Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.20 @ 22:57:31 Player: Plexion Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (14079) 14079 Prototype IDs (20) 400 Alien Tech Used (5) 1000 Bonus (3542) 3542 TOTAL SCORE: 28586 Bonus ------- High Alert Combat Kills 2250 Follower Combat Kills 407 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (4) ---- High-capacity Storage Unit Phase Redirector Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Improved Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun Hypervelocity Coil Gun Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Heavy Armor Plating Phase Redirector Gamma Rifle Phase Gun Micro-nuke Launcher Power Sword [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Artifact Phase Redirector Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Utility 11 | . . . . . 2 1 1 . . . . 2 . . . . 2 2 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 191 | 6 2 . 1 . 6 11 13 7 6 1 11 1 3 3 4 . 19 27 35 31 4 Power 25 | 1 . . . . . 2 1 . 1 . 2 . . 1 1 . . 3 8 5 . Engine 6 | 1 . . . . . 1 1 . 1 . 2 . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . Reactor 15 | . . . . . . . . . . . . . . . 1 . . 2 8 4 . Propulsion 27 | 2 . . . . 1 2 3 . . . . . 1 1 . . 5 5 2 5 . Treads 19 | . . . . . . 1 2 . . . . . 1 1 . . 4 5 2 3 . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . Wheel 5 | 2 . . . . 1 1 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 51 | 1 2 . 1 . 3 2 4 . 1 1 5 1 . 1 3 . 3 7 8 5 3 Device 16 | . . . . . 2 . 2 . 1 . 2 . . . 1 . 1 1 2 3 1 Storage 9 | 1 2 . 1 . . . . . . . . . . . 1 . 1 2 . . 1 Processor 10 | . . . . . . . 1 . . . 2 1 . 1 . . 1 1 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . 1 2 1 . . 1 1 . . . 1 . . 3 3 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 88 | 2 . . . . 2 5 5 7 4 . 4 . 2 . . . 11 12 17 16 1 Energy Gun 30 | 2 . . . . . 2 1 . . . . . . . . . 1 6 6 12 . Energy Cannon 7 | . . . . . 1 2 . 2 . . 1 . . . . . 1 . . . . Ballistic Gun 33 | . . . . . 1 1 1 2 . . 1 . 1 . . . 9 5 8 4 . Ballistic Cannon 7 | . . . . . . . 3 1 2 . . . 1 . . . . . . . . Launcher 7 | . . . . . . . . 1 2 . 2 . . . . . . . 2 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 1 . . . . . . 4 . 1 2 1 2 1 Parts Lost 94 | . . . . . 1 8 1 . 2 . 5 . 1 2 . . 11 13 14 32 4 Power 11 | . . . . . . 2 . . 1 . . . . . . . . 1 1 6 . Propulsion 15 | . . . . . 1 1 . . . . . . 1 1 . . 2 1 2 5 1 Utility 20 | . . . . . . . . . 1 . 3 . . 1 . . 1 1 4 6 3 Weapon 48 | . . . . . . 5 1 . . . 2 . . . . . 8 10 7 15 . Highest Loss Streak 19 | . . . . . 1 3 1 . 2 . 2 . 1 2 . . 5 2 4 19 3 Average Slot Usage (%) 79 | . 89 100 97 85 79 74 77 79 78 73 77 74 76 79 80 88 81 82 86 70 27 Engine 3 | . 14 14 14 14 9 3 6 6 5 6 6 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 2 5 6 . Treads 9 | . . . . . . 1 8 13 13 13 13 11 11 10 11 11 9 9 12 7 . Wheel 3 | . 28 28 28 28 15 11 4 . . . . . . . . . . . . . . Device 7 | . . . . . 9 15 13 13 13 13 6 5 5 5 5 5 6 8 4 2 3 Storage 8 | . 17 28 25 14 9 7 6 6 6 6 . . . . 2 5 8 13 13 11 . Processor 14 | . . . . . . . 5 6 6 6 11 15 17 21 23 23 24 24 27 25 16 Protection 5 | . . . . . 1 2 6 6 4 . 11 11 11 9 7 11 6 2 3 1 . Energy Gun 4 | . 28 28 28 28 18 7 1 . . . . . . . . . . 5 5 6 . Energy Cannon 3 | . . . . . 7 8 6 5 6 6 5 5 5 5 5 5 1 . . . . Ballistic Gun 9 | . . . . . 9 11 8 . 13 13 14 17 11 11 11 11 11 12 10 7 . Ballistic Cannon 3 | . . . . . . . 6 19 5 6 . . 4 5 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 40 40 88 88 112 115 130 131 124 120 128 49 51 56 50 50 67 135 158 141 16 Greatest Support 155 | 26 26 26 26 26 26 38 150 150 150 150 150 150 150 150 150 150 150 155 130 150 17 Greatest Overweight (x) 29 | . 1 1 3 3 9 4 3 . . . . . . . . . 16 1 1 29 1 Average Overweight (x) . | . . 1 1 3 4 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 4 4 4 4 4 10 20 20 20 12 Average Capacity 15 | 5 8 16 17 24 24 24 24 24 24 24 6 4 4 4 4 4 7 18 20 18 4 Most Carried 24 | 6 7 7 8 9 15 21 24 24 24 23 22 4 4 4 4 4 7 19 17 20 4 Average Carried 12 | 3 6 6 7 8 12 18 21 23 23 22 5 4 3 3 2 4 3 13 13 12 2 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 4 4 4 4 4 4 10 20 20 4 4 Final Carried 24 | 6 6 7 8 9 14 21 24 24 23 22 4 4 4 2 4 4 7 15 17 4 2 Class Distribution -------------------- 34% | Hauler-Gunner 22% | Scavenger-Gunner 11% | Derelict-Gunner 8% | Mutant 6% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Tank | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 7783 | 212 48 20 . 10 271 205 159 489 476 . 656 126 109 146 . 57 967 1630 1577 596 29 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15041 | 35 95 . . 44 211 617 342 674 600 . 1143 195 168 267 . 86 1064 3441 3884 2146 29 Parts 721 | 6 4 . . 4 8 19 13 31 24 . 37 5 13 10 . 6 55 194 197 94 1 Haulers Intercepted 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Recyclers Shooed 15 | 1 . . . . . . 1 . . . . . . . . . 4 4 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . 23 11 . 46 . 13 12 . 6 . . . . . Prevented 19 | . . . . . . . . 4 8 . 7 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 229 | . 1 . . 3 4 12 6 17 10 . 25 1 5 7 . 3 22 38 51 24 . Guns 145 | . 1 . . 3 . 6 1 1 3 . 9 1 2 3 . 2 11 37 41 24 . Cannons 54 | . . . . . 3 5 5 13 3 . 9 . 3 4 . 1 8 . . . . AOE 26 | . . . . . 1 . . 1 4 . 7 . . . . . 3 1 9 . . Classes Destroyed 18 | 1 2 . . 1 . 2 1 4 2 . 1 . . . . . . 2 1 1 . Worker 14 | . . . . . . . . . . . . . . . . . . 3 9 1 1 Builder 9 | . . . . . . . . . . . . . . . . . . 7 2 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Recycler 13 | . . . . . . 2 1 . . . . . . . . . . 3 4 3 . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 54 | . . . . 3 . 6 3 . . . 8 . 4 4 . 3 8 3 9 3 . Grunt 70 | . 1 . . . 4 2 2 7 8 . 6 . . 3 . . 6 13 12 6 . Brawler 7 | . . . . . . . . 1 . . 5 . . . . . . . 1 . . Duelist 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . . 4 . . . . 2 1 1 . . . . 3 5 . . Specialist 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . Hunter 20 | . . . . . . . . 3 . . 1 . . . . . 2 4 4 6 . Programmer 46 | . . . . . . . 1 1 . . . . . . . . 6 14 17 7 . Behemoth 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 2 1 . . 3 2 3 3 4 3 . 8 1 4 4 . 3 4 9 11 15 1 Combat Bots Only 12 | . 1 . . 3 2 3 3 4 3 . 8 1 4 4 . 3 4 5 9 12 . Max Kills in Single Turn 4 | 1 1 . . 2 1 1 1 1 2 . 2 1 1 1 . 1 4 3 3 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . . . 1 . . 1 2 . 2 . . . . . 3 1 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Damage Taken 22102 | . . . . 50 103 1049 195 619 444 . 1927 111 132 200 . 122 2291 3729 3833 6820 477 Core 2357 | . . . . . . 78 41 34 60 . 141 . 14 . . 20 294 214 323 815 323 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 704 | . . . . . . . . . . . 23 . . . . . . 98 . 583 . Core Remaining (%) 87 | 100 . . . 100 100 88 . . . . 67 . . . . 96 67 83 . . . Volleys Fired 547 | 4 8 1 . 4 7 31 11 31 22 . 47 6 6 9 . 4 53 105 103 95 . Largest 4 | 2 2 2 . 2 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 . Hottest 300 | 80 80 80 . 80 165 215 188 224 184 . 174 159 174 174 . 174 197 220 254 300 . Shots Fired 1822 | 8 16 2 . 8 28 107 41 106 60 . 147 24 24 36 . 16 153 390 355 301 . Gun 1490 | 8 16 2 . 8 21 73 30 10 27 . 93 18 12 18 . 8 109 390 346 301 . Cannon 301 | . . . . . 7 34 11 91 28 . 42 6 12 18 . 8 44 . . . . Launcher 31 | . . . . . . . . 5 5 . 12 . . . . . . . 9 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1158 | . . . . . 7 47 22 78 42 . 103 18 18 27 . 12 127 278 225 154 . Thermal 508 | 4 8 1 . 4 14 57 19 23 13 . 32 6 6 9 . 4 1 52 109 146 . Explosive 15 | . . . . . . . . . . . 6 . . . . . . . 9 . . Electromagnetic 141 | 4 8 1 . 4 7 3 . 5 5 . 6 . . . . . 25 60 12 1 . Robot Hit Streak 72 | 6 14 7 . 8 20 22 19 43 21 . 39 14 15 17 . 19 34 55 72 61 . Robot Miss Streak 5 | 1 1 . . 3 1 3 2 5 1 . 2 2 1 1 . 2 2 2 2 2 . Penetration Max 2 | . . . . . . . . . 1 . 1 . . 1 . . 1 2 2 2 . Secondary Targets 34 | . . . . 2 . . . . . . . . . . . . 4 6 8 14 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . 1 1 1 1 . Shots Hit Robots 1456 | 6 13 2 . 4 22 78 34 89 49 . 93 20 11 28 . 7 124 323 285 267 1 Core Hits 727 | 3 4 . . 3 8 33 19 62 36 . 62 4 7 13 . 3 54 138 175 102 1 Critical Hits 85 | . . . . . . . . 1 2 . 4 . 1 1 . 1 8 11 39 17 . Critical Kills 31 | . . . . . . . . 1 1 . 2 . 1 . . 1 2 2 15 6 . Critical Parts Destroyed 50 | . . . . . . . . . 1 . 2 . . 1 . . 6 9 22 9 . Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42019 | 77 185 24 . 56 558 1572 706 2480 1836 . 3908 515 253 765 . 174 4019 8384 10468 5906 133 Guns 29109 | 77 165 24 . 56 216 956 432 133 579 . 1128 379 115 376 . 66 2412 8294 7795 5906 . Cannons 6637 | . . . . . 165 569 274 1933 737 . 991 136 138 389 . 108 1197 . . . . Explosions 6012 | . 20 . . . 177 . . 414 520 . 1789 . . . . . 400 67 2625 . . Melee 133 | . . . . . . . . . . . . . . . . . . . . . 133 Ramming 128 | . . . . . . 47 . . . . . . . . . . 10 23 48 . . Kinetic 22854 | . . . . . 48 459 215 1517 957 . 1337 379 115 549 . 66 2919 6524 4726 3043 . Thermal 11458 | 34 75 11 . 22 409 1032 491 549 491 . 1016 136 138 216 . 108 192 936 2766 2836 . Explosive 3916 | . . . . . . . . . . . 1056 . . . . . 235 . 2625 . . Electromagnetic 3530 | 43 110 13 . 34 101 34 . 414 388 . 499 . . . . . 663 901 303 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . . . . . . . . . . . 133 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . . . . 4 . . . . . 6 17 18 35 35 Average Corruption 12 | . . . . . . . . . . . 4 . . . . . 4 10 13 24 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 389 | . . . . . . . . . . . 25 . . . . . 18 85 98 136 27 Message Errors 46 | . . . . . . . . . . . 6 . . . . . 3 9 14 12 2 Matter Fused 53 | . . . . . . . . . . . 6 . . . . . 6 10 13 11 7 Heat Flow Errors 26 | . . . . . . . . . . . 3 . . . . . 3 7 5 7 1 Energy Discharges 23 | . . . . . . . . . . . 3 . . . . . . 7 5 6 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . 1 2 1 2 . Data Loss (minor) 16 | . . . . . . . . . . . 2 . . . . . . 5 3 6 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 1 1 1 1 1 Misfires 5 | . . . . . . . . . . . . . . . . . . . 5 . . Alerts 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Misdirections 24 | . . . . . . . . . . . . . . . . . . . 2 9 13 Targeting Errors 154 | . . . . . . . . . . . 4 . . . . . 1 38 41 69 1 Weapon Failures 28 | . . . . . . . . . . . 1 . . . . . 3 5 6 13 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . . . 39 14 8 14 2 . 17 . . 2 . . 36 36 123 . 26 Projectiles 79 | . . . . . 27 3 8 3 . . . . . 2 . . 36 . . . . Explosions 190 | . . . . . 12 . . 11 2 . 17 . . . . . . 36 112 . . Melee 48 | . . . . . . 11 . . . . . . . . . . . . 11 . 26 Knockbacks 18 | . . . . . . . . 13 1 . . . . . . . 3 . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 17 | . . . . . . . . 13 1 . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . 56 22 . . . . 129 . . . . . 1 74 . . . Shots 5 | . . . . . 1 . . . . . 3 . . . . . . 1 . . . Rammed 11 | . . . . . . 4 . . . . . . . . . . 3 1 3 . . Targets Rammed 11 | . . . . . . 4 . . . . . . . . . . 3 1 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | 72 92 18 . 74 194 199 183 48 8 . 261 64 124 84 . . 128 203 206 128 128 Average Temperature 51 | 37 36 12 . 36 89 72 82 18 4 . 34 27 51 37 . . 59 79 56 63 86 Received Heat Transfer 2518 | . . . . . 36 192 54 162 175 . 411 . 18 54 . . 258 366 243 495 54 Siege Activations 7 | . . . . . . . . . 1 . 1 . . 1 . . . 2 . 2 . Total Turns 235 | . . . . . . . . . 10 . 16 . . 13 . . . 45 . 151 . Longest Duration 85 | . . . . . . . . . 10 . 16 . . 13 . . . 28 . 85 . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Fried 14 | . 1 . . . . 1 . 3 3 . . . . . . . 3 2 1 . . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . 5 2 . . . 2 . . . . 1 1 3 6 1 . Heat Transferred 16529 | 75 175 25 . 50 572 1836 870 740 581 . 1223 185 185 296 . 148 137 1769 3700 3962 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 2 . . . 2 . 2 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Peak Influence 1252 | 10 51 16 . 85 123 170 192 . . . . 170 . . . . 378 418 1252 896 291 Average Influence 283 | 2 41 16 . 83 58 110 35 . . . . 133 . . . . 166 184 768 690 256 Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . 1 2 4 3 1 Low Security (%) 56 | 100 100 100 . 100 100 100 100 . . . . 100 . . . . 58 50 8 . . Level 1 19 | . . . . . . . . . . . . . . . . . 41 47 2 . 100 Level 2 9 | . . . . . . . . . . . . . . . . . . 1 30 43 . Level 3 13 | . . . . . . . . . . . . . . . . . . . 47 56 . Level 4 1 | . . . . . . . . . . . . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . 1 5 1 . . . 1 . . . . . 6 8 8 8 2 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . . . 1 . . . . . . . . . 3 5 3 3 . Reinforcement 12 | . . . . . 1 2 . . . . . . . . . . 2 2 1 3 1 Assault 6 | . . . . . . . . . . . 1 . . . . . . . 3 2 . Garrison 6 | . . . . . . 3 . . . . . . . . . . 1 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 14 | . . . . . . . 1 . . . . . . . . . 1 3 8 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 1 . . 2 10 21 9 17 11 . 37 2 5 7 . 5 44 49 70 44 13 Peak Tracking Total 9 | . 1 . . 2 3 6 3 4 3 . 9 1 4 3 . 5 8 7 9 6 7 Tactical Retreats 23 | . . . . . 1 2 1 . 1 . 1 . . 1 . 1 4 2 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 13 | . . . . . . . . 1 1 . 2 . . . . . 5 1 . 2 1 Max in Single Turn 3 | . . . . . . . . 1 1 . 2 . . . . . 3 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 19 | . 2 . 1 . . 1 3 1 . 4 . 1 . . 2 . 1 2 . . 1 Terminals 8 | . 2 . . . . 1 1 . . . . . . . . . 1 2 . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 63 | . 10 . 2 . . 3 9 1 . 27 . 2 . . 2 . 1 2 . . 4 Successful 47 | . 5 . 2 . . . 6 1 . 27 . 2 . . 2 . . . . . 2 Failed 16 | . 5 . . . . 3 3 . . . . . . . . . 1 2 . . 2 Catastrophic 5 | . 1 . . . . . . . . . . . . . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 10 . . . . 1 2 1 . . . . . . . . 1 2 . . 3 Terminals 22 | . 10 . . . . 3 2 . . . . . . . . . 1 2 . . 4 Fabricators 5 | . . . . . . . 5 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 5 . 2 . . . 1 1 . 27 . . . . 2 . . . . . 2 Record 16 | . . . 2 . . . . . . 11 . . . . 2 . . . . . 1 Part Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . Build 3 | . . . . . . . 3 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 1 3 . . . . . . . . . 1 2 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . 6 . 1 . . . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . . . . . . . Matter 512 | . . . . . . . 512 . . . . . . . . . . . . . . Time 256 | . . . . . . . 256 . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . 32 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . 6 3 . Programmers 9 | . . . . . . . . . . . . . . . . . . . 6 3 . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . 3 . . . . . . . . . . Highest-Rated Group 153 | . . . . 40 40 . . . . . 153 . . . . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . . 94 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . 8 . . . . . 46 . . . . . . . . . . Total Damage 1610 | . . . . . 74 . . . . . 1536 . . . . . . . . . . Kills 12 | . . . . . 1 . . . . . 11 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . . . . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 162 | . . . . . . . . . . . . 2 . . . . 43 52 39 20 6 Traps 68 | . . . . . . . . . . . . . . . . . 20 20 18 10 . Emergency Access 33 | . . . . . . . . . . . . 2 . . . . 7 14 6 4 . Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Patrols 27 | . . . . . . . . . . . . . . . . . 6 4 8 5 4 Investigations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reinforcements 5 | . . . . . . . . . . . . . . . . . 1 2 1 1 . Guards 26 | . . . . . . . . . . . . . . . . . 8 12 5 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 14919 | 78 248 248 271 268 259 805 964 1468 1138 145 1212 322 508 687 274 371 1357 1756 1311 960 269 Spaces Moved 7705 | 55 213 242 260 209 157 520 414 726 587 81 560 167 268 358 147 199 646 758 485 377 276 Core 88 | 1 . . . . . . . . . . . . . . . . 1 . . 8 78 Treads 5412 | . . . . . . . 273 726 587 81 560 167 268 358 147 199 533 758 485 270 . Legs 112 | . . . . . . . . . . . . . . . . . 112 . . . . Wheels 1796 | 54 213 242 260 209 157 520 141 . . . . . . . . . . . . . . Hover 297 | . . . . . . . . . . . . . . . . . . . . 99 198 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 120 120 110 110 180 180 180 180 180 180 180 180 180 166 160 163 50 50 Average Speed 157 | 90 92 100 102 120 131 119 159 180 180 180 180 180 180 180 180 180 178 165 179 155 70 Slowest Speed 1500 | 100 100 100 120 120 170 140 210 180 180 180 180 180 180 180 180 180 850 190 190 1500 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 5 31 60 59 40 18 15 11 88 67 69 80 3 47 62 60 39 19 27 22 40 9 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 18 | . . 1 . 2 . . . 6 . . 3 . 4 2 . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 277 | . 3 . . . 19 3 . 3 10 . 58 . 5 8 . 4 26 22 116 . . Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . Projectile 65 | . . . . . 1 3 . 3 1 . 14 . 5 8 . 4 4 7 15 . . AOE 210 | . 3 . . . 18 . . . 9 . 44 . . . . . 22 15 99 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 9244 | 72 247 246 266 218 193 629 697 818 625 81 658 173 278 378 156 202 734 1003 677 544 349 Wait 607 | . 20 3 . 5 13 45 229 43 10 . 9 . . 8 . . 7 88 38 25 64 Move 7684 | 54 212 241 259 208 156 519 413 725 586 80 559 166 267 357 146 198 645 757 484 376 276 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | 7 2 1 4 1 8 12 12 3 . . 1 . 1 . 2 . 4 11 5 5 . Fast Attach 89 | 6 1 . 1 . 3 5 9 5 . . 4 1 1 2 5 . 13 12 10 10 1 Attach 65 | . . . . . 3 5 2 . 1 1 2 . 1 1 . . 5 11 12 17 4 Detach 31 | . . . 1 . 1 1 4 1 . . 1 . . . 1 . 2 7 5 5 2 Swap 41 | . 1 . . . . 1 2 2 5 . 5 . 1 . . . 2 4 13 5 . Drop 61 | 1 3 . 1 . 2 6 15 8 1 . 5 . 1 1 2 . . 7 2 6 . Fire 547 | 4 8 1 . 4 7 31 11 31 22 . 47 6 6 9 . 4 53 105 103 95 . Melee 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Ram 4 | . . . . . . 4 . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . Crush 6 | . . . . . . . . . . . . . . . . . 2 1 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . 25 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 330 | -10/Mines | Discovered new exit (range 3) 407 | -10/Mines | Learned Materials trap positions 491 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 571 | -10/Mines | Discovered new exit (range 5) 575 | -10/Mines | Entered Exiles 599 | -10/Exiles | Met 8R-AWN 615 | -10/Exiles | Met EX-HEX 659 | -10/Exiles | Met EX-DEC 669 | -10/Exiles | Met EX-BIN 708 | -10/Exiles | Learned location of Zion (-7) 837 | -10/Exiles | Discovered new exit (range 10) 846 | -10/Exiles | Entered Mines 1078 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1102 | -9/Mines | Discovered new exit (range 5) 1113 | -9/Mines | Build established: Hauler-Mutant 1114 | -9/Mines | Entered Materials 1114 | -8/Materials | Accompanied by 3 allies 1114 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1115 | -8/Materials | Loaded intel: 16 trap records 1289 | -8/Materials | Discovered new exit (range 9) 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -7/Factory | Lost 3 parts (1p2w) 1494 | -7/Factory | Build established: Hauler-Gunner 1767 | -7/Factory | Garrison activated, responded to threat 1859 | -7/Factory | Lost 3 parts (1p1n1w) 2115 | -7/Factory | Discovered new exit (range 14) 2126 | -7/Factory | Build established: Hauler-Tank 2178 | -7/Factory | Entered another Factory area 2178 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 2531 | -6/Factory | Build established: Hauler-Gunner 2635 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 3118 | -6/Factory | Discovered new exit (range 8) 3142 | -6/Factory | Entered Lower Caves 3821 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3839 | -6/Lower Caves | Found Prototype Special Weapon 3839 | -6/Lower Caves | Identified Molecular Deconstructor 3901 | -6/Lower Caves | P-70 Sage assimilated allied 7D-4DR(c) 4170 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4597 | -6/Lower Caves | Discovered new exit (range 6) 4610 | -6/Lower Caves | Entered another Lower Caves area 4610 | -6/Lower Caves | Spotted B-75 Beast 4688 | -6/Lower Caves | Destroyed B-75 Beast 4707 | -6/Lower Caves | Discovered new exit (range 14) 5493 | -6/Lower Caves | Discovered new exit (range 6) 5552 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5748 | -6/Lower Caves | Entered Data Miner 5748 | -6/Data Miner | Discovered new exit (range 6) 5783 | -6/Data Miner | Met Data Miner 5822 | -6/Data Miner | Learned location of Section 7 (-2) 5822 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5853 | -6/Data Miner | Received God Mode back door access code from Data Miner 5893 | -6/Data Miner | Entered Proximity Caves 5895 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5949 | -5/Proximity Caves | Destroyed 8 combat bots 6013 | -5/Proximity Caves | Escorted by Enhanced Grunt 6033 | -5/Proximity Caves | Spotted B-75 Beast 6051 | -5/Proximity Caves | Destroyed B-75 Beast 6331 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6530 | -5/Proximity Caves | Discovered new exit (range 5) 6681 | -5/Proximity Caves | Build established: Tank 7105 | -5/Proximity Caves | Entered Factory 7105 | -5/Factory | Evolved 2 slots: Utility x2 7283 | -5/Factory | Discovered new exit (range 15) 7421 | -5/Factory | Spotted B-75 Beast 7427 | -5/Factory | Entered Upper Caves 7486 | -5/Upper Caves | Build established: Gunner 7548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7911 | -5/Upper Caves | Discovered new exit (range 14) 7935 | -5/Upper Caves | Entered another Upper Caves area 7989 | -5/Upper Caves | Learned Factory security intel 8127 | -5/Upper Caves | Encountered a Warlord checkpoint 8367 | -5/Upper Caves | Learned Factory terminal intel 8385 | -5/Upper Caves | Build established: Derelict-Gunner 8591 | -5/Upper Caves | Discovered new exit (range 14) 8622 | -5/Upper Caves | Entered Zhirov 8622 | -5/Zhirov | Discovered new exit (range 3) 8655 | -5/Zhirov | Met Zhirov 8696 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8732 | -5/Zhirov | Found Alien Artifact 8764 | -5/Zhirov | Found Alien Artifact 8764 | -5/Zhirov | Identified Integrated Dissipator 8764 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 8896 | -5/Zhirov | Entered Proximity Caves 8913 | -4/Proximity Caves | Learned Research garrison access intel 8925 | -4/Proximity Caves | Learned location of 1 exit from Research 9246 | -4/Proximity Caves | Discovered new exit (range 8) 9267 | -4/Proximity Caves | Entered Factory 9267 | -4/Factory | Evolved 2 slots: Utility x2 9269 | -4/Factory | Loaded intel: 20 terminal locations 9891 | -4/Factory | Identified Transdimensional Reconstructor 9891 | -4/Factory | Warped through subspace 9935 | -4/Factory | Lost 4 parts (4w) 10032 | -4/Factory | Garrison activated, responded to threat 10141 | -4/Factory | Lost 5 parts (2n3w) 10576 | -4/Factory | Discovered new exit (range 10) 10591 | -4/Factory | Identified exit to Research 10624 | -4/Factory | Entered Research 10624 | -3/Research | Evolved 2 slots: Utility x2 10625 | -3/Research | Identified exit to Research 10626 | -3/Research | Loaded intel: 4 garrison access locations 10671 | -3/Research | Build established: Scavenger-Gunner 11010 | -3/Research | Spotted B-86 Titan 11051 | -3/Research | Destroyed B-86 Titan 11084 | -3/Research | Found Hvy. Reflective Plating 11558 | -3/Research | System corruption reached 10% 12336 | -3/Research | Discovered exit to Research (range 14) 12338 | -3/Research | Garrison activated, responded to threat 12380 | -3/Research | Entered another Research area 12380 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12566 | -2/Research | Destroyed 9 combat bots 12598 | -2/Research | System corruption reached 10% 12880 | -2/Research | First assault squad dispatched 12981 | -2/Research | Garrison activated, responded to threat 13122 | -2/Research | Lost 4 parts (1n1u2w) 13313 | -2/Research | Destroyed 9 combat bots 13320 | -2/Research | Lost 3 parts (1n2w) 13432 | -2/Research | Incoming assault squad redirected 13655 | -2/Research | Incoming assault squad redirected 13664 | -2/Research | Discovered new exit (range 16) 13690 | -2/Research | Identified exit to Quarantine 13691 | -2/Research | Entered Quarantine 13729 | -2/Quarantine | Found Alien Artifact 13744 | -2/Quarantine | Found Alien Artifact 13744 | -2/Quarantine | Identified Terrabomb (x2) 13744 | -2/Quarantine | Used Terrabomb 13794 | -2/Quarantine | Found Alien Artifact 13794 | -2/Quarantine | Identified Phase Redirector 13889 | -2/Quarantine | Scanned by Researcher 13999 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 14009 | -2/Quarantine | Destroyed 12 combat bots 14166 | -2/Quarantine | Lost 3 parts (1u2w) 14184 | -2/Quarantine | Discovered new exit (range 12) 14201 | -2/Quarantine | Identified exit to Access 14220 | -2/Quarantine | First assault squad dispatched 14249 | -2/Quarantine | Incoming assault squad redirected 14401 | -2/Quarantine | Spotted Fortress 14468 | -2/Quarantine | System corruption reached 30% 14543 | -2/Quarantine | Core integrity fell below 50% 14585 | -2/Quarantine | Incoming assault squad redirected 14616 | -2/Quarantine | Lost 19 parts (3p3n4u9w) 14649 | -2/Quarantine | Discovered new exit (range 5) 14651 | -2/Quarantine | Identified exit to Section 7 14651 | -2/Quarantine | Entered Section 7 14744 | -2/Section 7 | Core integrity fell below 20% 14805 | -2/Section 7 | Found Alien Artifact 14805 | -2/Section 7 | Identified Integrated Reactor 14805 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14864 | -2/Section 7 | Build established: Mutant 14920 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- (+10). 14806_ DGALG&MWMCSRB%H7%JSHHZQ5WZ:RTW 14823_ >> DECODED: Patrol location. 14832_ System corrupted: Matter fused (-7). 14838_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7014. 14846_ Imp. Antigrav System destroyed. 14847_ System corrupted: Energy discharge (-36). 14862_ System corrupted: Matter fused (-7). 14876_ >> DECODED: Patrol location. 14886_ E COFJOHCQKKRWTSB89B 14901_ >> DECODED: Investigation location. 14901_ System corrupted: Matter fused (-7). 14907_ Penetrated by Slug. 14910_ 0b10 Decoder Chip [Skirmisher] destroyed. 14910_ Penetrated by Slug. 14913_ Imp. Signal Interpreter destroyed. 14913_ Penetrated by Slug. 14916_ Adv. Heat Sink destroyed. 14920_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? ???????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????/ #??????????????????????? | | ???# """ # #??????????????????????? | | ???# """ # #??????????????????????? | | ???# # #??????????????????????? | | ???######## #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??######### #??????????????????????? | | ??# ## ##?????????????????????? | | ??# """ # #?????????????????????? | | ??# """" + Th#?????????????????????? | | ??# """ # #?????????????????????? | | ??# " ##h##?????????????????????? | | ??# ##@#??????????????????????? | | ??######### #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ???######## #??????????????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# """ # #??????????????????????? | | ???# " " # #??????????????????????? | | ???# """ + #??????????????????????? | | ???# # #??????????????????????? | | ???######## #??????????????????????? | | ? """""???# #??????????????????????? | | # ""R"" ??# #??????????????????????? | | # " " ??# #??????????????????????? | | # ?# #??????????????????????? | | # ?# #??????????????????????? | | # # ####???????????????????? | | #! # #???????????????????? | | # " " + ##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 50 Energy Generation 43 Energy Capacity 580 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 53 Targeting Accuracy 20 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Heavy Siege Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Phase Redirector Integrated Reactor Achievements -------------- Decoder Ring Rockin' Loadout Challenges ------------ None Game ------ Seed ThrusterMomentumShredder Manual? 0 Play Time 01:58:46 Cumulative 50.6 hours Start 2020.07.20 @ 20:54:25 End 2020.07.20 @ 22:57:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 1 Adventurer 63 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5c4c56b-1a65-41aa-a445-7eb137431fc8