 10 10 . . . . 4 . 1 . . . . . 1 . 4 1 . . . 1 Terminals 81 | . 11 15 3 7 . 2 7 2 2 4 . 4 8 4 . 1 7 . . . 1 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 1 . 1 . 1 . 2 . 2 . 2 . 3 . . 2 . 2 . . Terminal Hacks 32 | . 4 8 2 3 . 2 2 . 1 2 . 2 2 1 . . 1 . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . 1 . 1 . 1 . . . . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Security Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . 1 . 1 . 1 . 2 . 2 . 2 . 2 . . 1 . 2 . . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Coupler Status 5 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Unauthorized Hacks 6 | . 1 1 . . . . 1 . . . . . . . . . 2 1 . . . . Terminals 5 | . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . Botnet 4 | . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 5 2 4 1 . 6 1 1 1 1 2 4 1 1 1 1 1 . 1 1 2 Full Trace Events 9 | . 3 . . 1 . . . . . 1 . 1 2 1 . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Corruption 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Used RIF Installer 10 | . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Code Merge 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 59 | . . . . . . . . . . . . . . . 2 2 4 1 9 7 27 7 Non-combat 8 | . . . . . . . . . . . . . . . . . 4 1 . 2 . 1 Combat 51 | . . . . . . . . . . . . . . . 2 2 . . 9 5 27 6 Robot Hacks Applied 64 | . . . . . . . . . . . . . . . 2 2 4 1 9 10 27 9 parse_system 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 map_route 5 | . . . . . . . . . . . . . . . . . 3 1 . 1 . . find_garrison 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . mark_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . 1 . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 16 | . . . . . . . . . . . . . . . . 1 . . 4 2 5 4 formatsys_high 27 | . . . . . . . . . . . . . . . . . . . 4 2 21 . Relay Couplers Released 59 | . . . . . . . . . 4 . . 9 . 8 . 8 . 3 9 . 18 . Ejected 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 52 | . . . . . . . . . . . . 9 . 8 . 8 . . 9 . 18 . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Attached 25 | . . . . . . . . . . . . . . 2 2 4 3 1 2 1 9 1 Crosswired 19 | . . . . . . . . . . . . . . . . . . . 8 . 11 . Merged Code Value 125 | . . . . . . . . . . . . . . . . . . . 48 . 77 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 6 . 4 . . 3 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Total Allies 60 | . . . . . . 1 . 6 . 6 . . 3 . . 1 . . 8 4 27 4 Largest Group 8 | . . . . . . 1 . 3 . 6 6 6 3 . . 1 . . 3 3 8 8 Highest-Rated Group 392 | . . . . . . 31 . 72 . 260 260 260 107 . . 47 . . 94 152 392 392 Highest-Rated Ally 148 | . . . . . . 31 . 24 . 80 80 80 49 . . 47 . . 58 58 148 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 373 | . . . . . . 28 . 41 . 10 . 48 12 . . 2 . . 15 24 150 43 Total Damage 9342 | . . . . . . 417 . 490 . 212 . 1229 378 . . 80 . . 416 599 4276 1245 Kills 62 | . . . . . . 4 . 5 . 2 . 17 7 . . . . . 3 2 17 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Robot Analysis Total 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Turns Passed 17471 | . 407 902 475 1535 297 745 1751 689 677 1085 105 612 521 1250 521 1532 266 176 1248 378 1271 1028 Spaces Moved 9170 | 1 231 568 182 814 171 385 1102 325 423 506 65 305 277 679 301 714 161 80 566 209 619 486 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 4438 | . . . 143 814 7 7 . . 134 506 65 305 277 196 . . 24 80 566 209 619 486 Legs 4389 | 1 231 464 . . 164 378 1102 325 289 . . . . 453 301 544 137 . . . . . Wheels 313 | . . 104 39 . . . . . . . . . . . . 170 . . . . . . Hover 30 | . . . . . . . . . . . . . . 30 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 96 | 120 120 115 115 160 110 96 102 117 127 155 155 155 155 112 112 116 120 152 152 160 160 152 Average Speed 139 | 120 120 120 150 160 112 108 118 124 135 155 155 155 155 130 140 137 124 152 158 160 160 153 Slowest Speed 260 | 120 120 190 160 160 240 160 192 127 155 155 155 155 155 235 187 260 152 152 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 50 57 24 82 23 59 30 46 19 59 1 51 14 78 10 81 12 15 58 8 94 19 Regions Visited 22 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 63 | . . . . . . . 13 . . . . . . . . 2 2 2 1 . 1 42 Terrain Destroyed 193 | . . . . . . . 28 4 15 4 . . 10 7 10 17 3 2 2 . 5 86 Melee 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Projectile 107 | . . . . . . . 20 4 15 4 . . 10 5 10 15 3 2 2 . 5 12 AOE 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Total 11907 | . 302 672 281 932 226 557 1371 537 477 696 68 382 335 859 365 1005 209 129 787 244 831 642 Wait 621 | . 27 11 18 11 10 18 69 66 7 67 . 25 13 24 23 49 13 9 73 11 56 21 Move 9156 | . 230 567 182 813 171 384 1102 324 423 505 65 304 277 678 301 713 160 80 565 209 618 485 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | . 5 8 10 18 3 14 22 5 6 13 1 6 4 17 8 27 2 5 9 . 12 14 Fast Attach 87 | . 3 3 4 1 . 1 8 1 1 . 1 . 1 5 1 11 1 4 10 4 12 15 Attach 150 | . . 4 7 10 2 16 10 7 1 5 1 3 3 18 4 27 3 5 3 1 6 14 Detach 44 | . . 1 . 1 . 4 4 4 1 . . 2 . 8 . 3 . 6 4 1 3 2 Swap 145 | . 3 2 5 4 9 12 27 . 4 4 . 1 2 10 5 8 4 6 14 2 14 9 Drop 140 | . 3 8 3 6 3 1 29 3 8 9 . 6 4 6 4 3 5 6 12 . 16 5 Fire 1156 | . 31 68 51 68 27 91 90 39 26 60 . 35 17 93 19 136 20 6 96 14 93 76 Melee 21 | . . . . . . . 9 . . . . . . . . 12 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Crush 7 | . . . 1 . . . . . . . . . 1 . . . 1 2 . 1 . 1 Escape Stasis 31 | . . . . . . 16 . . . . . . . . . 15 . . . . . . Rewire 137 | . . . . . . . . 88 . 33 . . 13 . . . . . 1 1 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Discovered new exit (range 16) 564 | -9/Materials | Identified exit to Mines 706 | -9/Materials | Discovered new exit (range 11) 1012 | -9/Materials | Build established: Scavenger-Mutant 1046 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Central database locked down 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Utility x2 1352 | -8/Materials | Identified exit to Storage 1441 | -8/Materials | Lost 5 parts (1p2n2u) 1667 | -8/Materials | Build established: Mutant 1785 | -8/Materials | Identified exit to Garrison 1785 | -8/Materials | Entered Garrison 1909 | -8/Garrison | Triggered checkpoint 2075 | -8/Garrison | Discovered new exit (range 10) 2106 | -8/Garrison | Triggered checkpoint 2248 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Triggered checkpoint 2331 | -8/Garrison | Lost 3 parts (2n1u) 2378 | -8/Garrison | Discovered new exit (range 15) 2423 | -8/Garrison | Learned Materials security intel 2458 | -8/Garrison | Build established: Scavenger-Mutant 2622 | -8/Garrison | Triggered checkpoint 2683 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2734 | -8/Garrison | Discovered new exit (range 10) 3013 | -8/Garrison | Discovered new exit (range 91) 3013 | -8/Garrison | Discovered new exit (range 81) 3013 | -8/Garrison | Discovered new exit (range 13) 3140 | -8/Garrison | Installed Relay Interface Framework 3320 | -8/Garrison | Entered Materials 3583 | -8/Materials | Core integrity fell below 50% 3583 | -8/Materials | Garrison activated, responded to threat 3607 | -8/Materials | Discovered exit to Storage (range 15) 3617 | -8/Materials | Identified exit to Garrison 3617 | -8/Materials | Entered Garrison 3639 | -8/Garrison | Build established: Mutant 3663 | -8/Garrison | Triggered checkpoint 3735 | -8/Garrison | Core integrity fell below 20% 3768 | -8/Garrison | Lost 6 parts (2n3u1w) 3824 | -8/Garrison | Discovered new exit (range 10) 3862 | -8/Garrison | Rescued a captive Derelict 3902 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Triggered checkpoint 4006 | -8/Garrison | Triggered checkpoint 4215 | -8/Garrison | Discovered new exit (range 10) 4301 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4313 | -8/Garrison | Lost 5 parts (1n2u2w) 4362 | -8/Garrison | Entered Factory 4362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4657 | -7/Factory | Build established: Scavenger-Mutant 4798 | -7/Factory | Discovered new exit (range 6) 4923 | -7/Factory | Lost 4 parts (1p1n2u) 5712 | -7/Factory | Cargo convoy interrupted 5731 | -7/Factory | Garrison activated, responded to threat 5750 | -7/Factory | Build established: Mutant 5943 | -7/Factory | Found Prototype Device 5944 | -7/Factory | Identified Exp. ECM Suite 6113 | -7/Factory | Identified exit to Garrison 6113 | -7/Factory | Entered Garrison 6115 | -7/Garrison | Triggered checkpoint 6125 | -7/Garrison | Triggered checkpoint 6528 | -7/Garrison | Triggered checkpoint 6562 | -7/Garrison | Destroyed 7 combat bots 6689 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6712 | -7/Garrison | Discovered new exit (range 10) 6777 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6802 | -7/Garrison | Entered Factory 6891 | -7/Factory | Discovered new exit (range 8) 7031 | -7/Factory | Build established: Scavenger-Mutant 7129 | -7/Factory | Discovered new exit (range 11) 7242 | -7/Factory | System corruption reached 10% 7400 | -7/Factory | Discovered new exit (range 16) 7479 | -7/Factory | Identified exit to Garrison 7479 | -7/Factory | Entered Garrison 7553 | -7/Garrison | Expanded RIF knowledge: Program Shield 7610 | -7/Garrison | Triggered checkpoint 7780 | -7/Garrison | Triggered checkpoint 7829 | -7/Garrison | Triggered checkpoint 7919 | -7/Garrison | Discovered new exit (range 11) 7946 | -7/Garrison | Triggered checkpoint 7985 | -7/Garrison | Triggered checkpoint 8298 | -7/Garrison | Triggered checkpoint 8360 | -7/Garrison | Discovered new exit (range 10) 8410 | -7/Garrison | Triggered checkpoint 8453 | -7/Garrison | Found embedded Infiltrators 8493 | -7/Garrison | Discovered new exit (range 37) 8493 | -7/Garrison | Discovered new exit (range 23) 8493 | -7/Garrison | Discovered new exit (range 47) 8564 | -7/Garrison | Entered Factory 8564 | -6/Factory | Accompanied by 6 allies 8564 | -6/Factory | Evolved 2 slots: Utility x2 8669 | -6/Factory | Identified exit to Garrison 8669 | -6/Factory | Entered Garrison 8669 | -6/Garrison | Accompanied by 6 allies 8704 | -6/Garrison | Triggered checkpoint 8762 | -6/Garrison | Learned Factory security intel 8836 | -6/Garrison | Triggered checkpoint 8854 | -6/Garrison | Triggered checkpoint 8856 | -6/Garrison | Triggered checkpoint 9130 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9237 | -6/Garrison | Garrison Relay disabled 9259 | -6/Garrison | Discovered new exit (range 15) 9281 | -6/Garrison | Entered Factory 9281 | -5/Factory | Evolved 2 slots: Utility x2 9802 | -5/Factory | Identified exit to Garrison 9802 | -5/Factory | Entered Garrison 9860 | -5/Garrison | Triggered checkpoint 9918 | -5/Garrison | Spotted B-75 Beast 10112 | -5/Garrison | Destroyed B-75 Beast 10235 | -5/Garrison | Destroyed 14 combat bots 10244 | -5/Garrison | Lost 4 parts (2n2u) 10466 | -5/Garrison | Discovered new exit (range 12) 10597 | -5/Garrison | Discovered new exit (range 8) 10656 | -5/Garrison | Triggered checkpoint 10685 | -5/Garrison | Triggered checkpoint 10760 | -5/Garrison | Discovered new exit (range 7) 10771 | -5/Garrison | Expanded RIF knowledge: Code Merge 10848 | -5/Garrison | Triggered checkpoint 10918 | -5/Garrison | Garrison Relay disabled 10937 | -5/Garrison | Garrison Relay disabled 11052 | -5/Garrison | Entered Factory 11052 | -4/Factory | Evolved 2 slots: Utility x2 11269 | -4/Factory | Build established: Botlord-Mutant 11368 | -4/Factory | Lost 3 parts (1p1n1u) 11573 | -4/Factory | Identified exit to Garrison 11573 | -4/Factory | Entered Garrison 11687 | -4/Garrison | Spotted B-86 Titan 11714 | -4/Garrison | Triggered checkpoint 11819 | -4/Garrison | Lost 3 parts (3n) 11887 | -4/Garrison | Build established: Bothacker-Mutant 12096 | -4/Garrison | Destroyed B-86 Titan 12186 | -4/Garrison | Discovered new exit (range 10) 12268 | -4/Garrison | Triggered checkpoint 12379 | -4/Garrison | Spotted B-86 Titan 12433 | -4/Garrison | Core integrity fell below 50% 12447 | -4/Garrison | Discovered new exit (range 8) 12478 | -4/Garrison | Triggered checkpoint 12487 | -4/Garrison | Lost 18 parts (2p6n5u5w) 12626 | -4/Garrison | Garrison Relay disabled 12844 | -4/Garrison | Discovered new exit (range 14) 12884 | -4/Garrison | Triggered checkpoint 12958 | -4/Garrison | Expanded RIF knowledge: Hotswap 12986 | -4/Garrison | Build established: Botlord-Mutant 13003 | -4/Garrison | Lost 5 parts (1p2n2u) 13046 | -4/Garrison | Garrison Relay disabled 13105 | -4/Garrison | Entered Research 13105 | -3/Research | Evolved 2 slots: Utility x2 13242 | -3/Research | Discovered new exit (range 50) 13355 | -3/Research | First assault squad dispatched 13371 | -3/Research | Entered Testing 13387 | -3/Testing | Found Prototype Energy Cannon 13387 | -3/Testing | Identified Potential Cannon 13391 | -3/Testing | Found Prototype Energy Cannon 13391 | -3/Testing | Identified Imp. Potential Cannon 13468 | -3/Testing | Found Prototype Energy Cannon 13468 | -3/Testing | Identified Disintegrator 13547 | -3/Testing | Identified exit to Garrison 13547 | -3/Testing | Entered Garrison 13737 | -3/Garrison | Spotted B-86 Titan 13793 | -3/Garrison | Destroyed B-86 Titan 13886 | -3/Garrison | Triggered checkpoint 13967 | -3/Garrison | Destroyed 9 combat bots 14093 | -3/Garrison | Expanded RIF knowledge: Crosswire 14109 | -3/Garrison | Discovered new exit (range 15) 14181 | -3/Garrison | Garrison Relay disabled 14226 | -3/Garrison | Triggered checkpoint 14308 | -3/Garrison | Triggered checkpoint 14446 | -3/Garrison | Discovered new exit (range 15) 14460 | -3/Garrison | Triggered checkpoint 14612 | -3/Garrison | Garrison Relay disabled 14795 | -3/Garrison | Entered Research 14795 | -2/Research | Accompanied by 2 allies 14795 | -2/Research | Evolved 2 slots: Utility x2 15085 | -2/Research | Discovered new exit (range 28) 15173 | -2/Research | Identified exit to Garrison 15173 | -2/Research | Entered Garrison 15173 | -2/Garrison | Accompanied by 3 allies 15210 | -2/Garrison | Triggered checkpoint 15308 | -2/Garrison | Garrison Relay disabled 15310 | -2/Garrison | Lost 4 parts (2u2w) 15338 | -2/Garrison | Spotted B-86 Titan 15343 | -2/Garrison | Rewired B-86 Titan 15344 | -2/Garrison | Spotted B-90 Cyclops 15356 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 15358 | -2/Garrison | Allies destroyed B-86 Titan 15460 | -2/Garrison | Spotted B-90 Cyclops 15489 | -2/Garrison | Allies destroyed B-90 Cyclops 15521 | -2/Garrison | Triggered checkpoint 15727 | -2/Garrison | Garrison Relay disabled 15739 | -2/Garrison | Triggered checkpoint 15809 | -2/Garrison | Discovered new exit (range 2) 15837 | -2/Garrison | Expanded RIF knowledge: Code Merge 16033 | -2/Garrison | Garrison Relay disabled 16040 | -2/Garrison | Triggered checkpoint 16106 | -2/Garrison | Triggered checkpoint 16113 | -2/Garrison | Discovered new exit (range 14) 16230 | -2/Garrison | Triggered checkpoint 16232 | -2/Garrison | Triggered checkpoint 16288 | -2/Garrison | Discovered new exit (range 3) 16328 | -2/Garrison | Triggered checkpoint 16340 | -2/Garrison | Garrison Relay disabled 16444 | -2/Garrison | Entered Access 16444 | -1/Access | Accompanied by 8 allies 16444 | -1/Access | Evolved 2 slots: Utility x2 16954 | -1/Access | Lost 4 parts (1n3u) 17262 | -1/Access | Garrison activated, responded to threat 17380 | -1/Access | System corruption reached 10% 17432 | -1/Access | Lost 9 parts (1n5u3w) 17463 | -1/Access | Discovered new exit (range 3) 17472 | *** | Escaped! Last Messages --------------- 17391_ Phase Gun destroyed. 17394_ Sml. Battery melted. 17394_ P-80 Master destroyed. 17398_ HV Slug penetrates P-80 Master. 17401_ Plasma Cutter destroyed. 17403_ System corrupted: Matter fused (-5). 17403_ P-80 Master destroyed. 17406_ Acquired Myomer Leg. 17410_ Acquired Sml. Battery. 17415_ Acquired Adv. Heat Sink. 17420_ System corrupted: Energy discharge (-293). 17421_ Acquired Adv. Heat Sink. 17424_ Acquired Sml. Battery. 17430_ Acquired Gamma Rifle. 17432_ Acquired Myomer Leg. 17436_ Acquired Adv. Remote Datajack. 17444_ ALERT: Rogue bot located, Programmers report to Access Zone 3D. 17459_ System corrupted: Energy discharge (-317). 17463_ Main Access Shell breached. 17463_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???#???????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???? ?????????##????????? | | ????????????????????? ???????????????????????????? | | ???????????????????????????????????????#?????????? | | ????????????????????????????????#?#???#??#?? ????? | | ??????????????????#?"##########???#?????????? ?#? | | ????????????????????" "????????????? ????? | | ??????????????????"?" "????????????? ? ?# | | ?????????????????? ?" """""" "??????????????????? | | ??????????????? ????" " " "?????????? ??? ???? | | ????????????????????" " "" " ""?????????????????? | | ????????????????????" pp @" " "????????????? ????? | | ????????????????????" p" " "??? ???????????? ?? | | ????????????????????" """""" ""?"?????? ?????? #? | | ????????????? ??????" "????? ???????#?? #? | | ????????????? ??????" * = "??????? ???????? #? | | ???????????? ???# "####%##########???????###? #? | | ???????????????# #=[%% ! ##???#### ## #? | | ??????????????# !%%*= ##### # | | ??????????????# == #? | | ?????????????# *% # #? | | ?????????????+ # # ] +? | | ?????????????# % ##### #? | | ?????????????# "" [ #?### # | | ?????????????# """" * #???#########/ # #? | | ?????????????#? """" ?#?????????## #### #? | | ??????????????????"" ??????#????# ### ## | | ??????????????????"" ??????#????# | | ??????????????????" ???????#???# ### ##### | | ??????????????????" ????#???#??##+#### #??## | | ??????????????????? ??????#?#?? ? ??## #???? | | ?????????????????????? ???????##? ???? ?# #???? | | ????????????????????????#????##?#??????? ??# #???? | | ?????????????#????????????#????????? ?? ? ?#+#???? | | ??????????????????? ?????????????????? ???#??? ??? | | #??#????????????????????#?????????????????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 25 Energy Capacity 1590 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Corruption Containment 12 Corruption Block 15 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 212 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed KE Penetrator | -8/Materials | Scanalyzed Biometal Leg | -8/Materials | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSchematicProcessor Manual? 0 Play Time 03:59:11 Cumulative 596.9 hours Start 2022.08.11 @ 21:24:13 End 2022.08.18 @ 22:12:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type 0 Total 52 Types 29/4/7/3/2/2/3/1/1 Lore% 91 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d4f84dc5-8eeb-4ee0-8f7a-0407b74c5408