Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 22:47:58 Player: Player Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (231) 1155 Value Destroyed (10252) 10252 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 20741 Bonus ------- High Alert Combat Kills 1455 Follower Combat Kills 499 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads Wheel > --- UTILITY (12) ----- Structural Scanner Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Triangulator Stealth Drone Bay (2/2) Vibroblade Lance Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Improved Kinecellerator Advanced Thermal Shield Advanced Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon Lance > --- INVENTORY -------- Quantum Reactor Armored Treads Armored Medium Treads Armored Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Transmission Jammer Thermal Defense Suite Improved Shock Absorption System Stealth Drone Bay Enhanced Quantum Rifle HERF Cannon Nova Cannon Nova Cannon KE Penetrator Hardcell Cannon Smartbomb Launcher [Rating: 174] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . 2 . . . 1 . 1 1 Utility 10 | . . 1 1 . . 2 . . 2 1 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 220 | 7 8 10 29 20 1 8 . 1 13 20 5 82 16 Power 26 | 1 2 1 4 4 . . . . 1 1 1 9 2 Engine 7 | 1 1 1 2 1 . . . . . . . . 1 Core 7 | . 1 . 2 3 . . . . 1 . . . . Reactor 12 | . . . . . . . . . . 1 1 9 1 Propulsion 56 | 2 1 1 9 5 1 3 . . 2 7 3 19 3 Treads 41 | 2 1 1 5 4 1 2 . . 2 7 2 12 2 Leg 9 | . . . 2 . . . . . . . 1 6 . Wheel 6 | . . . 2 1 . 1 . . . . . 1 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 75 | 2 2 4 3 2 . 4 . . 5 9 1 36 7 Device 47 | 1 . 1 1 . . . . . 2 8 1 28 5 Storage 5 | 1 1 . . 2 . . . . . . . 1 . Processor 13 | . . 1 . . . 1 . . 3 1 . 5 2 Hackware 1 | . . . 1 . . . . . . . . . . Protection 9 | . 1 2 1 . . 3 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 3 4 13 9 . 1 . 1 5 3 . 18 4 Energy Gun 4 | . . 1 . 1 . . . . . . . 2 . Energy Cannon 13 | . 1 . 3 1 . . . . . . . 7 1 Ballistic Gun 21 | 2 1 3 4 4 . 1 . . 2 2 . 2 . Ballistic Cannon 7 | . . . . . . . . . 2 1 . 3 1 Launcher 9 | . . . 5 2 . . . 1 . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 5 . . . . . . . 7 2 Parts Lost 85 | . . 4 14 1 . . 1 . . 7 3 46 9 Power 8 | . . 1 1 . . . . . . . 1 4 1 Propulsion 21 | . . 1 6 1 . . 1 . . 2 2 6 2 Utility 36 | . . 1 1 . . . . . . 3 . 27 4 Weapon 20 | . . 1 6 . . . . . . 2 . 9 2 Highest Loss Streak 16 | . . 3 9 1 . . 1 . . 6 2 14 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 19 | 2 7 9 9 18 25 24 24 24 24 24 24 21 3 Power . | 1 1 . . . . . . . 1 . . . . Propulsion 4 | . . . . 3 8 7 6 6 7 7 5 5 . Utility 8 | . 4 6 6 10 11 11 13 13 11 12 11 7 1 Weapon 4 | . 2 3 2 4 5 4 5 5 4 4 7 7 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 67 | 3 5 . 7 11 6 2 1 . 3 5 1 18 5 Power 9 | 1 1 . 1 1 . . . . 1 . . 4 . Propulsion 11 | . . . . 1 1 1 . . . . . 8 . Utility 32 | 1 1 . 6 7 3 1 . . 1 5 1 4 2 Weapon 14 | 1 3 . . 2 2 . 1 . . . . 2 3 Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 90 90 99 100 99 100 100 99 95 92 88 23 Engine 2 | . 10 2 4 1 9 6 6 6 . . . . . Core 2 | . 3 7 3 7 . . . . 4 2 . . . Reactor 1 | . . . . . . . . . . 2 3 3 . Treads 24 | . 28 26 11 26 27 32 33 33 29 27 23 19 2 Leg 1 | . . . 10 . . . . . . . 2 2 . Device 10 | . 13 10 4 . . . . . 10 17 21 23 7 Storage 6 | . 14 11 9 9 9 6 6 6 5 5 4 4 . Processor 12 | . . 1 9 9 9 12 13 13 17 20 19 17 8 Hackware 3 | . . . 7 9 9 6 6 6 5 . . . . Protection 5 | . . 9 5 9 9 12 13 13 5 2 . 1 . Energy Gun 1 | . . 1 . 4 . . . . . . . 1 . Energy Cannon 1 | . 1 8 1 5 . . . . . . . 1 . Ballistic Gun 9 | . 26 11 17 7 18 16 19 17 9 5 4 2 . Ballistic Cannon 2 | . . . . . . . . . 4 5 4 3 . Slashing Weapon 2 | . . . . 8 9 2 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 3 4 1 1 Peak Build Rating 174 | 8 10 14 37 41 36 55 56 53 69 95 110 174 86 Average Rating 67 | 5 8 12 20 34 35 51 53 52 64 78 100 149 46 On Entrance 41 | . 7 10 12 37 36 36 55 52 52 69 91 110 20 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 151 | 15 22 31 34 102 98 102 106 111 123 124 117 151 20 Greatest Support 263 | 40 40 60 84 84 70 136 136 128 128 153 153 263 80 Greatest Overweight (x) 8 | . . . 8 2 1 . . . . 1 1 . 4 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 9 10 10 19 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 10 10 10 25 25 25 25 24 25 25 25 25 5 Average Carried 19 | 2 7 9 9 18 24 24 24 24 24 24 24 24 4 Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 10 10 10 25 25 25 24 24 25 25 23 5 5 Class Distribution -------------------- 30% | Mutant 13% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Assassin 11% | Commander-Mutant 6% | Scavenger-Mutant 6% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Matter Collected 8089 | 372 342 320 487 516 10 260 395 76 295 1009 206 3662 139 Remotely 1260 | . . . . . . . . . . . . 1260 . Salvage Created 9730 | 217 513 340 671 1129 . 388 415 110 291 828 262 4290 276 Parts 540 | 16 32 22 42 70 . 16 19 2 17 62 7 208 27 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 7 | 1 1 2 . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 19 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 177 | . 11 9 19 18 . 6 11 3 5 20 4 63 8 Melee 10 | . . . 2 4 . . . . . 1 1 . 2 Guns 67 | . 11 5 8 5 . 6 8 2 3 6 2 11 . Cannons 74 | . . 4 2 8 . . . . 2 10 1 44 3 AOE 20 | . . . 5 . . . 3 1 . 3 . 5 3 Classes Destroyed 18 | 2 4 2 2 1 . 1 . 1 . 1 1 3 . Worker 12 | . . . 1 4 . . . . . . . 7 . Builder 12 | . . 1 1 1 . . . . . 4 . 4 1 Tunneler 7 | 5 . . . . . . . . . . . 2 . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 6 | 1 1 . . 1 . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 5 | . 1 . 2 1 . . . . . 1 . . . Watcher 10 | . 3 1 1 2 . 1 . . 1 1 . . . Swarmer 43 | . 3 5 8 4 . . 6 . . 6 . 5 6 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 54 | . 8 1 6 7 . 4 4 2 . 3 2 17 . Brawler 4 | . . . . . . . . 1 . . . 3 . Duelist 4 | . . . . . . . . . . . . 4 . Sentry 17 | . . 3 3 7 . 1 1 . 1 . . 1 . Specialist 2 | . . . . . . . . . . . 2 . . Hunter 5 | . . . 2 . . . . . . . . 3 . Programmer 46 | . . . . . . 1 . . 4 11 . 28 2 Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 2 3 5 6 6 . 3 4 3 2 5 2 8 6 Combat Bots Only 8 | . 3 4 5 5 . 3 4 3 2 4 2 8 6 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 2 1 1 3 1 5 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . 2 1 . 3 . 5 3 Melee 1 | . . . 1 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1580 | . 48 72 158 71 2 29 79 11 30 156 70 603 251 Missed 394 | . 11 19 34 15 . 10 19 3 10 36 15 133 89 Hits 1186 | . 37 53 124 56 2 19 60 8 20 120 55 470 162 Melee 31 | . . . . . . . . 1 . . . 30 . Projectile 1155 | . 37 53 124 56 2 19 60 7 20 120 55 440 162 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 59 | . . 2 3 1 1 1 . 1 2 11 1 28 8 Actively Blocked 2 | . . . . . . . . 1 . . . 1 . Part Disruptions 5 | . . . . . . 1 . . . 2 . 2 . Damage Taken 24553 | . 469 694 1737 765 31 286 934 169 423 2289 938 12165 3653 Core 3891 | . 57 56 307 89 15 . 111 . 41 174 134 1294 1613 Absorbed by Shields 146 | . . . . . . . . . . . . 146 . Reduced by Siege Mode 1322 | . . . . . . . . . . 207 . 897 218 Redirected to Shielding 208 | . . . 31 . . 10 25 22 . . . 120 . Ignored by Resistances 986 | . . . . . . 15 . . 62 184 165 560 . Regen/Repaired (Parts) 469 | . . . . 273 . . . . . 196 . . . Core Remaining (%) 72 | 100 77 86 . . 25 . . 86 95 84 89 10 . Volleys Fired 598 | 17 47 47 58 33 . 18 29 5 17 55 5 244 23 Largest 3 | 2 2 2 3 2 . 3 3 3 3 3 2 3 1 Hottest 334 | 40 160 116 103 149 . 73 73 107 117 115 73 334 110 Shots Fired 1162 | 34 91 73 143 62 . 45 74 15 45 108 9 440 23 Gun 711 | 34 84 48 121 30 . 45 72 11 29 55 4 178 . Cannon 427 | . 3 25 15 32 . . . . 16 48 5 260 23 Launcher 20 | . . . 7 . . . 2 4 . 5 . 2 . Special 4 | . 4 . . . . . . . . . . . . Kinetic 871 | 34 84 47 121 2 . 45 72 11 45 103 9 297 1 Thermal 227 | . 7 26 15 58 . . . . . . . 100 21 Explosive 20 | . . . 7 . . . 2 4 . 5 . 2 . Electromagnetic 44 | . . . . 2 . . . . . . . 41 1 Robot Hit Streak 32 | 5 9 7 18 17 . 21 24 4 20 23 8 32 6 Robot Miss Streak 6 | 4 3 6 4 2 . 2 2 1 5 4 . 3 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . 1 . . . . 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . Shots Hit Robots 873 | 18 56 41 110 69 . 38 58 7 31 77 15 330 23 Core Hits 379 | 7 27 15 47 31 . 18 21 10 14 36 8 134 11 Critical Kills 5 | . . . 1 . . . 1 . . 1 . 2 . Critical Parts Destroyed 8 | . . . 1 . . . . . 1 1 . 5 . Critical Strikes 45 | . . . 2 1 . . 1 . 3 7 2 29 . Destroy 12 | . . . . . . . 1 . 1 2 . 8 . Blast 22 | . . . . . . . . . 2 4 1 15 . Corrupt 4 | . . . . . . . . . . . . 4 . Smash 2 | . . . 2 . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . Impale 4 | . . . . . . . . . . 1 1 2 . Melee Attacks 184 | . . . 17 33 . . . . 15 27 12 69 11 Impact 18 | . . . 17 1 . . . . . . . . . Slashing 40 | . . . . 32 . . . . . . . . 8 Piercing 126 | . . . . . . . . . 15 27 12 69 3 Sneak Attacks 15 | . . . . 8 . . . . . 1 . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 28199 | 220 790 671 2093 1983 . 640 1139 425 782 3239 673 14010 1534 Guns 11153 | 220 772 338 1119 496 . 640 941 100 426 1288 97 4716 . Cannons 12242 | . 18 333 249 489 . . . . 356 1475 101 8426 795 Explosions 2369 | . . . 306 . . . 198 325 . 342 242 550 406 Melee 2434 | . . . 419 998 . . . . . 134 233 318 332 Ramming 1 | . . . . . . . . . . . . . 1 Kinetic 16858 | 220 772 338 1119 21 . 640 941 100 782 2763 198 8919 45 Thermal 6088 | . 18 333 349 964 . . . . . . . 3268 1156 Explosive 1799 | . . . 206 . . . 198 325 . 342 242 486 . Electromagnetic 1019 | . . . . . . . . . . . . 1019 . Impact 419 | . . . 419 . . . . . . . . . . Slashing 1227 | . . . . 998 . . . . . . . . 229 Piercing 788 | . . . . . . . . . . 134 233 318 103 Highest Corruption 54 | . 1 . . . . 1 1 1 3 10 . 54 2 Average Corruption 14 | . 1 . . . . 1 1 1 1 4 . 30 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 244 | . 10 . . . . 5 7 1 9 28 . 184 . Message Errors 54 | . 2 . . . . . 2 1 2 5 . 42 . Matter Fused 38 | . . . . . . 1 . . 1 9 . 27 . Heat Flow Errors 19 | . 2 . . . . 1 . . 1 . . 15 . Energy Discharges 30 | . 3 . . . . 2 . . 1 6 . 18 . Parts Rejected 5 | . . . . . . . . . . 2 . 3 . Parts Fused 5 | . 1 . . . . . . . 1 . . 3 . Data Loss (minor) 22 | . . . . . . 1 1 . 1 3 . 16 . Data Loss (major) 19 | . 2 . . . . . 4 . 2 . . 11 . Misfires 8 | . . . . . . . . . . 1 . 7 . Alerts 3 | . . . . . . . . . . 1 . 2 . Misdirections 5 | . . . . . . . . . . . . 5 . Weapon Failures 36 | . . . . . . . . . . 1 . 35 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1139 | . . . 178 102 . . 12 . 2 136 27 522 160 Projectiles 440 | . . . . . . . . . 2 96 . 342 . Explosions 190 | . . . 25 . . . 12 . . 40 . 17 96 Melee 509 | . . . 153 102 . . . . . . 27 163 64 Knockbacks 74 | . . . 4 . . . . . 3 14 1 51 1 Impact 3 | . . . 3 . . . . . . . . . . Kinetic 62 | . . . . . . . . . 3 12 1 45 1 Secondary 9 | . . . 1 . . . . . . 2 . 6 . Self-Inflicted Damage 218 | . . . 88 . . . . . . . . . 130 Shots 4 | . . . 2 . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 526 | . 164 423 298 456 5 111 157 63 246 101 35 526 169 Average Temperature 100 | . 28 116 85 147 5 26 61 28 91 53 19 116 75 Received Heat Transfer 3027 | . 252 225 324 306 27 117 198 63 18 139 325 1033 . Effects 16 | . . 2 . 8 . . . . . . . 6 . Shutdowns 4 | . . . . 3 . . . . . . . 1 . Energy Bleed 2 | . . 1 . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Matter Decay 4 | . . 1 . 2 . . . . . . . 1 . Damage (minor) 2 | . . . . 2 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . Siege Activations 29 | . . . . . . . . . . 5 . 22 2 Total Turns 682 | . . . . . . . . . . 156 . 496 30 Longest Duration 83 | . . . . . . . . . . 83 . 54 29 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . . . . . 3 . Combat Hostiles 5 | . . . 2 . . . . . . . . 3 . Parts Fried 6 | . . . 3 . . . . . . . . 3 . Impact Corruptions 5 | . . . 5 . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 11 | . . . . 7 . . . . . . . 3 1 Heat Transferred 6406 | . 37 703 457 1875 . . . . . . . 3134 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 4 | . . . . 2 . . . . . 1 1 4 3 Low Security (%) 71 | 100 100 100 100 70 100 100 . . 100 89 92 24 . Level 1 11 | . . . . 20 . . . . . 10 7 26 . Level 2 7 | . . . . 8 . . . . . . . 22 16 Level 3 8 | . . . . . . . . . . . . 21 83 Level 4 1 | . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1158 | 5 91 161 165 477 25 70 . . 70 349 204 1158 844 Initial 659 | . . 9 53 49 . . . . 37 . 176 103 659 Average 182 | 1 30 36 74 140 2 13 . . 15 64 135 444 758 Influence Increases 6829 | 30 362 310 626 1203 77 162 345 70 217 681 208 2053 485 Destroy 0b10 Robot/C 3880 | . 220 180 380 640 60 120 220 60 100 400 80 1260 160 Destroy 0b10 Robot/NC 270 | 30 25 10 25 50 . 5 . . 5 35 . 80 5 Destroy Leader 832 | . 56 52 92 196 . 32 20 10 32 72 20 230 20 Allied During Kill 175 | . . . . 163 12 . . . . . . . . Successful Hack 101 | . 12 5 26 9 4 4 . . 12 2 . . 27 Disable Machine 270 | . . . 15 135 . . . . 30 15 30 30 15 Destroy Structure 731 | . 4 3 58 10 1 1 . . 38 112 78 348 78 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 555 | . 45 60 30 . . . 105 . . 45 . 105 165 Influence Decreases 6069 | 30 340 203 638 1320 77 162 296 60 276 344 361 1138 824 Entered New Map 871 | . . 13 76 68 . . . 10 22 . 161 81 440 Time Decay 3850 | 30 340 150 462 672 77 162 286 50 254 274 170 629 294 Lost Part 778 | . . 40 100 10 . . 10 . . 70 30 428 90 Lost Ally 120 | . . . . 120 . . . . . . . . . Purge Threat 450 | . . . . 450 . . . . . . . . . Squads Dispatched 52 | . 2 . 2 7 . 2 . . 4 8 4 18 5 Investigation 3 | . 1 . . 1 . 1 . . . . . . . Extermination 23 | . . . . . . 1 . . 3 6 1 10 2 Reinforcement 12 | . 1 . 1 3 . . . . 1 2 2 2 . Assault 6 | . . . . . . . . . . . . 6 . Garrison 8 | . . . 1 3 . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Distress Signals 9 | . 3 . 3 1 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 290 | . 25 12 25 34 3 7 17 3 7 30 7 88 32 Peak Tracking Total 10 | . 4 4 4 5 1 4 6 3 2 4 3 9 10 Tactical Retreats 23 | . 2 3 2 . . . 4 . . 3 . 4 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . 2 . . . . . . . 2 2 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Machines Disabled 18 | . . . 1 9 . . . . 2 1 2 2 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Machines Accessed 35 | . 3 1 5 14 3 2 . . 3 1 . 1 2 Terminals 27 | . 3 1 3 10 3 1 . . 3 . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . 1 . . . Recycling Units 3 | . . . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Total Hacks 87 | . 9 2 14 37 4 7 . . 8 3 . 1 2 Successful 47 | . 5 2 8 22 2 3 . . 2 2 . . 1 Failed 40 | . 4 . 6 15 2 4 . . 6 1 . 1 1 Catastrophic 4 | . . . . 2 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 9 2 11 11 4 3 . . 6 . . 1 2 Terminals 65 | . 9 2 11 23 4 5 . . 8 . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 4 . . . . . 3 . . . Recycling Units 7 | . . . 1 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . 4 . 2 . . . . . . . Terminal Hacks 22 | . 2 1 4 11 . 1 . . 2 . . . 1 Part Schematic 3 | . . . 3 . . . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 Terminal Index 2 | . 1 . . . . . . . 1 . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . Alert Level 4 | . . . . 3 . 1 . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 1 4 . . . . . 2 . . . Scan Component 4 | . . . 1 2 . . . . . 1 . . . Repair 3 | . . . . 2 . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 1 4 . . . . . . . . . Report Inventory 4 | . . . 1 3 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . 3 1 2 2 2 2 . . . . . . . Terminals 11 | . 3 1 2 1 2 2 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 7 | . 1 1 2 1 1 1 . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 4 9 2 2 . . 1 1 . 1 2 Full Trace Events 2 | . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . 1 . . . Time 138 | . . . . 88 . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 3 3 . . . . . . . Highest-Rated Group 173 | . . . . 173 61 61 . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 94 | . . . . 74 12 8 . . . . . . . Total Damage 1263 | . . . . 946 189 128 . . . . . . . Kills 17 | . . . . 14 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 9963 | 69 1035 371 521 . . . . . 1203 2282 354 3469 659 Optics 7967 | . . . . . . . . . 1203 2282 354 3469 659 Sensors 4565 | . . . . . . . . . . 1891 254 2420 . Terrain 2284 | . . . . . . . . . . 77 354 1853 . Structural 3646 | . . . 94 . . . . . . 2278 354 829 91 Seismic 5204 | 69 1035 371 521 . . . . . 1202 2006 . . . Triangulation 2 | . . . . . . . . . . . . . 2 Cloaking 560 | . . . . . . . . . . 533 18 8 1 Jamming 205 | . . . . . . . . . . . . 205 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Turns Passed 16389 | 212 1063 505 1206 2844 825 751 903 113 1203 2282 354 3469 659 Spaces Moved 7653 | 91 519 215 496 1219 345 417 520 60 621 960 177 1349 664 Core 620 | 2 . . 8 . . . . . . . . 38 572 Treads 6722 | 89 519 215 297 1168 345 417 520 60 621 960 177 1311 23 Legs 84 | . . . 84 . . . . . . . . . . Wheels 227 | . . . 107 51 . . . . . . . . 69 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 110 235 156 157 157 157 157 157 50 50 Average Speed 159 | 157 160 160 176 198 235 156 157 157 157 160 158 151 62 Slowest Speed 450 | 160 160 160 450 240 235 157 157 157 157 235 235 168 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 6 67 21 33 91 65 9 68 11 16 27 5 33 21 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug 101 | . 4 . 2 . . . . . 13 24 3 54 1 Terrain Destroyed 443 | . 4 . 80 9 . . 23 40 20 58 59 124 26 Melee 73 | . . . 2 . . . . . 12 17 3 38 1 Projectile 120 | . 4 . 3 9 . . . . 8 23 1 69 3 AOE 250 | . . . 75 . . . 23 40 . 18 55 17 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res Acc Total 10592 | 124 656 310 701 1543 367 488 565 68 795 1554 224 2330 867 Wait 1338 | . 51 25 59 168 7 21 8 . 96 428 17 356 102 Move 7639 | 90 518 214 495 1218 344 416 519 59 620 959 176 1347 664 Hop . | . . . . . . . . . . . . . . Pick Up 213 | 7 16 5 16 37 7 12 1 . 14 25 3 64 6 Fast Attach 99 | 7 . 7 18 8 . 1 . . . 6 1 36 15 Attach 104 | . 2 2 6 4 . 6 1 . 6 12 6 55 4 Detach 31 | . . . 1 . . . . . 1 2 2 20 5 Swap 144 | . 10 3 11 11 1 5 6 4 14 20 . 59 . Drop 212 | 3 12 7 20 31 8 9 1 . 12 20 2 79 8 Fire 598 | 17 47 47 58 33 . 18 29 5 17 55 5 244 23 Melee 182 | . . . 17 33 . . . . 15 27 12 69 9 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 1 30 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 3) 905 | -10/Materials | Discovered new exit (range 15) 1276 | -10/Materials | Entered another Materials area 1276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -9/Materials | Lost 3 parts (1p1n1u) 1763 | -9/Materials | Discovered new exit (range 12) 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1842 | -8/Materials | Garrison activated, responded to threat 2074 | -8/Materials | Build established: Scavenger-Gunner 2315 | -8/Materials | Discovered new exit (range 14) 2803 | -8/Materials | Lost 9 parts (1p3n5w) 2865 | -8/Materials | Core integrity fell below 50% 2987 | -8/Materials | Entered Storage 3040 | -8/Storage | Build established: Mutant 3772 | -8/Storage | Build established: Scavenger-Mutant 3947 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4011 | -8/Storage | Garrison activated, responded to threat 4020 | -8/Storage | Lost 4 allies 4248 | -8/Storage | Build established: Commander-Mutant 4307 | -8/Storage | Discovered new exit (range 12) 4348 | -8/Storage | Garrison activated, responded to threat 4676 | -8/Storage | Repaired Med. Treads 4721 | -8/Storage | Repaired Med. Treads 5822 | -8/Storage | Used back door to open Recycling access 5822 | -8/Storage | Discovered new exit (range 5) 5831 | -8/Storage | Entered Recycling 5831 | -8/Recycling | Accompanied by 4 allies 6132 | -8/Recycling | Build established: Mutant 6609 | -8/Recycling | Discovered new exit (range 15) 6656 | -8/Recycling | Entered Factory 6656 | -6/Factory | Accompanied by 3 allies 6656 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6756 | -6/Factory | Lost 3 allies 7030 | -6/Factory | Discovered new exit (range 4) 7326 | -6/Factory | Build established: Gunner 7331 | -6/Factory | Spotted B-75 Beast 7407 | -6/Factory | Entered Lower Caves 7410 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8291 | -6/Lower Caves | Discovered new exit (range 8) 8310 | -6/Lower Caves | Entered another Lower Caves area 8407 | -6/Lower Caves | Discovered new exit (range 11) 8423 | -6/Lower Caves | Entered Factory 8423 | -5/Factory | Evolved 2 slots: Utility x2 9203 | -5/Factory | Build established: Mutant 9321 | -5/Factory | Discovered new exit (range 22) 9490 | -5/Factory | Identified exit to Upper Caves 9490 | -5/Factory | Identified exit to Extension 9550 | -5/Factory | Build established: Scavenger-Gunner 9568 | -5/Factory | Discovered new exit (range 6) 9626 | -5/Factory | Entered another Factory area 9626 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10295 | -4/Factory | Build established: Scavenger-Assassin 10345 | -4/Factory | Discovered new exit (range 4) 10349 | -4/Factory | Identified exit to Upper Caves 10421 | -4/Factory | Repaired Imp. Medium Treads 11659 | -4/Factory | System corruption reached 10% 11692 | -4/Factory | Lost 6 parts (2n2u2w) 11811 | -4/Factory | Allied Derelicts emerged from ambush trap array 11855 | -4/Factory | Discovered new exit (range 15) 11906 | -4/Factory | Identified exit to Research 11907 | -4/Factory | P-70 Sage assimilated allied YG-D61(g) 11908 | -4/Factory | Entered Research 11908 | -3/Research | Evolved 2 slots: Utility x2 12036 | -3/Research | Discovered new exit (range 22) 12170 | -3/Research | Garrison activated, responded to threat 12258 | -3/Research | Identified exit to Research 12262 | -3/Research | Entered another Research area 12262 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12560 | -2/Research | Build established: Assassin 12664 | -2/Research | System corruption reached 10% 12700 | -2/Research | Lost 8 parts (1p1n5u1w) 13151 | -2/Research | Destroyed 8 combat bots 13593 | -2/Research | Lost 3 parts (2u1w) 13953 | -2/Research | Spotted B-90 Cyclops 13971 | -2/Research | Crushed by falling debris 14262 | -2/Research | First assault squad dispatched 14352 | -2/Research | System corruption reached 30% 14712 | -2/Research | Lost 6 parts (1p5u) 15143 | -2/Research | Build established: Scavenger-Gunner 15629 | -2/Research | Lost 6 parts (1n2u3w) 15689 | -2/Research | Core integrity fell below 50% 15719 | -2/Research | Discovered new exit (range 22) 15722 | -2/Research | Core integrity fell below 20% 15731 | -2/Research | Entered Access 15731 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 15758 | -1/Access | Energy Cycler disabled 15789 | -1/Access | Lost 16 parts (2p4n5u5w) 15852 | -1/Access | Core integrity fell below 50% 15880 | -1/Access | Garrison activated, responded to threat 15943 | -1/Access | Lost 4 parts (1p2n1w) 15944 | -1/Access | Core integrity fell below 20% 15975 | -1/Access | Build established: Mutant 16059 | -1/Access | Identified exit to Command 16390 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16296_ R-10 Processor collects Terrain Scanner. 16299_ Acquired Structural Scanner. 16299_ R-10 Processor collects Terrain Scan Processor. 16303_ Acquired Wheel. 16303_ R-10 Processor collects Sml. Battery. 16307_ R-10 Processor collects Unknown Energy Gun. 16330_ Slug penetrates Wall. 16360_ Penetrated by Slug. 16370_ Dropped Nova Cannon. 16371_ Dropped Linear Accelerator. 16372_ C-30 ARC bursts open, deploying its payload. 16372_ S-43 Plague unfolds itself. 16372_ Dropped Lgt. Ion Engine. 16375_ Dropped Imp. Thermal Shield. 16376_ Imp. Cloaking Device destroyed. 16379_ S-43 Plague destroyed. 16384_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ###"" *[ #???????????????????????????????????????? | | =[%= #???????????????????????????????????????? | | """""%%!!#???????????????????????????????????????? | | #### !!#???????????????????????????????????????? | | ##??# #????????????? ?????????????????????? | | ????######??????????? # ???????????????????? | | ????????????????????? # ?????????????????? | | ????????????????????? # ##?????????????????? | | ??########???????????## # ?????????????????? | | ? ] #????????? # # ?????????????????? | | ? #????????? # # ?????????????????? | | ""G"" #????????? # # ?????????????????? | | " " #????????? # # ?????????????????? | | " " #????????? # # ?????????????????? | | #????????? # # ?????????????????? | | #????????? # # ?????????????????? | | #????????? # # ?????????????????? | | #????????? + k# ?????????????????? | | #????????? # # ?????????????????? | | #????????? # # ??????????? | | ? #????????? # #########??????????? | | ?###########????????? # ##??????????? | | ????????????????????? # ##??????????? | | ????????????????????? # ##??????????? | | ?????????????????????## ##??????????? | | ?????????????????????## @ ##??????????? | | ?????????????????????## ############# | | ?????????????????????## ############# | | ?????????????????????######### | | #########????????????######### s | | #???????????????????## | | #???????????????????## | | #???????????????????## sss | | #???????????????????## s= | | #???????????????????## =%! | | #???????????????????################ | | #???????????????????################ | | T"""" !#?????????????????????????????????## | | """""" #?????????????????????????????????## | | #########?????????????????????????????????## | | #???????????########################### | | ####################################### | | * " | | =%=%" | | = " | | | | ! | | * | | ]] | | ######### ############# ##########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 380 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 13 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 19% | -8/Storage Med. Treads | 32% | -8/Storage Imp. Medium Treads | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultBiomechanicalTube Manual? 0 Play Time 06:44:14 Cumulative 187.6 hours Start 2025.05.12 @ 18:36:11 End 2025.05.13 @ 22:47:58 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988c5911-68c0-43ff-99dd-e10914ccee5b