Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 19:40:55 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (1814) 1814 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 8579 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 592 Friendly Fire -591 Cogmind --------- Core Integrity 718/1150 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (22) Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (10) ----- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Cooling System ECM Suite Hacking Suite Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Antimatter Reactor Advanced Cooling System Structural Scanner [Rating: 119] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Experimental Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . . Utility 8 | . . 1 1 2 . . 2 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 122 | 6 7 24 6 4 . 19 12 3 . 16 4 1 15 5 Power 17 | 1 . 3 1 1 . 2 1 1 . 1 1 . 4 1 Engine 4 | 1 . 3 . . . . . . . . . . . . Core 9 | . . . 1 1 . 2 1 1 . 1 1 . 1 . Reactor 4 | . . . . . . . . . . . . . 3 1 Propulsion 28 | 2 2 11 1 . . 1 . 1 . 5 1 . 3 1 Treads . | . . . . . . . . . . . . . . . Leg 12 | 2 2 8 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . 3 1 . . 1 . 1 . 5 1 . 3 1 Utility 57 | 1 1 4 2 3 . 13 11 1 . 8 2 1 7 3 Device 32 | . . 2 . 2 . 8 4 1 . 5 2 . 5 3 Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 4 | . 1 . 2 . . . . . . 1 . . . . Hackware 17 | . . . . 1 . 5 7 . . 1 . 1 2 . Protection 2 | . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 4 6 2 . . 3 . . . 2 . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 4 3 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . . . . . . . . Parts Lost 21 | . . 4 . . . 2 . . . 3 . . 4 8 Power 3 | . . 1 . . . 1 . . . . . . 1 . Propulsion 7 | . . 2 . . . . . . . 1 . . 1 3 Utility 11 | . . 1 . . . 1 . . . 2 . . 2 5 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 . . . 1 . . . 1 . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 95 95 93 100 94 91 91 94 96 92 94 91 80 Engine 2 | . 14 10 3 . . . . . . . . . . . Core 5 | . . . 5 7 7 6 6 11 11 10 8 10 5 . Reactor 1 | . . . . . . . . . . . . . 4 8 Leg 6 | . 28 30 . . . . . . . . . . . . Flight 20 | . . 1 36 30 30 30 26 23 23 22 26 26 24 22 Device 13 | . . 3 18 19 23 16 11 14 17 16 21 21 19 17 Storage 2 | . 14 10 . . . . . . . . . . . . Processor 7 | . 6 11 13 15 15 9 6 5 5 4 5 5 5 5 Hackware 19 | . . . . 4 7 19 33 29 29 28 26 26 25 22 Ballistic Gun 5 | . 23 20 10 7 7 . . . . . . . . . Impact Weapon 1 | . . 1 7 7 7 2 . . . . . . . . Slashing Weapon 4 | . . . . . . 6 6 5 5 8 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 25 | 14 16 21 13 15 15 15 13 19 19 20 19 20 25 25 Greatest Support 30 | 20 20 30 20 20 20 20 20 21 21 21 25 25 27 27 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 5 5 10 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 5 5 4 5 4 5 5 5 Average Carried 4 | 2 6 7 4 4 4 4 4 4 4 4 3 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 4 5 4 5 4 4 5 4 5 4 5 Class Distribution -------------------- 29% | Wizard-Ninja 16% | Wizard-Sprinter 10% | Mutant 10% | Scavenger-Mutant 10% | Hacker-Sprinter 7% | Hacker-Scout 6% | Infiltrator-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -7/Waste Hacker-Scout | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Ninja | -5/Waste Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Wizard-Sprinter | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Matter Collected 1994 | 178 290 620 16 82 . 183 171 . . 180 30 30 129 85 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2652 | . 403 942 16 82 . 183 186 . . 260 44 67 216 253 Parts 190 | . 30 69 3 . . 18 13 . . 16 2 1 18 20 Haulers Intercepted 4 | . 1 2 . . . . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 36 | . 10 21 . . . 1 . . . . . . 1 3 Melee 4 | . . . . . . 1 . . . . . . . 3 Guns 31 | . 10 21 . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . 1 . Classes Destroyed 12 | . 5 4 . . . 1 . . . 1 . . 1 . Worker 6 | . . 1 . . . . 1 . . 3 . . 1 . Builder 3 | . 1 . . . . 2 . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . 1 . Hauler 4 | . 1 2 . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . Operator 9 | . 1 . 1 2 . 1 3 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . Watcher 15 | . . 3 . 2 . 2 . . . 2 1 . 4 1 Swarmer 10 | . 3 7 . . . . . . . . . . . . Grunt 16 | . 7 9 . . . . . . . . . . . . Sentry 7 | . . 5 . . . . . . . . . . . 2 Programmer 2 | . . . . . . 1 . . . . . . . 1 Best Kill Streak 9 | . 9 6 . 1 . 2 1 . . 3 1 . 2 1 Combat Bots Only 7 | . 7 6 . . . 1 . . . . . . 1 1 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 1 . . 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 307 | . 27 103 . . . 37 5 . . 43 . . 15 77 Missed 126 | . 3 32 . . . 24 4 . . 20 . . 8 35 Damage Taken 3139 | . 277 950 . . . 302 15 . . 365 . . 376 854 Core 886 | . 47 155 . . . 105 . . . 147 . . 147 285 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 316 | . . 45 . . . 9 39 . . 30 57 . 136 . Core Remaining (%) 87 | 100 81 61 100 . . 85 100 . . 85 . . . . Volleys Fired 99 | . 23 70 5 1 . . . . . . . . . . Largest 2 | . 2 2 2 1 . . . . . . . . . . Hottest 46 | . 46 46 46 23 . . . . . . . . . . Shots Fired 196 | . 46 139 10 1 . . . . . . . . . . Gun 195 | . 46 138 10 1 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 195 | . 46 138 10 1 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1 | . . 1 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 11 3 . . . . . . . . . . . Robot Miss Streak 3 | . 3 3 2 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 193 | . 35 93 6 5 . 9 6 . . 8 3 3 10 15 Core Hits 81 | . 19 37 2 . . 4 3 . . 4 1 1 3 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 196 | . . 7 3 16 . 39 31 1 . 28 6 3 42 20 Impact 26 | . . 7 3 16 . . . . . . . . . . Slashing 140 | . . . . . . 39 31 1 . 28 6 3 32 . Piercing 30 | . . . . . . . . . . . . . 10 20 Sneak Attacks 30 | . . 2 . 2 . 3 5 . . 5 1 . 7 5 Combat Hostiles 4 | . . . . . . . . . . . . . . 4 Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . Damage Inflicted 6510 | . 534 1601 90 224 . 662 671 . . 557 182 273 816 900 Guns 2023 | . 534 1399 90 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 27 | . . 27 . . . . . . . . . . . . Melee 4460 | . . 175 . 224 . 662 671 . . 557 182 273 816 900 Ramming . | . . . . . . . . . . . . . . . Kinetic 2023 | . 534 1399 90 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 27 | . . 27 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 399 | . . 175 . 224 . . . . . . . . . . Slashing 2933 | . . . . . . 662 671 . . 557 182 273 588 . Piercing 1128 | . . . . . . . . . . . . . 228 900 Highest Corruption 2 | . . . . . . 1 . . . 1 . . 2 2 Average Corruption 1 | . . . . . . 1 . . . 1 . . 1 1 Corruption Purged 4 | . . . . . . 1 . . . 1 . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . 1 . . . 2 . . 5 8 Message Errors 4 | . . . . . . . . . . 1 . . 2 1 Matter Fused 4 | . . . . . . . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . 1 . . . 1 . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1151 | . . 125 . 75 . 178 259 . . 150 5 . 289 70 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1151 | . . 125 . 75 . 178 259 . . 150 5 . 289 70 Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 158 | . 22 23 . . . 158 . . . 107 . . 14 144 Average Temperature 12 | . 8 7 . . . 89 . . . 9 . . 5 26 Received Heat Transfer 768 | . 141 396 . . . 63 . . . 18 . . . 150 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . 1 . 9 . . . . . . . . . . Impact Corruptions 8 | . . 3 . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Peak Influence 491 | . 303 491 198 118 86 210 141 4 16 101 66 23 248 400 Initial 177 | . . 45 177 24 41 60 58 2 1 11 17 23 16 79 Average 116 | . 121 313 72 80 59 114 60 3 7 23 54 23 92 163 Maximum Alert Level 2 | . 1 2 . . . 1 . . . . . . 1 2 Low Security (%) 80 | 100 66 11 100 100 100 88 100 100 100 100 100 100 96 72 Level 1 15 | . 33 64 . . . 11 . . . . . . 3 20 Level 2 4 | . . 24 . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 1 . 3 . 5 7 . . 5 . . 9 3 Investigation 19 | . . 1 . 1 . 3 4 . . 3 . . 6 1 Extermination 3 | . . . . 1 . . . . . 1 . . 1 . Reinforcement 12 | . 1 . . 1 . 2 3 . . 1 . . 2 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Distress Signals 13 | . 1 3 . . . 2 . . . 3 . . 1 3 Communications Jammed 66 | . . . . . . . . . . . . . 11 55 Distress Signals 63 | . . . . . . . . . . . . . 8 55 Times Spotted 190 | . 12 31 1 8 5 26 17 . 4 30 2 . 24 30 Peak Tracking Total 9 | . 5 5 1 3 5 8 4 . 4 9 2 . 6 9 Tactical Retreats 30 | . . 1 . 1 . 6 4 . . 5 . . 9 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Traps Triggered 11 | . . 1 . 1 . 1 . 1 . 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . . . . . . 12 4 Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Machines Disabled 1 | . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Machines Accessed 113 | . 3 2 6 8 . 17 21 1 . 18 4 . 25 8 Terminals 64 | . 3 1 6 6 . 7 9 1 . 9 2 . 12 8 Fabricators 14 | . . . . . . 3 4 . . 3 . . 4 . Repair Stations 8 | . . 1 . . . 1 2 . . 1 1 . 2 . Recycling Units 14 | . . . . 2 . 2 4 . . 3 . . 3 . Scanalyzers 7 | . . . . . . 2 1 . . 1 1 . 2 . Garrison Access 6 | . . . . . . 2 1 . . 1 . . 2 . Total Hacks 332 | . 11 8 13 13 . 46 61 3 . 70 8 . 78 21 Successful 244 | . 5 2 8 5 . 26 48 1 . 60 6 . 65 18 Failed 87 | . 6 6 5 8 . 20 13 2 . 10 2 . 13 2 Catastrophic 12 | . 1 1 . 3 . 3 2 . . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 153 | . 7 . 2 9 . 20 26 3 . 40 2 . 37 7 Terminals 208 | . 11 4 13 11 . 19 31 3 . 48 3 . 44 21 Fabricators 45 | . . . . . . 11 11 . . 9 . . 14 . Repair Stations 22 | . . 4 . . . 2 4 . . 4 2 . 6 . Recycling Units 32 | . . . . 2 . 6 11 . . 6 . . 7 . Scanalyzers 17 | . . . . . . 4 3 . . 2 3 . 5 . Garrison Access 8 | . . . . . . 4 1 . . 1 . . 2 . Terminal Hacks 98 | . 1 . 6 1 . 5 13 . . 28 1 . 27 16 Record 1 | . . . . . . . 1 . . . . . . . Part Schematic 14 | . . . . . . 1 2 . . 7 . . 4 . Prototype ID Bank 7 | . . . 1 . . 1 . . . . . . 1 4 Open Door 8 | . . . . . . . . . . . 1 . 2 5 Level Access Points 2 | . . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . . . . . . . 1 . . 2 . . 1 1 Machine Index 2 | . . . . . . . . . . 1 . . 1 . Terminal Index 7 | . . . 1 1 . 1 1 . . 1 . . 1 1 Fabricator Index 4 | . . . . . . 1 1 . . 1 . . 1 . Alert Level 2 | . . . . . . . 1 . . 1 . . . . Unreport Threat 6 | . . . 1 . . . . . . 3 . . . 2 Locate Traps 7 | . . . . . . . 1 . . 2 . . 3 1 Reprogram Traps 3 | . . . . . . . . . . . . . 2 1 Security Status 1 | . . . . . . . . . . . . . . 1 Investigation Status 3 | . . . . . . . . . . 1 . . 2 . Recall Investigation 10 | . . . . . . . 3 . . 4 . . 3 . Recall Extermination 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . 1 . . . 1 . . 1 . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . . . Registered Components 3 | . . . 1 . . . 1 . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . 1 . . . 1 . . 1 . . 2 . Fabricator Hacks 28 | . . . . . . 6 8 . . 6 . . 8 . Load Schematic 14 | . . . . . . 3 4 . . 3 . . 4 . Build 14 | . . . . . . 3 4 . . 3 . . 4 . Repair Station Hacks 20 | . . 2 . . . 2 4 . . 4 2 . 6 . Scan Component 10 | . . 1 . . . 1 2 . . 2 1 . 3 . Repair 10 | . . 1 . . . 1 2 . . 2 1 . 3 . Recycling Unit Hacks 14 | . . . . 1 . 2 4 . . 3 . . 4 . Retrieve Components 14 | . . . . 1 . 2 4 . . 3 . . 4 . Scanalyzer 15 | . . . . . . 3 3 . . 2 2 . 5 . Insert Component 9 | . . . . . . 2 2 . . 1 1 . 3 . Analyze 6 | . . . . . . 1 1 . . 1 1 . 2 . Garrison Access Hacks 5 | . . . . . . 1 1 . . 1 . . 2 . Seal Access 5 | . . . . . . 1 1 . . 1 . . 2 . Unauthorized Hacks 64 | . 4 . 2 3 . 7 15 1 . 16 1 . 13 2 Terminals 39 | . 4 . 2 3 . 2 8 1 . 10 1 . 6 2 Track 3 | . . . . . . . . . . 2 . . . 1 Assimilate 14 | . 1 . 1 1 . 1 4 . . 2 1 . 3 . Botnet 19 | . 2 . 1 2 . 1 3 1 . 6 . . 2 1 Operators 3 | . 1 . . . . . 1 . . . . . 1 . Fabricators 10 | . . . . . . 2 1 . . 3 . . 4 . Prioritize 9 | . . . . . . 1 1 . . 3 . . 4 . Recompile 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . 3 6 . . 3 . . 3 . Monitor 5 | . . . . . . 1 2 . . 1 . . 1 . Reject 4 | . . . . . . 1 2 . . . . . 1 . Mask 6 | . . . . . . 1 2 . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 79 | . 2 1 6 7 . 14 16 1 . 11 2 . 14 5 Full Trace Events 17 | . . . . 1 . 2 4 . . 3 . . 6 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 3 . . 8 1 . 6 . Parts Built 16 | . . . . . . 4 4 . . 3 . . 5 . Authchips 1 | . . . . . . 1 . . . . . . . . Time 1063 | . . . . . . 107 560 . . 252 . . 144 . Total Part Build Rating 98 | . . . . . . 18 28 . . 18 . . 34 . Parts Repaired 10 | . . 1 . . . 1 2 . . 2 1 . 3 . Time 455 | . . 26 . . . 56 78 . . 82 56 . 157 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 33 | . . . . . . 4 14 . . 10 . . 5 . Parts Scanalyzed 6 | . . . . . . 1 1 . . 1 1 . 2 . Part Schematics Acquired 5 | . . . . . . . 1 . . 1 1 . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 11 Allies Hacked 2 | . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Total Allies 47 | . 1 . 1 1 1 1 2 . . 1 1 20 1 17 Largest Group 20 | . 1 . 1 1 1 1 1 . . 1 1 20 1 9 Highest-Rated Group 762 | . 10 . 10 26 31 26 26 . . 26 45 762 10 321 Highest-Rated Ally 51 | . 10 . 10 26 31 26 26 . . 26 45 50 10 51 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 103 | . . . . . 11 . . . . . . . . 92 Total Damage 2398 | . . . . . 106 . . . . . . . . 2292 Kills 13 | . . . . . . . . . . . . . . 13 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Turns Passed 6869 | 57 477 983 105 295 36 879 1022 20 20 1113 143 57 1022 640 Spaces Moved 12022 | 39 302 546 213 729 100 1709 1906 44 71 2688 349 230 2300 796 Core 6 | 6 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 824 | 33 302 489 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11192 | . . 57 213 729 100 1709 1906 44 71 2688 349 230 2300 796 Fastest Speed 16 | 50 120 34 31 31 31 29 29 28 28 19 19 19 16 16 Average Speed 31 | 114 120 111 31 31 31 30 29 28 28 26 19 19 18 17 Slowest Speed 120 | 120 120 120 31 31 31 31 29 28 28 28 19 19 19 22 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 1 2 . 7 3 . . 2 1 1 6 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 50 46 20 25 82 50 39 1 69 39 11 90 59 68 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 116 | . . 5 2 10 . 25 25 1 . 15 3 . 28 2 Terrain Destroyed 125 | . . 14 2 10 . 25 25 1 . 15 3 . 28 2 Melee 116 | . . 5 2 10 . 25 25 1 . 15 3 . 28 2 Projectile . | . . . . . . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Total 14494 | 48 374 773 234 768 104 1989 2306 49 70 3050 415 236 2819 1259 Wait 1858 | . 26 96 4 13 4 203 351 . . 289 56 . 444 372 Move 11956 | 38 301 545 210 725 99 1694 1899 44 70 2683 347 227 2287 787 Hop 27 | . . . 1 2 . 7 3 . . 2 1 1 6 4 Pick Up 59 | 4 7 14 2 3 1 10 6 1 . 4 . 3 3 1 Fast Attach 50 | 6 4 4 3 2 . 5 5 . . 12 2 . 5 2 Attach 22 | . . 6 1 2 . 2 2 2 . 2 2 . 3 . Detach 8 | . 1 . . . . 1 . . . 2 1 . 2 1 Swap 50 | . 3 14 2 . . 12 5 1 . 2 . 1 7 3 Drop 74 | . 9 17 3 4 . 16 4 . . 10 . 1 7 3 Fire 99 | . 23 70 5 1 . . . . . . . . . . Melee 194 | . . 7 3 16 . 39 31 1 . 26 6 3 42 20 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . 18 . . 13 37 Rewire 29 | . . . . . . . . . . . . . . 29 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / Cet) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Destroyed 7 combat bots 328 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Repaired Ion Engine 727 | -9/Materials | Discovered new exit (range 15) 942 | -9/Materials | Build established: Scavenger-Mutant 1009 | -9/Materials | Identified exit to Storage 1215 | -9/Materials | Discovered new exit (range 5) 1221 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Discovered exit to Storage (range 13) 1501 | -9/Materials | Discovered new exit (range 4) 1502 | -9/Materials | Identified exit to Materials 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -8/Materials | Discovered new exit (range 9) 1601 | -8/Materials | Identified exit to Factory 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x2 1842 | -7/Factory | Discovered new exit (range 5) 1844 | -7/Factory | Identified exit to Factory 1918 | -7/Factory | Manually triggered Chute Trap 1918 | -7/Factory | Sucked down chute 1918 | -7/Factory | Entered Waste 1919 | -7/Waste | Met a frightened Derelict 1932 | -7/Waste | Spotted C-40 Crusher 1937 | -7/Waste | Spotted C-40 Crusher 1943 | -7/Waste | Spotted C-40 Crusher 1945 | -7/Waste | Spotted C-40 Crusher 1950 | -7/Waste | Spotted C-40 Crusher 1951 | -7/Waste | Discovered new exit (range 10) 1954 | -7/Waste | Identified exit to Factory 1954 | -7/Waste | Entered Factory 1977 | -7/Factory | Discovered new exit (range 5) 1978 | -7/Factory | Identified exit to Lower Caves 2037 | -7/Factory | Build established: Infiltrator-Ninja 2100 | -7/Factory | Repaired Adv. System Shield 2315 | -7/Factory | Discovered exit to Factory (range 14) 2366 | -7/Factory | Fabricated Mic. Fission Core? 2543 | -7/Factory | Build established: Hacker-Scout 2642 | -7/Factory | Fabricated Hacking Suite? 2666 | -7/Factory | Fabricated Hacking Suite (x1) 2833 | -7/Factory | Entered another Factory area 2833 | -6/Factory | Evolved 2 slots: Utility x2 2887 | -6/Factory | Repaired Adv. Sensor Array 2977 | -6/Factory | Repaired Mic. Fission Core 3040 | -6/Factory | Discovered new exit (range 13) 3049 | -6/Factory | Identified exit to Factory 3052 | -6/Factory | Identified exit to Lower Caves 3158 | -6/Factory | Discovered exit to Factory (range 15) 3221 | -6/Factory | Spotted B-75 Beast 3416 | -6/Factory | Fabricated Exp. Hacking Suite? 3516 | -6/Factory | Fabricated Exp. Hacking Suite? 3521 | -6/Factory | Fabricated Exp. Hacking Suite? 3536 | -6/Factory | Fabricated Exp. Hacking Suite? 3839 | -6/Factory | Build established: Wizard-Sprinter 3855 | -6/Factory | Entered another Factory area 3855 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3875 | -5/Factory | Sucked down chute 3875 | -5/Factory | Entered Waste 3886 | -5/Waste | Spotted C-40 Crusher 3890 | -5/Waste | Spotted C-40 Crusher 3890 | -5/Waste | Spotted C-40 Crusher 3891 | -5/Waste | Discovered new exit (range 16) 3891 | -5/Waste | Spotted C-40 Crusher 3895 | -5/Waste | Identified exit to Factory 3895 | -5/Waste | Entered Factory 3953 | -5/Factory | Identified exit to Upper Caves 4036 | -5/Factory | Repaired ECM Suite 4093 | -5/Factory | Repaired Mic. Fission Core 4210 | -5/Factory | Discovered new exit (range 4) 4210 | -5/Factory | Identified exit to Factory 4341 | -5/Factory | Build established: Wizard-Ninja 4408 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 4551 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 4663 | -5/Factory | Discovered exit to Factory (range 11) 4752 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 5008 | -5/Factory | Entered another Factory area 5008 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5048 | -4/Factory | Discovered new exit (range 6) 5125 | -4/Factory | Repaired Mic. Fission Core 5151 | -4/Factory | Sucked down chute 5151 | -4/Factory | Entered Waste 5152 | -4/Waste | Joined by Warlord forces that had cleared the area 5202 | -4/Waste | Discovered new exit (range 13) 5204 | -4/Waste | Found Prototype Device 5207 | -4/Waste | Identified exit to Factory 5208 | -4/Waste | Entered Factory 5237 | -4/Factory | Discovered new exit (range 11) 5239 | -4/Factory | Identified exit to Research 5245 | -4/Factory | Spotted B-86 Titan 5289 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 5414 | -4/Factory | Identified Exp. Phase Shifter 5496 | -4/Factory | Repaired Mic. Antimatter Reactor? 5534 | -4/Factory | Repaired Mic. Antimatter Reactor? 5633 | -4/Factory | Discovered new exit (range 6) 5633 | -4/Factory | Identified exit to Extension 5730 | -4/Factory | Repaired Exp. Cesium-ion Thruster 5871 | -4/Factory | Discovered exit to Extension (range 6) 5871 | -4/Factory | Spotted B-86 Titan 5889 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 5896 | -4/Factory | Discovered new exit (range 6) 5897 | -4/Factory | Identified exit to Upper Caves 5965 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 6209 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 6230 | -4/Factory | Entered Extension 6276 | -4/Extension | Rescued a captive Derelict 6277 | -4/Extension | Rescued a captive Derelict 6396 | -4/Extension | Rescued a captive Derelict 6397 | -4/Extension | Rescued a captive Derelict 6400 | -4/Extension | Rescued a captive Derelict 6463 | -4/Extension | Rescued a captive Derelict 6465 | -4/Extension | Central database locked down 6507 | -4/Extension | Energy Cycler disabled 6508 | -4/Extension | Rescued a captive Derelict 6508 | -4/Extension | Rescued a captive Derelict 6509 | -4/Extension | Rescued a captive Derelict 6522 | -4/Extension | Rescued a captive Derelict 6552 | -4/Extension | Lost 3 allies 6682 | -4/Extension | Lost 6 allies 6685 | -4/Extension | Lost 3 parts (2n1u) 6794 | -4/Extension | Build established: Wizard-Sprinter 6816 | -4/Extension | Spotted B-86 Titan 6817 | -4/Extension | Spotted B-86 Titan 6819 | -4/Extension | Discovered exit to Research (range 15) 6819 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6838 | -4/Extension | Identified exit to Cetus 6854 | -4/Extension | Lost 3 allies 6868 | -4/Extension | Lost 3 parts (1n2u) 6870 | -4/Extension | Self-destructed Last Messages --------------- Field strength at 70. Field strength at 65. Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | | #############???????????????????????????? | | +% = ????????????????????????????? | | #????# ????????????????????????????? | | #?????/[!=[?????????????????????????????? | | #????? [=%*?????????????????????????????? | | +####??? %*??????????????????????????????? | | #???[=%??????????????????????????????? | | = #####+########################???????? | | + gg g !%=@ h #????? | | =############ ########/###;####???????? | | = #?????????# T?????# ??????????????? | | #?????????## ##????# ?g?g??????????? | | #####??????????# #?????# ?????????????? | | ???????????????####?????# ?????????????? | | ????????????????????????# ??????h?????? | | ????????????????????????#####????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Evasion (%) 66 Offensive Hacking 78 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Hacking Suite | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Cesium-ion Thruster | -5/Factory | Hacked Ionic Axe | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Adv. Coolant Injector | -5/Factory | Hacked Imp. System Restoration Module | -4/Factory | Scanalyzed Exp. Phase Shifter | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Mic. Antimatter Reactor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageFrostReconfigurator Manual? 0 Play Time 02:43:39 Cumulative 116.8 hours Start 2024.06.07 @ 16:40:46 End 2024.06.07 @ 19:40:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae28b495-e4b9-4d60-985c-2314a93e22c9