Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 23:40:35 Player: LU-1G1 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (170) 850 Value Destroyed (5614) 5614 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 14902 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 521 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1000 Matter 94/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Hacking Drone Bay 8R-AWN's Boregun Spear Plasma Lance Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Long-range Phase Cannon Antimatter Cannon > --- INVENTORY -------- Energy Well Compact Matter Pod Layered Heavy Armor Plating Improved Shield Generator Authchip [Propulsion] Advanced Dynamic Insulation System Long-range Tractor Beam Hacking Drone Bay KE Penetrator 8R-AWN's Boregun Antimatter Cannon Proton Missile Launcher Grenade Launcher Heavy Flail Heavy Flail Spear Spear CR-A16's Pointy Stick Plasma Lance [Rating: 98] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shotgun KE Mag Construct/G Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 Utility 5 | . . . . . 2 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 11 . 12 3 37 33 . 2 . 3 14 9 3 5 . 16 Power 15 | 1 2 . . 1 3 3 . . . . 2 1 . . . 2 Engine 9 | 1 1 . . . 3 2 . . . . 2 . . . . . Core 4 | . 1 . . 1 . 1 . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 42 | 2 2 . 2 . 18 15 . . . . 1 1 . . . 1 Treads 9 | 2 2 . 2 . 2 1 . . . . . . . . . . Leg 31 | . . . . . 15 13 . . . . 1 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | 1 4 . 4 . 9 9 . . . 1 7 5 1 4 . 7 Device 18 | . 1 . 1 . 1 3 . . . . 2 3 . 2 . 5 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . Processor 5 | . . . . . 1 1 . . . . 1 . . 2 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 24 | . 1 . 3 . 6 5 . . . 1 3 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . 6 2 7 6 . 2 . 2 4 2 2 1 . 6 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . 1 . . Ballistic Gun 21 | 2 3 . 3 2 3 3 . 1 . . 3 . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 10 | . . . 1 . . . . 1 . 2 1 2 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . 2 2 . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 3 4 . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . Parts Lost 48 | . 1 . 5 1 5 13 . . . 1 1 7 . . . 14 Power 9 | . . . 1 . 1 2 . . . 1 . 1 . . . 3 Propulsion 16 | . . . 2 . 1 9 . . . . . 1 . . . 3 Utility 13 | . 1 . 2 . 1 2 . . . . . 3 . . . 4 Weapon 10 | . . . . 1 2 . . . . . 1 2 . . . 4 Highest Loss Streak 8 | . 1 . 5 1 3 2 . . . 1 1 3 . . . 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 91 98 88 92 92 85 84 89 84 84 97 100 66 Engine 5 | . 10 . . . 6 4 7 7 7 7 11 8 6 6 6 . Core 4 | . 3 14 12 6 1 2 . . . . . 4 6 6 6 1 Treads 7 | . 28 28 28 28 3 . . . . . . . . . . . Leg 19 | . . . . . 31 25 23 24 30 30 25 22 26 26 26 16 Device 8 | . 7 . . . . 12 15 15 15 15 12 11 13 14 13 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 7 | . . . . . 8 7 7 7 7 7 6 13 13 17 20 13 Protection 9 | . 6 14 14 14 17 8 7 7 7 7 12 3 4 6 6 4 Energy Gun 2 | . . . . . . . 4 7 7 7 . 4 6 6 6 1 Energy Cannon 1 | . . . . . . . . . . . . . . 5 6 2 Ballistic Gun 10 | . 27 28 23 28 12 2 10 6 1 . 12 3 . . . . Impact Weapon 1 | . . . . . 3 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . 2 4 . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 103 | 12 58 58 58 59 68 72 64 64 64 61 88 79 71 89 85 103 Greatest Support 108 | 40 40 40 46 46 92 90 90 108 108 108 108 105 105 105 105 105 Greatest Overweight (x) 5 | 1 1 1 1 1 . 5 . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 20 20 20 19 20 20 19 17 18 20 20 20 17 18 17 20 Average Carried 16 | 4 14 20 19 18 19 12 16 16 17 18 18 16 16 16 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 18 19 20 20 16 17 18 20 20 16 17 17 17 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4051 | 279 325 36 110 103 1069 405 78 76 . 136 632 399 76 56 . 271 Remotely 165 | . . . . . . . . . . . . 165 . . . . Salvage Created 7334 | 113 656 171 127 124 1608 1552 243 159 . 250 1288 434 122 . . 487 Parts 330 | 8 33 10 2 11 86 72 3 7 . 7 54 8 7 . . 22 Haulers Intercepted 11 | . 2 . . . 5 1 . . . . 2 . . . . 1 Recyclers Shooed 5 | . . . . . 2 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 3 5 . 8 . 7 7 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 125 | . 7 4 8 3 29 23 4 5 . 5 16 11 4 . . 6 Melee 12 | . . . 1 . 4 7 . . . . . . . . . . Guns 80 | . 7 4 1 3 22 10 3 3 . 2 13 11 1 . . . Cannons 9 | . . . . . . 5 . . . . . . . . . 4 AOE 17 | . . . 6 . . . . 2 . 2 3 . 3 . . 1 Classes Destroyed 18 | 2 4 . 1 . 8 2 1 . . . . . . . . . Worker 15 | . 1 . . . 3 4 . . . . 5 . . . . 2 Builder 4 | . . . . . 1 . . . . . 1 . . . . 2 Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . Hauler 11 | . 2 . . . 5 1 . . . . 2 . . . . 1 Recycler 11 | 1 2 . . . 1 3 . . . . 3 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . 1 . . . . 1 Watcher 4 | . 2 . . . 1 . . . . . 1 . . . . . Swarmer 19 | . . . . . 7 2 1 . . 4 3 . 2 . . . Grunt 62 | . 7 4 . 3 13 10 1 4 . 1 9 5 1 . . 4 Brawler 5 | . . . . . 1 1 . . . . . 3 . . . . Duelist 4 | . . . . . 1 1 1 . . . . 1 . . . . Sentry 17 | . . . . . 6 3 1 . . . 3 1 1 . . 2 Hunter 5 | . . . . . 1 2 . 1 . . . 1 . . . . Programmer 4 | . . . . . . 3 . . . . 1 . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . 1 . . . . 1 . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . Best Kill Streak 10 | 2 2 2 7 3 5 5 3 4 . 3 10 7 2 . . 4 Combat Bots Only 7 | . 2 2 7 3 4 3 4 4 . 3 4 7 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 1 . 1 2 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . 1 1 . 2 . . 1 Melee 1 | . . . 1 . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 12707 | . 332 97 675 204 1967 2759 330 206 . 203 685 1401 202 . . 3646 Core 2018 | . 75 . 148 15 217 277 55 . . . 45 130 44 . . 1012 Absorbed by Shields 437 | . 117 . . . . . . . . . 137 . . . . 183 Redirected to Shielding 74 | . . . . . 56 18 . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . . . 104 . . . . . 83 . . . . . Core Remaining (%) 58 | 100 . . . 4 60 . . . . 52 . . . . 74 . Volleys Fired 467 | 5 39 6 6 10 89 77 13 8 . 17 66 54 6 6 6 59 Largest 2 | 2 2 2 2 2 2 2 2 2 . 1 2 2 1 1 1 2 Hottest 138 | 40 46 46 46 46 56 54 39 57 . 33 33 89 56 105 105 138 Shots Fired 744 | 10 78 12 7 18 178 82 25 14 . 17 127 70 6 6 6 88 Gun 595 | 10 78 12 3 18 178 47 25 10 . 14 122 61 2 2 . 13 Cannon 117 | . . . . . . 35 . . . . . . . 4 6 72 Launcher 32 | . . . 4 . . . . 4 . 3 5 9 4 . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 622 | 10 78 12 3 18 178 66 15 2 . . 122 61 2 2 . 53 Thermal 90 | . . . . . . 16 10 8 . 14 . . . 4 6 32 Explosive 32 | . . . 4 . . . . 4 . 3 5 9 4 . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | 2 10 6 7 12 13 22 28 9 . 10 16 17 16 . . 43 Robot Miss Streak 6 | 2 6 1 . 2 4 6 2 1 . 3 3 4 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . . . 6 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . . Shots Hit Robots 616 | 5 47 7 32 15 148 108 22 10 . 15 92 49 2 . . 64 Core Hits 372 | 4 26 6 20 7 57 63 18 16 . 16 59 43 11 . . 26 Critical Kills 3 | . . . . . 1 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . . . . . . . . . . Critical Strikes 18 | . . . 2 . 4 8 . . . . . 2 . . . 2 Destroy 2 | . . . . . . 1 . . . . . . . . . 1 Blast 3 | . . . . . . . . . . . . 2 . . . 1 Smash 6 | . . . . . 2 4 . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . Impale 5 | . . . . . 2 3 . . . . . . . . . . Melee Attacks 121 | . . . 26 . 36 56 . . . . . . . . . 3 Impact 43 | . . . . . 22 21 . . . . . . . . . . Slashing 26 | . . . 26 . . . . . . . . . . . . . Piercing 52 | . . . . . 14 35 . . . . . . . . . 3 Sneak Attacks 7 | . . . . . 1 6 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 6 3 . . . . . . . . . . Damage Inflicted 17967 | 70 691 109 1620 214 2956 3134 576 525 . 631 3012 1671 326 . . 2432 Guns 8758 | 67 675 109 31 210 1943 1154 576 193 . 447 1996 991 52 . . 314 Cannons 2313 | . . . . . . 551 . . . . . . . . . 1762 Explosions 3102 | . . . 391 . . . . 332 . 184 985 664 274 . . 272 Melee 3627 | . . . 1198 . 930 1429 . . . . . . . . . 70 Ramming 167 | 3 16 . . 4 83 . . . . . 31 16 . . . 14 Kinetic 8930 | 67 675 109 31 210 1943 1403 291 22 . . 1996 991 52 . . 1140 Thermal 2141 | . . . . . . 302 285 171 . 447 . . . . . 936 Explosive 3102 | . . . 391 . . . . 332 . 184 985 664 274 . . 272 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 995 | . . . . . 537 458 . . . . . . . . . . Slashing 1198 | . . . 1198 . . . . . . . . . . . . . Piercing 1434 | . . . . . 393 971 . . . . . . . . . 70 Highest Corruption 7 | . . . . . 2 7 7 7 7 7 . . . . . . Average Corruption 4 | . . . . . 1 3 7 7 7 7 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 85 | . . . . . 16 31 9 9 3 17 . . . . . . Message Errors 16 | . . . . . 3 9 1 2 . 1 . . . . . . Matter Fused 19 | . . . . . 5 4 2 1 2 5 . . . . . . Heat Flow Errors 15 | . . . . . 1 8 3 1 . 2 . . . . . . Energy Discharges 10 | . . . . . 1 4 1 1 1 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . 3 1 1 1 . 3 . . . . . . Data Loss (major) 8 | . . . . . 2 3 . 2 . 1 . . . . . . Misfires 2 | . . . . . 1 . . 1 . . . . . . . . Alerts 4 | . . . . . . 2 . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 581 | . . . 8 . 153 256 . . . 16 41 11 . . . 96 Projectiles 99 | . . . . . . 3 . . . . . . . . . 96 Explosions 65 | . . . 8 . . . . . . 16 41 . . . . . Melee 417 | . . . . . 153 253 . . . . . 11 . . . . Knockbacks 11 | . 1 . . . 1 6 . . . . . . . . . 3 Impact 5 | . 1 . . . 1 3 . . . . . . . . . . Kinetic 6 | . . . . . . 3 . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . . . 213 . . 30 . . . 66 37 . . . Shots 7 | . . . . . 2 . . 1 . . . 3 1 . . . Rammed 11 | 3 7 . . 1 . . . . . . . . . . . . Targets Rammed 24 | 3 7 . . 1 6 1 . . . . 3 1 . . . 2 Kicked 13 | . . . . . 6 1 . . . . 3 1 . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 458 | 6 17 45 . 26 118 196 264 265 . 258 96 233 . 42 56 458 Average Temperature 54 | 6 7 25 . 9 18 63 89 79 . 113 19 62 . 18 25 113 Received Heat Transfer 3357 | . 190 72 . 150 702 771 84 72 . 9 185 396 45 . . 681 Effects 4 | . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 5 . . . . . . . . . . Impact Corruptions 15 | . . . . . 6 7 . . . . . 2 . . . . Robots Melted 3 | . . . . . . . 1 . . 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . 1 . . 1 . . . . . 1 Parts Melted 8 | . . . . . . 1 2 . . 3 . . . . . 2 Heat Transferred 4040 | . . . . . . 483 825 475 . 1295 . . . . . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 508 | 15 223 100 . 70 508 450 . . . . 398 . . . . 368 Initial 116 | . 9 . . . . 116 . . . . 31 . . . . . Average 171 | 7 104 79 . 26 244 207 . . . . 177 . . . . 182 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 1 . . . . 1 Low Security (%) 61 | 100 90 100 . 100 35 53 . . . . 53 . . . . 55 Level 1 30 | . 9 . . . 48 30 . . . . 46 . . . . 44 Level 2 7 | . . . . . 16 15 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 7 11 . . . . 7 . . . . 10 Investigation 8 | . . . . . 3 2 . . . . 1 . . . . 2 Extermination 4 | . . . . . . 2 . . . . 2 . . . . . Reinforcement 12 | . . . . . 2 1 . . . . 4 . . . . 5 Assault . | . . . . . . . . . . . . . . . . . Garrison 11 | . . . . . 2 6 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . . . 3 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 14 3 8 3 40 35 5 8 . 9 23 11 6 . . 31 Peak Tracking Total 9 | . 4 1 9 3 6 5 5 4 . 4 6 4 3 . . 8 Tactical Retreats 16 | . . . . . . 9 . . . . 2 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 8 | . . . . . 3 3 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 10 | . . . 3 . 4 . . . . . 1 . . . . 2 Max in Single Turn 3 | . . . 2 . 3 . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 32 | . 5 . 2 . 12 2 . . 3 . 5 . . . . 3 Terminals 14 | . 3 . . . 6 2 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . 1 . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 2 Total Hacks 100 | . 14 . 2 . 41 4 . . 25 . 8 . . . . 6 Successful 58 | . 6 . 2 . 19 . . . 25 . 4 . . . . 2 Failed 42 | . 8 . . . 22 4 . . . . 4 . . . . 4 Catastrophic 7 | . 1 . . . 2 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 8 . 1 . 10 . . . . . 2 . . . . 9 Terminals 38 | . 8 . . . 21 4 . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . . 11 . . . . . 2 . . . . 3 Recycling Units 9 | . 6 . . . 3 . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . 1 . . . . 3 Terminal Hacks 41 | . 2 . 2 . 11 . . . 25 . 1 . . . . . Record 8 | . . . 1 . 1 . . . 6 . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 4 . . . . . 2 . . . . 1 Scan Component 5 | . . . . . 3 . . . . . 1 . . . . 1 Repair 2 | . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 Seal Access 3 | . . . . . 1 . . . . . 1 . . . . 1 Unauthorized Hacks 4 | . 2 . . . 2 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . Mask 4 | . 2 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 11 2 . . . . 3 . . . . 2 Full Trace Events 6 | . . . . . 3 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 10 . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . Time 148 | . . . . . 99 . . . . . 49 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . . . . . 1 . 2 . 4 . . Largest Group 4 | . . . . . . . . . . 1 1 2 2 4 4 4 Highest-Rated Group 153 | . . . . . . . . . . 96 96 62 62 153 153 153 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 32 32 40 40 40 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . . . 13 16 . 5 . . 39 Total Damage 1794 | . . . . . . . . . . 331 527 . 183 . . 753 Kills 17 | . . . . . . . . . . 4 2 . 2 . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . . . . . . . . . 74 Items 74 | . . . . . . . . . . . . . . . . 74 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 11652 | 128 800 458 1161 464 1460 1812 323 244 102 517 1018 693 301 1299 221 651 Spaces Moved 6197 | 65 306 184 435 179 716 729 221 168 75 355 592 452 215 981 136 388 Core 161 | 11 . . . . . . . . . . . . . . . 150 Treads 1228 | 54 306 184 435 179 70 . . . . . . . . . . . Legs 4808 | . . . . . 646 729 221 168 75 355 592 452 215 981 136 238 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 120 120 120 120 137 126 126 120 120 120 120 50 Average Speed 148 | 145 204 240 240 240 123 182 120 122 137 128 126 120 120 120 120 108 Slowest Speed 470 | 160 240 240 240 240 160 470 120 137 137 137 126 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 63 54 61 52 69 19 41 43 68 63 19 50 44 87 39 18 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . 3 . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 16 | . . . . 1 . . . 4 . 2 . 2 3 4 . . Spaces Dug 26 | . . . . . 2 2 . . . 2 . 5 . . 3 12 Terrain Destroyed 213 | . . . 15 . 33 2 . 30 . 8 20 46 24 . 6 29 Melee 4 | . . . . . 2 2 . . . . . . . . . . Projectile 27 | . . . . . 4 . . . . . . . . . 6 17 AOE 182 | . . . 15 . 27 . . 30 . 8 20 46 24 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 7784 | 84 402 189 521 194 1077 1046 257 192 75 401 755 534 253 1097 188 519 Wait 650 | . 7 . 32 1 140 116 20 14 . 20 77 8 27 99 47 42 Move 6181 | 64 305 183 434 178 715 728 220 167 74 354 591 451 214 980 135 388 Hop . | . . . . . . . . . . . . . . . . . Pick Up 76 | 6 20 . 3 1 24 10 . 1 . 3 2 . . 3 . 3 Fast Attach 61 | 6 3 . 2 1 13 17 . . . 1 4 2 1 2 . 9 Attach 41 | . 2 . 7 1 9 8 . . . 1 2 4 2 3 . 2 Detach 34 | . 1 . 5 . 4 12 . . 1 1 1 . 3 3 . 3 Swap 52 | . 6 . 3 1 15 8 . 2 . 1 8 3 . . . 5 Drop 77 | . 12 . 3 . 34 17 4 . . 2 1 . . 1 . 3 Fire 467 | 5 39 6 6 10 89 77 13 8 . 17 66 54 6 6 6 59 Melee 109 | . . . 26 . 28 52 . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . Kick 13 | . . . . . 6 1 . . . . 3 1 . . . 2 Crush 11 | 3 7 . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . 1 . 11 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Entered Mines 930 | -10/Mines | Assembled infested the area 935 | -10/Mines | Assisted by a Guerilla fighting off Assembled 982 | -10/Mines | Learned Materials terminal intel 1375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -10/Mines | Discovered new exit (range 5) 1387 | -10/Mines | Entered Exiles 1447 | -10/Exiles | Met 8R-AWN 1488 | -10/Exiles | Met EX-HEX 1553 | -10/Exiles | Met EX-BIN 1579 | -10/Exiles | Aligned with FarCom system 1582 | -10/Exiles | Given EX-Vault access code 1637 | -10/Exiles | Opened EX-Vault 1692 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1764 | -10/Exiles | Met EX-DEC 1781 | -10/Exiles | Learned location of Zion (-6) 1872 | -10/Exiles | Discovered new exit (range 10) 2116 | -10/Exiles | Found Longsword +1 2284 | -10/Exiles | Attacked by the Exiles 2346 | -10/Exiles | Destroyed 7 combat bots 2391 | -10/Exiles | Core integrity fell below 50% 2420 | -10/Exiles | Core integrity fell below 20% 2442 | -10/Exiles | Destroyed 8R-AWN 2459 | -10/Exiles | Found Prototype Ballistic Gun 2464 | -10/Exiles | Identified 8R-AWN's Boregun 2471 | -10/Exiles | Lost 5 parts (1p2n2u) 2548 | -10/Exiles | Entered Mines 2571 | -9/Mines | Found a hidden stash of uninstalled traps 2813 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2998 | -9/Mines | Discovered new exit (range 6) 3012 | -9/Mines | Entered Materials 3012 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3013 | -8/Materials | Loaded intel: 12 terminal locations 3183 | -8/Materials | Garrison activated, responded to threat 3299 | -8/Materials | Garrison activated, responded to threat 3399 | -8/Materials | Lost 3 parts (1p1u1w) 3710 | -8/Materials | Repaired Adv. Myomer Leg 4008 | -8/Materials | Discovered new exit (range 16) 4392 | -8/Materials | Discovered new exit (range 16) 4472 | -8/Materials | Entered Factory 4472 | -7/Factory | Evolved 2 slots: Utility x2 4480 | -7/Factory | Found Scrap Engine 5216 | -7/Factory | Garrison activated, responded to threat 5629 | -7/Factory | Garrison activated, responded to threat 5653 | -7/Factory | Cargo convoy interrupted 5785 | -7/Factory | Build established: Scavenger-Mutant 6153 | -7/Factory | Discovered new exit (range 15) 6284 | -7/Factory | Entered Lower Caves 6436 | -7/Lower Caves | Encountered a Warlord checkpoint 6516 | -7/Lower Caves | Build established: Mutant 6527 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6594 | -7/Lower Caves | Discovered new exit (range 12) 6607 | -7/Lower Caves | Entered another Lower Caves area 6634 | -7/Lower Caves | Discovered new exit (range 9) 6839 | -7/Lower Caves | Discovered new exit (range 10) 6851 | -7/Lower Caves | Entered Data Miner 6851 | -7/Data Miner | Discovered new exit (range 6) 6878 | -7/Data Miner | Met Data Miner 6901 | -7/Data Miner | Learned location of Section 7 (-3) 6901 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6922 | -7/Data Miner | Received God Mode back door access code from Data Miner 6953 | -7/Data Miner | Entered Proximity Caves 7008 | -6/Proximity Caves | Escorted by Enhanced Grunt 7451 | -6/Proximity Caves | Discovered new exit (range 10) 7470 | -6/Proximity Caves | Entered Factory 7470 | -6/Factory | Accompanied by 1 ally 7470 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7484 | -6/Factory | Identified exit to DSF 7973 | -6/Factory | Incoming investigation squad redirected 8274 | -6/Factory | Repaired Adv. Myomer Leg 8451 | -6/Factory | Discovered new exit (range 7) 8476 | -6/Factory | Identified exit to Lower Caves 8488 | -6/Factory | Entered Lower Caves 8531 | -6/Lower Caves | Learned Factory stockpile data 8595 | -6/Lower Caves | Identified exit to Lower Caves 8705 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8713 | -6/Lower Caves | Destroyed 7 combat bots 8772 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8838 | -6/Lower Caves | Learned Factory garrison access intel 9181 | -6/Lower Caves | Entered another Lower Caves area 9181 | -6/Lower Caves | Accompanied by 2 allies 9201 | -6/Lower Caves | Discovered new exit (range 11) 9226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9467 | -6/Lower Caves | Discovered new exit (range 14) 9470 | -6/Lower Caves | Learned Factory emergency access door positions 9481 | -6/Lower Caves | Identified exit to Zion 9482 | -6/Lower Caves | Entered Zion 9502 | -6/Zion | Found CR-A16's Pointy Stick 9685 | -6/Zion | Given A8's code to call for help 9716 | -6/Zion | Learned location of Warlord (-4) 9840 | -6/Zion | Learned location of Quarantine (-3) 9984 | -6/Zion | Learned location of Armory (-3) 10000 | -6/Zion | Given the Hacking Drone Bay 10416 | -6/Zion | Found Prototype Device 10479 | -6/Zion | Imprinted 10481 | -6/Zion | Declared Zion's savior 10689 | -6/Zion | Discovered new exit (range 11) 10781 | -6/Zion | Entered Proximity Caves 10781 | -5/Proximity Caves | Accompanied by 4 allies 10947 | -5/Proximity Caves | Discovered new exit (range 7) 11002 | -5/Proximity Caves | Entered Factory 11002 | -5/Factory | Accompanied by 4 allies 11002 | -5/Factory | Evolved 2 slots: Propulsion x2 11005 | -5/Factory | Loaded intel: 4 garrison access locations 11152 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11420 | -5/Factory | Retrieved Zion intel report: Trap Installations 11532 | -5/Factory | Released all parts (11) 11563 | -5/Factory | Lost 8 parts (1p2n3u2w) 11598 | -5/Factory | Spotted B-75 Beast 11600 | -5/Factory | Core integrity fell below 50% 11613 | -5/Factory | Core integrity fell below 20% 11653 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11551_ Penetrated by Slug. 11554_ Slug penetrates Wall. 11554_ Penetrated by Slug. 11562_ K-01 Serf destroyed. 11570_ Acquired Adv. Weight Redist. System. 11594_ Slug penetrates Wall. 11597_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11602_ Knocked back. 11615_ CR-A16's Pointy Stick destroyed. 11615_ Knocked back. 11625_ Acquired Adv. Sensor Array. 11643_ Drone sends a signal. 11649_ Penetrated by Slug. 11649_ Adv. Weight Redist. System destroyed. 11650_ Penetrated by Slug. 11652_ H-66 Slayer retrieves Drone. 11652_ Slug penetrates Wall. 11652_ Penetrated by Slug. 11653_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##############???????? | | ????????????????????????????# #???????? | | ????????????? ?????????????# #???????? | | ?????????????? [???????????# """ !!! #???????? | | ???????????????###+####;##### """ !! #???????? | | ????????????#### u @ # """ !!! #???????? | | ?????????? A # #???????? | | ?????????? u + ! """ """ #???????? | | ?????????? # """ """ #???????? | | ?????????? # """ """ #???????? | | ?????????? ## #???????? | | ?????????? ## #???????? | | ???????"???"" """" """" ##! ! #???????? | | ??????"" ??"" """" """" ###############???????? | | ?????""" """" """" """" //###???????????????????? | | ?????""" """" """" """" /BB #???????????????????? | | ?# """" """" """" """"h %BB #???????????????????? | | ?# """" """" """" """" u###???????????????????? | | ?# """" """" """" ##????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# ####+#######"### #????????????????????? | | ## # #?##??# #????????????????????? | | # ! #?????# #????????????????????? | | # #?????# #????????????????????? | | """"" # #?????# +????????????????????? | | """"" + #?????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lgt. Angular Momentum Engine | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive H-55 Commando | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpReactiveWand Manual? 0 Play Time 01:39:21 Cumulative 540.3 hours Start 2022.09.03 @ 09:34:54 End 2022.09.09 @ 23:40:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 310 Adventurer 112 Explorer 103 Win Type - Total 35 Types 23/0/8/2/0/0/1/1/0 Lore% 87 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db970759-b745-434e-acc0-bc77af345773