Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.17 @ 04:02:15 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2633) 2633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5508 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Walking (210) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Assault Cannon Scythe > --- INVENTORY (15) --- Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Matter Filter Advanced ECM Suite > --- WEAPON ----------- Gauss Rifle Assault Cannon Scythe > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Large Matter Pod Matter Filter [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 72 | 6 2 18 26 16 4 Power 10 | 1 . 2 4 3 . Engine 5 | 1 . 2 1 1 . Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 25 | 2 . 6 10 6 1 Treads . | . . . . . . Leg 25 | 2 . 6 10 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 1 6 9 4 3 Device 18 | . 1 5 7 2 3 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 13 | 2 1 4 3 3 . Energy Gun 4 | . 1 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 3 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . . 3 12 10 11 Power 7 | . . 1 2 2 2 Propulsion 12 | . . . 5 4 3 Utility 13 | . . 2 3 3 5 Weapon 4 | . . . 2 1 1 Highest Loss Streak 10 | . . 3 4 10 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 95 88 76 89 Engine 5 | . 14 10 2 4 . Core 5 | . . . 6 6 12 Leg 29 | . 28 32 30 24 29 Device 14 | . 8 10 16 15 18 Storage 9 | . 14 11 9 7 7 Protection 5 | . . 8 7 4 . Energy Gun 8 | . 8 10 13 4 . Ballistic Gun 6 | . 19 10 3 4 4 Slashing Weapon 1 | . . . . 2 7 Peak Build Rating 36 | 6 7 14 32 34 36 Average Rating 20 | 1 6 11 22 26 29 On Entrance 11 | . 6 7 10 19 29 Naked Turns . | . . . . . . Heaviest Build 50 | 14 15 19 37 50 48 Greatest Support 58 | 20 20 33 58 50 50 Greatest Overweight (x) 9 | . . . 1 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 5 8 8 13 15 15 Most Carried 11 | 5 7 8 11 10 7 Average Carried 7 | 3 3 7 8 7 6 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 7 | . 6 7 7 7 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1642 | 190 194 313 519 289 137 Remotely . | . . . . . . Salvage Created 2782 | . 112 716 1242 507 205 Parts 154 | . 16 37 62 28 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 64 | . 4 15 25 10 10 Melee 5 | . . . . 5 . Guns 51 | . 4 15 25 5 2 Cannons 8 | . . . . . 8 Classes Destroyed 10 | . 3 3 2 2 . Recycler 3 | . . 2 1 . . Operator 1 | . . . 1 . . Watcher 7 | . 2 2 3 . . Swarmer 18 | . 3 3 3 . 9 Grunt 29 | . 1 9 13 6 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 10 | . . 2 7 1 . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 2 1 Best Kill Streak 6 | . 3 4 3 6 5 Combat Bots Only 6 | . 3 4 3 6 5 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 595 | . 8 116 189 170 112 Missed 155 | . 2 37 56 33 27 Damage Taken 4987 | . 45 738 1483 1533 1188 Core 1038 | . 8 72 255 337 366 Absorbed by Shields . | . . . . . . Ignored by Resistances 1462 | . 15 224 431 452 340 Core Remaining (%) 82 | 100 96 82 53 . . Volleys Fired 242 | . 11 54 109 41 27 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 70 73 130 93 72 Shots Fired 409 | . 22 103 191 58 35 Gun 381 | . 22 103 191 58 7 Cannon 28 | . . . . . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 191 | . 14 54 47 41 35 Thermal 218 | . 8 49 144 17 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 3 21 19 20 6 Robot Miss Streak 4 | . 1 3 4 1 2 Penetration Max 1 | . . . 1 1 1 Secondary Targets 5 | . 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 336 | . 15 86 153 56 26 Core Hits 135 | . 7 29 66 20 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 14 | . . 5 5 4 . Burn 8 | . . 3 5 . . Destroy 4 | . . 2 . 2 . Sever 2 | . . . . 2 . Melee Attacks 11 | . . . . 8 3 Impact . | . . . . . . Slashing 11 | . . . . 8 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5704 | . 192 1144 2517 1200 651 Guns 4969 | . 192 1144 2517 982 134 Cannons 449 | . . . . . 449 Explosions . | . . . . . . Melee 286 | . . . . 218 68 Ramming . | . . . . . . Kinetic 2799 | . 141 644 694 737 583 Thermal 2619 | . 51 500 1823 245 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 286 | . . . . 218 68 Piercing . | . . . . . . Highest Corruption 7 | . . . . 3 7 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 4 11 Message Errors 4 | . . . . 3 1 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | . 60 132 117 148 249 Average Temperature 41 | . 20 43 31 67 76 Received Heat Transfer 2370 | . 30 306 882 936 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . 5 12 1 . Heat Transferred 7252 | . 148 1702 4847 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 403 | . 161 402 403 179 . Initial 119 | . . 57 119 64 . Average 160 | . 74 243 185 86 . Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 69 | 100 100 34 62 100 . Level 1 29 | . . 62 37 . . Level 2 . | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 3 2 . Investigation 2 | . . . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 9 | . . 2 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 7 20 38 16 18 Peak Tracking Total 9 | . 2 5 7 5 9 Tactical Retreats 7 | . . 2 4 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . . 2 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 14 | . 4 . 6 2 2 Terminals 9 | . 4 . 5 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 22 . 17 5 5 Successful 34 | . 16 . 11 2 5 Failed 15 | . 6 . 6 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 22 . 16 . . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 31 | . 16 . 10 . 5 Record 16 | . 6 . 6 . 4 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Emergency Access Points 2 | . 2 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Maintenance Status 2 | . 1 . 1 . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 6 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3522 | 37 364 645 1345 665 466 Spaces Moved 1886 | 32 267 312 684 344 247 Core 25 | 17 . . . 8 . Treads . | . . . . . . Legs 1861 | 15 267 312 684 336 247 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 135 | 82 120 120 141 136 158 Slowest Speed 500 | 120 120 120 190 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 38 30 74 12 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 1 . 1 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2427 | 42 288 480 866 469 282 Wait 145 | . . 79 21 45 . Move 1881 | 31 266 311 683 343 247 Hop . | . . . . . . Pick Up 58 | 5 8 11 18 15 1 Fast Attach 4 | 1 . 1 2 . . Attach 42 | 5 1 6 13 14 3 Detach 1 | . . . 1 . . Swap 26 | . 1 11 11 2 1 Drop 17 | . 1 7 8 1 . Fire 242 | . 11 54 109 41 27 Melee 11 | . . . . 8 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Lost 3 parts (1p2u) 1008 | -9/Materials | Discovered new exit (range 13) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Discovered new exit (range 8) 1559 | -8/Materials | Build established: Scavenger-Mutant 2299 | -8/Materials | Lost 4 parts (1p1n1u1w) 2381 | -8/Materials | Discovered new exit (range 10) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2928 | -7/Factory | Lost 10 parts (2p4n3u1w) 3021 | -7/Factory | Discovered new exit (range 7) 3057 | -7/Factory | Entered Lower Caves 3068 | -7/Lower Caves | Core integrity fell below 50% 3330 | -7/Lower Caves | Learned Research security intel 3399 | -7/Lower Caves | Lost 4 parts (1p2u1w) 3501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3517 | -7/Lower Caves | Core integrity fell below 20% 3523 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03503_ Critical hit (Burn: +37). 03503_ Penetrated by Slug. 03504_ S-27 Virus destroyed. 03505_ Y-64 Sentinel: "REQUESTING BACKUP." 03505_ Imp. Heat Sink destroyed. 03506_ Penetrated by Slug. 03509_ L-41 Fighter knocked back. 03512_ Aluminum Leg destroyed. 03515_ System corrupted: Matter fused (-6). 03515_ Aluminum Leg destroyed. 03515_ Lgt. Nuclear Core destroyed. 03516_ VTOL Module fries itself beyond repair. 03516_ Slug penetrates G-47 Trooper. 03517_ Imp. Heat Sink destroyed. 03517_ System corrupted by crushing effect (+3). 03518_ Critical hit (Burn: +37). 03519_ Slug penetrates B-48 Gladiator. 03519_ B-48 Gladiator destroyed. 03522_ Matter Filter destroyed. 03522_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????########## ### ##???# | | ?????????????## !% ##??# | | ????????????## ]=!# ### ##?# | | ????????????# ! # #?# | | ????????????# # # ## #?? | | ????????????# ## #### #### ##???##? | | ????????????## ## #??#####??### ##????# | | ?????????????####?## #???????????# #??????# | | ???????????????????# #????###????# ######?? | | ???????????????????## ##### #????# #### | | ????????????????????# #????###### | | ????????????????????# ##????????## % | | ????????????????????#### #### #####?????## %% | | ???????????????????????# #??# ??????# % | | ?????????????????????### ### #???## | | ????????????????????## #???### | | ?????????# ### ??????## | | ?????????# ### ##??????? | | ????????? ######## ##?? #???????? | | ??????????????????????# ####???? #?????? | | ??????????????????????# ##???????? ??????# | | ??????????????????????# ##?????????? ??????## | | ??????????????????????# #??????????? ?????????# | | ???????????????#??????# #?????????????????????? | | ???????????????# g S #gb #?????????????????????? | | ???????????# b %% %@##?????????????????????? | | ????????????# !Y l #??????????????????????? | | ????????????### % g #??????????????????????? | | ??????????????## =#####??????????????????????? | | ???????????????## ##???????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????? #####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactConstructClaw Manual? 0 Play Time 00:32:09 Cumulative 292.2 hours Start 2025.04.16 @ 01:33:37 End 2025.04.17 @ 04:02:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 235 Rogue 0 Adventurer 172 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 260f6f4a-8b98-4913-9bd0-3ec60b9ef174