Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 02:25:26 Player: EX-OCT Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (44) 220 Value Destroyed (1294) 1294 Prototype IDs (233) 4660 Alien Tech Used (4) 800 Bonus (20599) 20599 TOTAL SCORE: 38873 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 1867 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Met MAIN.C 5000 Win 3000 Cogmind --------- Core Integrity 1447/1600 Matter 127/300 Energy 828/840 System Corruption 0% Temperature Cool (28) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (10) -- Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (10) ----- Experimental Power Amplifier 2N-1CE's Frost Array Medium Storage Unit Experimental Energy Well Long-range Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Graphene Brace Advanced Corruption Screen > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Authchip [Device] Transdimensional Reconstructor Warp Gun Null Cannon Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Medium Storage Unit Structural Scanner Long-range Sensor Array Experimental Signal Interpreter Reaction Control System Improved Cloaking Device Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Null Cannon Molecular Deconstructor > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Authchip [Device] Transdimensional Reconstructor Warp Gun Plasma Sword CR-A16's Pointy Stick [Rating: 187] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Flight Unit Surge Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact LC Capacitor Weapon Phasing Sabre Energy Gun Warp Gun Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . Utility 8 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 158 | 4 2 4 7 6 . . 8 14 . . 5 . 2 . 16 4 . 1 1 7 . . 14 1 . 2 3 7 11 6 8 11 3 11 Power 18 | . . 1 . 1 . . . 2 . . . . . . . . . . 1 2 . . 2 . . 1 . 1 1 . 2 . 1 3 Engine 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . . . . . . . . . 1 2 . . 2 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . 1 3 Propulsion 53 | 2 2 1 2 3 . . 2 5 . . . . 2 . 6 2 . . . 2 . . 6 1 . . 3 2 5 . . 3 2 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . 2 1 2 3 . . 2 5 . . . . 2 . 6 2 . . . 2 . . 6 1 . . 3 2 5 . . 3 2 2 Utility 62 | 1 . 1 2 . . . 4 6 . . 2 . . . 9 1 . . . 3 . . 6 . . . . 4 5 3 6 4 . 5 Device 32 | 1 . 1 1 . . . 2 3 . . . . . . 5 1 . . . 1 . . 2 . . . . 2 1 1 4 4 . 3 Storage 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Processor 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 Hackware 15 | . . . . . . . 1 3 . . . . . . 2 . . . . 2 . . 2 . . . . 1 2 1 1 . . . Protection 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 25 | 1 . 1 3 2 . . 2 1 . . 3 . . . 1 1 . 1 . . . . . . . 1 . . . 3 . 4 . 1 Energy Gun 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . 1 3 . . 2 . . . 1 1 . . . 2 . . 2 . . 1 . . 1 6 . 4 . 3 Parts Lost 58 | . . . 8 . . . 5 2 . . 1 . 4 . 6 . . 1 2 3 . . 3 1 . . 7 5 1 . . . 1 8 Power 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 Propulsion 39 | . . . 5 . . . 3 1 . . . . 4 . 4 . . . 2 3 . . 1 1 . . 5 3 1 . . . 1 5 Utility 11 | . . . 1 . . . 2 1 . . . . . . 2 . . . . . . . 1 . . . 1 1 . . . . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 5 . . . 4 1 . . 1 . 2 . 4 . . 1 2 2 . . 3 1 . . 5 3 1 . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 1 3 4 7 9 9 7 9 10 10 10 10 9 10 9 8 9 8 8 8 9 9 8 6 6 6 8 8 8 7 8 9 8 8 Power 1 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 2 1 . . . 1 . . 1 1 2 2 2 Propulsion . | . . 1 . . 1 1 . . 2 2 2 2 . . 2 2 2 1 1 . . . . . . . . . . . . . . . Utility 3 | . . 1 1 2 2 2 2 3 5 5 4 4 4 6 3 3 3 3 5 4 4 4 4 4 4 4 4 4 5 4 1 1 1 1 Weapon 2 | . . . 2 4 5 5 4 3 2 2 2 3 3 3 2 2 3 2 2 2 3 3 2 2 2 2 2 2 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . 2 . . . 2 . . 2 . . . 3 . . . . 2 . . 1 . . . 1 . . 1 . 1 . 3 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . 1 . . 1 . . . 1 Weapon 5 | . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 81 | . 57 68 70 69 77 77 76 80 92 92 92 92 77 73 88 87 93 96 91 69 48 47 64 93 94 92 81 72 78 82 77 89 88 80 Engine 1 | . . 3 8 7 11 11 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 6 5 5 5 5 4 10 10 8 4 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 5 9 8 8 8 6 Flight 37 | . 12 28 24 28 33 33 28 36 46 46 46 46 36 26 43 45 46 46 44 30 21 21 31 46 47 47 40 33 32 38 34 35 36 30 Device 12 | . 14 19 18 11 11 11 10 6 7 7 7 7 6 13 14 21 26 26 25 11 5 5 5 15 15 13 9 9 11 11 17 27 28 25 Storage 6 | . . . 5 11 11 11 13 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 6 5 5 5 5 4 4 4 5 6 4 4 Processor 4 | . . . . . . . . . . . 10 15 13 13 10 . . . . . . . . . . . . 3 4 4 4 4 4 7 Hackware 4 | . . . . . . . 7 14 15 15 4 . . . . . . . . 10 10 10 12 10 10 10 10 9 9 9 . . . . Slashing Weapon 5 | . . . . 7 11 11 6 6 7 7 7 7 6 6 6 6 6 9 7 4 1 . 2 5 5 4 5 4 4 3 4 3 4 2 Peak Build Rating 187 | 4 4 7 16 22 22 22 29 41 37 36 46 42 46 43 60 61 53 60 59 68 53 48 85 85 85 89 89 116 137 166 167 178 179 187 Average Rating 63 | 2 3 4 9 17 22 22 21 28 36 36 39 42 43 43 51 50 53 56 53 59 48 48 60 84 85 84 78 98 122 136 138 157 166 161 On Entrance 59 | . 4 4 7 9 22 22 22 15 37 36 36 42 42 43 43 43 53 53 56 47 53 48 48 85 85 85 89 66 107 135 155 145 166 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 2 2 7 18 18 18 18 18 20 20 20 21 21 21 21 25 24 24 28 27 23 17 17 31 31 31 36 36 36 33 46 55 55 60 69 Greatest Support 72 | 3 8 8 18 20 20 20 20 22 25 21 21 25 30 26 32 28 32 32 32 27 17 18 37 37 37 37 42 58 61 69 69 72 62 71 Greatest Overweight (x) 2 | . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 4 4 7 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 9 10 10 10 10 10 10 10 10 Average Carried 8 | . 1 3 4 7 10 10 8 9 10 10 9 10 9 10 9 9 10 9 9 9 9 10 9 7 7 7 9 9 9 8 9 10 9 8 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 4 2 6 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 7 9 10 8 8 10 10 10 9 9 Class Distribution -------------------- 31% | Hacker-Sprinter 29% | Sprinter 15% | Machinist-Sprinter 7% | Mutant 5% | Machinist-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Zion Machinist-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Machinist-Sprinter | -2/Research Machinist-Ninja | -2/Testing Machinist-Ninja | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 2233 | 251 . 14 122 150 . . 50 185 . 10 50 10 5 . 32 60 1 28 155 111 . . 95 96 25 50 26 45 125 . 163 27 . 347 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1642 | 85 . 14 111 183 . . 54 135 . . . . 101 . 16 . . 28 24 220 . . . . . 104 101 . . . 37 27 . 402 Parts 105 | 4 . 3 12 12 . . 5 10 . . . . 3 . 2 . . 2 6 15 . . . . . 1 7 . . . 2 5 . 16 Haulers Intercepted 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 1 . . . . 3 . 6 . . . . 2 . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 20 | . . . 8 . . . . 1 . . . . . . 1 . . . 2 2 . . . . . . 3 . . . . . . 3 Melee 10 | . . . . . . . . 1 . . . . . . 1 . . . 2 2 . . . . . . 3 . . . . . . 1 Guns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 9 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 13 | 2 . 1 1 1 . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 3 Worker 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . . 1 . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Tunneler 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Swarmer 11 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 . 1 9 5 . . 1 2 . . . . 1 . 1 . . 1 2 3 . . . . . . 2 . . . 1 1 . 3 Combat Bots Only 8 | . . . 8 . . . . 1 . . . . . . 1 . . . 2 2 . . . . . . 2 . . . . . . 1 Max Kills in Single Turn 3 | 1 . 1 3 1 . . 1 1 . . . . 1 . 1 . . 1 1 1 . . . . . . 1 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 550 | . . 6 91 1 . . 35 24 4 1 . . 31 . 62 6 4 2 11 18 2 . 39 15 2 . 48 42 14 3 19 14 11 45 Missed 289 | . . 1 41 . . . 22 15 2 1 . . 16 . 30 6 3 1 3 4 1 . 26 11 2 . 16 23 7 3 13 9 9 24 Hits 261 | . . 5 50 1 . . 13 9 2 . . . 15 . 32 . 1 1 8 14 1 . 13 4 . . 32 19 7 . 6 5 2 21 Melee 11 | . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . Projectile 250 | . . 5 50 1 . . 13 9 2 . . . 15 . 31 . 1 1 8 4 1 . 13 4 . . 32 19 7 . 6 5 2 21 AOE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . 1 2 . . 2 . . 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 5199 | . . 56 639 7 . . 215 109 26 . . . 391 . 475 . 17 45 137 324 25 . 265 76 . . 705 431 138 . 64 126 125 803 Core 1163 | . . 9 246 . . . 48 24 . . . . 105 . 87 . . . . 118 . . 76 . . . 139 90 23 . 20 25 . 153 Absorbed by Shields 67 | . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . 36 . . . Redirected to Shielding 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 6 . . . Regen/Repaired (Parts) 171 | . . . . . . . 8 . . . . . 49 . 20 . . . . . . . . . . . . 51 . . . 23 20 . Core Remaining (%) 85 | 100 . 96 . . . 38 91 . . . . 96 . . . . . . 77 88 . . . . . . 81 . . 84 . 96 . 90 Volleys Fired 93 | 11 . 7 7 17 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 31 Largest 2 | 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Hottest 130 | 20 . 100 100 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 130 Shots Fired 95 | 11 . 7 8 17 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 32 Gun 66 | 11 . 5 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 18 Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 23 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 13 Kinetic 33 | 11 . 5 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 19 Explosive 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Miss Streak 3 | 3 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 69 | 6 . 2 1 14 . . 2 8 . . . . 3 . 1 . . 1 2 9 . . . . . 1 8 . 1 . 1 1 . 8 Core Hits 48 | 3 1 2 8 7 . . 1 3 . . . . 1 . 1 . . . 2 4 . . . . . 1 3 . . . . 1 . 10 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . 1 . . 1 . . . . . 2 . . . . . . 3 . . . . . . 2 . . . . . . 2 Destroy 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 8 | . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . . . 2 . . . . . . . Melee Attacks 262 | . . . . 2 . . 7 26 2 . . . 17 . 42 1 3 5 4 30 1 . 4 1 6 1 20 8 11 5 9 14 13 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . 2 . . 7 26 2 . . . 17 . 42 1 3 5 4 30 1 . 4 1 6 . 20 8 11 5 9 14 13 30 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 16 | . . . . 1 . . 1 3 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 1 1 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 4545 | 55 4 13 431 331 . . 120 489 . . . . 191 . 42 . . 122 110 482 . . . . . 90 364 . 81 . 125 139 112 1244 Guns 775 | 55 . 13 . 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 386 Cannons 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Explosions 664 | . . . 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Melee 3004 | . . . . 122 . . 120 489 . . . . 191 . 42 . . 122 110 482 . . . . . 90 364 . 81 . 125 139 . 527 Ramming 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 277 | 55 . 13 . 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 595 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 483 Explosive 664 | . . . 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2914 | . . . . 122 . . 120 489 . . . . 191 . 42 . . 122 110 482 . . . . . . 364 . 81 . 125 139 . 527 Piercing 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 . . 10 10 10 10 10 10 2 . 8 11 11 11 11 11 . . . . 1 . . Average Corruption 8 | . . . . . . . . 1 1 1 1 . . 10 10 10 10 10 10 2 . 8 10 11 11 11 11 . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 75 | . . . . . . . . . . 1 . . . 1 20 7 6 2 5 4 . 1 8 6 5 2 7 . . . . . . . Message Errors 22 | . . . . . . . . . . 1 . . . 1 7 1 3 1 3 1 . 1 1 . . . 2 . . . . . . . Matter Fused 16 | . . . . . . . . . . . . . . . 2 1 3 . 1 2 . . . 1 3 . 3 . . . . . . . Heat Flow Errors 10 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . 3 1 1 . 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . 3 1 . . 1 . . . 1 2 1 2 . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . 3 2 . . . . . . 3 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 495 | . . . 20 . . . . 36 . . . . . . . . . 62 . 36 . . . . . . 28 . . . 70 . . 243 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 475 | . . . . . . . . 36 . . . . . . . . . 62 . 36 . . . . . . 28 . . . 70 . . 243 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . . 56 24 1 . . 8 138 150 237 216 159 163 . 360 396 282 151 204 161 . . 213 236 189 171 327 171 . . . 224 . 86 Average Temperature 76 | . . 29 11 1 . . 5 42 63 100 61 47 52 . 96 146 69 57 58 58 . . 97 78 83 87 130 82 . . . 59 . 48 Received Heat Transfer 679 | . . 18 195 . . . 81 15 . . . . 99 . 105 . . . . . 9 . 42 . . . 21 12 12 . 13 . . 57 Effects 5 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 641 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 493 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 3 | . . . 2 1 . . . . . . . . 3 1 2 . . . . 1 . . 1 . . . . 2 2 . 1 1 1 2 Low Security (%) 39 | 100 100 100 52 2 . 100 100 100 . . . . 31 . 7 . . . . 33 100 100 32 . . . . . . . 88 24 71 . Level 1 36 | . . . 33 97 . . . . . . . . 15 100 52 . . . . 66 . . 67 . . . . . 81 . 11 75 28 17 Level 2 21 | . . . 14 . . . . . . . . . 26 . 39 . . . . . . . . . . . . 100 18 . . . . 81 Level 3 2 | . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1019 | 10 15 35 649 252 . . 15 191 . . . . 1019 356 600 . . . . 304 148 48 337 . . . . 593 532 . 347 311 358 517 Initial 451 | . . 1 . 252 . . . . . . . . 9 356 235 . . . . 194 146 48 26 . . . . 451 310 . . 195 176 204 Average 245 | 2 3 15 220 227 . . 5 56 . . . . 429 348 347 . . . . 226 143 44 185 . . . . 446 332 . 79 249 213 400 Influence Increases 8313 | 10 15 52 862 108 . . 72 478 150 30 . 54 1364 . 950 . 105 20 130 405 2 . 412 150 45 5 355 582 462 . 437 179 275 604 Destroy 0b10 Robot/C 1420 | . . . 160 60 . . . 100 . . . 40 440 . 40 . . 20 . 40 . . 140 . . . 60 . 160 . 60 . 40 60 Destroy 0b10 Robot/NC 250 | 10 . 5 5 30 . . 5 15 . . . . 115 . . . . . 10 10 . . . . . 5 . . . . 5 5 5 25 Destroy Leader 310 | . . . 20 10 . . 2 22 . . . . 132 . 10 . . . . 10 . . 10 . . . 10 . 40 . 22 . . 22 Allied During Kill 342 | . . . . 8 . . . . . . . 14 74 . . . . . . . . . 101 . . . . . 90 . 20 . 20 15 Successful Hack 112 | . 15 . 51 . . . 15 25 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 60 . . . . . . . . . 120 . . . . . . 15 . . 30 . . . . 15 60 . 15 75 . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 834 | . . 2 41 . . . 5 16 . . . . 288 . 39 . . . . 30 2 . 26 . . . . 12 22 . 30 24 60 237 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . 300 . . . . . . Partial Spotted 690 | . . 15 30 . . . 30 120 . . . . 60 . 180 . . . . 60 . . . . . . . 30 15 . 60 45 . 45 Lose Combat Pursuer 3405 | . . 30 435 . . . 15 180 150 30 . . 135 . 675 . 105 . 120 90 . . 105 150 45 . 285 225 75 . 225 30 150 150 Influence Decreases 7715 | 10 10 55 215 557 200 . 72 295 98 76 189 38 361 683 755 238 127 291 60 176 163 100 252 124 94 180 130 214 633 422 90 232 248 327 Entered New Map 3943 | . . 4 2 397 200 . . . 68 46 189 . 7 663 101 198 57 271 . 26 153 90 12 74 44 175 . 74 283 422 . 152 118 117 Time Decay 2317 | 10 10 51 100 140 . . 30 235 30 30 . 38 224 20 294 40 70 10 40 120 10 10 90 40 50 5 70 90 160 . 50 80 80 90 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Lost Part 518 | . . . 80 . . . 14 20 . . . . 34 . 60 . . 10 20 30 . . 30 10 . . 60 50 10 . . . 10 80 Lost Ally 774 | . . . 20 20 . . 28 40 . . . . 96 . 150 . . . . . . . 120 . . . . . 180 . 40 . 40 40 Purge Threat 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 4 . . . 2 10 . . . . 13 . 7 . . . . 2 . . 1 . . . . 1 3 . . 6 2 2 Investigation 26 | . . . 3 . . . 1 4 . . . . 5 . 3 . . . . 1 . . 1 . . . . 1 3 . . 2 1 1 Extermination 9 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 1 1 Reinforcement 9 | . 1 . 1 . . . 1 1 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 13 | . . . 3 . . . . 1 . . . . 1 . 2 . . . . . . . 1 . . . . . . . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 2 5 52 3 . . 16 20 6 1 . 1 30 5 65 1 8 4 12 13 1 4 19 15 3 . 26 23 9 1 21 18 9 21 Peak Tracking Total 26 | . 1 3 26 3 . . 12 9 7 3 . 1 7 5 12 1 8 4 6 8 1 4 11 8 3 . 11 17 6 1 18 16 12 8 Tactical Retreats 75 | . . 1 8 . . . 1 6 2 1 . . 6 . 16 . 1 . 2 2 . . 3 3 1 . 7 3 2 . 2 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 10 | . . . . . . . . . . . . . 2 . 3 . . . . 1 1 . 1 . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 29 | . . . 4 . . . . . . . . . 8 . . . . . . 1 . . 2 . . . . 1 4 1 1 5 . 2 Max in Single Turn 2 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . 2 Garrison Access 11 | . . . . . . . . 1 . . . . 1 . 2 . . . . 3 1 . 1 . . . . 1 . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 83 | . 1 . 9 1 4 1 3 10 . 2 . . 8 . 7 . . 4 . 4 2 . 2 1 1 5 . 3 3 3 2 3 1 3 Terminals 17 | . 1 . 7 . . 1 2 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 18 | . . . . . . . . 4 . . . . 2 . 4 . . . . 1 . . 1 . . . . 1 3 . 1 1 . . Repair Stations 11 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . 2 1 3 Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . 3 . 2 . . . . 3 1 . 1 . . . . 1 . . 1 . . . Total Hacks 250 | . 7 . 34 1 4 2 6 30 . 8 . . 16 . 15 . . 31 . 12 5 . 3 1 1 14 . 8 12 24 3 5 1 7 Successful 186 | . 4 . 20 1 4 . 5 21 . 8 . . 8 . 11 . . 31 . 5 4 . 3 1 1 14 . 4 10 24 3 3 1 . Failed 64 | . 3 . 14 . . 2 1 9 . . . . 8 . 4 . . . . 7 1 . . . . . . 4 2 . . 2 . 7 Catastrophic 9 | . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 306 | . 7 . 30 . . 2 6 16 . . 1 . 46 . 43 1 . . . 22 . . 18 . . . . 16 11 . 17 26 16 28 Terminals 62 | . 7 . 32 . . 2 5 13 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 52 | . . . . . . . . 12 . . . . 5 . 12 . . . . 2 . . 2 . . . . 3 12 . 2 2 . . Repair Stations 18 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . 3 . . . 3 1 7 Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 27 | . . . . . . . . 2 . . . . 7 . 2 . . . . 10 2 . 1 . . . . 2 . . 1 . . . Terminal Hacks 97 | . 2 . 4 1 4 . 2 4 . 8 . . 1 . . . . 31 . . . . . 1 1 14 . . . 24 . . . . Record 52 | . . . . . 4 . . . . 7 . . . . . . . 11 . . . . . . 1 6 . . . 23 . . . . Part Schematic 17 | . . . . . . . . 1 . . . . . . . . . 12 . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 31 | . . . . . . . . 7 . . . . 2 . 7 . . . . 1 . . 2 . . . . 2 7 . 2 1 . . Load Schematic 21 | . . . . . . . . 5 . . . . 2 . 4 . . . . 1 . . 1 . . . . 1 5 . 1 1 . . Build 10 | . . . . . . . . 2 . . . . . . 3 . . . . . . . 1 . . . . 1 2 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . 1 . 2 . . . . 3 1 . 1 . . . . 1 . . 1 . . . Seal Access 11 | . . . . . . . . 1 . . . . 1 . 2 . . . . 3 1 . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 42 | . 2 . 16 . . . 3 7 . . . . 4 . 2 . . . . 1 . . . . . . . 1 3 . . 2 1 . Terminals 21 | . 2 . 14 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . 1 . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . . . 3 . . 1 . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 11 | . . . . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . . . . . 3 . . 1 . . Repair Stations 7 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . 1 1 . Patch 7 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . 1 1 . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 6 . . 1 1 7 . . . . 2 . 2 . . . . 2 . . . . . . . 2 2 . . 2 . 3 Full Trace Events 6 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . 4 . . . 4 . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 184 | . . . . . . . . 2 . . 13 . 38 . 12 . . 12 . 16 1 . . . . 4 . 12 . . 10 22 13 29 Parts Built 16 | . . . . . . . . 4 . . . . . . 4 . . . . . . . 2 . . . . 1 4 . 1 . . . Authchips 9 | . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . 1 2 . 1 . . . Time 349 | . . . . . . . . 48 . . . . . . 48 . . . . . . . 47 . . . . 56 94 . 56 . . . Total Part Build Rating 66 | . . . . . . . . 12 . . . . . . 12 . . . . . . . 10 . . . . 6 20 . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 50 | . . . 2 3 . . . 2 . 2 4 . 4 1 8 . . . . . . . 8 . . . . . 9 . 3 . 4 . Largest Group 7 | . . . 1 3 2 2 2 2 . 2 4 4 4 2 4 . . . . . . . 7 . . . . . 5 . 2 . 4 2 Highest-Rated Group 463 | . . . 10 40 32 32 32 64 . 62 150 150 291 169 112 . . . . . . . 463 . . . . . 347 . 269 . 293 151 Highest-Rated Ally 269 | . . . 10 16 16 16 16 32 . 31 39 39 138 138 28 . . . . . . . 103 . . . . . 103 . 269 . 81 81 Zionite Dispatches 12 | . . . . . . . . . . . . . 2 . 2 . . . . . . . 3 . . . . . 1 . 2 . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . . . 7 . . 14 9 . . . 17 32 9 23 . . . . . . . 29 . . . . . 68 . 6 . 3 6 Total Damage 12490 | . . . . 56 . . 163 331 . . . 256 6223 168 295 . . . . . . . 1197 . . . . . 2537 . 588 . 296 380 Kills 78 | . . . . 3 . . . 4 . . . 2 44 . 1 . . . . . . . 9 . . . . . 8 . 3 . 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 4874 | 3 67 130 180 . . . . 242 68 69 482 380 497 46 656 97 156 62 124 247 30 30 61 . . . . 159 211 80 116 162 163 356 Sensors 2102 | . . . . . . . . 121 12 . . . . . . 24 144 62 124 247 30 30 61 . . . . 159 211 80 116 162 163 356 IFF 95 | . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . Structural 2906 | . . 56 180 . . . . 121 56 69 482 380 497 46 519 . . . . . . . . . . . . . . . . 134 163 203 Seismic 815 | 3 67 130 80 . . . . . . . . . . . 116 97 144 62 116 . . . . . . . . . . . . . . . Decoding 1778 | . . . . . . . . . . . 329 380 497 46 526 . . . . . . . . . . . . . . . . . . . Triangulation 820 | . . . . . . . . . . . . . . . 171 97 156 62 124 210 . . . . . . . . . . . . . . Cloaking 524 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 163 287 Robot Analysis Total 154 | . 2 . 1 . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . 2 1 3 1 . . . 1 . . 2 . . . . 1 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 92 | . . . . . . . . . . . . . 47 3 42 . . . . . . . . . . . . . . . . . . . Traps 14 | . . . . . . . . . . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Items 72 | . . . . . . . . . . . . . 37 3 32 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 53 | . . . . . . . . . . . . . 11 . 11 . . . . 6 . . 3 . . . . 3 1 . 4 6 3 5 Main Access 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . 1 1 . . Branch Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Component Schematics 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . 1 1 2 Prototype Schematics 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unaware Analyses 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Active Terminals 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 6739 | 40 67 130 234 286 175 40 119 564 68 69 482 380 497 46 656 97 156 62 124 247 30 30 188 93 115 45 194 192 339 177 116 162 163 356 Spaces Moved 16112 | 27 133 248 521 447 423 30 250 1337 222 244 959 400 1421 104 1614 266 412 105 263 623 92 82 467 561 402 144 504 403 448 366 452 728 438 976 Core 102 | 27 54 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16010 | . 79 248 500 447 423 30 250 1337 222 244 959 400 1421 104 1614 266 412 105 263 623 92 82 467 561 402 144 504 403 448 366 452 728 438 976 Fastest Speed 5 | 50 37 37 30 30 30 30 28 20 6 20 20 6 6 24 6 17 6 6 6 14 24 22 10 10 10 10 7 16 14 5 5 5 7 5 Average Speed 20 | 50 42 37 35 30 30 30 31 24 19 20 23 19 22 26 17 17 16 15 19 22 24 23 21 10 10 10 14 21 21 13 13 12 14 13 Slowest Speed 136 | 50 50 37 100 32 30 30 37 34 20 20 136 20 27 27 27 17 17 17 24 29 24 24 89 12 10 10 96 26 24 14 14 62 60 19 Overloaded Moves 349 | . . . . . . . . . 3 . . 6 23 6 30 . 15 17 23 22 . 7 11 . . . 24 . . 14 7 52 8 81 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 119 | . 3 3 28 4 . . 6 13 . . . . 1 4 10 1 . . 1 5 1 4 . 3 1 . . 4 1 . 7 8 2 9 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 3 39 60 62 70 88 12 29 40 40 50 90 57 50 78 59 45 55 77 42 19 3 68 15 70 72 60 72 14 29 99 24 80 17 46 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 43 | . . . 2 . . . . . . . 1 . 6 . 5 . . 26 . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 . . . 1 . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 1 . . . . . . . . Scrap Searched 21 | . . . . 1 . . . . 1 2 2 1 . . . 1 . . 2 . . . . 4 2 . 5 . . . . . . . Spaces Dug 179 | . . 2 2 . . . 5 16 2 . . . 13 . 39 1 2 . . 15 1 . 4 1 6 . 8 6 5 . 8 8 13 22 Terrain Destroyed 294 | . . 2 48 . . . 5 16 2 . . . 13 . 39 1 2 . . 15 1 . 4 1 6 . 8 6 5 . 8 8 13 91 Melee 175 | . . . . . . . 5 16 2 . . . 13 . 39 1 2 . . 15 1 . 4 1 6 . 8 6 5 . 8 8 13 22 Projectile 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 115 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 18895 | 42 138 271 526 578 470 60 272 1523 241 263 1218 700 1573 117 1909 314 494 142 330 679 99 87 544 590 465 169 592 490 671 484 480 772 492 1100 Wait 2076 | . . 16 8 99 48 31 7 137 17 20 243 301 112 18 205 41 80 28 63 6 . 10 51 31 59 18 61 73 139 81 14 8 17 34 Move 15854 | 26 126 241 470 438 422 29 238 1310 221 243 958 399 1419 97 1594 263 411 104 260 612 90 75 466 554 399 143 503 394 445 365 437 711 433 958 Hop 105 | . 3 3 22 4 . . 5 13 . . . . 1 2 9 1 . . 1 5 1 2 . 3 1 . . 4 1 . 7 7 2 8 Pick Up 70 | 1 3 . 5 7 . . 1 10 . . 3 . 3 . 6 1 . 2 . 8 1 . 2 . . 1 2 . 6 5 . 1 2 . Fast Attach 116 | 4 2 1 4 3 . . 5 9 . . 6 . . . 12 2 . . . 5 . . 10 1 . 2 3 5 5 8 5 13 2 9 Attach 63 | . . 2 4 2 . . 4 3 . . . . 3 . 3 3 . 1 1 3 2 . 6 . . . . 4 6 3 2 . 1 10 Detach 32 | . . . 2 1 . . 2 1 . . . . . . 1 1 . . 1 1 2 . 2 . . . 1 1 1 3 . 2 . 10 Swap 34 | . . 1 1 1 . . 1 5 1 . . . . . 3 . . 1 . 3 . . 1 . . 3 . 1 3 . 4 2 1 2 Drop 96 | . 2 . 1 4 . . 2 9 . . 8 . . . 11 1 . 1 1 6 2 . 2 . . 1 2 . 5 12 2 13 3 8 Fire 93 | 11 . 7 7 17 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 31 Melee 261 | . . . . 2 . . 7 26 2 . . . 17 . 42 1 3 5 3 30 1 . 4 1 6 1 20 8 11 5 9 14 13 30 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . 18 . 23 . . . . . . . . . . . . . . . . 1 . . Rewire 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 108 | -10/Materials | Entered Mines 232 | -10/Mines | Discovered new exit (range 15) 233 | -10/Mines | Assembled infested the area 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 307 | -9/Materials | Discovered new exit (range 8) 384 | -9/Materials | Identified exit to Mines 450 | -9/Materials | Core integrity fell below 50% 472 | -9/Materials | Lost 5 parts (1p3n1u) 472 | -9/Materials | Entered Mines 479 | -9/Mines | Destroyed 8 combat bots 552 | -9/Mines | Learned location of 1 exit from Materials 554 | -9/Mines | Discovered new exit (range 14) 557 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 590 | -9/Mines | Met a Derelict bent on vengeance 612 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 660 | -9/Mines | Discovered new exit (range 8) 679 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 690 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -9/Mines | Discovered new exit (range 5) 758 | -9/Mines | Entered Exiles 758 | -9/Exiles | Found Exiles lab abandoned 758 | -9/Exiles | Accompanied by 2 allies 853 | -9/Exiles | Build established: Sprinter 882 | -9/Exiles | Discovered new exit (range 11) 933 | -9/Exiles | Entered Mines 933 | -8/Mines | Accompanied by 2 allies 940 | -8/Mines | Discovered new exit (range 8) 973 | -8/Mines | Entered Materials 973 | -8/Materials | Accompanied by 2 allies 973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -8/Materials | Identified exit to Factory 1047 | -8/Materials | Discovered exit to Factory (range 17) 1073 | -8/Materials | Lost 4 parts (2n2u) 1092 | -8/Materials | Entered Factory 1092 | -7/Factory | Evolved 2 slots: Propulsion x2 1286 | -7/Factory | Fabricated Surge Thruster (x2) 1314 | -7/Factory | Fabricated Surge Thruster (x2) 1452 | -7/Factory | Garrison activated, responded to threat 1470 | -7/Factory | Discovered new exit (range 7) 1493 | -7/Factory | Discovered new exit (range 8) 1608 | -7/Factory | Discovered new exit (range 4) 1634 | -7/Factory | Identified exit to Storage 1634 | -7/Factory | Identified exit to Lower Caves 1656 | -7/Factory | Entered Lower Caves 1668 | -7/Lower Caves | Build established: Hacker-Sprinter 1668 | -7/Lower Caves | Learned 12 Factory zone layouts 1709 | -7/Lower Caves | Discovered new exit (range 4) 1723 | -7/Lower Caves | Learned Factory stockpile data 1724 | -7/Lower Caves | Entered another Lower Caves area 1739 | -7/Lower Caves | Entered an active Warlord outpost 1739 | -7/Lower Caves | A Commander dispatched an escort 1741 | -7/Lower Caves | Learned Armory trap positions 1741 | -7/Lower Caves | Learned Research emergency access door positions 1784 | -7/Lower Caves | Discovered new exit (range 11) 1791 | -7/Lower Caves | Identified exit to Factory 1793 | -7/Lower Caves | Entered Zion 1804 | -7/Zion | Given A8's code to call for help 1809 | -7/Zion | Discovered new exit (range 11) 1812 | -7/Zion | Found Prototype Launcher 1812 | -7/Zion | Identified Rocket Array 1816 | -7/Zion | Found Rocket Array 1826 | -7/Zion | Found CR-A16's Pointy Stick 1835 | -7/Zion | System corruption cleaned by Quarantine Array 1843 | -7/Zion | Learned Factory garrison access intel 1890 | -7/Zion | Received a visual enhancement algorithm 1891 | -7/Zion | Ran a visual enhancement algorithm 1913 | -7/Zion | Learned 4 Factory zone layouts 1931 | -7/Zion | Learned Factory repair station intel 1980 | -7/Zion | Learned 8 Factory zone layouts 2005 | -7/Zion | Met Imprinter 2010 | -7/Zion | Imprinted 2012 | -7/Zion | Declared Zion's savior 2033 | -7/Zion | Learned location of Recycling (-7) 2275 | -7/Zion | Entered Proximity Caves 2275 | -6/Proximity Caves | Accompanied by 4 allies 2306 | -6/Proximity Caves | Spotted B-75 Beast 2510 | -6/Proximity Caves | Learned location of 1 exit from Factory 2570 | -6/Proximity Caves | Build established: Machinist-Sprinter 2651 | -6/Proximity Caves | Discovered exit to Factory (range 5) 2655 | -6/Proximity Caves | Entered Factory 2655 | -6/Factory | Accompanied by 3 allies 2655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2656 | -6/Factory | Identified exit to Factory 2659 | -6/Factory | Loaded intel: 6 repair station locations 2660 | -6/Factory | Loaded intel: 4 garrison access locations 2663 | -6/Factory | Identified exit to DSF 2713 | -6/Factory | Retrieved Zion intel report: Active Terminals 2717 | -6/Factory | Retrieved Zion intel report: Main Access 2728 | -6/Factory | Retrieved Zion intel report: Active Garrisons 2731 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 2746 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 2782 | -6/Factory | Spotted B-75 Beast 2801 | -6/Factory | Zion hero teleported in (99-TNT) 2821 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 2854 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 2855 | -6/Factory | Zion Hacker squad teleported in 2901 | -6/Factory | Lost 3 allies 2949 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 2957 | -6/Factory | Retrieved Zion intel report: Component Schematics 3005 | -6/Factory | First assault squad dispatched 3074 | -6/Factory | Build established: Sprinter 3101 | -6/Factory | Retrieved Zion intel report: Trap Installations 3114 | -6/Factory | Retrieved Zion intel report: Component Schematics 3152 | -6/Factory | Manually triggered Chute Trap 3152 | -6/Factory | Sucked down chute 3152 | -6/Factory | Entered Waste 3153 | -6/Waste | Met a frightened Derelict 3161 | -6/Waste | Spotted C-40 Crusher 3165 | -6/Waste | Spotted C-40 Crusher 3165 | -6/Waste | Spotted C-40 Crusher 3166 | -6/Waste | Spotted C-40 Crusher 3167 | -6/Waste | EMP discharged 3167 | -6/Waste | System corruption reached 10% 3177 | -6/Waste | Spotted C-40 Crusher 3177 | -6/Waste | Discovered new exit (range 11) 3182 | -6/Waste | 1 allies followed down the chute 3198 | -6/Waste | Entered Factory 3226 | -6/Factory | Fabricated Surge Thruster (x2) 3255 | -6/Factory | Fabricated Surge Thruster (x2) 3322 | -6/Factory | Discovered new exit (range 15) 3325 | -6/Factory | Identified exit to Lower Caves 3374 | -6/Factory | Retrieved Zion intel report: Active Terminals 3378 | -6/Factory | Retrieved Zion intel report: Emergency Access 3387 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3438 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 3439 | -6/Factory | Zion Recon squad teleported in 3486 | -6/Factory | Discovered exit to Factory (range 16) 3538 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3548 | -6/Factory | Search patrols dispatched 3588 | -6/Factory | Fabricated S-27 Virus (x4) 3668 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3691 | -6/Factory | Spotted B-75 Beast 3732 | -6/Factory | Retrieved Zion intel report: Guard Positions 3755 | -6/Factory | Lost 4 parts (2n2u) 3756 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3769 | -6/Factory | Retrieved Zion intel report: Main Access 3825 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3835 | -6/Factory | Retrieved Zion intel report: Branch Access 3836 | -6/Factory | Zion Fire squad teleported in 3854 | -6/Factory | Entered Lower Caves 3866 | -6/Lower Caves | Learned 8 Factory zone layouts 3870 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3873 | -6/Lower Caves | Found Prototype Special Weapon 3873 | -6/Lower Caves | Identified Molecular Deconstructor 3883 | -6/Lower Caves | Lost 3 allies 3946 | -6/Lower Caves | Encountered a Warlord checkpoint 3950 | -6/Lower Caves | Discovered new exit (range 9) 3951 | -6/Lower Caves | Entered another Lower Caves area 3954 | -6/Lower Caves | Discovered exit to Factory (range 15) 4015 | -6/Lower Caves | Encountered a Warlord checkpoint 4105 | -6/Lower Caves | Discovered new exit (range 12) 4107 | -6/Lower Caves | Entered Data Miner 4109 | -6/Data Miner | Discovered new exit (range 6) 4112 | -6/Data Miner | Met Data Miner 4115 | -6/Data Miner | Learned location of Section 7 (-3) 4115 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4130 | -6/Data Miner | Received God Mode back door access code from Data Miner 4140 | -6/Data Miner | Destroyed Data Miner 4143 | -6/Data Miner | Interfaced with the Data Conduit 4143 | -6/Data Miner | Found Prototype Hackware 4145 | -6/Data Miner | Found Prototype Hackware 4169 | -6/Data Miner | Entered Proximity Caves 4171 | -5/Proximity Caves | Spotter reported a threat 4235 | -5/Proximity Caves | Spotted B-75 Beast 4276 | -5/Proximity Caves | Learned location of 1 exit from Factory 4289 | -5/Proximity Caves | Discovered exit to Factory (range 9) 4293 | -5/Proximity Caves | Entered Factory 4293 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4294 | -5/Factory | Identified exit to Upper Caves 4296 | -5/Factory | Loaded intel: 265 machine locations 4304 | -5/Factory | Identified Quantum Router 4305 | -5/Factory | Identified System Mapper 4316 | -5/Factory | Retrieved Zion intel report: Active Terminals 4318 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4328 | -5/Factory | Retrieved Zion intel report: Guard Positions 4377 | -5/Factory | Retrieved Zion intel report: Component Schematics 4389 | -5/Factory | Retrieved Zion intel report: Main Access 4389 | -5/Factory | Identified exit to Factory 4424 | -5/Factory | Retrieved Zion intel report: Trap Installations 4540 | -5/Factory | Entered another Factory area 4540 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4541 | -4/Factory | Loaded intel: 279 machine locations 4570 | -4/Factory | Sucked down chute 4570 | -4/Factory | Entered Waste 4574 | -4/Waste | Spotted C-40 Crusher 4575 | -4/Waste | Spotted C-40 Crusher 4581 | -4/Waste | Spotted C-40 Crusher 4582 | -4/Waste | Spotted C-40 Crusher 4582 | -4/Waste | Spotted C-40 Crusher 4585 | -4/Waste | EMP discharged 4588 | -4/Waste | Discovered new exit (range 13) 4600 | -4/Waste | Entered Factory 4601 | -4/Factory | Loaded intel: 223 machine locations 4626 | -4/Factory | Spotted B-86 Titan 4636 | -4/Factory | Zion Fire squad teleported in 4641 | -4/Factory | Zion Heavy squad teleported in 4641 | -4/Factory | System corruption reached 10% 4648 | -4/Factory | Zion Hacker squad teleported in 4677 | -4/Factory | Found Prototype Protection 4677 | -4/Factory | Identified Zio. Weapon Casing 4692 | -4/Factory | Lost 3 parts (1p1n1u) 4706 | -4/Factory | Retrieved Zion intel report: Main Access 4706 | -4/Factory | Identified exit to Research 4709 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 4710 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 4718 | -4/Factory | Lost 8 allies 4765 | -4/Factory | Fabricated Imp. Surge Thruster (x2) 4788 | -4/Factory | Discovered new exit (range 5) 4788 | -4/Factory | Entered Upper Caves 4873 | -4/Upper Caves | Learned Research emergency access door positions 4879 | -4/Upper Caves | Discovered new exit (range 8) 4881 | -4/Upper Caves | Encountered a Warlord checkpoint 4881 | -4/Upper Caves | Entered another Upper Caves area 4883 | -4/Upper Caves | Learned Research terminal intel 4883 | -4/Upper Caves | Discovered exit to Research (range 14) 4947 | -4/Upper Caves | Build established: Hacker-Sprinter 4990 | -4/Upper Caves | Discovered new exit (range 12) 4996 | -4/Upper Caves | Entered Zhirov 4996 | -4/Zhirov | Discovered new exit (range 3) 4998 | -4/Zhirov | Met Zhirov 5001 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5005 | -4/Zhirov | Found Alien Artifact 5005 | -4/Zhirov | Identified Integrated Reactor 5005 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5023 | -4/Zhirov | Found Alien Artifact 5041 | -4/Zhirov | Entered Proximity Caves 5080 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5146 | -3/Proximity Caves | Lost 5 parts (4n1u) 5188 | -3/Proximity Caves | Spotter reported a threat 5207 | -3/Proximity Caves | Spotted B-86 Titan 5223 | -3/Proximity Caves | Spotter reported a threat 5231 | -3/Proximity Caves | Discovered exit to Research (range 16) 5235 | -3/Proximity Caves | Entered Research 5235 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5237 | -3/Research | Loaded intel: 132 machine locations 5238 | -3/Research | Loaded intel: 22 terminal locations 5257 | -3/Research | Retrieved Zion intel report: Branch Access 5257 | -3/Research | Identified exit to Armory 5257 | -3/Research | Identified exit to Quarantine 5260 | -3/Research | Retrieved Zion intel report: Component Schematics 5338 | -3/Research | Lost 3 parts (1p2n) 5379 | -3/Research | Fabricated Exp. Heat Sink (x1) 5387 | -3/Research | Retrieved Zion intel report: Unaware Schematics 5427 | -3/Research | Entered Armory 5428 | -3/Armory | Loaded intel: 59 trap records 5429 | -3/Armory | Loaded intel: 99 machine locations 5463 | -3/Armory | Retrieved Zion intel report: Branch Access 5493 | -3/Armory | Found Exp. Signal Interpreter 5633 | -3/Armory | Zion Heavy squad teleported in 5703 | -3/Armory | Fabricated Imp. Surge Thruster? 5757 | -3/Armory | Fabricated Imp. Surge Thruster (x2) 5764 | -3/Armory | Identified Transdimensional Reconstructor 5764 | -3/Armory | Warped through subspace to slip node 5764 | -3/Armory | Discovered new exit (range 1) 5764 | -3/Armory | Identified exit to Lab 5766 | -3/Armory | Entered Lab 5766 | -3/Lab | Discovered new exit (range 9) 5767 | -3/Lab | Identified exit to Research 5768 | -3/Lab | Hidden lab's door opened automatically 5768 | -3/Lab | Sensor layout match revealed 5774 | -3/Lab | Gained access to the hidden lab's interior 5787 | -3/Lab | Lost 5 allies 5819 | -3/Lab | Decrypted terminal 5833 | -3/Lab | Found Prototype Special Weapon 5833 | -3/Lab | Identified Gui. Remote Datajack 5837 | -3/Lab | Decrypted terminal 5837 | -3/Lab | Acquired modification code for an L2 power cell 5840 | -3/Lab | Found Prototype Energy Cannon 5840 | -3/Lab | Identified Potential Cannon 5844 | -3/Lab | Found Prototype Energy Gun 5844 | -3/Lab | Identified Hyp. EM Gauss Rifle 5847 | -3/Lab | Found Prototype Device 5847 | -3/Lab | Identified AEGIS Remote Shield 5860 | -3/Lab | Found Quantum Router 5895 | -3/Lab | Found Transdimensional Reconstructor 5902 | -3/Lab | Found Alien Artifact 5902 | -3/Lab | Identified Integrated Dissipator 5902 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 5911 | -3/Lab | Found Alien Artifact 5914 | -3/Lab | Found Alien Artifact 5922 | -3/Lab | Detected by scanners 5934 | -3/Lab | Decrypted terminal 5934 | -3/Lab | Found Alien Artifact 5934 | -3/Lab | Identified LC Capacitor 5941 | -3/Lab | Confronted by A5 5943 | -3/Lab | Entered Research 5943 | -2/Research | Evolved 2 slots: Utility x2 5945 | -2/Research | Loaded intel: 86 machine locations 5953 | -2/Research | Retrieved Zion intel report: Main Access 5953 | -2/Research | Identified exit to Access 5963 | -2/Research | Retrieved Zion intel report: Emergency Access 5964 | -2/Research | Retrieved Zion intel report: Prototype Schematics 6017 | -2/Research | Fabricated Exp. Heat Sink? 6018 | -2/Research | Retrieved Zion intel report: Branch Access 6018 | -2/Research | Identified exit to Testing 6019 | -2/Research | Zion Heavy squad teleported in 6038 | -2/Research | Zion Experimental squad teleported in 6053 | -2/Research | Spotted B-90 Cyclops 6059 | -2/Research | Entered Testing 6060 | -2/Testing | Loaded intel: 65 machine locations 6083 | -2/Testing | Discovered exit to Access (range 12) 6101 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 6106 | -2/Testing | Found Prototype Energy Cannon 6106 | -2/Testing | Identified Null Cannon 6115 | -2/Testing | Found Prototype Device 6115 | -2/Testing | Identified 2N-1CE's Frost Array 6127 | -2/Testing | Retrieved Zion intel report: Component Schematics 6131 | -2/Testing | Found Prototype Energy Gun 6131 | -2/Testing | Identified Warp Gun 6155 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 6172 | -2/Testing | Retrieved Zion intel report: Active Garrisons 6173 | -2/Testing | Spotted PX-GC5HSCRJWR 6177 | -2/Testing | Retrieved Zion intel report: Main Access 6179 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 6188 | -2/Testing | Found Prototype Energy Cannon 6188 | -2/Testing | Identified Imp. Potential Cannon 6205 | -2/Testing | Intercept squad dispatched 6211 | -2/Testing | Spotted Tracker 6217 | -2/Testing | Spotted Tracker 6219 | -2/Testing | Spotted Combat Programmer 6220 | -2/Testing | Spotted Combat Programmer 6221 | -2/Testing | Entered Access 6221 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6222 | -1/Access | Loaded intel: 132 machine locations 6272 | -1/Access | Retrieved Zion intel report: Guard Positions 6277 | -1/Access | Retrieved Zion intel report: Component Schematics 6335 | -1/Access | Retrieved Zion intel report: Branch Access 6335 | -1/Access | Identified exit to Command 6336 | -1/Access | Zion Demo squad teleported in 6338 | -1/Access | Zion Hacker squad teleported in 6384 | -1/Access | Entered Command 6384 | -1/Command | Accompanied by 2 allies 6385 | -1/Command | Loaded intel: 63 machine locations 6449 | -1/Command | Phase Generator disabled 6498 | -1/Command | Spotted B-99 Colossus 6514 | -1/Command | Spotted Combat Programmer 6542 | -1/Command | Met MAIN.C 6551 | -1/Command | 0b10 Conduit disabled 6577 | -1/Command | MAIN.C activated Command garrisons 6581 | -1/Command | Spotted B-99 Colossus 6618 | -1/Command | Lost 5 parts (1p3n1u) 6630 | -1/Command | Retrieved Zion intel report: Component Schematics 6632 | -1/Command | Retrieved Zion intel report: Unaware Analyses 6647 | -1/Command | Retrieved Zion intel report: Active Terminals 6659 | -1/Command | Found Prototype Device 6659 | -1/Command | Identified Exp. Hardlight Generator 6661 | -1/Command | Found Prototype Device 6661 | -1/Command | Identified Exp. System Purifier 6667 | -1/Command | Found Zero-point Reactor 6685 | -1/Command | Retrieved Zion intel report: Trap Installations 6694 | -1/Command | Retrieved Zion intel report: Component Schematics 6739 | -1/Command | Discovered new exit (range 7) 6740 | -1/Command | Identified exit to Surface 6740 | *** | Escaped! Last Messages --------------- [ Focal Shield ] [ Adv. Corruption Screen ] [ Impulse Thruster ] [ Mic. Antimatter Reactor ] [ Great Axe ] [ Adv. Terrain Scanner ] [ Enh. Hardcell Cannon ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Targeting Prototype Schematics... ] 06710_ Connecting with Repair Station... 06728_ Acquired Field Propulsion Array. 06739_ EXIT=FOUND 06740_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | + = # ##????????" | | ^ # # ##??????##"" | | ########### ##??????##"" | | !! ##??????## " | | !! == ##??????## " | | = ##??????## " | | ##??????##""" | | ^ ^^##??????##"" | | ^^ ^###?????## | | #+########## #"########## ########## | | ??????????#### ## # ######### | | ??????????#### k ## # kk | | ????????????## ## " H % | | ?? ########### ## # | | ?? ########### ## # ###### # | | ?? # # ## # #+##"###### | | ?? # # k## # # ### # | | ?? + ! ! # ## # # ### #### | | # + ## # # ######## | | #### ""T"" # ########### # ######?? | | ! + "" "" ## ########### # ##?????? | | #### ## ##???????## # ##?????? | | #### ## ########### # ##?????? | | ?###+######/### ## # ##?????? | | # ## + ##?????? | | # ## @ ##### # ##?????? | | + ## #???# # ##?????? | | #p ######???# # ##?????? | | # ##???????# # ##?????? | | ? # ##???????# + ##?????? | | ? ? # ##???????# # #??????? | | ??####???###### ##???????# # ]#??????? | | ##############" #????????# #? #??????? | | """"# ## # #????????# #########??????? | | " + ## # #????????# # #??????? | | + ## # #????????# # #??????? | | " + ## # #????????# # #??????? | | """"# ## # ########## # * #??????? | | ##### ## + # #??????? | | ????# ## # + [[ #??????? | | ????# ######## # [[ #??????? | | ????# # [[ #??????? | | ????# + #??????? | | ????################+#########"#### #??????? | | ???????????# ##??# #??????? | | ???????????# ##??# #??????? | | ???????????# "" "#??# #??????? | | ???????????# ] """" ##??# #??????? | | ???????????# """" #???# #??????? | | ???????????# "" !! #???# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 68 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Additional Mass Support 6 Base Temperature (-) 200 Corruption Block 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 78 Offensive Hacking 34 Defensive Hacking 50 Authchip Count 3 Item Schematics ----------------- Surge Thruster | -7/Factory | Hacked Cryofiber Web | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Gravity Neutralizer | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Shock Bomb Launcher | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Machine Analyzer | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Z-intel Transport Network Coupler | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Spear | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Hpw. Shotgun | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Hyp. Gauss Rifle | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Thunder Leg | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Imp. Surge Thruster | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Nova Cannon | -3/Research | Z-intel Power Sword | -3/Research | Z-intel Adv. Reaction Control System | -3/Research | Z-intel Mic. Fission Core | -3/Research | Z-intel Q-thruster | -3/Research | Z-intel Com. HERF Cannon | -3/Research | Z-intel Quantum Rifle | -3/Research | Z-intel Adv. Component Analysis Suite | -3/Research | Z-intel Hacking Suite | -3/Research | Z-intel Nuclear Pulse Array | -3/Research | Z-intel Linear Accelerator | -3/Research | Z-intel Imp. Thunder Leg | -3/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Exp. EM Disruption Field | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Coolant Network | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Lrn. Phase Cannon | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Exp. Sensor Array | -2/Research | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Point Defense System | -2/Testing | Z-intel Hvy. Shield Leg | -2/Testing | Z-intel Imp. Actuator Array | -2/Testing | Z-intel Adv. Force Field | -2/Testing | Z-intel Imp. VSS Leg | -2/Testing | Z-intel Energy Well | -2/Testing | Z-intel Enh. Optical Array | -2/Testing | Z-intel Imp. Force Booster | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Cmb. Linear Gravjet | -2/Testing | Z-intel Lyr. Heavy Armor Plating | -2/Testing | Z-intel Lrn. Proton Cannon | -2/Testing | Z-intel Enh. Armored Heavy Treads | -2/Testing | Z-intel Hellfire Missile Launcher | -2/Testing | Z-intel Exp. Reaction Control System | -2/Testing | Z-intel Neutron Missile Launcher | -2/Testing | Z-intel Prc. Phase Gun | -2/Testing | Z-intel Exp. Signal Interpreter | -2/Testing | Z-intel Com. Linear Accelerator | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Z-intel Adv. Variable Charge Gun | -2/Testing | Z-intel Adv. Particle Charger | -1/Access | Z-intel Remote Shield | -1/Access | Z-intel Seismic Detector | -1/Access | Z-intel Adv. Focal Shield | -1/Access | Z-intel Lance | -1/Access | Z-intel Adv. Recoil Stabilizer | -1/Access | Z-intel Adv. Targeting Computer | -1/Access | Z-intel Imp. Remote Shield | -1/Access | Z-intel Imp. Propulsion Shielding | -1/Access | Z-intel Triangulator | -1/Access | Z-intel ECM Suite | -1/Access | Z-intel Imp. Reaction Control System | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Stasis Canceller | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Adv. VSS Leg | -1/Command | Z-intel Hvy. Disruptor Cannon | -1/Command | Z-intel Imp. Component Analysis Suite | -1/Command | Z-intel Adv. Remote Datajack | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Med. Reflective Plating | -1/Command | Z-intel Jamming Amplifier | -1/Command | Z-intel Adv. Heavy Treads | -1/Command | Z-intel Imp. Remote Force Field | -1/Command | Z-intel Adv. Actuator Array | -1/Command | Z-intel Enh. Force Lance | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Hvy. Treads | -1/Command | Z-intel Imp. Point Defense System | -1/Command | Z-intel Drone Bay | -1/Command | Z-intel Hvy. Gauss Cannon | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Focal Shield | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Impulse Thruster | -1/Command | Z-intel Mic. Antimatter Reactor | -1/Command | Z-intel Great Axe | -1/Command | Z-intel Adv. Terrain Scanner | -1/Command | Z-intel Enh. Hardcell Cannon | -1/Command | Z-intel Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel A-15 Conveyor | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel R-10 Processor | -2/Testing | Z-intel C-65 Expert | -2/Testing | Z-intel Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -6/Factory | Authchip Surge Thruster | x2 | -6/Factory | Authchip S-27 Virus | x4 | -6/Factory | Preloaded Imp. Surge Thruster | x2 | -4/Factory | Authchip Exp. Heat Sink | x1 | -3/Research | Authchip Imp. Surge Thruster | x2 | -3/Armory | Authchip Imp. Surge Thruster | x2 | -3/Armory | Authchip Exp. Heat Sink | x1 | -2/Research | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator LC Capacitor Achievements -------------- Data Run Decoder Ring Decrypted! Derelict Escape Heroic Deeds Challenges ------------ None Game ------ Seed AssemblyShadingBeam Manual? 0 Play Time 04:45:38 Cumulative 284.3 hours Start 2025.06.28 @ 21:14:26 End 2025.06.29 @ 02:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 7/0/5/1/4/1/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd915ee2-0a02-4e1c-826d-7f85e02e25b5