Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 22:05:03 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2171) 2171 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 5460 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 144 Cogmind --------- Core Integrity 333/700 Matter 111/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (10) --- Improved Shield Generator Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Particle Charger Particle Charger > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Improved Shield Generator Ion Cannon Minigun Assault Cannon Rocket Launcher [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . 1 . . Parts Attached 57 | 6 3 1 4 26 16 1 Power 11 | 1 . 1 2 4 3 . Engine 7 | 1 . 1 2 1 2 . Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . . 5 5 . Treads 2 | 2 . . . . . . Leg 10 | . . . . 5 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . . 9 4 1 Device 8 | . 1 . . 6 . 1 Storage 3 | 1 1 . . . 1 . Processor 4 | . . . . 1 3 . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 17 | 2 1 . 2 8 4 . Energy Gun 4 | 1 . . 1 . 2 . Energy Cannon 5 | . . . . 3 2 . Ballistic Gun 5 | 1 1 . 1 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 28 | . . 1 1 5 12 9 Power 6 | . . . 1 2 2 1 Propulsion 7 | . . . . 1 4 2 Utility 8 | . . 1 . 1 4 2 Weapon 7 | . . . . 1 2 4 Highest Loss Streak 5 | . . 1 1 2 4 5 To Critical Strikes . | . . . . . . . Average Backups 5 | . 1 3 5 6 7 3 Power . | . . . . . . . Propulsion . | . . . . 2 2 . Utility 1 | . . 1 1 1 2 1 Weapon 2 | . 1 2 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 1 2 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 4 | . . . 1 2 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 97 91 80 87 94 92 Engine 7 | . 14 14 9 2 . 13 Core 4 | . . . . 6 12 . Treads 14 | . 28 28 28 1 . . Leg 11 | . . . . 24 22 20 Device 7 | . 11 5 . 10 12 6 Storage 10 | . 14 14 14 9 7 7 Processor 4 | . . . . 1 12 21 Energy Gun 8 | . 14 14 14 2 4 5 Energy Cannon 5 | . . . . 8 11 14 Ballistic Gun 9 | . 14 14 14 9 . . Ballistic Cannon 1 | . . . . . 5 . Launcher 1 | . . . . 4 . 1 Peak Build Rating 45 | 6 7 7 10 34 45 39 Average Rating 20 | 4 6 6 8 28 38 35 On Entrance 13 | . 6 7 6 10 31 36 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 20 20 23 49 51 49 Greatest Support 45 | 40 40 40 40 42 45 45 Greatest Overweight (x) 13 | . . . . 13 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 25 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 2 3 4 10 10 10 4 Average Carried 5 | . 1 3 7 8 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 2 4 10 10 4 1 Class Distribution -------------------- 51% | Mutant 16% | Gunner 16% | Scavenger-Gunner 5% | Skirmisher 3% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1624 | 96 254 74 44 654 439 63 Remotely . | . . . . . . . Salvage Created 2463 | . 346 188 . 1150 744 35 Parts 136 | . 24 15 . 73 24 . Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 4 | . 1 . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 45 | . 6 6 . 20 12 1 Guns 23 | . 6 6 . 8 3 . Cannons 11 | . . . . 6 4 1 AOE 10 | . . . . 6 4 . Classes Destroyed 11 | . 4 3 . 3 1 . Worker 6 | . . 1 . 2 3 . Builder 8 | . . . . 7 1 . Hauler 3 | . 1 . . 2 . . Recycler 5 | . . 1 . 1 3 . Operator 2 | . 1 . . . 1 . Watcher 5 | . 2 . . 2 1 . Swarmer 10 | . . 6 . 1 3 . Grunt 22 | . 6 . . 14 2 . Sentry 5 | . . . . 4 1 . Hunter 7 | . . . . 1 5 1 Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 4 4 . 6 5 1 Combat Bots Only 5 | . 3 3 . 4 5 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 340 | . 33 27 4 115 105 56 Missed 97 | . 6 6 1 34 34 16 Hits 243 | . 27 21 3 81 71 40 Projectile 243 | . 27 21 3 81 71 40 Critical Strikes 10 | . 1 . . 5 1 3 Damage Taken 3709 | . 305 153 60 1346 1224 621 Core 650 | . 38 21 . 224 230 137 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 119 | . . . . 54 65 . Core Remaining (%) 78 | 100 . . 76 59 . . Volleys Fired 197 | . 25 18 3 87 56 8 Largest 3 | . 2 2 2 3 3 3 Hottest 220 | . 70 70 90 172 220 220 Shots Fired 416 | . 50 36 6 190 114 20 Gun 210 | . 50 36 6 93 23 2 Cannon 191 | . . . . 86 88 17 Launcher 15 | . . . . 11 3 1 Special . | . . . . . . . Kinetic 167 | . 25 18 3 88 33 . Thermal 231 | . 25 18 3 90 78 17 Explosive 15 | . . . . 11 3 1 Electromagnetic 3 | . . . . 1 . 2 Robot Hit Streak 14 | . 6 4 4 11 8 14 Robot Miss Streak 6 | . 2 4 1 6 6 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 254 | . 36 16 5 114 68 15 Core Hits 120 | . 20 10 1 51 35 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . 1 . . 2 2 . Burn 1 | . 1 . . . . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6124 | . 490 226 85 2913 1996 414 Guns 2125 | . 489 207 85 920 403 21 Cannons 2996 | . . . . 1385 1266 345 Explosions 958 | . . . . 583 327 48 Melee . | . . . . . . . Ramming 45 | . 1 19 . 25 . . Kinetic 1776 | . 247 96 55 993 385 . Thermal 3292 | . 242 111 30 1280 1284 345 Explosive 958 | . . . . 583 327 48 Electromagnetic 53 | . . . . 32 . 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 2 8 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . 49 16 . Projectiles 65 | . . . . 49 16 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 2 4 . Impact 1 | . . . . 1 . . Kinetic 5 | . . . . 1 4 . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . . . . 97 . . Shots 4 | . . . . 4 . . Rammed 4 | . 1 3 . . . . Targets Rammed 6 | . 1 3 . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 632 | . 33 36 . 330 632 539 Average Temperature 192 | . 19 19 . 81 241 208 Received Heat Transfer 1188 | . 189 . 18 567 48 366 Effects 44 | . . . . . 33 11 Shutdowns 14 | . . . . . 11 3 Energy Bleed 7 | . . . . . 6 1 Interference 5 | . . . . . 5 . Matter Decay 3 | . . . . . 3 . Short Circuit 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 2 1 Damage (major) 9 | . . . . . 3 6 Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 16 | . . 1 . 7 7 1 Heat Transferred 5676 | . 777 333 62 2011 1999 494 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 78 | 100 100 100 . 60 67 . Level 1 18 | . . . . 28 32 . Level 2 3 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 572 | . 67 70 . 572 254 . Initial 254 | . . 5 . . 254 . Average 111 | . 20 11 . 179 171 . Influence Increases 1953 | . 176 150 . 1047 550 30 Destroy 0b10 Robot/C 980 | . 120 120 . 480 240 20 Destroy 0b10 Robot/NC 155 | . 20 10 . 80 45 . Destroy Leader 268 | . 36 20 . 130 72 10 Allied During Kill 14 | . . . . 14 . . Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 24 | . . . . 15 9 . Disable Machine 210 | . . . . 90 120 . Destroy Structure 147 | . . . . 83 64 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 120 | . . . . 120 . . Influence Decreases 1953 | . 162 164 . 488 907 232 Entered New Map 390 | . . 9 . . 305 76 Time Decay 1333 | . 162 155 . 378 482 156 Lost Part 170 | . . . . 50 120 . Lost Ally 60 | . . . . 60 . . Squads Dispatched 13 | . 2 . . 7 4 . Investigation 6 | . 1 . . 4 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 . . 2 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 7 | . 1 1 . 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 10 6 3 49 17 2 Peak Tracking Total 6 | . 5 3 1 6 4 1 Tactical Retreats 6 | . . . . 6 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 2 | . . . . 2 . . Most Traps Carried 3 | . . . 3 3 . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 14 | . . . . 6 8 . Max in Single Turn 3 | . . . . 2 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 4 | . . . . 2 2 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . . 6 7 . Successful 8 | . . . . 5 3 . Failed 5 | . . . . 1 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 2 | . . . . . 2 . Repair Stations 8 | . . . . 3 5 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 2 3 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . . . . 2 2 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 1 . Time 70 | . . . . 32 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 51 | . . . 19 32 . . Total Damage 596 | . . . 236 360 . . Kills 9 | . . . 3 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Active Infowar (turns) 1276 | . . . . 262 590 424 Sensors 1276 | . . . . 262 590 424 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 6099 | 55 651 1007 1322 1364 1245 455 Spaces Moved 3421 | 32 340 588 805 741 697 218 Core 10 | 6 . . . 4 . . Treads 1785 | 26 340 588 805 26 . . Legs 1626 | . . . . 711 697 218 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 90 110 190 Average Speed 150 | 139 160 160 160 132 133 193 Slowest Speed 700 | 160 160 160 160 700 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 63 96 36 55 17 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 10 | . . 2 8 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . . . . 83 69 7 Melee . | . . . . . . . Projectile 26 | . . . . 10 15 1 AOE 133 | . . . . 73 54 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 3997 | 43 397 617 834 969 904 233 Wait 182 | . 22 4 6 65 84 1 Move 3415 | 31 339 587 804 740 696 218 Hop . | . . . . . . . Pick Up 66 | 6 5 3 10 24 18 . Fast Attach 5 | . . . . 5 . . Attach 48 | 6 1 . 2 16 19 4 Detach 7 | . . . . 3 3 1 Swap 33 | . 2 1 2 6 21 1 Drop 33 | . 2 1 4 19 7 . Fire 197 | . 25 18 3 87 56 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush 4 | . 1 3 . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 56 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Entered Mines 925 | -10/Mines | Discovered new exit (range 9) 1245 | -10/Mines | Learned location of Storage (-7) 1407 | -10/Mines | Learned Materials stockpile data 1441 | -10/Mines | Discovered new exit (range 7) 1448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1705 | -10/Mines | Discovered new exit (range 5) 1714 | -10/Mines | Entered Subcaves 1714 | -10/Subcaves | Accompanied by 3 allies 2069 | -10/Subcaves | Disturbed a concealed Subdweller 2551 | -10/Subcaves | Discovered new exit (range 11) 2736 | -10/Subcaves | Disturbed a concealed Subdweller 3022 | -10/Subcaves | Discovered new exit (range 4) 3036 | -10/Subcaves | Entered Materials 3036 | -8/Materials | Accompanied by 3 allies 3036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3292 | -8/Materials | Lost 3 allies 3407 | -8/Materials | Discovered new exit (range 16) 3761 | -8/Materials | Garrison activated, responded to threat 3972 | -8/Materials | Repaired Rocket Launcher 4114 | -8/Materials | Build established: Scavenger-Gunner 4398 | -8/Materials | Identified exit to Factory 4400 | -8/Materials | Entered Factory 4400 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4705 | -7/Factory | Build established: Gunner 5020 | -7/Factory | Repaired Nuclear Core 5270 | -7/Factory | Lost 3 parts (2n1u) 5330 | -7/Factory | Discovered new exit (range 14) 5345 | -7/Factory | Identified exit to Factory 5601 | -7/Factory | Lost 4 parts (2p2w) 5609 | -7/Factory | Discovered new exit (range 16) 5640 | -7/Factory | Identified exit to Lower Caves 5645 | -7/Factory | Entered Lower Caves 5912 | -7/Lower Caves | Build established: Scavenger-Gunner 5976 | -7/Lower Caves | Spotted B-75 Beast 6025 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6071 | -7/Lower Caves | Core integrity fell below 50% 6100 | -7/Lower Caves | Self-destructed Last Messages --------------- (-59). 05992_ Overheating: Plasma Cannon damaged (-63). 05992_ Overheating: Deuterium Engine damaged (-7). 05992_ Overheating: Imp. Signal Interpreter damaged (-15). 05993_ Overheating: Med. Storage Unit damaged (-30). 05994_ Carbon-fiber Leg destroyed. 05994_ Hvy. Particle Cannon destroyed. 05996_ Power failure, Deuterium Engine shutdown. 06008_ K1-64N(k) breaks down the debris. 06040_ Carbon-fiber Leg destroyed. 06040_ Deuterium Engine destroyed. 06040_ Adv. Targeting Computer destroyed. 06040_ Hvy. Ion Cannon destroyed. 06043_ Acquired 4 matter. 06055_ System corrupted: Heat flow error (+172). 06070_ Prc. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????##?### ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? ??????????? ???????? | | ?????????????###??????? ??????????? #??????? | | ????????????? ??????? ?????????## ???????? | | ??????????????? ??????? # ????????# ????????? | | ???????????????? ??????# ##??????? ?????????? | | ?????????????????# ?#???? ###????? #?????????? | | ?????????????????# # ??##^ #????# ##????????? | | ??????????????????? ### #??## #??####### | | ????????????????????# # # #### # #??# | | ????????????????????# # ## #??# | | ???????????????????????# @ ## #???# | | ???????????????????????## #?#### | | ????????????????????????## ### # | | ?????????????????????????## #### | | ??????????????????????????###??## # ### | | ????????????????????????????????### # #### | | ??????????????????????????????????# #??####### | | ??????????????????????????????????# #????????# | | ????????????????????????????????? ##????????# | | ??????????????????????????????? ##?????????## | | ??????????????????????????????# # #???????????? | | ??????????????????????????????## ## #????????##?? | | ???????????????????????????????##? ????????# ? | | ?????????????????????????????????? ????????# | | ?????????????????????????????????? # ????????# | | ????????????????????????????????? # ??# # | | ????????????????????????????????? ? ?# | | ????????????????????????????????? ? # #?????# | | ????????????????????????????????? ? ? ????????### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 57 Targeting Accuracy 13 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 22% | -8/Materials Nuclear Core | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerCommBlaster Manual? 0 Play Time 00:51:38 Cumulative 29.6 hours Start 2025.10.14 @ 13:56:10 End 2025.10.15 @ 22:05:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 78 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f895c24c-a141-4b6e-b5b5-2b3b9ce85195