Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.23 @ 21:43:53
Player: Nanni
Result: Destroyed by Y-54 Guardian with Gatling Laser
Performance
-------------
Evolutions (3) 1500
Regions Visited (7) 1400
Robots Destroyed (131) 655
Value Destroyed (3552) 3552
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (121) 121
TOTAL SCORE: 7248
Bonus
-------
High Alert Combat Kills 71
Follower Combat Kills 50
Cogmind
---------
Core Integrity 0/700
Matter 26/300
Energy 61/100
System Corruption 0%
Temperature Cool (27)
Location -7/Storage
Parts
-------
Power (2)
Propulsion (2)
Carbon-fiber Leg
Utility (5)
High-capacity Storage Unit
High-capacity Storage Unit
Visual Processing Unit
Core Analyzer
System Shield
Weapon (4)
Chainsword
Inventory (20)
Improved Deuterium Engine
Small Storage Unit
Large Storage Unit
Improved Sensor Array
Advanced Terrain Scanner
Hardened Medium Armor Plating
Improved Light Armor Plating
Improved Light Armor Plating
Hacking Suite
Peak State
------------
Power
Improved Ion Engine
Nuclear Core
Propulsion
Aluminum Leg
Carbon-fiber Leg
Utility
High-capacity Storage Unit
High-capacity Storage Unit
Visual Processing Unit
Core Analyzer
System Backup Module
Weapon
Autogun
Autogun
Flak Gun
Heavy Missile Launcher
Inventory
Light Nuclear Core
Improved Deuterium Engine
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Small Storage Unit
Large Storage Unit
Improved Sensor Array
Advanced Terrain Scanner
Hardened Medium Armor Plating
Improved Light Armor Plating
Improved Light Armor Plating
Hacking Suite
System Shield
Proton Missile Launcher
Chainsword
[Rating: 37]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Visual Processing Unit
Device Improved Sensor Array
Storage High-capacity Storage Unit
Processor Visual Processing Unit
Hackware System Shield
Protection Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Small Laser
Energy Cannon Ion Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Light Cannon
Launcher Heavy Missile Launcher
Special Weapon Mining Laser
Slashing Weapon Chainsword
Build | -11 -10 -10 -9 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Min Mat Fac Sto
Slots Evolved 6 | . . . 2 . 2 2 .
Power 1 | . . . . . . 1 .
Propulsion . | . . . . . . . .
Utility 3 | . . . . . 2 1 .
Weapon 2 | . . . 2 . . . .
Parts Attached 73 | 6 3 6 14 3 15 18 8
Power 11 | 1 1 . 2 . 3 3 1
Engine 5 | 1 1 . 2 . . 1 .
Core 6 | . . . . . 3 2 1
Reactor . | . . . . . . . .
Propulsion 16 | 2 . 2 3 1 3 2 3
Treads . | . . . . . . . .
Leg 16 | 2 . 2 3 1 3 2 3
Wheel . | . . . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Utility 12 | 1 2 . . . 4 4 1
Device 2 | . . . . . . 2 .
Storage 4 | 1 1 . . . 1 1 .
Processor 3 | . 1 . . . 1 1 .
Hackware 1 | . . . . . . . 1
Protection 2 | . . . . . 2 . .
Artifact . | . . . . . . . .
Weapon 34 | 2 . 4 9 2 5 9 3
Energy Gun 12 | 1 . 1 4 1 1 3 1
Energy Cannon 1 | . . . . . . 1 .
Ballistic Gun 14 | 1 . 2 4 1 2 4 .
Ballistic Cannon 1 | . . . 1 . . . .
Launcher 4 | . . . . . 2 1 1
Special Weapon 1 | . . 1 . . . . .
Impact Weapon . | . . . . . . . .
Slashing Weapon 1 | . . . . . . . 1
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 1 | . . . 1 . . . .
Parts Lost 51 | . 1 5 8 2 6 15 14
Power 8 | . 1 . 1 . 1 2 3
Propulsion 12 | . . 2 3 . 1 2 4
Utility 4 | . . . . . 1 2 1
Weapon 27 | . . 3 4 2 3 9 6
Highest Loss Streak 14 | . 1 3 3 1 3 8 14
Average Slot Usage (%) 95 | . 99 93 96 98 98 96 81
Engine 9 | . 14 14 10 11 2 7 4
Core 2 | . . . . . 6 6 5
Leg 20 | . 28 26 21 22 17 14 11
Device 1 | . . . . . . 5 5
Storage 13 | . 23 14 11 11 9 15 15
Processor 13 | . 4 14 11 11 17 14 15
Protection 1 | . . . . . 9 1 .
Energy Gun 8 | . 14 7 11 8 6 5 .
Energy Cannon 1 | . . . . . . 3 .
Ballistic Gun 17 | . 14 14 18 31 21 14 15
Ballistic Cannon 1 | . . . 5 2 . . .
Launcher 2 | . . . . . 7 3 4
Special Weapon 1 | . . 1 6 . . . .
Naked Turns . | . . . . . . . .
Heaviest Build 96 | 11 29 25 35 35 53 96 96
Greatest Support 40 | 20 20 20 30 40 40 30 25
Greatest Overweight (x) 23 | 1 1 7 3 1 17 5 23
Average Overweight (x) 1 | . . 1 1 . . 3 3
Largest Inventory Capacity 20 | 6 12 10 10 10 12 20 20
Average Capacity 13 | 5 11 10 10 10 10 20 20
Most Carried 17 | 4 4 8 10 10 12 17 17
Average Carried 9 | 1 1 6 9 9 10 12 15
Final Capacity 20 | . . . . . . . 20
Final Carried 9 | . . . . . . . 9
Class Distribution
--------------------
38% | Scavenger-Skirmisher
25% | Mutant
16% | Scavenger-Gunner
6% | Hauler-Gunner
4% | Hauler-Mutant
3% | Scavenger-Mutant
3% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Skirmisher | -9/Materials
Scavenger-Skirmisher | -9/Mines
Scavenger-Gunner | -8/Materials
Scavenger-Skirmisher | -7/Factory
Hauler-Gunner | -7/Storage
Resources | -11 -10 -10 -9 -9 -8 -7 -7
----------- Run | Scr Mat Min Mat Min Mat Fac Sto
Matter Collected 2370 | 211 154 268 540 158 397 587 55
Remotely . | . . . . . . . .
Salvage Created 3789 | . 319 224 925 135 799 1047 340
Parts 240 | . 16 14 70 2 58 64 16
Haulers Intercepted 3 | . . . 2 . . . 1
Recyclers Shooed 3 | . 1 . 2 . . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -9 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Min Mat Fac Sto
Combat Hostiles Destroyed 104 | . 8 7 28 8 22 21 10
Guns 72 | . 8 7 19 6 16 13 3
Cannons 13 | . . . 9 2 . 2 .
AOE 19 | . . . . . 6 6 7
Classes Destroyed 12 | . 3 . 4 1 2 2 .
Worker 5 | . . . 2 . . 3 .
Builder 5 | . . . . . 3 2 .
Hauler 3 | . . . 2 . . . 1
Recycler 8 | . . . 3 . 2 1 2
Operator 1 | . . . . . 1 . .
Watcher 5 | . 2 . 2 . . 1 .
Swarmer 41 | . 3 3 14 . 8 5 8
Grunt 43 | . 5 4 10 2 13 7 2
Sentry 10 | . . . 4 . 1 5 .
Hunter 1 | . . . . . . 1 .
Programmer 3 | . . . . . . 3 .
Assembled 6 | . . . . 6 . . .
Best Kill Streak 12 | . 4 2 12 3 10 7 10
Combat Bots Only 7 | . 3 2 5 3 7 7 7
Max Kills in Single Turn 3 | . 1 1 2 1 2 2 3
Gunslinging 1 | . . . . . 1 . .
Exploded 3 | . . . . . 2 2 3
Melee . | . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -9 -9 -8 -7 -7
-------- Run | Scr Mat Min Mat Min Mat Fac Sto
Damage Taken 5711 | . 280 327 901 276 822 1345 1760
Core 1092 | . 47 65 100 24 152 214 490
Absorbed by Shields . | . . . . . . . .
Core Remaining (%) 74 | 100 . 55 . 69 72 . .
Volleys Fired 265 | . 28 36 78 15 34 63 11
Largest 4 | . 2 2 4 3 4 4 4
Hottest 231 | . 60 60 231 123 146 201 113
Shots Fired 712 | . 56 59 242 39 111 176 29
Gun 573 | . 56 59 181 29 100 125 23
Cannon 93 | . . . 45 10 . 38 .
Launcher 30 | . . . . . 11 13 6
Special 16 | . . . 16 . . . .
Kinetic 430 | . 28 41 146 34 76 82 23
Thermal 198 | . . 17 96 5 24 56 .
Explosive 29 | . . . . . 11 13 5
Electromagnetic 55 | . 28 1 . . . 25 1
Robot Hit Streak 26 | . 16 24 26 13 17 11 6
Robot Miss Streak 7 | . 2 2 5 2 3 7 5
Penetration Max . | . . . . . . . .
Secondary Targets 9 | . 1 2 . . 6 . .
Max Gunslinging Chain 2 | . 1 1 . . 2 . .
Shots Hit Robots 508 | . 45 49 159 29 75 128 23
Core Hits 266 | . 17 15 67 16 51 80 20
Critical Hits 2 | . . . . . 1 1 .
Critical Kills 1 | . . . . . 1 . .
Critical Parts Destroyed 1 | . . . . . . 1 .
Melee Attacks . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 8235 | . 573 427 1560 396 1673 2521 1085
Guns 4462 | . 559 427 943 308 1119 930 176
Cannons 931 | . . . 329 88 . 514 .
Explosions 2497 | . . . . . 554 1034 909
Melee . | . . . . . . . .
Ramming 57 | . 14 . . . . 43 .
Kinetic 3745 | . 258 329 816 367 998 801 176
Thermal 1652 | . . 85 744 29 121 673 .
Explosive 2229 | . . . . . 554 837 838
Electromagnetic 552 | . 301 13 . . . 167 71
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Highest Corruption 1 | . . . . . . 1 1
Average Corruption 1 | . . . . . . 1 1
Corruption Purged 1 | . . . . . . . 1
Effects 8 | . . . . . . 7 1
Message Errors 3 | . . . . . . 3 .
Energy Discharges 1 | . . . . . . 1 .
Data Loss (minor) 1 | . . . . . . 1 .
Targeting Errors 3 | . . . . . . 2 1
Overload Shots . | . . . . . . . .
Overflow Damage 180 | . . . 8 . . 39 133
Projectiles 16 | . . . 8 . . 8 .
Explosions 164 | . . . . . . 31 133
Melee . | . . . . . . . .
Knockbacks 5 | . . . 3 2 . . .
Impact . | . . . . . . . .
Kinetic 5 | . . . 3 2 . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 212 | . . . . . 89 82 41
Shots 7 | . . . . . 3 2 2
Rammed 2 | . . . . . . 2 .
Targets Rammed 5 | . 1 . . . . 4 .
Kicked 3 | . 1 . . . . 2 .
Crushed . | . . . . . . . .
Highest Temperature 597 | . 57 51 449 87 597 532 198
Average Temperature 141 | . 27 18 156 21 189 159 80
Received Heat Transfer 1869 | . 141 156 390 120 306 291 465
Effects 38 | . . . 7 . 14 17 .
Shutdowns 14 | . . . 3 . 4 7 .
Energy Bleed 6 | . . . . . 3 3 .
Interference 7 | . . . 3 . . 4 .
Matter Decay 4 | . . . . . 2 2 .
Short Circuit 1 | . . . 1 . . . .
Damage (minor) 3 | . . . . . 2 1 .
Damage (major) 2 | . . . . . 2 . .
Damage (core) 1 | . . . . . 1 . .
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried . | . . . . . . . .
Impact Corruptions . | . . . . . . . .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 1 | . . 1 . . . . .
Heat Transferred 3076 | . . 200 1506 60 285 1025 .
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions 1 | . . . . . . 1 .
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -10 -9 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Min Mat Fac Sto
Peak Influence 530 | . 219 112 327 167 530 318 344
Average Influence 158 | . 112 72 135 156 319 173 227
Maximum Alert Level 2 | . 1 . 1 . 2 1 1
Low Security (%) 71 | . . . . . . . .
Level 1 24 | . . . . . . . .
Level 2 4 | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 19 | . . . 2 . 6 9 2
Investigation . | . . . . . . . .
Extermination 2 | . . . . . . 2 .
Reinforcement 11 | . . . 2 . 3 4 2
Assault . | . . . . . . . .
Garrison 6 | . . . . . 3 3 .
Intercept . | . . . . . . . .
Construction Impeded 4 | . . . . . 2 1 1
Haulers Reinforced 2 | . . . . . . 1 1
Stealth | -11 -10 -10 -9 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Min Mat Fac Sto
Distress Signals 14 | . 2 . 6 1 . 4 1
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 151 | . 13 9 48 9 27 33 12
Peak Tracking Total 8 | . 5 3 8 3 5 5 8
Tactical Retreats 14 | . 2 1 7 1 1 2 .
Traps | -11 -10 -10 -9 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Min Mat Fac Sto
Traps Triggered 2 | . . . 1 . . . 1
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -10 -9 -9 -8 -7 -7
---------- Run | Scr Mat Min Mat Min Mat Fac Sto
Machines Disabled 18 | . 1 . 2 . 3 9 3
Max in Single Turn 4 | . 1 . 1 . 1 4 1
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Fab Network Shutdowns . | . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Min Mat Fac Sto
Machines Accessed 8 | . 2 . 2 . 1 3 .
Terminals 4 | . 1 . 1 . 1 1 .
Fabricators 1 | . . . . . . 1 .
Repair Stations . | . . . . . . . .
Recycling Units 2 | . 1 . 1 . . . .
Scanalyzers . | . . . . . . . .
Garrison Access 1 | . . . . . . 1 .
Total Hacks 16 | . 5 . 4 . 2 5 .
Successful 10 | . 4 . 3 . 1 2 .
Failed 6 | . 1 . 1 . 1 3 .
Catastrophic . | . . . . . . . .
Database Lockouts . | . . . . . . . .
Manual . | . . . . . . . .
Terminals 10 | . 3 . 2 . 2 3 .
Fabricators 1 | . . . . . . 1 .
Repair Stations . | . . . . . . . .
Recycling Units 4 | . 2 . 2 . . . .
Scanalyzers . | . . . . . . . .
Garrison Access 1 | . . . . . . 1 .
Terminal Hacks 6 | . 3 . 1 . 1 1 .
Record 4 | . 3 . . . 1 . .
Alert Level 1 | . . . 1 . . . .
Recall Investigation 1 | . . . . . . 1 .
Fabricator Hacks 1 | . . . . . . 1 .
Build 1 | . . . . . . 1 .
Repair Station Hacks . | . . . . . . . .
Recycling Unit Hacks 3 | . 1 . 2 . . . .
Recycle Component 1 | . . . 1 . . . .
Process 1 | . . . 1 . . . .
Retrieve Matter 1 | . 1 . . . . . .
Scanalyzer . | . . . . . . . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks . | . . . . . . . .
Terminals . | . . . . . . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 5 | . 2 . 1 . . 2 .
Full Trace Events . | . . . . . . . .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Matter 190 | . . . . . . 190 .
Time 95 | . . . . . . 95 .
Total Part Build Rating . | . . . . . . . .
Parts Repaired . | . . . . . . . .
Time . | . . . . . . . .
Parts Recycled 1 | . . . 1 . . . .
Recycled Matter 231 | . . . 231 . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8 -7 -7
------------ Run | Scr Mat Min Mat Min Mat Fac Sto
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -9 -9 -8 -7 -7
-------- Run | Scr Mat Min Mat Min Mat Fac Sto
Total Allies 3 | . . 3 . . . . .
Largest Group 2 | . . 2 2 . . . .
Highest-Rated Group 45 | . . 45 45 . . . .
Highest-Rated Ally 31 | . . 31 31 . . . .
Total Orders . | . . . . . . . .
Ally Attacks 31 | . . 8 23 . . . .
Total Damage 438 | . . 145 293 . . . .
Kills 3 | . . . 3 . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -9 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Min Mat Fac Sto
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered 2 | . . 2 . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -8 -7 -7
------------- Run | Scr Mat Min Mat Min Mat Fac Sto
Turns Passed 5343 | 59 392 909 1308 310 636 1587 142
Spaces Moved 2572 | 50 195 521 621 186 311 644 44
Core 25 | 19 . 3 . . 2 . 1
Treads . | . . . . . . . .
Legs 2547 | 31 195 518 621 186 309 644 43
Wheels . | . . . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 120 150 150 130 130 180 180
Average Speed 165 | 94 148 152 151 135 150 210 237
Slowest Speed 1200 | 120 150 400 210 160 900 270 1200
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 29 | 4 22 87 29 34 21 18 18
Regions Visited 7
Branch Regions 3
Pre-discovered Areas . | . . . . . . . .
Known Exits Taken . | . . . . . . . .
Unknown Exits Taken 7 | 1 1 1 1 1 1 1 .
Scrap Searched 2 | . . 2 . . . . .
Spaces Dug . | . . . . . . . .
Terrain Destroyed 271 | . . . 1 . 50 153 67
Melee . | . . . . . . . .
Projectile 1 | . . . 1 . . . .
AOE 270 | . . . . . 50 153 67
Actions | -11 -10 -10 -9 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Min Mat Fac Sto
Total 3121 | 62 241 575 806 212 407 755 63
Wait 94 | . 9 6 54 . 21 4 .
Move 2565 | 49 194 520 620 185 310 643 44
Hop . | . . . . . . . .
Pick Up 92 | 7 5 7 27 6 18 22 .
Fast Attach . | . . . . . . . .
Attach 67 | 6 3 5 13 3 11 18 8
Detach 3 | . 1 . . . 1 1 .
Swap 6 | . . 1 1 . 4 . .
Drop 24 | . . . 13 3 8 . .
Fire 265 | . 28 36 78 15 34 63 11
Melee . | . . . . . . . .
Ram . | . . . . . . . .
Kick 5 | . 1 . . . . 4 .
Crush . | . . . . . . . .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-7/Storage (discovered 1 exit: Rec)
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
6 | -11/Scrapyard | Discovered new exit (range 16)
60 | -11/Scrapyard | Entered Materials
301 | -10/Materials | Build established: Mutant
388 | -10/Materials | Discovered new exit (range 7)
452 | -10/Materials | Entered Mines
715 | -10/Mines | Learned Materials emergency access door positions
1048 | -10/Mines | Lost 3 parts (1n2w)
1260 | -10/Mines | Received a Mining Laser from a helpful Derelict
1344 | -10/Mines | Discovered new exit (range 9)
1361 | -10/Mines | Entered Materials
1361 | -9/Materials | Accompanied by 2 allies
1361 | -9/Materials | Evolved 2 slots: Weapon x2
1789 | -9/Materials | Build established: Scavenger-Skirmisher
2051 | -9/Materials | Lost 3 parts (1p1n1w)
2178 | -9/Materials | Lost 3 parts (3w)
2178 | -9/Materials | Discovered new exit (range 17)
2669 | -9/Materials | Entered Mines
2670 | -9/Mines | Assembled infested the area
2675 | -9/Mines | Assisted by a Guerilla fighting off Assembled
2968 | -9/Mines | Discovered new exit (range 8)
2979 | -9/Mines | Entered Materials
2979 | -8/Materials | Evolved 2 slots: Utility x2
3206 | -8/Materials | Destroyed 7 combat bots
3210 | -8/Materials | Lost 3 parts (1p1u1w)
3368 | -8/Materials | Garrison activated, responded to threat
3413 | -8/Materials | Destroyed 7 combat bots
3532 | -8/Materials | Build established: Scavenger-Gunner
3604 | -8/Materials | Discovered new exit (range 5)
3615 | -8/Materials | Entered Factory
3615 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
3919 | -7/Factory | Lost 8 parts (1p1n2u4w)
3923 | -7/Factory | Destroyed 7 combat bots
4366 | -7/Factory | Build established: Scavenger-Skirmisher
4695 | -7/Factory | Lost 4 parts (1p3w)
5162 | -7/Factory | Discovered new exit (range 11)
5202 | -7/Factory | Entered Storage
5203 | -7/Storage | Identified exit to Recycling
5304 | -7/Storage | Core integrity fell below 50%
5318 | -7/Storage | Destroyed 7 combat bots
5324 | -7/Storage | Core integrity fell below 20%
5344 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser
Last Messages
---------------
05316_ K-01 Serf collects debris.
05318_ S-27 Virus destroyed. <x3>
05318_ ALERT: Construction progress impeded, dispatching reinforcements to
local area.
05324_ K-01 Serf collects debris. <x3>
05326_ Proton Missile Launcher destroyed.
05327_ Acquired 16 matter.
05328_ K-01 Serf collects debris.
05328_ Carbon-fiber Leg destroyed.
05329_ The unstable cave ceiling collapses.
05330_ K-01 Serf collects debris. <x3>
05331_ U-05 Engineer builds a Wall.
05333_ K-01 Serf cleans the Transfer Shaft.
05335_ K-01 Serf collects debris.
05335_ U-05 Engineer builds a Wall.
05338_ K-01 Serf collects debris.
05340_ U-05 Engineer lays Concrete.
05342_ U-05 Engineer builds a Wall.
05343_ K-01 Serf collects debris.
05344_ Electrolaser destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 21
Energy Capacity 405
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 13
Terrain Scan Density 10
Armor Coverage 150
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 40
Targeting Accuracy 6
Core Analysis 6
Defensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
I Survived The Infestation
Loot Pinata
Oops
Remodeling
Storm Trooper
Challenges
------------
None
Game
------
Seed SuperchargedMakeshiftArmor
Manual? 0
Play Time 01:07:00
Cumulative 11.6 hours
Start 2019.10.23 @ 20:20:29
End 2019.10.23 @ 21:43:53
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 21
Rogue 17
Adventurer 2
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 5
Gallery% 17
Achievement% 9
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Arrows
Keybinds 0
Fullscreen 1
Font 18/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 10d72d5c-8fc8-40c3-bfe5-5d39923b6781