Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.07 @ 13:33:22 Player: wolft Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (277) 277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2217 Bonus ------- None Cogmind --------- Core Integrity 425/550 Matter 178/300 Energy 100/100 System Corruption 3% Temperature Cool (48) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY (5) ------ Structural Scanner Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- EM Shotgun Mining Laser > --- INVENTORY (5) ---- Improved Ion Engine Terrain Scan Processor Utility Shielding Shield Generator Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Shotgun Mining Laser > --- INVENTORY -------- Improved Ion Engine Terrain Scan Processor Shield Generator Spread Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Processor Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 35 | 4 11 16 1 3 Power 2 | . 1 1 . . Engine 1 | . 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 4 2 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . 2 . . . Flight 5 | . 2 2 . 1 Utility 8 | 1 2 3 . 2 Device 4 | . 1 2 . 1 Storage . | . . . . . Processor 4 | 1 1 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 1 4 10 1 . Energy Gun 11 | 1 3 7 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 5 | . 1 3 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 62 99 100 94 Engine 5 | . 4 6 . . Core 2 | . . 3 10 8 Wheel 2 | . 6 . . . Hover 1 | . 3 . . . Flight 22 | . 11 29 30 28 Device 14 | . 5 20 20 16 Processor 18 | . 15 20 20 25 Energy Gun 12 | . 14 10 10 8 Special Weapon 5 | . . 8 10 8 Peak Build Rating 19 | 4 7 16 16 19 Average Rating 9 | 2 4 13 15 17 On Entrance 8 | . 4 7 16 15 Naked Turns . | . . . . . Heaviest Build 14 | 2 7 14 14 12 Greatest Support 20 | 20 20 12 12 17 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 39% | Hacker-Mutant 31% | Hacker-Sprinter 23% | Hacker-Scout 5% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Scavenger-Scout | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 418 | 164 55 199 . . Remotely . | . . . . . Salvage Created 368 | 109 55 204 . . Parts 31 | 3 6 22 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 7 | . 1 6 . . Guns 7 | . 1 6 . . Classes Destroyed 6 | 2 2 2 . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 1 . . Swarmer 2 | . . 2 . . Grunt 3 | . 1 2 . . Sentry 2 | . . 2 . . Best Kill Streak 5 | 2 2 5 . . Combat Bots Only 4 | . 1 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 25 | . 7 18 . . Missed 9 | . 4 5 . . Damage Taken 372 | . 22 75 . 275 Core 173 | . 16 32 . 125 Absorbed by Shields 32 | . . 32 . . Ignored by Resistances 81 | . 13 68 . . Core Remaining (%) 95 | 100 93 . 92 . Volleys Fired 54 | 8 15 27 1 3 Largest 2 | 1 2 2 1 1 Hottest 145 | 50 100 145 45 100 Shots Fired 66 | 8 18 36 1 3 Gun 43 | 8 17 17 1 . Cannon . | . . . . . Launcher . | . . . . . Special 23 | . 1 19 . 3 Kinetic . | . . . . . Thermal 49 | 8 18 20 . 3 Explosive . | . . . . . Electromagnetic 17 | . . 16 1 . Robot Hit Streak 27 | 8 19 25 27 . Robot Miss Streak 1 | . 1 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 8 14 20 1 . Core Hits 23 | 4 4 14 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . 1 . . Burn 1 | 1 . . . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 650 | 100 171 357 22 . Guns 578 | 100 171 285 22 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 357 | 100 171 86 . . Explosive . | . . . . . Electromagnetic 293 | . . 271 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | 25 109 218 14 48 Average Temperature 49 | 25 31 59 12 22 Received Heat Transfer 67 | . 21 46 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1034 | 370 494 170 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 184 | 15 118 184 36 12 Initial 35 | . 7 35 33 9 Average 51 | 5 39 69 34 9 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 9 11 . . Peak Tracking Total 4 | . 4 3 . . Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 5 . 1 . Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 14 . 4 . Successful 13 | . 10 . 3 . Failed 5 | . 4 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 14 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 10 . 3 . Record 1 | . . . 1 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1014 | 59 340 536 30 49 Spaces Moved 1235 | 46 524 481 81 103 Core 16 | 16 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 139 | 30 109 . . . Hover 159 | . 159 . . . Flight 921 | . 256 481 81 103 Fastest Speed 28 | 50 37 32 32 28 Average Speed 42 | 69 52 33 32 30 Slowest Speed 112 | 80 80 112 112 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . 2 7 . 1 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 3 74 23 29 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 17 | . 1 13 . 3 Terrain Destroyed 18 | . 1 14 . 3 Melee . | . . . . . Projectile 18 | . 1 14 . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1592 | 63 563 775 82 109 Wait 241 | . 1 240 . . Move 1212 | 45 519 467 80 101 Hop 9 | . 2 6 . 1 Pick Up 22 | 6 7 8 . 1 Fast Attach 13 | 3 7 2 . 1 Attach 10 | 1 2 6 . 1 Detach 2 | . . 2 . . Swap 12 | . 2 8 1 1 Drop 17 | . 8 9 . . Fire 54 | 8 15 27 1 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Propulsion x1 137 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered exit to Mines (range 13) 276 | -10/Materials | Identified exit to Materials 276 | -10/Materials | Discovered exit to Materials (range 12) 302 | -10/Materials | Discovered exit to Materials (range 15) 316 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Identified exit to Mines 926 | -9/Materials | Discovered exit to Mines (range 8) 936 | -9/Materials | Entered Mines 937 | -9/Mines | Assembled infested the area 956 | -9/Mines | Identified exit to Materials 956 | -9/Mines | Discovered exit to Materials (range 9) 956 | -9/Mines | Discovered exit to Materials (range 13) 957 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 959 | -9/Mines | Build established: Hacker-Sprinter 966 | -9/Mines | Entered Materials 966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -8/Materials | Crushed by falling debris 1015 | -8/Materials | Self-destructed Last Messages --------------- turret array is installed near an old passage in the [Caves] leading to [Recycling]. 00956_ K-01 Serf collects debris. 00957_ YI-UF0 nonchalantly drops a Grenade Launcher on the ground. 00965_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00992_ Acquired Cesium-ion Thruster. 01001_ Acquired Utility Shielding. 01001_ K-01 Serf collects debris. 01002_ U-05 Engineer builds a Wall. 01004_ K-01 Serf collects debris. 01011_ U-05 Engineer builds a Wall. 01015_ The unstable cave ceiling collapses. 01015_ Crushed by falling debris. 01015_ Sensor Array destroyed. 01015_ System corrupted by crushing effect (+3). 01015_ Lgt. Nuclear Core destroyed. 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T ??????????????????????? | | ????????????? ???????????????????????? | | ?????????????####### ???????????????????????? | | ?????????????####### ????????????????????????? | | ?????????????????? # ????????????????????????? | | ?????????????????? # ?????????????????????????? | | ?????????????????? # ?????????????????????????? | | ?????????????????? # ?????????????????????????? | | ?????????????????? # ?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 268 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeDisruptorChip Manual? 0 Play Time 00:25:12 Cumulative 45.7 hours Start 2024.08.07 @ 13:08:56 End 2024.08.07 @ 13:33:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 6 Adventurer 26 Explorer 57 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cfb42bb-f71d-4987-a42c-91a513fceda8