Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 23:50:28 Player: Compound1080 Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (1061) 1061 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 6654 Bonus ------- Follower Combat Kills 118 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Makeshift Cloaking Device KE Penetrator Heavy Rocket Launcher Flamer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Cooled Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scan Processor Seismic Detector Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Proton Missile Launcher Great Axe > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Improved Hover Unit Gravmag System Advanced Visual Processing Unit Makeshift Cloaking Device Hardened Light Armor Plating Plasma Rifle Assault Rifle [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 4 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . Utility 6 | . . . 3 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 6 3 5 25 7 3 2 2 . 9 5 5 Power 11 | 1 . 2 3 1 1 . . . 2 1 . Engine 6 | 1 . 2 . . 1 . . . 1 1 . Core 5 | . . . 3 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . 12 4 . . 1 . 3 2 1 Treads . | . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . Wheel 2 | . . . . . . . . . . 1 1 Hover 18 | . . . 9 4 . . 1 . 3 1 . Flight . | . . . . . . . . . . . . Utility 20 | 1 2 2 7 1 2 . . . 1 2 2 Device 9 | . . 2 2 . 2 . . . . 1 2 Storage 3 | 1 . . 1 . . . . . . 1 . Processor 3 | . 1 . 2 . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 4 | . 1 . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 1 3 1 . 2 1 . 3 . 2 Energy Gun 3 | 1 . . 1 . . . . . 1 . . Energy Cannon 2 | . . . 1 . . 1 . . . . . Ballistic Gun 7 | 1 1 1 1 . . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . . . . Parts Lost 38 | . . 1 6 3 . . 3 . 17 3 5 Power 7 | . . 1 2 . . . . . 3 1 . Propulsion 14 | . . . 1 2 . . 2 . 6 1 2 Utility 12 | . . . 2 1 . . . . 5 1 3 Weapon 5 | . . . 1 . . . 1 . 3 . . Highest Loss Streak 16 | . . 1 2 2 . . 3 . 16 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 84 99 100 100 93 93 57 29 26 Engine 6 | . 14 13 2 . 6 6 6 6 2 1 . Core 3 | . . . 6 7 6 6 6 6 2 . . Leg 10 | . 28 28 7 . . . . . . . . Hover 12 | . . . 17 29 26 26 19 20 10 . 3 Device 6 | . . 8 11 6 13 13 13 13 6 . . Storage 9 | . 14 14 9 7 6 6 6 6 3 4 5 Processor 11 | . 10 4 10 15 13 13 13 13 13 11 10 Hackware 3 | . . . 4 7 6 6 6 6 6 3 . Protection 3 | . 2 . 2 6 6 6 6 6 3 . . Ballistic Gun 13 | . 27 28 12 7 6 3 6 6 1 . . Slashing Weapon 2 | . . . . 4 6 6 6 6 4 . . Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 41 | 12 13 17 39 31 36 36 36 35 41 15 14 Greatest Support 44 | 20 20 20 40 34 40 40 44 44 44 16 28 Greatest Overweight (x) 3 | . . . 2 . . . 1 . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 7 9 9 Most Carried 10 | 5 8 8 10 10 10 10 10 9 9 7 10 Average Carried 8 | 3 7 7 8 9 7 9 8 9 5 6 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 10 5 Final Carried 10 | 3 8 8 9 10 10 10 9 9 4 6 5 Class Distribution -------------------- 74% | Mutant 22% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 1391 | 223 105 126 521 188 33 . 64 . 56 . 75 Remotely . | . . . . . . . . . . . . Salvage Created 1449 | . 125 43 698 334 142 . 21 . 56 . 30 Parts 85 | . 7 1 46 19 8 . 3 . . . 1 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . 9 . . . . 3 . 17 . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 25 | . 2 1 15 4 . . 1 . 2 . . Guns 19 | . 2 1 11 4 . . 1 . . . . Cannons 4 | . . . 4 . . . . . . . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 11 | . 2 1 5 2 1 . . . . . . Worker 2 | . . . 1 . 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . Hauler 2 | . . . . 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 7 | . . . 4 . . . 1 . 2 . . Grunt 12 | . 2 . 7 3 . . . . . . . Sentry 4 | . . . 3 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | . 2 1 5 3 3 . 1 . 1 . . Combat Bots Only 5 | . 2 1 5 2 . . 1 . 1 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 479 | . 14 8 91 54 . 1 20 . 176 25 90 Missed 156 | . 4 2 22 21 . . 4 . 70 7 26 Damage Taken 5580 | . 141 199 1110 429 . 19 244 . 1798 346 1294 Core 2069 | . 20 82 166 42 . . 31 . 676 232 820 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 5 | . 5 . . . . . . . . . . Core Remaining (%) 67 | 100 . 59 69 94 . . . . 16 . . Volleys Fired 152 | . 8 10 74 32 . . 12 . 16 . . Largest 2 | . 2 2 2 1 . . 1 . 1 . . Hottest 75 | . 40 48 60 28 . . 28 . 75 . . Shots Fired 189 | . 16 20 93 32 . . 12 . 16 . . Gun 174 | . 16 20 82 32 . . 12 . 12 . . Cannon 11 | . . . 11 . . . . . . . . Launcher 4 | . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . Kinetic 165 | . 16 20 82 32 . . 12 . 3 . . Thermal 20 | . . . 11 . . . . . 9 . . Explosive . | . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 4 . . Robot Hit Streak 13 | . 5 6 12 6 . . 1 . 13 . . Robot Miss Streak 5 | . 1 2 4 2 . . 5 . 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 149 | . 11 15 68 29 3 . 5 . 17 . 1 Core Hits 61 | . 5 3 35 13 1 . 2 . 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . . . . Critical Strikes 10 | . . 1 2 2 . . 1 . 4 . . Burn 3 | . . . . . . . . . 3 . . Destroy 4 | . . 1 2 1 . . . . . . . Sever 3 | . . . . 1 . . 1 . 1 . . Melee Attacks 20 | . . . . 7 3 . 4 . 5 . 1 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . 7 3 . 4 . 5 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3147 | . 147 204 1093 699 217 . 190 . 509 . 88 Guns 2093 | . 147 204 989 441 . . 73 . 239 . . Cannons 104 | . . . 104 . . . . . . . . Explosions 98 | . . . . . . . . . 98 . . Melee 852 | . . . . 258 217 . 117 . 172 . 88 Ramming . | . . . . . . . . . . . . Kinetic 1891 | . 147 204 989 441 . . 73 . 37 . . Thermal 306 | . . . 104 . . . . . 202 . . Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . . . . . . . . . 98 . . Impact . | . . . . . . . . . . . . Slashing 852 | . . . . 258 217 . 117 . 172 . 88 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 10 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 302 | . . . . 46 106 . 36 . 33 . 81 Projectiles . | . . . . . . . . . . . . Explosions 13 | . . . . . . . . . 13 . . Melee 289 | . . . . 46 106 . 36 . 20 . 81 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . 17 . . Shots 1 | . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 353 | . 20 234 190 45 . . 19 . 353 . . Average Temperature 61 | . 8 125 41 18 . . 11 . 142 . . Received Heat Transfer 1375 | . 96 280 414 141 . 9 . . 72 183 180 Effects 2 | . . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 972 | . . . 222 . . . . . 750 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Peak Influence 1081 | . 82 . 272 146 97 . . . . 1081 . Initial 1051 | . . . . 62 65 . . . . 1051 . Average 110 | . 15 . 101 78 76 . . . . 1054 . Maximum Alert Level 3 | . . . 1 . . . . . . 3 . Low Security (%) 92 | 100 100 . 89 100 100 . . . . . . Level 1 2 | . . . 10 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . 100 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . 2 3 . . . . . . . Investigation 2 | . . . 1 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 2 18 24 13 1 3 3 . 23 8 5 Peak Tracking Total 8 | . 2 6 8 5 1 4 4 . 7 6 5 Tactical Retreats 12 | . . . 2 2 . . 2 . 4 2 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 18 | . 3 . 4 5 . . 1 3 . 1 1 Terminals 11 | . 3 . 3 3 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Total Hacks 65 | . 8 . 15 12 . . 1 26 . 2 1 Successful 45 | . 3 . 9 4 . . 1 26 . 1 1 Failed 20 | . 5 . 6 8 . . . . . 1 . Catastrophic 2 | . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . Terminals 31 | . 8 . 13 7 . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . 2 5 . . . . . . . Terminal Hacks 43 | . 3 . 8 3 . . 1 26 . 1 1 Record 16 | . . . 3 1 . . 1 11 . . . Part Schematic 12 | . . . . . . . . 12 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 1 1 . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 11 | . 3 . 2 5 . . . . . 1 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 36 . . Total Damage 643 | . . . . . . . . . 643 . . Kills 10 | . . . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . . 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 4578 | 58 1194 359 667 698 174 189 384 41 340 163 311 Spaces Moved 4322 | 42 278 245 485 1059 299 334 598 85 486 143 268 Core 216 | 9 . . . . . . . . 200 5 2 Treads . | . . . . . . . . . . . . Legs 636 | 33 278 245 80 . . . . . . . . Wheels 345 | . . . . . . . . . . 116 229 Hover 3125 | . . . 405 1059 299 334 598 85 286 22 37 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 48 45 45 45 45 48 48 100 100 Average Speed 65 | 105 120 120 66 47 45 45 48 48 57 106 103 Slowest Speed 260 | 120 120 120 260 48 45 45 111 48 100 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 43 16 40 37 10 52 77 74 78 4 40 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . 2 . . . . 9 . 2 . 2 Spaces Dug 3 | . . . . 3 . . . . . . . Terrain Destroyed 3 | . . . . 3 . . . . . . . Melee 3 | . . . . 3 . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Total 5863 | 56 1123 291 742 1215 332 371 675 84 519 154 301 Wait 1205 | . 825 22 119 100 26 34 58 . 2 . 19 Move 4311 | 41 277 244 484 1058 298 333 597 84 485 142 268 Hop . | . . . . . . . . . . . . Pick Up 69 | 9 8 4 24 8 2 1 2 . 2 5 4 Fast Attach 8 | . . 2 4 . . . . . . . 2 Attach 42 | 6 2 1 9 4 3 . 2 . 7 5 3 Detach 5 | . . . . . . . . . . 2 3 Swap 22 | . 1 2 12 3 . 2 . . 2 . . Drop 29 | . 2 6 16 3 . 1 . . . . 1 Fire 152 | . 8 10 74 32 . . 12 . 16 . . Melee 20 | . . . . 7 3 . 4 . 5 . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Discovered new exit (range 6) 1253 | -10/Materials | Entered Subcaves 1289 | -10/Subcaves | Discovered new exit (range 9) 1290 | -10/Subcaves | Learned location of Zion (-7) 1290 | -10/Subcaves | Met a Zionite searching for "candidates" 1394 | -10/Subcaves | Ambushed by swarm of Subdwellers 1398 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1437 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1437 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1477 | -10/Subcaves | Disturbed a concealed Subdweller 1509 | -10/Subcaves | Ambushed by Subdweller buried in earth 1540 | -10/Subcaves | Lost 4 allies 1612 | -10/Subcaves | Entered Materials 1612 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2197 | -8/Materials | Build established: Scout 2269 | -8/Materials | Discovered new exit (range 12) 2279 | -8/Materials | Entered Factory 2279 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -7/Factory | Discovered new exit (range 20) 2923 | -7/Factory | Discovered new exit (range 16) 2977 | -7/Factory | Entered another Factory area 2977 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3112 | -6/Factory | Spotted B-75 Beast 3142 | -6/Factory | Discovered new exit (range 19) 3151 | -6/Factory | Entered Lower Caves 3156 | -6/Lower Caves | Spotted B-75 Beast 3240 | -6/Lower Caves | Identified exit to Lower Caves 3273 | -6/Lower Caves | Build established: Mutant 3340 | -6/Lower Caves | Entered another Lower Caves area 3411 | -6/Lower Caves | Lost 3 parts (2n1w) 3698 | -6/Lower Caves | Discovered new exit (range 14) 3724 | -6/Lower Caves | Entered Data Miner 3724 | -6/Data Miner | Discovered new exit (range 6) 3732 | -6/Data Miner | Met Data Miner 3745 | -6/Data Miner | Learned location of Section 7 (-3) 3745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3754 | -6/Data Miner | Received God Mode back door access code from Data Miner 3765 | -6/Data Miner | Entered Proximity Caves 3768 | -5/Proximity Caves | Spotter reported a threat 3768 | -5/Proximity Caves | Spotter reported a threat 3821 | -5/Proximity Caves | Spotter reported a threat 3869 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3874 | -5/Proximity Caves | Spotter reported a threat 3925 | -5/Proximity Caves | Spotter reported a threat 3941 | -5/Proximity Caves | Escorted by Enhanced Grunt 3992 | -5/Proximity Caves | Lost 16 parts (3p6n5u2w) 4018 | -5/Proximity Caves | Spotter reported a threat 4021 | -5/Proximity Caves | Core integrity fell below 50% 4040 | -5/Proximity Caves | Spotter reported a threat 4057 | -5/Proximity Caves | Core integrity fell below 20% 4073 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4098 | -5/Proximity Caves | Discovered new exit (range 7) 4105 | -5/Proximity Caves | Entered Factory 4105 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4228 | -5/Factory | Spotted B-75 Beast 4258 | -5/Factory | Discovered new exit (range 8) 4268 | -5/Factory | Entered Upper Caves 4269 | -5/Upper Caves | Identified exit to Upper Caves 4282 | -5/Upper Caves | Learned Factory stockpile data 4515 | -5/Upper Caves | Learned 4 Factory zone layouts 4565 | -5/Upper Caves | Core integrity fell below 50% 4574 | -5/Upper Caves | Core integrity fell below 20% 4578 | -5/Upper Caves | System corruption reached 10% 4579 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 04515_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 04529_ Penetrated by Slug. 04556_ Slug penetrates Wall. 04556_ Arm. Huge Wheel destroyed. 04559_ Adv. Visual Processing Unit destroyed. 04559_ System corrupted by crushing effect (+2). 04559_ Knocked back. 04562_ Penetrated by Slug. 04564_ Knocked back. 04565_ Penetrated by Slug. 04565_ Slug penetrates Wall. 04571_ Penetrated by Slug. 04574_ Med. Storage Unit destroyed. 04574_ System corrupted by crushing effect (+3). 04577_ FUEF6VTWBJK/HPIKDLI9 04579_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??# | | ??????????????????????????????????????????# #### | | ?????????????????????????????????####?##### | | ?????????????????????????????????# ### #?# | | ?????????????????????????????????# #?# | | ??????????????????????????????#???# #### # | | ?????????????????????????????## ?## ### ## | | ?????????????????????????????# ## # ### | | ?????????????????????????????# #?# | | ??????????????????????????????# ### | | ???????????????????????????????# | | ???????????????????????????????## # | | ????????????????????????????????## ## ### ## | | ????????????????????????##???????# ### #### # | | ???????????????????????## #??????# ## #### ## | | ???????????????????????# ####### ## #?# #? | | ???????????????????????# ## ## #?# #? | | ???????????????????????# ## ###?# #? | | ????????????????????????# ###???# ? | | ????????????????????????## ##????? | | ?????????????????????????# ##?????? | | ?????????????????????????# hg ### #??????? | | ?????????????????????????# g #?### #???????## | | ????????????????????????##! h #???# #????????# | | ???????????????????????##@b ###?? ???????? | | ???????????????????????# [] #?? ??????? | | ??????????????????????# ## #?? ## ?????? | | ??????????????????????# #### ##?? #?###????? | | ??????????????????????# ##??# #??? ????????? # | | ??????????????????????###???## #???# ?????????#? | | ????????????????????????????# #???? ?????????? | | ????????????????????????????# #???? #?????????? | | ????????????????????????????# #???? ##?????????? | | ????????????????????????????## #????????????????? | | ?????????????????????????????## #????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 800 Resistance: TH 30 Core Shielding 20 Evasion (%) 56 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed WeaponLaserReactor Manual? 0 Play Time 01:14:07 Cumulative 10.2 hours Start 2024.05.05 @ 21:41:16 End 2024.05.05 @ 23:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e211a101-370b-4738-9eb1-c9e81fba441d