Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.23 @ 21:43:53 Player: Nanni Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (3552) 3552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 7248 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 61/100 System Corruption 0% Temperature Cool (27) Location -7/Storage Parts ------- Power (2) Propulsion (2) Carbon-fiber Leg Utility (5) High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Core Analyzer System Shield Weapon (4) Chainsword Inventory (20) Improved Deuterium Engine Small Storage Unit Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Peak State ------------ Power Improved Ion Engine Nuclear Core Propulsion Aluminum Leg Carbon-fiber Leg Utility High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Core Analyzer System Backup Module Weapon Autogun Autogun Flak Gun Heavy Missile Launcher Inventory Light Nuclear Core Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Proton Missile Launcher Chainsword [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . 2 . . . . Parts Attached 73 | 6 3 6 14 3 15 18 8 Power 11 | 1 1 . 2 . 3 3 1 Engine 5 | 1 1 . 2 . . 1 . Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 3 1 3 2 3 Treads . | . . . . . . . . Leg 16 | 2 . 2 3 1 3 2 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . . . 4 4 1 Device 2 | . . . . . . 2 . Storage 4 | 1 1 . . . 1 1 . Processor 3 | . 1 . . . 1 1 . Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 34 | 2 . 4 9 2 5 9 3 Energy Gun 12 | 1 . 1 4 1 1 3 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 14 | 1 . 2 4 1 2 4 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . . . 2 1 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 51 | . 1 5 8 2 6 15 14 Power 8 | . 1 . 1 . 1 2 3 Propulsion 12 | . . 2 3 . 1 2 4 Utility 4 | . . . . . 1 2 1 Weapon 27 | . . 3 4 2 3 9 6 Highest Loss Streak 14 | . 1 3 3 1 3 8 14 Average Slot Usage (%) 95 | . 99 93 96 98 98 96 81 Engine 9 | . 14 14 10 11 2 7 4 Core 2 | . . . . . 6 6 5 Leg 20 | . 28 26 21 22 17 14 11 Device 1 | . . . . . . 5 5 Storage 13 | . 23 14 11 11 9 15 15 Processor 13 | . 4 14 11 11 17 14 15 Protection 1 | . . . . . 9 1 . Energy Gun 8 | . 14 7 11 8 6 5 . Energy Cannon 1 | . . . . . . 3 . Ballistic Gun 17 | . 14 14 18 31 21 14 15 Ballistic Cannon 1 | . . . 5 2 . . . Launcher 2 | . . . . . 7 3 4 Special Weapon 1 | . . 1 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 96 | 11 29 25 35 35 53 96 96 Greatest Support 40 | 20 20 20 30 40 40 30 25 Greatest Overweight (x) 23 | 1 1 7 3 1 17 5 23 Average Overweight (x) 1 | . . 1 1 . . 3 3 Largest Inventory Capacity 20 | 6 12 10 10 10 12 20 20 Average Capacity 13 | 5 11 10 10 10 10 20 20 Most Carried 17 | 4 4 8 10 10 12 17 17 Average Carried 9 | 1 1 6 9 9 10 12 15 Final Capacity 20 | . . . . . . . 20 Final Carried 9 | . . . . . . . 9 Class Distribution -------------------- 38% | Scavenger-Skirmisher 25% | Mutant 16% | Scavenger-Gunner 6% | Hauler-Gunner 4% | Hauler-Mutant 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Gunner | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 2370 | 211 154 268 540 158 397 587 55 Remotely . | . . . . . . . . Salvage Created 3789 | . 319 224 925 135 799 1047 340 Parts 240 | . 16 14 70 2 58 64 16 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 3 | . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 104 | . 8 7 28 8 22 21 10 Guns 72 | . 8 7 19 6 16 13 3 Cannons 13 | . . . 9 2 . 2 . AOE 19 | . . . . . 6 6 7 Classes Destroyed 12 | . 3 . 4 1 2 2 . Worker 5 | . . . 2 . . 3 . Builder 5 | . . . . . 3 2 . Hauler 3 | . . . 2 . . . 1 Recycler 8 | . . . 3 . 2 1 2 Operator 1 | . . . . . 1 . . Watcher 5 | . 2 . 2 . . 1 . Swarmer 41 | . 3 3 14 . 8 5 8 Grunt 43 | . 5 4 10 2 13 7 2 Sentry 10 | . . . 4 . 1 5 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Assembled 6 | . . . . 6 . . . Best Kill Streak 12 | . 4 2 12 3 10 7 10 Combat Bots Only 7 | . 3 2 5 3 7 7 7 Max Kills in Single Turn 3 | . 1 1 2 1 2 2 3 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 5711 | . 280 327 901 276 822 1345 1760 Core 1092 | . 47 65 100 24 152 214 490 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 55 . 69 72 . . Volleys Fired 265 | . 28 36 78 15 34 63 11 Largest 4 | . 2 2 4 3 4 4 4 Hottest 231 | . 60 60 231 123 146 201 113 Shots Fired 712 | . 56 59 242 39 111 176 29 Gun 573 | . 56 59 181 29 100 125 23 Cannon 93 | . . . 45 10 . 38 . Launcher 30 | . . . . . 11 13 6 Special 16 | . . . 16 . . . . Kinetic 430 | . 28 41 146 34 76 82 23 Thermal 198 | . . 17 96 5 24 56 . Explosive 29 | . . . . . 11 13 5 Electromagnetic 55 | . 28 1 . . . 25 1 Robot Hit Streak 26 | . 16 24 26 13 17 11 6 Robot Miss Streak 7 | . 2 2 5 2 3 7 5 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 2 . . 6 . . Max Gunslinging Chain 2 | . 1 1 . . 2 . . Shots Hit Robots 508 | . 45 49 159 29 75 128 23 Core Hits 266 | . 17 15 67 16 51 80 20 Critical Hits 2 | . . . . . 1 1 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8235 | . 573 427 1560 396 1673 2521 1085 Guns 4462 | . 559 427 943 308 1119 930 176 Cannons 931 | . . . 329 88 . 514 . Explosions 2497 | . . . . . 554 1034 909 Melee . | . . . . . . . . Ramming 57 | . 14 . . . . 43 . Kinetic 3745 | . 258 329 816 367 998 801 176 Thermal 1652 | . . 85 744 29 121 673 . Explosive 2229 | . . . . . 554 837 838 Electromagnetic 552 | . 301 13 . . . 167 71 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 1 | . . . . . . . 1 Effects 8 | . . . . . . 7 1 Message Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . . 8 . . 39 133 Projectiles 16 | . . . 8 . . 8 . Explosions 164 | . . . . . . 31 133 Melee . | . . . . . . . . Knockbacks 5 | . . . 3 2 . . . Impact . | . . . . . . . . Kinetic 5 | . . . 3 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 212 | . . . . . 89 82 41 Shots 7 | . . . . . 3 2 2 Rammed 2 | . . . . . . 2 . Targets Rammed 5 | . 1 . . . . 4 . Kicked 3 | . 1 . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 597 | . 57 51 449 87 597 532 198 Average Temperature 141 | . 27 18 156 21 189 159 80 Received Heat Transfer 1869 | . 141 156 390 120 306 291 465 Effects 38 | . . . 7 . 14 17 . Shutdowns 14 | . . . 3 . 4 7 . Energy Bleed 6 | . . . . . 3 3 . Interference 7 | . . . 3 . . 4 . Matter Decay 4 | . . . . . 2 2 . Short Circuit 1 | . . . 1 . . . . Damage (minor) 3 | . . . . . 2 1 . Damage (major) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 3076 | . . 200 1506 60 285 1025 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 530 | . 219 112 327 167 530 318 344 Average Influence 158 | . 112 72 135 156 319 173 227 Maximum Alert Level 2 | . 1 . 1 . 2 1 1 Low Security (%) 71 | . . . . . . . . Level 1 24 | . . . . . . . . Level 2 4 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . . 2 . 6 9 2 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 11 | . . . 2 . 3 4 2 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 3 . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 2 1 1 Haulers Reinforced 2 | . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 14 | . 2 . 6 1 . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 13 9 48 9 27 33 12 Peak Tracking Total 8 | . 5 3 8 3 5 5 8 Tactical Retreats 14 | . 2 1 7 1 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 18 | . 1 . 2 . 3 9 3 Max in Single Turn 4 | . 1 . 1 . 1 4 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 8 | . 2 . 2 . 1 3 . Terminals 4 | . 1 . 1 . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . 5 . 4 . 2 5 . Successful 10 | . 4 . 3 . 1 2 . Failed 6 | . 1 . 1 . 1 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 3 . 2 . 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 3 . 1 . 1 1 . Record 4 | . 3 . . . 1 . . Alert Level 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 1 . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter 190 | . . . . . . 190 . Time 95 | . . . . . . 95 . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 231 | . . . 231 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 8 23 . . . . Total Damage 438 | . . 145 293 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 5343 | 59 392 909 1308 310 636 1587 142 Spaces Moved 2572 | 50 195 521 621 186 311 644 44 Core 25 | 19 . 3 . . 2 . 1 Treads . | . . . . . . . . Legs 2547 | 31 195 518 621 186 309 644 43 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 130 130 180 180 Average Speed 165 | 94 148 152 151 135 150 210 237 Slowest Speed 1200 | 120 150 400 210 160 900 270 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 22 87 29 34 21 18 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 271 | . . . 1 . 50 153 67 Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 270 | . . . . . 50 153 67 Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 3121 | 62 241 575 806 212 407 755 63 Wait 94 | . 9 6 54 . 21 4 . Move 2565 | 49 194 520 620 185 310 643 44 Hop . | . . . . . . . . Pick Up 92 | 7 5 7 27 6 18 22 . Fast Attach . | . . . . . . . . Attach 67 | 6 3 5 13 3 11 18 8 Detach 3 | . 1 . . . 1 1 . Swap 6 | . . 1 1 . 4 . . Drop 24 | . . . 13 3 8 . . Fire 265 | . 28 36 78 15 34 63 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . 1 . . . . 4 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 452 | -10/Materials | Entered Mines 715 | -10/Mines | Learned Materials emergency access door positions 1048 | -10/Mines | Lost 3 parts (1n2w) 1260 | -10/Mines | Received a Mining Laser from a helpful Derelict 1344 | -10/Mines | Discovered new exit (range 9) 1361 | -10/Mines | Entered Materials 1361 | -9/Materials | Accompanied by 2 allies 1361 | -9/Materials | Evolved 2 slots: Weapon x2 1789 | -9/Materials | Build established: Scavenger-Skirmisher 2051 | -9/Materials | Lost 3 parts (1p1n1w) 2178 | -9/Materials | Lost 3 parts (3w) 2178 | -9/Materials | Discovered new exit (range 17) 2669 | -9/Materials | Entered Mines 2670 | -9/Mines | Assembled infested the area 2675 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2968 | -9/Mines | Discovered new exit (range 8) 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Utility x2 3206 | -8/Materials | Destroyed 7 combat bots 3210 | -8/Materials | Lost 3 parts (1p1u1w) 3368 | -8/Materials | Garrison activated, responded to threat 3413 | -8/Materials | Destroyed 7 combat bots 3532 | -8/Materials | Build established: Scavenger-Gunner 3604 | -8/Materials | Discovered new exit (range 5) 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3919 | -7/Factory | Lost 8 parts (1p1n2u4w) 3923 | -7/Factory | Destroyed 7 combat bots 4366 | -7/Factory | Build established: Scavenger-Skirmisher 4695 | -7/Factory | Lost 4 parts (1p3w) 5162 | -7/Factory | Discovered new exit (range 11) 5202 | -7/Factory | Entered Storage 5203 | -7/Storage | Identified exit to Recycling 5304 | -7/Storage | Core integrity fell below 50% 5318 | -7/Storage | Destroyed 7 combat bots 5324 | -7/Storage | Core integrity fell below 20% 5344 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05316_ K-01 Serf collects debris. 05318_ S-27 Virus destroyed. 05318_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05324_ K-01 Serf collects debris. 05326_ Proton Missile Launcher destroyed. 05327_ Acquired 16 matter. 05328_ K-01 Serf collects debris. 05328_ Carbon-fiber Leg destroyed. 05329_ The unstable cave ceiling collapses. 05330_ K-01 Serf collects debris. 05331_ U-05 Engineer builds a Wall. 05333_ K-01 Serf cleans the Transfer Shaft. 05335_ K-01 Serf collects debris. 05335_ U-05 Engineer builds a Wall. 05338_ K-01 Serf collects debris. 05340_ U-05 Engineer lays Concrete. 05342_ U-05 Engineer builds a Wall. 05343_ K-01 Serf collects debris. 05344_ Electrolaser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????### ???????????????? | | ?????????????????? ???????????? | | ?????????????????? # ???????????? | | ????????????????? # ???????????? | | ????????????????? # ???????????? | | ????????????????? "??????????? | | ????????????????? "??????????? | | ????????????????# "??????????? | | ??????????????## k ""?????????? | | ??????????##### k ??????????? | | ??????????# ## #/#########????????? | | ?????????## u ????????? | | ?????????# " == % % ???????? | | ?????????## =*%[ % % ???????? | | ?????????# % @%# # #???????????? | | ?????????## *=# [#[ #????????????? | | ??????????# = # [*% ##????????????? | | ??????????#]]]Y# """ """ #?????????????? | | ??????????##gg!# """ """ #?????????????? | | ??????????##]] + """ """ ??????????????? | | ???????????#* # ???????????????? | | ???????????# # ! ?????????????? | | ???????????# #? ##????????????? | | ???????????# #? #?????????????? | | ???????????# ########+#####??????????? | | ???????????# ????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# ########+##?????????????? | | ???????????" #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ?????????### #???????????????????????? | | ????###### # #???????????????????????? | | ???## #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???## #???????????????????????? | | ????# ####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Oops Remodeling Storm Trooper Challenges ------------ None Game ------ Seed SuperchargedMakeshiftArmor Manual? 0 Play Time 01:07:00 Cumulative 11.6 hours Start 2019.10.23 @ 20:20:29 End 2019.10.23 @ 21:43:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 17 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d72d5c-8fc8-40c3-bfe5-5d39923b6781