Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 21:54:33 Player: derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (133) 665 Value Destroyed (2925) 2925 Prototype IDs (62) 1240 Alien Tech Used (6) 1200 Bonus (4064) 4064 TOTAL SCORE: 19194 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 14 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -265 Cogmind --------- Core Integrity 1600/1600 Matter 155/300 Energy 717/1170 System Corruption 0% Temperature Cool (4) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Backup Power VII > --- PROPULSION (4) --- Biomechanical Wings Impulse Thruster Array Experimental Q-thruster > --- UTILITY (17) ----- Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Experimental Phase Shifter Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Advanced System Shield Mini Drone Bay (3/3) > --- WEAPON (2) ------- Core Stripper > --- INVENTORY (8) ---- Backup Power VII Impulse Thruster AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Experimental Phase Shifter Experimental Force Field Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Backup Power VII Biomechanical Wings Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Rifle Compact HERF Cannon [Rating: 161] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Artifact Stasis Generator Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 15 | . . 2 . 2 2 . . 2 2 . . . . 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 6 13 24 21 18 21 . 12 11 22 4 4 6 9 23 3 1 11 4 12 12 5 21 2 Power 26 | 1 2 3 1 1 4 . . 1 1 . . . 1 2 . . 3 1 2 . 3 . . Engine 9 | 1 1 2 1 . 3 . . . . . . . . 1 . . . . . . . . . Core 8 | . 1 1 . 1 1 . . 1 1 . . . 1 . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . . 3 . 2 . 3 . . Propulsion 59 | 2 2 6 5 2 3 . 6 1 6 . . . 2 3 1 . 2 1 6 2 1 8 . Treads 12 | 2 2 3 4 . 1 . . . . . . . . . . . . . . . . . . Leg 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Flight 40 | . . . . . 2 . 6 1 6 . . . 2 3 1 . 1 1 6 2 1 8 . Utility 132 | 1 4 4 3 10 10 . 6 8 14 3 4 6 6 17 1 1 6 2 4 8 1 11 2 Device 66 | . . 3 2 3 3 . 3 3 6 1 3 4 3 10 . . 5 1 3 2 1 10 . Storage 13 | 1 4 . . 2 1 . . . 1 . . . . 2 . . . . 1 1 . . . Processor 18 | . . 1 . 4 3 . 2 . 4 . . . 1 . 1 . . . . 1 . 1 . Hackware 13 | . . . . . 2 . 1 4 1 1 . . . 1 . 1 . . . . . . 2 Protection 18 | . . . 1 1 1 . . 1 2 1 1 2 2 4 . . 1 1 . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon 48 | 2 5 11 12 5 4 . . 1 1 1 . . . 1 1 . . . . 2 . 2 . Energy Gun 3 | 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Energy Cannon 7 | . . 2 4 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 4 4 3 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 1 3 2 . 1 . . . . . . . . . . . . . . . . . . Launcher 9 | . . 2 3 2 2 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 1 1 4 . 1 . 4 . 1 1 1 1 1 . 4 . 3 4 . 9 1 Parts Lost 43 | . 4 6 12 2 8 . . . . . . . 2 3 . . . . 4 1 . . 1 Power 8 | . 1 1 1 1 2 . . . . . . . 1 1 . . . . . . . . . Propulsion 13 | . 1 3 4 . 1 . . . . . . . 1 . . . . . 3 . . . . Utility 10 | . . . 3 . 3 . . . . . . . . 1 . . . . 1 1 . . 1 Weapon 12 | . 2 2 4 1 2 . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 5 | . 2 2 5 1 3 . . . . . . . 2 2 . . . . 3 1 . . 1 Average Slot Usage (%) 91 | . 98 98 95 96 79 92 92 93 90 88 88 87 88 85 91 94 93 94 89 90 85 89 86 Engine 2 | . 4 8 10 4 3 . . . . . . . . 4 . . . . . . . . . Core 3 | . 9 1 . 4 . 7 7 5 5 5 5 5 5 . . . . 4 . . 3 4 4 Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 . 3 4 4 4 4 Treads 5 | . 27 15 13 5 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 4 7 6 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 6 15 15 13 7 5 5 5 5 10 10 10 10 10 14 9 13 12 12 Device 15 | . . 11 8 16 13 15 17 15 19 23 22 22 20 17 21 21 20 17 18 18 16 23 24 Storage 10 | . 27 22 22 15 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 9 8 8 8 Processor 10 | . . 11 11 20 21 23 17 6 12 11 11 11 11 10 12 10 10 10 9 9 8 8 8 Hackware 19 | . . . . . 4 15 18 37 29 29 29 29 29 26 31 35 36 33 28 23 21 21 22 Protection 1 | . . . . . 3 . . . . . . . 2 3 . . . 4 4 4 4 1 . Ballistic Gun 4 | . 23 9 13 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 2 7 2 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . . . . . 4 5 5 5 5 4 2 . . . Piercing Weapon 1 | . . . . . . . . . 4 5 5 5 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 75 81 82 79 29 18 19 21 22 20 21 23 23 27 27 27 27 24 32 42 52 43 43 Greatest Support 52 | 40 40 40 40 31 31 22 23 23 29 20 29 38 29 32 27 27 39 25 35 44 52 52 52 Greatest Overweight (x) 7 | . 1 7 7 7 4 . . . 1 . . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . 3 4 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 20 20 20 26 14 8 8 8 8 8 8 8 8 12 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 5 16 20 20 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 6 20 20 20 20 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 10 | 4 12 19 19 16 8 8 7 7 7 8 7 7 7 7 7 7 7 8 6 7 7 7 7 Final Capacity 20 | 6 20 20 20 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 6 20 20 20 10 8 8 8 8 8 8 8 8 5 8 8 8 8 8 6 8 8 8 8 Class Distribution -------------------- 25% | Hauler-Mutant 19% | Hacker-Scout 9% | Wizard-Scout 9% | Wizard-Ninja 7% | Hacker-Ninja 7% | Mutant 6% | Hacker-Sprinter 4% | Hacker-Mutant 3% | Wizard-Assassin 3% | Wizard-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Assassin | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4077 | 272 372 805 521 110 275 . 117 312 107 60 47 63 90 235 38 99 128 40 90 . 39 220 37 Remotely 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . Salvage Created 4805 | 120 658 944 662 202 473 . 99 312 107 28 159 . . 151 . 277 338 29 . . 144 65 37 Parts 210 | 4 42 61 29 17 25 . 6 10 2 . 6 . . 7 . 1 . . . . . . . Haulers Intercepted 10 | . 2 2 . . 3 . . 1 1 . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 6 12 . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 83 | . 16 20 27 5 12 . . 1 . 1 . . . . . . . . . . 1 . . Melee 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Guns 31 | . 16 4 9 2 . . . . . . . . . . . . . . . . . . . Cannons 28 | . . 14 10 . 4 . . . . . . . . . . . . . . . . . . AOE 21 | . . 2 8 3 8 . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 5 2 3 . 1 . 1 . . . . . . . . . . 1 . . . 1 . Worker 11 | . 1 3 1 1 3 . 2 . . . . . . . . . . . . . . . . Builder 5 | . . 2 1 . 2 . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 2 . . 3 . . 1 1 . 1 . . . . . . . . . . . . Recycler 6 | 1 . 1 1 . 1 . . 1 . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 13 | . 2 2 . 1 1 . 1 3 . . . . . 1 . . . . . . 1 . 1 Swarmer 35 | . 6 3 11 3 10 . . 1 . 1 . . . . . . . . . . . . . Grunt 34 | . 10 15 7 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 6 5 8 3 8 . 2 2 1 1 1 . . 1 . . . . . . 1 1 1 Combat Bots Only 6 | . 6 3 6 3 5 . . 1 . 1 . . . . . . . . . . 1 . . Max Kills in Single Turn 3 | 2 1 3 3 2 3 . 1 1 1 1 1 . . 1 . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 2 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 6837 | . 1051 716 1513 495 1314 . 15 93 90 30 75 21 386 406 . . . 94 280 119 114 . 25 Core 1333 | . 169 60 179 112 425 . . 50 12 14 . 21 28 108 . . . 25 72 . 58 . . Absorbed by Shields 294 | . . 184 44 66 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 32 . 40 79 . . 39 94 . . . . 92 . . . . 88 . 85 . 96 100 Volleys Fired 292 | 4 82 78 75 20 33 . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 1 1 . . . . . . . . . . . . . . . . . . Hottest 128 | 60 60 128 116 45 48 . . . . . . . . . . . . . . . . . . Shots Fired 490 | 8 155 138 136 20 33 . . . . . . . . . . . . . . . . . . Gun 290 | 8 148 43 74 17 . . . . . . . . . . . . . . . . . . . Cannon 180 | . 7 91 55 . 27 . . . . . . . . . . . . . . . . . . Launcher 20 | . . 4 7 3 6 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 388 | 4 138 103 116 . 27 . . . . . . . . . . . . . . . . . . Thermal 34 | . . 31 3 . . . . . . . . . . . . . . . . . . . . Explosive 20 | . . 4 7 3 6 . . . . . . . . . . . . . . . . . . Electromagnetic 48 | 4 17 . 10 17 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 9 9 23 14 15 . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 4 4 4 3 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 389 | 5 98 81 92 19 26 . 6 20 8 2 2 . 1 4 . 7 5 2 . 1 6 2 2 Core Hits 200 | 3 43 49 45 10 25 . 2 6 1 1 2 . . 3 . 3 3 1 . . 2 . 1 Critical Hits 11 | . 2 1 3 . 1 . . 3 . . 1 . . . . . . . . . . . . Critical Kills 5 | . 1 . 2 . . . . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 1 1 . 1 . . 2 . . . . . . . . . . . . . . . Melee Attacks 278 | . . . . 13 26 . 18 52 23 10 12 6 8 27 9 10 5 9 15 15 8 6 6 Kinetic 24 | . . . . . . . . . . . . . . . . . . . . 4 8 6 6 Impact 60 | . . . . 13 26 . 18 3 . . . . . . . . . . . . . . . Slashing 135 | . . . . . . . . 49 . . . . . 27 9 10 5 9 15 11 . . . Piercing 59 | . . . . . . . . . 23 10 12 6 8 . . . . . . . . . . Sneak Attacks 17 | . . . . 1 5 . 2 3 1 . 1 . . 1 . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11457 | 73 1157 1644 1884 629 1894 . 392 862 433 76 220 . 58 276 . 710 531 227 . 48 196 106 41 Guns 2370 | 73 1149 343 574 231 . . . . . . . . . . . . . . . . . . . Cannons 2126 | . . 947 660 . 519 . . . . . . . . . . . . . . . . . . Explosions 2096 | . . 348 650 207 891 . . . . . . . . . . . . . . . . . . Melee 4790 | . . . . 191 484 . 392 862 433 76 220 . 58 215 . 710 531 227 . 48 196 106 41 Ramming 75 | . 8 6 . . . . . . . . . . . 61 . . . . . . . . . Kinetic 3915 | 46 987 974 1046 . 519 . . . . . . . . . . . . . . . 196 106 41 Thermal 370 | . . 316 54 . . . . . . . . . . . . . . . . . . . . Explosive 2096 | . . 348 650 207 891 . . . . . . . . . . . . . . . . . . Electromagnetic 554 | 27 162 . 134 231 . . . . . . . . . . . . . . . . . . . Impact 1204 | . . . . 191 484 . 392 137 . . . . . . . . . . . . . . . Slashing 2456 | . . . . . . . . 725 . . . . . 215 . 710 531 227 . 48 . . . Piercing 787 | . . . . . . . . . 433 76 220 . 58 . . . . . . . . . . Highest Corruption 8 | . . 1 1 . 8 8 8 . . . . 1 . 8 8 8 8 . . 1 . . . Average Corruption 4 | . . 1 1 . 5 8 7 . . . . 1 . 6 8 8 4 . . 1 . . . Corruption Purged 10 | . . . . . . . 2 . . . . . . . . . 8 . . . . . . Effects 107 | . . 2 6 . 16 . 17 . . . . . . 25 16 15 10 . . . . . . Message Errors 29 | . . 1 2 . 3 . 7 . . . . . . 4 4 4 4 . . . . . . Matter Fused 23 | . . . . . 5 . 1 . . . . . . 10 2 5 . . . . . . . Heat Flow Errors 18 | . . . . . 1 . 3 . . . . . . 7 3 3 1 . . . . . . Energy Discharges 8 | . . 1 2 . 1 . 1 . . . . . . . 2 . 1 . . . . . . Data Loss (minor) 13 | . . . 1 . 3 . . . . . . . . 3 2 1 3 . . . . . . Data Loss (major) 7 | . . . . . . . 3 . . . . . . . 2 1 1 . . . . . . Targeting Errors 9 | . . . 1 . 3 . 2 . . . . . . 1 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1215 | . . . 76 . 212 . 85 160 16 15 . . 8 56 . 259 205 72 . . . 51 . Projectiles 24 | . . . 17 . 7 . . . . . . . . . . . . . . . . . . Explosions 106 | . . . 59 . 47 . . . . . . . . . . . . . . . . . . Melee 1085 | . . . . . 158 . 85 160 16 15 . . 8 56 . 259 205 72 . . . 51 . Knockbacks 18 | . . 5 4 . 6 . 2 1 . . . . . . . . . . . . . . . Impact 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . Kinetic 15 | . . 5 4 . 6 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . 85 47 . . . . . . . . . . 61 . . . . . . . . . Shots 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 96 32 48 8 176 . 251 . . . . . . 243 156 210 156 . . . 360 246 108 Average Temperature 48 | . 18 10 14 4 29 . 129 . . . . . . 97 75 87 78 . . . 96 88 55 Received Heat Transfer 1484 | . 453 299 264 270 93 . . . 9 . 39 9 . 21 . . . . 9 . 18 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 1 . . 1 4 . 5 2 . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . 1 . 6 . 5 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 740 | . . 629 111 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 444 | 10 252 291 330 189 444 145 280 120 62 . . . . 58 . . . . 35 108 213 191 70 Initial 130 | . 6 34 63 1 9 130 101 16 . . . . . . . . . . . 6 56 119 10 Average 89 | 2 94 153 83 111 283 138 162 48 19 . . . . 20 . . . . 10 65 140 97 24 Maximum Alert Level 2 | . 1 1 1 . 2 . 1 . . . . . . . . . . . . . 1 . . Low Security (%) 88 | 100 89 65 86 100 33 100 83 100 100 . . . . 100 . . . . 100 100 98 100 100 Level 1 9 | . 10 34 13 . 35 . 16 . . . . . . . . . . . . . 1 . . Level 2 1 | . . . . . 31 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 4 . 1 4 . 3 2 1 . . . . 2 . . . . 2 1 1 4 1 Investigation 9 | . 2 2 . 1 1 . 1 . . . . . . . . . . . . . 1 1 . Extermination 7 | . . . . . 1 . . 1 1 . . . . 1 . . . . 1 1 . . 1 Reinforcement 10 | . . 2 . . 1 . 1 1 . . . . . 1 . . . . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 16 | . 1 1 . 3 1 . . 1 . . . . . 3 . . . . . . 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 26 29 40 21 21 5 10 12 12 4 7 8 7 18 . . . 2 13 5 9 3 4 Peak Tracking Total 15 | . 5 5 7 15 8 5 3 3 7 4 5 6 5 7 . . . 2 7 3 5 2 3 Tactical Retreats 42 | . 1 1 4 2 2 . 3 5 1 2 2 2 1 8 . . . . 2 1 3 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 9 | . . 2 . . 4 . . 1 . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . . . . . . . 1 . 4 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 14 | . . 1 . . 5 . . . . . . . 1 . . . . . . 4 . 3 . Max in Single Turn 4 | . . 1 . . 4 . . . . . . . 1 . . . . . . 1 . 1 . Garrison Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 81 | . 4 4 . 5 2 . 6 11 7 . . 5 1 7 2 . 5 . 4 4 3 7 4 Terminals 40 | . 4 3 . 4 2 . 4 2 2 . . . . 5 1 . . . 1 4 1 4 3 Fabricators 8 | . . . . . . . 1 3 . . . . . 1 . . . . 1 . 1 1 . Repair Stations 4 | . . . . . . . . 2 1 . . . . . . . . . . . 1 . . Recycling Units 6 | . . 1 . . . . . 3 1 . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . . . . . 1 1 2 . . . . . . . . . 2 . . 1 . Garrison Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Total Hacks 284 | . 10 10 . 16 6 . 28 40 25 . . 17 1 26 2 . 18 . 18 12 12 33 10 Successful 213 | . 3 4 . 9 4 . 17 36 21 . . 17 1 16 2 . 18 . 18 11 9 19 8 Failed 71 | . 7 6 . 7 2 . 11 4 4 . . . . 10 . . . . . 1 3 14 2 Catastrophic 7 | . . . . 1 1 . 2 . . . . . . 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 10 2 . 6 3 . 16 8 7 . . 1 . 14 . . . . 2 5 1 14 3 Terminals 156 | . 10 9 . 14 6 . 19 8 13 . . . . 23 1 . . . 2 12 5 27 7 Fabricators 34 | . . . . . . . 4 15 . . . . . 2 . . . . 5 . 5 3 . Repair Stations 11 | . . . . . . . . 6 3 . . . . . . . . . . . 2 . . Recycling Units 12 | . . 1 . . . . . 6 2 . . . . . . . . . . . . . 3 Scanalyzers 29 | . . . . . . . 5 5 6 . . . . . . . . . 11 . . 2 . Garrison Access 5 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . Terminal Hacks 112 | . 3 3 . 7 4 . 5 5 8 . . 17 1 10 2 . 18 . 2 8 4 11 4 Record 18 | . . . . . . . . . . . . 8 1 . 1 . 6 . . 2 . . . Part Schematic 14 | . 1 1 . 2 . . 1 1 2 . . . . . . . 4 . . 1 . 1 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . . . . . . . 1 . . . 7 . . . . 4 . . . . 1 . Open Door 4 | . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 6 | . 1 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 5 | . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . Machine Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 8 | . . 1 . 1 . . 1 1 . . . . . 2 . . . . . . . 1 1 Locate Traps 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Registered Components 5 | . . . . . 1 . 1 . 1 . . . . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 11 | . . . . 2 . . 2 . 1 . . . . 3 . . . . . 1 1 1 . Fabricator Hacks 24 | . . . . . . . 3 12 . . . . . 2 . . . . 3 . 3 1 . Network Status 6 | . . . . . . . 1 3 . . . . . . . . . . 1 . 1 . . Load Schematic 9 | . . . . . . . 1 4 . . . . . 1 . . . . 1 . 1 1 . Build 9 | . . . . . . . 1 5 . . . . . 1 . . . . 1 . 1 . . Repair Station Hacks 9 | . . . . . . . . 5 3 . . . . . . . . . . . 1 . . Scan Component 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Repair 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Refit 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . . . . . . 6 2 . . . . . . . . . . . . . 3 Process 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Scanalyzer 28 | . . . . . . . 4 5 6 . . . . . . . . . 11 . . 2 . Insert Component 13 | . . . . . . . 2 2 3 . . . . . . . . . 5 . . 1 . Analyze 15 | . . . . . . . 2 3 3 . . . . . . . . . 6 . . 1 . Garrison Access Hacks 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Seal Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Unauthorized Hacks 25 | . . 1 . 1 . . 5 3 1 . . . . 3 . . . . 2 3 1 4 1 Terminals 18 | . . . . 1 . . 4 1 1 . . . . 3 . . . . . 3 . 4 1 Track 7 | . . . . . . . 2 . . . . . . 2 . . . . . 2 . 1 . Assimilate 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . Botnet 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 Operators 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Fabricators 6 | . . . . . . . 1 2 . . . . . . . . . . 2 . 1 . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Siphon 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 3 . 4 1 . 6 4 5 . . . . 6 . . . . 3 3 3 6 4 Full Trace Events 6 | . 2 . . 1 1 . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 1 . 2 . . 3 3 5 . . . . . . . 4 . 4 1 . 2 . Parts Built 8 | . . . . . . . 1 5 . . . . . . . . . . 1 . 1 . . Matter 1673 | . . . . . . . 124 723 . . . . . 212 . . . . 263 . 351 . . Time 701 | . . . . . . . 20 295 . . . . . 106 . . . . 93 . 187 . . Total Part Build Rating 33 | . . . . . . . 2 17 . . . . . . . . . . 7 . 7 . . Parts Repaired 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Time 68 | . . . . . . . . 33 35 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 616 | . . . . . . . . 160 437 . . . . . . . . . . . . . 19 Retrieved Matter 616 | . . . . . . . . 160 437 . . . . . . . . . . . . . 19 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 2 2 3 . . . . . . . . . 4 . . 1 . Part Schematics Acquired 12 | . . . . . . . 2 2 3 . . . . . . . . . 4 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 5 | . . . 3 . . . . 1 1 . . . . . . . . . . . . . . Largest Group 3 | . . . 3 . . . . 1 2 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . 10 20 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . 10 10 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . Total Damage 140 | . . . 140 . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . . 2 2 . 3 . 2 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 14557 | 93 1452 1011 1452 439 593 34 447 856 1134 583 748 498 241 829 571 432 495 784 523 265 292 512 273 Spaces Moved 15837 | 44 672 384 652 326 598 106 799 1120 1280 806 834 1148 315 873 840 587 178 774 644 382 638 1023 814 Core 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . Treads 1369 | 41 672 256 382 . 18 . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Wheels 548 | . . 128 270 150 . . . . . . . . . . . . . . . . . . . Hover 560 | . . . . 176 384 . . . . . . . . . . . . . . . . . . Flight 13355 | . . . . . 195 106 799 1120 1280 806 834 1148 315 873 840 587 177 774 644 382 638 1023 814 Fastest Speed 24 | 50 160 150 150 46 32 32 32 32 32 40 40 40 34 32 32 37 37 32 29 30 30 24 27 Average Speed 51 | 152 174 181 184 93 45 32 32 32 37 40 40 40 38 33 36 37 37 32 29 35 30 27 27 Slowest Speed 250 | 160 180 240 240 150 250 32 34 34 105 40 40 40 40 34 37 37 120 32 104 37 30 102 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 1 2 2 11 . . . 1 1 4 . . . . . 3 6 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 4 76 36 93 35 17 98 23 28 28 81 79 94 51 24 93 73 61 75 10 26 16 76 17 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . 2 . . . 3 . . . . . . Known Exits Taken 18 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . 1 . . . . . . 3 3 . 3 . 2 3 . 5 . . . . . Spaces Dug 232 | . 1 5 40 15 29 . 11 26 13 8 10 . 5 22 9 3 . 6 15 7 2 1 4 Terrain Destroyed 352 | . 1 32 74 38 64 . 11 26 13 8 10 . 5 23 9 3 . 6 15 7 2 1 4 Melee 159 | . . . . 5 12 . 11 26 13 8 10 . 5 22 9 3 . 6 15 7 2 1 4 Projectile 20 | . 1 11 4 . 4 . . . . . . . . . . . . . . . . . . AOE 172 | . . 21 70 33 48 . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 21192 | 59 808 566 771 422 836 103 963 1530 1908 1051 1228 1175 418 1355 1085 784 597 1292 950 480 718 1242 851 Wait 4203 | . 9 45 8 11 126 . 115 338 542 227 375 12 86 412 233 182 386 505 271 54 61 175 30 Move 15744 | 43 671 383 651 325 596 102 794 1097 1279 805 833 1145 312 865 839 586 177 773 643 375 625 1016 809 Hop 34 | . . . . . 1 1 2 11 . . . 1 1 3 . . . . . 3 6 3 2 Pick Up 141 | 6 22 19 13 9 12 . 6 7 11 2 2 1 . 8 . 2 5 . 2 8 4 1 1 Fast Attach 124 | 6 2 2 2 7 14 . 9 7 16 1 . 3 2 6 1 1 7 1 6 9 3 17 2 Attach 71 | . 4 8 10 7 7 . 2 1 4 . . . 3 9 1 . 2 . 5 4 2 1 1 Detach 31 | . 1 . . 3 4 . 1 2 3 . . . . 9 1 . 1 . 2 . 1 3 . Swap 77 | . 7 14 9 4 . . 1 3 2 3 4 3 5 8 1 . 3 3 2 1 1 3 . Drop 194 | . 9 16 3 23 17 . 15 12 28 3 2 4 1 7 . 3 11 1 4 11 7 17 . Fire 292 | 4 82 78 75 20 33 . . . . . . . . . . . . . . . . . . Melee 278 | . . . . 13 26 . 18 52 23 10 12 6 8 27 9 10 5 9 15 15 8 6 6 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Build established: Hauler-Mutant 1232 | -10/Materials | Identified exit to Mines 1389 | -10/Materials | Core integrity fell below 50% 1546 | -10/Materials | Entered another Materials area 1546 | -9/Materials | Evolved 2 slots: Utility x2 2193 | -9/Materials | Identified exit to Mines 2557 | -9/Materials | Entered Mines 2816 | -9/Mines | Assembled infested the area 2821 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2905 | -9/Mines | Lost 5 parts (1n1u3w) 2916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3039 | -9/Mines | Core integrity fell below 50% 3042 | -9/Mines | Destroyed YI-UF0 3073 | -9/Mines | Lost 4 parts (2n1u1w) 3122 | -9/Mines | Learned Materials stockpile data 3185 | -9/Mines | Learned location of Storage (-7) 3327 | -9/Mines | Discovered new exit (range 9) 3416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4009 | -9/Mines | Entered Materials 4009 | -8/Materials | Evolved 2 slots: Utility x2 4436 | -8/Materials | Discovered new exit (range 15) 4448 | -8/Materials | Identified exit to Factory 4448 | -8/Materials | Entered Factory 4448 | -7/Factory | Evolved 2 slots: Utility x2 4488 | -7/Factory | Garrison activated, responded to threat 4579 | -7/Factory | Build established: Mutant 4686 | -7/Factory | Lost 3 parts (1p2u) 4836 | -7/Factory | Lost 3 parts (1n2w) 4892 | -7/Factory | Core integrity fell below 50% 5009 | -7/Factory | Discovered new exit (range 15) 5041 | -7/Factory | Sucked down chute 5041 | -7/Factory | Entered Waste 5047 | -7/Waste | Spotted C-40 Crusher 5052 | -7/Waste | Spotted C-40 Crusher 5055 | -7/Waste | Spotted C-40 Crusher 5055 | -7/Waste | Spotted C-40 Crusher 5058 | -7/Waste | Spotted C-40 Crusher 5059 | -7/Waste | Spotted C-40 Crusher 5069 | -7/Waste | Discovered new exit (range 13) 5075 | -7/Waste | Identified exit to Factory 5075 | -7/Waste | Entered Factory 5280 | -7/Factory | Build established: Hacker-Sprinter 5324 | -7/Factory | Garrison activated, responded to threat 5380 | -7/Factory | Fabricated Imp. Sensor Array (x1) 5450 | -7/Factory | Discovered new exit (range 5) 5451 | -7/Factory | Identified exit to Factory 5522 | -7/Factory | Entered another Factory area 5522 | -6/Factory | Evolved 2 slots: Utility x2 5593 | -6/Factory | Fabricated Hacking Suite (x1) 5710 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 5785 | -6/Factory | Fabricated Hacking Suite (x1) 5818 | -6/Factory | Discovered new exit (range 7) 5983 | -6/Factory | Repaired Mic. Nuclear Core 6007 | -6/Factory | Discovered new exit (range 14) 6186 | -6/Factory | Repaired Imp. Light Armor Plating 6231 | -6/Factory | Fabricated Biomechanical Wings? 6372 | -6/Factory | Identified exit to Factory 6372 | -6/Factory | Spotted B-75 Beast 6378 | -6/Factory | Entered another Factory area 6378 | -5/Factory | Accompanied by 1 ally 6378 | -5/Factory | Evolved 2 slots: Utility x2 6528 | -5/Factory | Repaired Mni. Assault Cannon 6638 | -5/Factory | Identified exit to Upper Caves 6638 | -5/Factory | Discovered new exit (range 15) 7237 | -5/Factory | Build established: Hacker-Scout 7512 | -5/Factory | Entered Upper Caves 7905 | -5/Upper Caves | Discovered new exit (range 15) 7910 | -5/Upper Caves | Identified exit to Upper Caves 7925 | -5/Upper Caves | Learned Factory emergency access door positions 8095 | -5/Upper Caves | Entered another Upper Caves area 8109 | -5/Upper Caves | Encountered a Warlord checkpoint 8114 | -5/Upper Caves | Discovered new exit (range 9) 8117 | -5/Upper Caves | Identified exit to Factory 8717 | -5/Upper Caves | Discovered new exit (range 6) 8719 | -5/Upper Caves | Identified exit to Warlord 8802 | -5/Upper Caves | Learned Factory garrison access intel 8843 | -5/Upper Caves | Entered Warlord 8858 | -5/Warlord | System corruption cleaned by Quarantine Array 9020 | -5/Warlord | Found Prototype Device 9020 | -5/Warlord | Identified Minesniffer Drone Bay 9060 | -5/Warlord | Visited the Vortex Lab 9064 | -5/Warlord | Found Prototype Energy Gun 9076 | -5/Warlord | Warlord's base attacked by MAIN.C 9115 | -5/Warlord | Opened side exit 9278 | -5/Warlord | Met Warlord 9336 | -5/Warlord | Discovered new exit (range 15) 9341 | -5/Warlord | Identified exit to Proximity Caves 9341 | -5/Warlord | Entered Proximity Caves 9365 | -4/Proximity Caves | Found Alien Artifact 9365 | -4/Proximity Caves | Identified Dimensional Node Initializer 9365 | -4/Proximity Caves | Initialized slip node 9420 | -4/Proximity Caves | Learned location of Armory (-3) 9424 | -4/Proximity Caves | Learned Research emergency access door positions 9569 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9582 | -4/Proximity Caves | Entered Factory 9582 | -4/Factory | Evolved 2 slots: Utility x2 9583 | -4/Factory | Identified exit to Upper Caves 9585 | -4/Factory | Loaded intel: 4 garrison access locations 9601 | -4/Factory | Spotted B-86 Titan 9941 | -4/Factory | Build established: Hacker-Mutant 10266 | -4/Factory | Discovered new exit (range 11) 10284 | -4/Factory | Identified exit to Research 10411 | -4/Factory | Entered Upper Caves 10414 | -4/Upper Caves | Learned Research stockpile data 10490 | -4/Upper Caves | Encountered a Warlord checkpoint 10618 | -4/Upper Caves | Learned Research emergency access door positions 10677 | -4/Upper Caves | Build established: Wizard-Ninja 10681 | -4/Upper Caves | Identified Vortex Rifle 10890 | -4/Upper Caves | Discovered new exit (range 14) 10924 | -4/Upper Caves | Identified exit to Upper Caves 10982 | -4/Upper Caves | Entered another Upper Caves area 10984 | -4/Upper Caves | Discovered exit to Research (range 8) 11002 | -4/Upper Caves | Encountered a Warlord checkpoint 11255 | -4/Upper Caves | Learned Research machine intel 11349 | -4/Upper Caves | Discovered new exit (range 11) 11353 | -4/Upper Caves | Identified exit to Zhirov 11414 | -4/Upper Caves | Entered Zhirov 11720 | -4/Zhirov | Build established: Wizard-Assassin 11791 | -4/Zhirov | Discovered new exit (range 3) 11797 | -4/Zhirov | Met Zhirov 11823 | -4/Zhirov | Learned location of Quarantine (-3) 11823 | -4/Zhirov | Learned location of Testing (-2) 11823 | -4/Zhirov | Learned location of Command (-1) 11827 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11834 | -4/Zhirov | Found Alien Artifact 11839 | -4/Zhirov | Found Alien Artifact 11839 | -4/Zhirov | Identified Integrated Reactor 11839 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11908 | -4/Zhirov | Identified exit to Proximity Caves 11909 | -4/Zhirov | Entered Proximity Caves 12073 | -3/Proximity Caves | Spotted B-86 Titan 12218 | -3/Proximity Caves | Build established: Wizard-Scout 12504 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12630 | -3/Proximity Caves | Discovered exit to Research (range 4) 12693 | -3/Proximity Caves | Entered Research 12693 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12694 | -3/Research | Identified exit to Armory 12697 | -3/Research | Loaded intel: 109 machine locations 12710 | -3/Research | Identified Transdimensional Reconstructor 12825 | -3/Research | Fabricated Diametric Drive? 12925 | -3/Research | Discovered new exit (range 17) 13136 | -3/Research | Identified exit to Quarantine 13216 | -3/Research | Entered Quarantine 13225 | -3/Quarantine | Found Alien Artifact 13225 | -3/Quarantine | Identified Stasis Generator 13231 | -3/Quarantine | Found Alien Artifact 13235 | -3/Quarantine | Found Transdimensional Reconstructor 13237 | -3/Quarantine | Found Alien Artifact 13238 | -3/Quarantine | Found Alien Artifact 13245 | -3/Quarantine | Lost 3 parts (2n1u) 13246 | -3/Quarantine | Found Dimensional Node Initializer 13246 | -3/Quarantine | Initialized slip node 13252 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 13252 | -3/Quarantine | Warped through subspace to slip node 13256 | -3/Quarantine | Found Dimensional Node Initializer 13382 | -3/Quarantine | Found Alien Artifact 13397 | -3/Quarantine | Found Alien Impact Weapon 13397 | -3/Quarantine | Identified Core Stripper 13434 | -3/Quarantine | Discovered new exit (range 14) 13481 | -3/Quarantine | Identified exit to Research 13481 | -3/Quarantine | Entered Research 13481 | -2/Research | Warlord forces began assault on 0b10 13481 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13528 | -2/Research | Identified exit to Testing 13575 | -2/Research | Initialized slip node 13591 | -2/Research | Research machine network offline 13713 | -2/Research | Fabricated Diametric Drive? 13773 | -2/Research | Entered Testing 13805 | -2/Testing | Build established: Hacker-Ninja 13895 | -2/Testing | Spotted PP-D5EASIQE2L 13928 | -2/Testing | Spotted Striker 13929 | -2/Testing | Found Prototype Processor 13929 | -2/Testing | Identified Exp. Terrain Scan Processor 13931 | -2/Testing | Found Prototype Device 13931 | -2/Testing | Identified Exp. Phase Shifter 13934 | -2/Testing | Found Prototype Device 13934 | -2/Testing | Identified Exp. Transmission Jammer 13939 | -2/Testing | Identified exit to Access 13951 | -2/Testing | Found Prototype Device 13951 | -2/Testing | Identified Exp. Force Field 13984 | -2/Testing | Found Prototype Device 13984 | -2/Testing | Identified AEGIS Remote Shield 14285 | -2/Testing | Entered Access 14285 | -1/Access | Evolved 2 slots: Utility x2 14306 | -1/Access | Spotted B-99 Colossus 14339 | -1/Access | Identified Subatomic Replicator 14339 | -1/Access | Used Subatomic Replicator to replicate Impulse Thruster 14503 | -1/Access | Identified exit to Surface 14558 | *** | Escaped! Last Messages --------------- (97,253) Map updated. >>Index(Machines) Found 43 machines: 21 Terminals 4 Fabricators 4 Repair Stations 4 Recycling Units 4 Scanalyzers 6 Garrison Accesses Downloaded coordinate data. >>Alert(Purge) Purged threat record, alert level lowered. 14535_ ALERT: Rogue bot located, Programmers report to Access Zone 9W. 14538_ U-05 Engineer builds a Wall. 14553_ Connecting with Terminal... >>Open Sealed Barrier opened. 14555_ The Access Shell folds into the floor. [Achievement: Collector] Map ----- +----------------------------------------------------+ | # ?? ???????????????????????????????????????? | | + ? ?????????????????????????????????????????? | | # ????????????????????????????????????????? | | # ? ? ?????????????????????????????????????? | | # "????????????????????????????????????????? | | ## # ? "?? ??????????????????????????????????????? | | ## #??""" ?????????????????? ???????????????????? | | ## # "? ????????#??#? ?????#?????????????????? | | ## # ? #?????#????? ??#???? ???????????????? | | ## # ? ?????#?#?#????? ????????? ? ???????????? | | ## ######???###???#???? ?????????????????????????? | | ## ##?#####????##????? ??????????? ??????????????? | | ##?##########?#??#?? ? ???? ???# ?? ??"?????????? | | ## ####?###?##??#??#? ? ?? ? ???????????????????? | | ##+#########?#####?# BB????BB???#?????"??"???????? | | ########?#???###?BB??? BB?#???? ???????????? | | #############??# ???? ?? ?#????? ???"????????? | | ###########?##?#"""?""""??#?#????????? ??????? | | ########?#######"?????"??????? ????? ??????? | | * #######?##?###?#""?""?"??"??#? ? ??? ? ??????? | | ########?###?###""""""""""#?#????#???????????? | | ################ ###? ?? ???????????? | | #######?#####?## ##? ? ???????????? | | #####?#?##?##### #??? ????????????? | | ####"###########???# "" ##?????? ? ???????? | | ### ##### "@ #??? ? ????????????? | | ### ###?# ##? ????? ????????? | | ### ##### ### ???? ???????? | | ### #?### ###? ? ? ?? ???????? | | ### ##### ###?##???#?+#??????? | | ### #### ##??##?##?????????? | | ### ##?##"" ##??#?#?## ????????? | | ### """""" ###?#"" ####???????????????? | | ### """""" ###?#"" #??#?#?##??????????? | | ### """""" #?###T ###?##?????????????? | | #?# """""" ###?#"" #####??????????????? | | ### """""" #####"" ####??#?##?????????? | | ?####+########+#####"" #????#?#? ?????????? | | ???????????? | | ???????????? | | ?#####################################? ?????????? | | ??#?#?#?#??#??####?##??#??#???##???#?????????????? | | ?#????#?#?#####?####?#?###?##??#?####????????????? | | ?#?##??######??#####?##??##???##?###?????????????? | | ??#?#?##?#?###?#?#?##?#????###???#???????????????? | | ?#???#??##??##?#?######??#??#####??#?????????????? | | ?#????#####????# ? ? ###????#????????????????? | | ?????#?#?##?##?# ? ?? ??######?#???????????????? | | ????????#?#?##?#? ?????? #??????#?#??????????????? | | ????????????###? ?? ? ??##?#?#?#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 51 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 22 Power Amplification 30 Additional Mass Support 18 Armor Coverage 300 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 65 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Hacked Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Imp. Energy Well | -5/Factory | Scanalyzed Imp. VTOL Module | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster | -3/Research | Scanalyzed Lgt. Nuclear Core | -3/Research | Scanalyzed Diametric Drive | -3/Research | Scanalyzed Adv. Transmission Jammer | -3/Research | Scanalyzed Inertial Stasis Machine | -3/Quarantine | Hacked Com. HERF Cannon | -2/Testing | Scanalyzed Q-thruster | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Weight Redist. System | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Diametric Drive | x1 | -3/Research Diametric Drive | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Stasis Generator High-powered Transdimensional Reconstructor Core Stripper Subatomic Replicator Achievements -------------- Collector Challenges ------------ None Game ------ Seed MissileNeutrinoJammer Manual? 0 Play Time 05:21:07 Cumulative 156.8 hours Start 2020.10.02 @ 15:58:36 End 2020.10.02 @ 21:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68eeb6bf-f656-4f4e-b1b2-cc0b073fbf50