Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 19:08:38 Player: DuckBoy Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3391) 3391 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 7315 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 25 Friendly Fire -149 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 10/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (5) ---- Improved Cooling System Corruption Screen Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Targeting Computer Improved Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Makeshift Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Improved Signal Interpreter Makeshift Armor Plating Layered Medium Armor Plating Corruption Screen Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Proton Missile Launcher Chainsword [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 86 | 6 7 6 23 16 4 6 5 4 9 Power 9 | 1 2 1 3 1 . 1 . . . Engine 8 | 1 1 1 3 1 . 1 . . . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 1 7 2 2 1 3 . 3 Treads 23 | 2 2 1 7 2 2 1 3 . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 2 2 7 1 3 1 1 2 Device 5 | . 1 1 . 2 . . . . 1 Storage 4 | 1 1 . . 2 . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 12 | . . 1 2 2 1 3 1 1 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 1 2 11 6 1 1 1 3 4 Energy Gun 5 | 1 . 1 3 . . . . . . Energy Cannon 9 | . . . 1 4 . 1 1 1 1 Ballistic Gun 8 | 1 1 1 5 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 5 | . . . 2 2 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . . Parts Lost 36 | . 2 2 10 . . 1 2 . 19 Power 5 | . 2 . 2 . . . . . 1 Propulsion 10 | . . 1 2 . . . 1 . 6 Utility 7 | . . 1 1 . . . . . 5 Weapon 14 | . . . 5 . . 1 1 . 7 Highest Loss Streak 19 | . 1 2 8 . . 1 2 . 19 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 95 95 100 100 100 91 95 91 Engine 7 | . 4 11 9 9 7 7 7 7 5 Treads 22 | . 27 21 21 18 23 23 22 23 20 Device 8 | . 9 13 13 12 7 7 7 7 6 Storage 8 | . 14 11 11 9 7 7 7 7 6 Processor 5 | . . . . 6 7 7 7 7 7 Protection 11 | . . 4 8 9 15 15 15 15 14 Energy Gun 2 | . 14 11 4 . . . . . . Energy Cannon 16 | . . . 1 18 15 19 22 23 26 Ballistic Gun 6 | . 14 22 13 9 7 7 . . . Launcher 3 | . . . 11 9 7 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 12 30 38 43 79 82 87 83 88 87 Greatest Support 63 | 40 40 40 40 40 63 63 63 63 63 Greatest Overweight (x) 1 | 1 . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 18 20 20 20 20 18 Most Carried 20 | 1 11 15 15 20 20 20 20 20 20 Average Carried 16 | . 8 12 12 16 17 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 Final Carried 20 | 1 11 13 15 20 18 20 20 20 3 Class Distribution -------------------- 42% | Tank 36% | Mutant 9% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 1938 | 163 338 230 362 432 142 170 78 23 . Remotely . | . . . . . . . . . . Salvage Created 3646 | . 571 376 792 769 429 349 360 . . Parts 206 | . 33 34 45 42 28 16 8 . . Haulers Intercepted 6 | . 1 . 1 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 4 2 . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 10 10 19 15 7 8 6 . . Guns 38 | . 10 10 10 3 1 3 1 . . Cannons 20 | . . . . 5 6 5 4 . . AOE 16 | . . . 9 7 . . . . . Classes Destroyed 16 | . 5 3 4 2 1 . 1 . . Worker 6 | . . 1 3 2 . . . . . Builder 4 | . 1 . 1 1 1 . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 6 | . 1 . 1 2 2 . . . . Mechanic 2 | . . . 2 . . . . . . Operator 4 | . 3 . . . 1 . . . . Watcher 6 | . 2 1 1 1 1 . . . . Swarmer 10 | . . 4 . . 3 3 . . . Grunt 34 | . 10 3 10 10 1 . . . . Brawler 2 | . . . 1 1 . . . . . Duelist 4 | . . . 4 . . . . . . Protector 1 | . . . 1 . . . . . . Sentry 9 | . . 3 3 3 . . . . . Hunter 3 | . . . . 1 . 1 1 . . Programmer 3 | . . . . . 3 . . . . Thug 2 | . . . 1 . . 1 . . . Savage 4 | . . . . . . 3 1 . . Butcher 3 | . . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 2 4 12 8 5 4 4 . . Combat Bots Only 7 | . 2 4 7 5 4 4 4 . . Max Kills in Single Turn 6 | . 1 1 6 3 2 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Damage Taken 7373 | . 510 425 1282 453 368 495 716 . 3124 Core 1087 | . 78 70 177 34 17 17 77 . 617 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 99 | . 99 . . . . . . . . Core Remaining (%) 74 | 100 68 . 38 93 . . . . . Volleys Fired 230 | . 57 30 43 33 19 18 18 2 10 Largest 4 | . 2 3 3 4 3 4 4 4 4 Hottest 266 | . 70 96 96 192 156 221 221 266 266 Shots Fired 587 | . 113 90 76 95 57 66 52 5 33 Gun 331 | . 113 90 62 24 19 18 5 . . Cannon 226 | . . . . 57 38 46 47 5 33 Launcher 30 | . . . 14 14 . 2 . . . Special . | . . . . . . . . . . Kinetic 222 | . 57 60 36 24 19 18 5 . 3 Thermal 319 | . 56 30 10 57 38 46 47 5 30 Explosive 30 | . . . 14 14 . 2 . . . Electromagnetic 16 | . . . 16 . . . . . . Robot Hit Streak 15 | . 8 13 14 11 13 14 15 . 3 Robot Miss Streak 5 | . 4 5 2 3 3 4 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 4 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 359 | . 80 54 51 60 30 41 26 . 17 Core Hits 182 | . 33 17 51 36 16 15 11 . 3 Critical Kills 3 | . 1 . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 3 2 . 1 . . 1 . . Burn 4 | . 2 2 . . . . . . . Meltdown 2 | . . . . 1 . . 1 . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 18 | . . . . . . . . 15 3 Impact 16 | . . . . . . . . 15 1 Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8395 | . 1030 724 1868 1901 741 1028 622 . 481 Guns 2934 | . 1030 724 675 215 130 115 45 . . Cannons 3231 | . . . . 876 611 786 577 . 381 Explosions 2130 | . . . 1193 810 . 127 . . . Melee 100 | . . . . . . . . . 100 Ramming . | . . . . . . . . . . Kinetic 1857 | . 459 432 391 215 130 115 45 . 70 Thermal 4152 | . 571 292 128 876 611 786 577 . 311 Explosive 2130 | . . . 1193 810 . 127 . . . Electromagnetic 156 | . . . 156 . . . . . . Impact 65 | . . . . . . . . . 65 Slashing 35 | . . . . . . . . . 35 Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 . . . 1 1 1 1 . Average Corruption 1 | . 1 . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . 4 . . . 3 10 12 1 . Message Errors 7 | . 2 . . . 2 2 1 . . Matter Fused 11 | . 1 . . . 1 5 4 . . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 3 | . . . . . . 1 2 . . Data Loss (minor) 2 | . . . . . . 1 . 1 . Misfires 3 | . . . . . . . 3 . . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . 1 12 12 11 . . 8 Projectiles 31 | . . . . . 12 11 . . 8 Explosions 13 | . . . 1 12 . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 73 | . . . 73 . . . . . . Shots 3 | . . . 3 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | . 111 60 42 292 99 347 347 123 445 Average Temperature 76 | . 26 16 22 76 28 98 149 71 162 Received Heat Transfer 2094 | . 294 126 513 171 63 27 . . 900 Effects 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 16 | . 4 1 . 7 2 . 2 . . Heat Transferred 7758 | . 1850 925 296 1554 888 1184 888 . 173 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 509 | . 224 328 509 439 284 . . . . Initial 151 | . . 30 . 151 140 . . . . Average 204 | . 103 103 289 298 163 . . . . Maximum Alert Level 2 | . 1 1 2 2 1 . . . . Low Security (%) 49 | 100 87 84 43 6 56 . . . . Level 1 42 | . 12 15 16 90 43 . . . . Level 2 8 | . . . 40 3 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 3 3 2 2 . . . . Investigation 3 | . . 1 1 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . 3 2 . 1 . . . . . Assault 2 | . . . 2 . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 5 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 20 17 26 19 9 8 6 . 3 Peak Tracking Total 9 | . 3 6 9 4 3 4 5 . 3 Tactical Retreats 1 | . . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 8 | . 1 . 1 3 2 . . . 1 Max in Single Turn 1 | . 1 . 1 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 27 | . 3 2 6 9 4 2 . 1 . Terminals 18 | . 2 1 5 7 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 72 | . 8 7 17 25 9 2 . 4 . Successful 36 | . 5 3 6 12 4 2 . 4 . Failed 36 | . 3 4 11 13 5 . . . . Catastrophic 8 | . 1 . 1 5 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 1 7 11 14 1 . . 2 . Terminals 48 | . 4 2 15 19 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units 5 | . . 5 . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . Garrison Access 3 | . . . 2 . 1 . . . . Terminal Hacks 16 | . 2 1 3 2 2 2 . 4 . Record 2 | . . . 1 . . 1 . . . Part Schematic 5 | . . . . . 1 . . 4 . Robot Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 2 | . . . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . . 2 3 4 1 . . . . Terminals 8 | . . . 3 4 1 . . . . Botnet 6 | . . . 2 3 1 . . . . Operators 2 | . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Recyclers 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 2 5 9 3 . . . . Full Trace Events 3 | . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 23 | . . . . 3 1 . . 19 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . Total Damage 296 | . . . 296 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 10403 | 60 1013 450 842 1379 999 1589 1285 2467 319 Spaces Moved 4141 | 35 469 191 353 479 380 624 501 997 112 Core 8 | 5 . . . . . . . . 3 Treads 4133 | 30 469 191 353 479 380 624 501 997 109 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 243 243 243 243 50 Average Speed 224 | 147 160 161 190 242 243 243 243 243 232 Slowest Speed 245 | 160 160 240 240 245 243 243 245 243 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 78 19 50 43 11 68 51 82 20 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . 1 . 5 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 3 1 4 . Spaces Dug 60 | . . . 14 43 . . . 3 . Terrain Destroyed 222 | . . . 70 118 . 21 9 3 1 Melee 3 | . . . . . . . . 3 . Projectile 14 | . . . . 2 . 2 9 . 1 AOE 205 | . . . 70 116 . 19 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total 4774 | 41 618 264 449 635 414 654 529 1024 146 Wait 229 | . 73 33 16 80 9 3 4 . 11 Move 4132 | 34 468 190 352 478 379 623 500 996 112 Hop . | . . . . . . . . . . Pick Up 38 | 1 10 4 7 11 1 1 . 3 . Fast Attach 26 | 6 4 1 7 4 . . 2 1 1 Attach 25 | . . 3 9 2 2 1 . . 8 Detach 1 | . . . 1 . . . . . . Swap 35 | . 3 2 7 10 2 5 3 3 . Drop 40 | . 3 1 7 17 2 3 2 4 1 Fire 230 | . 57 30 43 33 19 18 18 2 10 Melee 18 | . . . . . . . . 15 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 11) 483 | -10/Materials | Discovered new exit (range 9) 769 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Repaired Lgt. Treads 1074 | -10/Materials | Entered another Materials area 1074 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1357 | -9/Materials | Discovered new exit (range 5) 1503 | -9/Materials | Discovered new exit (range 11) 1524 | -9/Materials | Entered Storage 1722 | -9/Storage | Core integrity fell below 50% 1772 | -9/Storage | Lost 8 parts (2p2n1u3w) 1799 | -9/Storage | Met a pair of Derelict thieves 1915 | -9/Storage | Destroyed 7 combat bots 2193 | -9/Storage | Discovered new exit (range 16) 2259 | -9/Storage | Build established: Scavenger-Tank 2366 | -9/Storage | Entered Materials 2366 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2646 | -8/Materials | Discovered new exit (range 15) 3437 | -8/Materials | Build established: Gunner 3674 | -8/Materials | Discovered new exit (range 14) 3745 | -8/Materials | Entered Factory 3745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -7/Factory | Build established: Tank 4349 | -7/Factory | Garrison activated, responded to threat 4734 | -7/Factory | Discovered new exit (range 5) 4744 | -7/Factory | Entered Lower Caves 4745 | -7/Lower Caves | Encountered a Warlord checkpoint 4870 | -7/Lower Caves | Ambushed by wild Derelicts 6092 | -7/Lower Caves | Discovered new exit (range 5) 6207 | -7/Lower Caves | Learned location of Zion (-7) 6333 | -7/Lower Caves | Entered another Lower Caves area 6405 | -7/Lower Caves | Attacked by a faux Warlord 7347 | -7/Lower Caves | Discovered new exit (range 16) 7369 | -7/Lower Caves | Identified exit to Factory 7618 | -7/Lower Caves | Entered Zion 7677 | -7/Zion | Given the Hacking Drone Bay 7682 | -7/Zion | Found Prototype Device 7831 | -7/Zion | Discovered new exit (range 15) 7935 | -7/Zion | System corruption cleaned by Quarantine Array 8052 | -7/Zion | Learned Factory garrison access intel 8083 | -7/Zion | Build established: Mutant 8173 | -7/Zion | Learned location of Warlord (-4) 8258 | -7/Zion | Learned location of Quarantine (-2) 8861 | -7/Zion | Learned location of Data Miner (-6) 9408 | -7/Zion | Received a hallucinogenic algorithm 10056 | -7/Zion | Discovered new exit (range 4) 10058 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10085 | -7/Zion | Entered Deep Caves 10319 | -7/Deep Caves | Attacked by Z-Imprinter 10349 | -7/Deep Caves | Z-Facility disabled 10378 | -7/Deep Caves | Core integrity fell below 50% 10396 | -7/Deep Caves | Core integrity fell below 20% 10404 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10359_ Imp. Cooling System destroyed. 10361_ Overheating: Matter decay (-43). 10361_ Lgt. Treads destroyed. 10361_ Imp. Treads destroyed. 10362_ Hvy. Ion Cannon destroyed. 10363_ Z-Imprinter knocked back. 10365_ Hvy. Ion Cannon destroyed. 10369_ Assault Cannon destroyed. 10371_ Lyr. Medium Armor Plating destroyed. 10378_ Dropped Hcp. Storage Unit. 10385_ Lgt. Treads destroyed. 10388_ Chainsword destroyed. 10390_ Imp. Cooling System destroyed. 10393_ Mak. Armor Plating destroyed. 10394_ Lgt. Treads destroyed. 10395_ Adv. Beam Cannon destroyed. 10401_ Acquired Mak. Hammer. 10401_ Lgt. Treads destroyed. 10404_ Destroyed Prototype Protection. 10404_ M9-IIC(z) system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????## ##?##?????????????????? | | ??????????????###########;;;## #?????????????????? | | ???????????#### ;; ##????????????????? | | ???????????# ==!! #?###????????????? | | ??????????# !=!;#"#" ##?????######? | | ?????????? @ !=%#" " ###?### ## | | ?????????? z ;""## # | | ?????????? % I # | | ??????????? z # | | ??????????? ## | | ???????????? #? | | ????????????"""" " """" ## | | ??????????????" """""""" # | | ??????????????""""""""""" | | ??????????????"???"???"" | | ??????????????????????? | | ???????????????????????"" | | ??????????????????????""" # | | ????????????????????????" ## | | ????????????????????????" #? | | ???????????????????????? #? | | ????????????????????????? ?? | | ??????????????????????????????????? ?? | | ????????????????????????????????????? ?? | | ?????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ?????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Neutrino Core | -7/Factory | Hacked Flexi-carbon Leg | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingAuthchipField Manual? 0 Play Time 01:11:28 Cumulative 117.0 hours Start 2022.09.19 @ 15:58:11 End 2022.09.19 @ 19:08:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 86 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cea882e-c988-44e6-ac3c-53771f4a51a9