Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:57:22 Player: atom Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1640) 1640 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 7724 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 537 Entered DSFs 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 100/100 System Corruption 24% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Disruptor Cannon Enhanced Nova Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Compact Battery Large Matter Pod Signal Interpreter Targeting Computer Targeting Computer Recoil Nullifier > --- WEAPON ----------- Mass Driver Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Angular Momentum Engine Medium Treads Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Battle Cannon Heavy Flak Cannon Heavy Flak Cannon Ripper [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . 10 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 8 | . . . . . 7 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 70 | 6 8 8 5 7 10 9 8 5 4 Power 12 | 1 . 2 . 2 1 1 1 2 2 Engine 7 | 1 . 1 . . . 1 1 1 2 Core 5 | . . 1 . 2 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . 3 2 2 3 3 2 . Treads 17 | 2 2 . 3 2 2 3 3 . . Leg 2 | . . . . . . . . 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 5 1 1 7 3 2 . 1 Device 8 | . . 2 1 . 3 1 1 . . Storage 6 | 1 1 1 . . . 2 . . 1 Processor 4 | . . 1 . . 3 . . . . Hackware 1 | . . . . . . . 1 . . Protection 4 | . 1 1 . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 4 1 1 2 . 2 2 1 1 Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 3 | 2 1 . . . . . . . . Ballistic Cannon 6 | . 1 . 1 . . 2 2 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 36 | . 1 . 4 2 . 10 12 4 3 Power 10 | . . . 1 1 . 2 2 2 2 Propulsion 10 | . . . 2 . . 3 4 1 . Utility 9 | . . . . 1 . 3 3 1 1 Weapon 7 | . 1 . 1 . . 2 3 . . Highest Loss Streak 11 | . 1 . 2 2 . 6 11 4 3 To Critical Strikes 3 | . . . 1 . . . 2 . . Average Slot Usage (%) 91 | . 96 98 94 88 86 77 81 45 24 Engine 2 | . 14 1 . . . 1 7 3 8 Core 10 | . . 12 13 8 11 5 . 3 . Treads 25 | . 28 28 27 28 22 19 16 6 . Device 7 | . . 7 11 4 10 5 9 . . Storage 11 | . 14 8 14 14 5 12 14 5 . Processor 3 | . . 5 . . 16 17 15 15 15 Protection 3 | . 11 5 . 3 4 1 . . . Energy Gun 6 | . 17 11 3 . . . . . . Energy Cannon 1 | . . . . 13 5 3 . . . Ballistic Gun 1 | . 7 2 . . . . . . . Ballistic Cannon 13 | . 1 14 21 8 . 4 13 . . Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 11 56 58 52 62 66 73 101 62 26 Greatest Support 109 | 40 40 40 40 42 82 101 109 56 3 Greatest Overweight (x) 8 | 3 1 1 2 1 . 1 1 1 8 Average Overweight (x) . | . . . 1 1 . . . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 7 16 14 20 20 20 20 20 14 5 Most Carried 20 | 5 13 17 18 20 19 19 20 11 5 Average Carried 13 | 2 8 11 16 17 11 14 15 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 13 14 16 20 11 18 12 5 4 Scrap Engine Consumption 5 | . . . . . . 5 . . . Class Distribution -------------------- 79% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Matter Collected 1806 | 202 160 258 330 209 . 558 89 . . Remotely . | . . . . . . . . . . Salvage Created 1895 | . 451 236 88 500 . 548 72 . . Parts 93 | . 18 13 14 22 . 18 8 . . Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . 25 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Combat Hostiles Destroyed 35 | . 9 5 5 4 . 9 3 . . Melee 4 | . . . . 4 . . . . . Guns 8 | . 8 . . . . . . . . Cannons 22 | . . 5 5 . . 9 3 . . AOE 1 | . 1 . . . . . . . . Classes Destroyed 16 | . 4 3 2 2 . 4 1 . . Builder 1 | . . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . Operator 1 | . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 7 | . 3 . 4 . . . . . . Grunt 18 | . 6 4 1 1 . 3 3 . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . 2 . . . . . Specialist 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . . 1 . . . Artisan 2 | . . . 2 . . . . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 4 | . 3 1 4 4 . 2 3 . . Combat Bots Only 4 | . 3 1 4 3 . 2 2 . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Hostile Shots Fired 454 | . 52 22 76 41 . 106 126 3 28 Missed 126 | . 8 6 23 17 . 29 37 . 6 Damage Taken 6186 | . 527 186 542 203 . 1679 2000 434 615 Core 1398 | . 36 . 73 20 . 102 591 182 394 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 48 . 89 . . . Volleys Fired 170 | . 33 22 51 4 . 37 23 . . Largest 3 | . 2 2 2 2 . 2 3 . . Hottest 187 | . 90 80 74 119 . 137 187 . . Shots Fired 318 | . 60 44 98 8 . 67 41 . . Gun 82 | . 60 22 . . . . . . . Cannon 236 | . . 22 98 8 . 67 41 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 249 | . 26 42 98 4 . 38 41 . . Thermal 33 | . . . . 4 . 29 . . . Explosive . | . . . . . . . . . . Electromagnetic 36 | . 34 2 . . . . . . . Robot Hit Streak 13 | . 8 5 4 8 . 13 4 . . Robot Miss Streak 6 | . 4 4 4 . . 2 6 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 182 | . 44 28 22 18 . 51 18 1 . Core Hits 73 | . 24 9 10 9 . 15 5 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 9 | . 1 2 2 1 . 2 1 . . Destroy 1 | . 1 . . . . . . . . Blast 7 | . . 2 2 . . 2 1 . . Sever 1 | . . . . 1 . . . . . Melee Attacks 21 | . . . . 15 . . . 6 . Impact . | . . . . . . . . . . Slashing 21 | . . . . 15 . . . 6 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4792 | . 626 426 537 683 . 1592 909 19 . Guns 708 | . 533 175 . . . . . . . Cannons 3239 | . . 251 537 176 . 1592 683 . . Explosions 319 | . 93 . . . . . 226 . . Melee 526 | . . . . 507 . . . 19 . Ramming . | . . . . . . . . . . Kinetic 2992 | . 199 406 537 99 . 1068 683 . . Thermal 920 | . 93 . . 77 . 524 226 . . Explosive . | . . . . . . . . . . Electromagnetic 354 | . 334 20 . . . . . . . Impact . | . . . . . . . . . . Slashing 526 | . . . . 507 . . . 19 . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . . . 3 4 21 24 Average Corruption 15 | . . . . . . 2 3 15 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . . 3 10 14 Message Errors 8 | . . . . . . . . 5 3 Matter Fused 6 | . . . . . . . 2 1 3 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 246 | . . . 19 66 . 69 92 . . Projectiles 175 | . . . 19 14 . 69 73 . . Explosions 19 | . . . . . . . 19 . . Melee 52 | . . . . 52 . . . . . Knockbacks 17 | . . 1 7 . . 7 2 . . Impact . | . . . . . . . . . . Kinetic 16 | . . 1 7 . . 6 2 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 69 | . 69 . . . . . . . . Shots 2 | . 2 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 599 | . 228 108 . 84 . 25 599 . 243 Average Temperature 139 | . 80 28 . 44 . 7 372 . 91 Received Heat Transfer 1243 | . 189 102 174 72 . 432 262 . 12 Effects 44 | . . . . . . . 44 . . Shutdowns 9 | . . . . . . . 9 . . Energy Bleed 5 | . . . . . . . 5 . . Interference 4 | . . . . . . . 4 . . Matter Decay 5 | . . . . . . . 5 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 14 | . . . . . . . 14 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1500 | . 150 . . 150 . 1000 200 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Peak Influence 434 | . 148 180 . 342 180 312 434 119 95 Initial 336 | . . 49 . 336 175 126 163 113 76 Average 86 | . 93 25 . 188 178 208 284 108 93 Maximum Alert Level 2 | . . . . 1 . 1 2 . . Low Security (%) 89 | 100 100 100 . 64 100 44 50 100 100 Level 1 8 | . . . . 35 . 55 13 . . Level 2 1 | . . . . . . . 36 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 8 | . 2 . . . 1 2 2 . 1 Investigation 4 | . 2 . . . . . 2 . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 2 | . . . . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 12 14 36 4 . 11 7 5 4 Peak Tracking Total 6 | . 3 2 6 3 1 4 4 5 3 Tactical Retreats 8 | . . 2 3 . . 3 . . . Traps | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Traps Triggered 3 | . 1 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Machines Disabled 12 | . . . 2 . . 1 9 . . Max in Single Turn 9 | . . . 1 . . 1 9 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Machines Accessed 17 | . 3 1 1 6 2 . 2 . 2 Terminals 12 | . 3 1 . 4 1 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 13 5 3 19 2 . 5 . 8 Successful 21 | . 5 2 3 5 1 . 2 . 3 Failed 34 | . 8 3 . 14 1 . 3 . 5 Catastrophic 8 | . 3 1 . 3 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 33 | . 11 3 3 10 1 . 3 . 2 Terminals 42 | . 13 5 . 13 1 . 2 . 8 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 3 . . Recycling Units 6 | . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 2 1 3 1 1 . 1 . 2 Record 3 | . . . 3 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . . . . . Report Inventory 2 | . . . . 2 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 1 . 1 . . . . 1 Terminals 6 | . 3 1 . 1 . . . . 1 Botnet 6 | . 3 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 1 . 6 1 . 3 . 2 Full Trace Events 8 | . 2 1 . 3 . . 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Total Allies 18 | . . 5 13 . . . . . . Largest Group 8 | . . 4 8 1 . . . . . Highest-Rated Group 147 | . . 66 147 19 . . . . . Highest-Rated Ally 31 | . . 31 19 19 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 114 | . . 47 63 4 . . . . . Total Damage 1969 | . . 612 1314 43 . . . . . Kills 23 | . . 12 11 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Turns Passed 11538 | 228 753 3995 3880 1112 299 425 308 187 351 Spaces Moved 4624 | 94 290 1513 1542 415 182 166 109 169 144 Core 299 | 28 . . . . . . . 127 144 Treads 4325 | 66 290 1513 1542 415 182 166 109 42 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 232 156 156 160 50 50 Average Speed 215 | 144 214 209 240 249 156 170 217 97 238 Slowest Speed 450 | 200 240 240 320 250 156 240 250 240 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 47 | 6 55 102 86 73 3 53 5 90 3 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 1 . . . . . . Spaces Dug 6 | . . . . 2 . . . 4 . Terrain Destroyed 50 | . 18 . . 3 . 3 22 4 . Melee 6 | . . . . 2 . . . 4 . Projectile 6 | . . . . 1 . 3 2 . . AOE 38 | . 18 . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Total 5853 | 186 364 2296 1621 465 197 241 146 183 154 Wait 867 | 79 16 729 17 5 6 15 . . . Move 4616 | 93 289 1512 1541 414 181 165 109 168 144 Hop . | . . . . . . . . . . Pick Up 82 | 8 15 18 6 13 . 15 4 1 2 Fast Attach 3 | 1 . . . . . . . . 2 Attach 49 | 5 4 1 4 4 9 7 8 5 2 Detach 1 | . . . . . . . . 1 . Swap 18 | . 4 7 1 3 1 2 . . . Drop 26 | . 3 7 1 7 . . 2 2 4 Fire 170 | . 33 22 51 4 . 37 23 . . Melee 21 | . . . . 15 . . . 6 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 982 | -10/Materials | Entered Mines 1333 | -10/Mines | Learned 2 Materials zone layouts 1474 | -10/Mines | Excavation squad dispatched 1474 | -10/Mines | A large section of the Mines collapsed 1724 | -10/Mines | Excavation squad dispatched 1754 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1847 | -10/Mines | Discovered new exit (range 8) 2404 | -10/Mines | Discovered new exit (range 15) 3483 | -10/Mines | Build established: Scavenger-Mutant 3987 | -10/Mines | Discovered new exit (range 13) 4947 | -10/Mines | Build established: Mutant 4977 | -10/Mines | Entered Subcaves 4977 | -10/Subcaves | Accompanied by 2 allies 5003 | -10/Subcaves | Learned 2 Materials zone layouts 5229 | -10/Subcaves | Ambushed by swarm of Subdwellers 5391 | -10/Subcaves | Discovered new exit (range 5) 5614 | -10/Subcaves | Visited triangular shrine 5631 | -10/Subcaves | Found Prototype Device 5632 | -10/Subcaves | Identified V3-11A's Pendant 5637 | -10/Subcaves | Befriended Subdweller 5647 | -10/Subcaves | Befriended Subdweller 5662 | -10/Subcaves | Befriended Subdweller 5691 | -10/Subcaves | Discovered new exit (range 13) 5762 | -10/Subcaves | Befriended Subdweller 5762 | -10/Subcaves | Befriended Subdweller 5997 | -10/Subcaves | Befriended Subdweller 6007 | -10/Subcaves | Befriended Subdweller 6012 | -10/Subcaves | Befriended Subdweller 6117 | -10/Subcaves | Befriended Subdweller 6484 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6734 | -10/Subcaves | Lost 3 allies 6812 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6909 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6919 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7131 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 7132 | -10/Subcaves | Befriended Subdweller 7192 | -10/Subcaves | Befriended Subdweller 7192 | -10/Subcaves | Befriended Subdweller 7302 | -10/Subcaves | Visited Clippyterm 7309 | -10/Subcaves | Learned Research security intel 8013 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 8492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 8502 | -10/Subcaves | Shifting Twisted Machinery released Flamer 8770 | -10/Subcaves | Lost 4 allies 8793 | -10/Subcaves | Discovered new exit (range 11) 8798 | -10/Subcaves | Approached by friendly Subdweller 8857 | -10/Subcaves | Entered Recycling 8857 | -7/Recycling | Accompanied by 1 ally 8867 | -7/Recycling | Found Scrap Engine 9615 | -7/Recycling | Core integrity fell below 50% 9899 | -7/Recycling | Discovered new exit (range 16) 9969 | -7/Recycling | Entered Factory 9969 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 10053 | -5/Factory | Identified exit to DSF 10266 | -5/Factory | Build established: Scavenger-Mutant 10268 | -5/Factory | Entered DSF 10386 | -5/DSF | Additional patrols routed to DSF 10474 | -5/DSF | Lost 6 parts (1p2n3u) 10474 | -5/DSF | Discovered new exit (range 16) 10533 | -5/DSF | Identified exit to Factory 10631 | -5/DSF | Sterilization system engaged 10639 | -5/DSF | Lost 4 parts (1p1n2w) 10651 | -5/DSF | Ambient heat levels rising (+10) 10666 | -5/DSF | Ambient heat levels rising (+10) 10681 | -5/DSF | Ambient heat levels rising (+10) 10693 | -5/DSF | Entered Factory 10693 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10980 | -4/Factory | Spotted B-86 Titan 10998 | -4/Factory | Core integrity fell below 50% 11001 | -4/Factory | Sucked down chute 11001 | -4/Factory | Entered Waste 11016 | -4/Waste | EMP discharged 11016 | -4/Waste | System corruption reached 10% 11021 | -4/Waste | Spotted C-40 Crusher 11028 | -4/Waste | Lost 11 parts (2p3n3u3w) 11096 | -4/Waste | Spotted C-40 Crusher 11099 | -4/Waste | Spotted C-40 Crusher 11108 | -4/Waste | Crushed by falling debris 11116 | -4/Waste | EMP discharged 11119 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11122 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11123 | -4/Waste | Spotted C-40 Crusher 11124 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11148 | -4/Waste | Spotted C-40 Crusher 11155 | -4/Waste | Lost 4 parts (2p1n1u) 11180 | -4/Waste | Discovered new exit (range 11) 11188 | -4/Waste | Entered Factory 11273 | -4/Factory | Build established: Mutant 11532 | -4/Factory | Core integrity fell below 20% 11539 | -4/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 11328_ System corrupted: Energy discharge (-180). 11347_ System corrupted: Heat flow error (+108). 11379_ System corrupted: Matter fused (-5). 11397_ System corrupted: Heat flow error (+117). 11413_ System corrupted: Matter fused (-1). 11438_ ALERT: Rogue bot located, Programmers report to Factory Zone 5T. 11456_ %8/SMTNFIAKZKL0#/5%KU:V4 11488_ System corrupted: Heat flow error (+156). 11491_ ALERT: Security rotation in progress. 11508_ U DMY,K55AT%SD%KJCGV4BG#I3DE,K 11517_ Construction Platform disabled. 11525_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11526_ Angular Momentum Engine destroyed. 11534_ Broken Targeting Computer destroyed. 11539_ Angular Momentum Engine destroyed. 11539_ Power Conduit explodes. 11539_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????= ????????????????? | | ???????????????????????? ?? #???????????????? | | ??????????????????????# ?? #???????????????? | | ??????????????????????# ?? #???????????????? | | ??????????????????????# ?? #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????+ """" #???????????????? | | ??????????????????????# """" #?????????####### | | ??????????????????????# """" #?????????# # | | ??????????????????????# """" #######+### # | | ??????????????????????# """" | | ??????????????????????# " "" | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ## T#######+### | | ??????????????????????# ] ## # | | ??????????????????????# ] # # " " " " | | ??????????????????????# # # " " " " | | ??????????????????????# # " " " " | | ????????????????####### # #?# " " " " | | ????????? ####?# " " " " | | ????????????????#######;;p;;;;;;;;##????# " " " " | | ?????????????????# t @ % ;#?????+ " " " " | | ?????????????????# ! ;#?????? " " " " | | ?????????????????# ;#?????# " " " " | | ?????????????????# ;#?????# ] | | ?????????????????# ##?????# | | ?????????????????# #??????########## | | ?????????????????# #???????????????? | | ?????????????????#! """"""""" #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# [ [ #???????????????? | | ?????????????????#################???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 700 Matter Stores 432 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupRelayAutohacker Manual? 0 Play Time 01:07:09 Cumulative 24.7 hours Start 2024.04.12 @ 17:51:45 End 2024.04.12 @ 18:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29b5625-0ae2-4e9b-87fc-e6753a700faf