Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 20:22:21 // Winter2022/Polymind Player: Demo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (15) 75 Value Destroyed (671) 671 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6495) 6495 TOTAL SCORE: 13611 Bonus ------- Polymind Skill 4795 Entered Garrisons 200 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Particle Charger > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- (None) [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Medium Matter Pod Processor Advanced Visual Processing Unit Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Slots Evolved . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 29 | . . 4 . 1 . 1 . . . 6 . . 12 5 . . Power 6 | . . 1 . 1 . 1 . . . 1 . . 1 1 . . Propulsion 10 | . . 2 . . . . . . . 2 . . 3 3 . . Utility 4 | . . . . . . . . . . 1 . . 3 . . . Weapon 9 | . . 1 . . . . . . . 2 . . 5 1 . . Highest Loss Streak 6 | . . 4 . 1 . 1 . . . 6 . . 5 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 66 93 100 89 76 77 100 100 100 94 20 90 87 75 . . Engine 6 | . . 4 25 14 4 17 10 10 10 9 . . . . . . Core 2 | . 13 13 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 9 9 15 . . Leg 16 | . 26 30 . . . . 20 20 20 18 . 18 16 . . . Wheel 2 | . . . . . 8 40 . . . . . . 3 . . . Flight 9 | . . 9 50 50 40 . . . . . . . 4 47 . . Device 13 | . 13 16 . . . . 10 10 10 8 . 36 27 . . . Storage 1 | . . . . . 4 20 . . . . . . 1 . . . Processor 14 | . . . . . . . 40 40 40 40 20 . . . . . Energy Gun 11 | . 13 14 . . . . 10 10 10 8 . 27 22 . . . Ballistic Gun 7 | . . 4 25 25 20 . 10 10 10 8 . . 1 12 . . Peak Build Rating 59 | . 10 10 4 4 4 35 35 35 35 35 12 59 59 24 . . Average Rating 25 | . 7 8 4 3 3 5 35 35 35 32 5 57 41 18 . . On Entrance 15 | . . 10 4 4 3 4 35 35 35 35 12 . 59 24 . . Naked Turns 155 | . 10 1 . . . . . . . . 12 3 33 12 60 24 Heaviest Build 38 | . 9 9 4 4 5 19 19 19 19 19 . 38 38 17 . . Greatest Support 40 | 3 20 20 8 8 20 36 36 36 36 36 3 38 40 18 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Average Capacity . | . . . . . . 1 1 1 1 1 . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity 1 | . 1 . . . 1 1 1 1 1 1 . 1 . . . . Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 52% | Specialist 18% | Grunt 17% | Swarmer 6% | Cogmind 5% | Worker Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Swarmer | -9/Materials Swarmer | -8/Materials Swarmer | -7/Factory Worker | -7/DSF Specialist | -6/Factory Specialist | -6/Lower Caves Specialist | -6/Lower Caves Specialist | -5/Factory Cogmind | -4/Factory Specialist | -4/DSF Specialist | -3/Research Swarmer | -3/Garrison Cogmind | -3/Research Cogmind | -3/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Matter Collected 45 | . . 8 . . . . . 37 . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 679 | . . . . . . . 81 38 . 59 . 165 336 . . . Parts 34 | . 1 7 . . . . 4 1 . 9 . 7 5 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Combat Hostiles Destroyed 14 | . 1 4 . . . . 1 . . 2 . 2 4 . . . Guns 11 | . 1 4 . . . . 1 . . 2 . 1 2 . . . Classes Destroyed 8 | . 1 1 . . . . 1 1 . 1 . 2 1 . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . Swarmer 4 | . . 2 . . . . . . . 2 . . . . . . Grunt 6 | . 1 2 . . . . . . . . . . 3 . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 3 | . 1 2 . . . . 1 . . 3 . 1 2 . . . Combat Bots Only 2 | . 1 2 . . . . 1 . . 2 . 1 2 . . . Max Kills in Single Turn 1 | . 1 1 . . . . 1 1 . 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Hostile Shots Fired 591 | . 1 74 1 21 . 12 27 . . 108 . 25 233 84 . 5 Missed 251 | . 1 13 1 15 . 5 10 . . 35 . 2 122 44 . 3 Damage Taken 5246 | . . 568 . 98 . 227 131 . . 1108 . 397 1957 645 . 115 Core 2433 | . . 222 . 13 . 155 44 . . 512 . 142 866 364 . 115 Absorbed by Shields 38 | . . . . . . . . . . . . . . 38 . . Core Remaining (%) 76 | 100 . 11 100 97 . 77 . . 94 48 . 87 . . . . Volleys Fired 88 | . 5 33 5 . . . 3 4 . 9 . 9 20 . . . Largest 3 | . 1 1 1 . . . 2 2 . 2 . 3 3 . . . Hottest 240 | . 65 65 20 . . . 91 91 . 91 . 240 240 . . . Shots Fired 140 | . 5 33 5 . . . 6 8 . 13 . 27 43 . . . Gun 140 | . 5 33 5 . . . 6 8 . 13 . 27 43 . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 32 | . . 11 5 . . . 3 4 . 9 . . . . . . Thermal 108 | . 5 22 . . . . 3 4 . 4 . 27 43 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 2 8 4 . . . 10 18 . 2 . 12 9 . . . Robot Miss Streak 4 | . 1 4 3 . . . . . . 3 . 2 4 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | . 3 17 4 . . . 6 8 . 5 . 25 28 . . . Core Hits 48 | . 1 7 1 . . . 3 4 . 5 . 9 18 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . . . 2 . . 3 . . . Burn 6 | . 1 . . . . . . . . 2 . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2316 | . 44 229 33 . . . 101 151 . 206 . 807 744 . . 1 Guns 2285 | . 44 211 33 . . . 101 149 . 196 . 807 744 . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 31 | . . 18 . . . . . 2 . 10 . . . . . 1 Kinetic 351 | . . 56 33 . . . 51 81 . 130 . . . . . . Thermal 1934 | . 44 155 . . . . 50 68 . 66 . 807 744 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . 6 . . . . . . . 3 . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . . 4 . . . . . . . 2 . . . . . 1 Targets Rammed 10 | . . 5 . . . . . 1 . 3 . . . . . 1 Kicked 3 | . . 1 . . . . . 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 101 | . 31 101 12 2 . . 10 . . . . . 101 12 . . Average Temperature 50 | . 28 69 8 2 . . 6 . . . . . 42 9 . . Received Heat Transfer 740 | . . 111 . 36 . 27 48 . . . . 54 413 51 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 2 . . . Parts Melted 8 | . . . . . . . . 1 . . . 1 6 . . . Heat Transferred 4406 | . 185 370 . . . . 111 148 . 296 . 1500 1796 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Peak Influence 178 | . 35 88 33 178 80 58 111 . . 154 67 75 91 118 87 69 Initial 80 | . . 13 33 13 80 58 21 . . 34 67 50 42 44 63 69 Average 54 | . 28 38 33 84 79 55 27 . . 63 67 52 55 77 84 69 Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 . . . . . . . 1 5 . . 1 Investigation 3 | . . . . 1 . . . . . . . . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . . . . . . 1 3 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Distress Signals 4 | . 1 . . 2 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 106 | . 4 7 4 24 . 2 1 . . 13 1 3 32 11 . 4 Peak Tracking Total 14 | . 3 3 3 14 . 2 1 . . 10 1 1 9 12 . 5 Tactical Retreats 7 | . . . . 2 . . . . . 3 . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Traps Triggered 3 | . . . . . . 1 . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Machines Accessed 13 | . . 1 . 3 1 . . 1 . . 1 . 3 1 2 . Terminals 9 | . . . . 3 1 . . . . . 1 . 2 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . Total Hacks 24 | . . 1 . 8 1 . . 1 . . 1 . 8 2 2 . Successful 13 | . . 1 . 3 1 . . 1 . . 1 . 3 1 2 . Failed 11 | . . . . 5 . . . . . . . . 5 1 . . Catastrophic 3 | . . . . 1 . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . . . 6 . . . . . . . . 5 . . . Terminals 20 | . . . . 8 1 . . . . . 1 . 7 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . Terminal Hacks 10 | . . 1 . 2 1 . . 1 . . 1 . 2 1 1 . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 3 . . . . . . . . 3 1 1 . Full Trace Events 3 | . . . . 1 . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 7 | . 1 1 . . 1 1 . . . . . 1 2 . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . Combat 6 | . 1 1 . . . 1 . . . . . 1 2 . . . Robot Hacks Applied 9 | . 1 1 . . 1 1 . . . . . 1 4 . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . find_shortcuts 6 | . 1 1 . . . 1 . . . . . 1 2 . . . find_garrison 2 | . . . . . . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Robot Analysis Total 7 | . 1 1 . . 1 1 . . . . . 1 2 . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Turns Passed 2229 | 11 34 370 40 134 57 71 171 344 33 261 21 97 420 81 60 24 Spaces Moved 2444 | 21 31 258 84 361 136 87 136 266 28 223 39 57 416 191 66 44 Core 401 | 21 18 15 . . 1 . . . . 46 39 1 124 26 66 44 Treads . | . . . . . . . . . . . . . . . . . Legs 1068 | . 13 197 . . . 4 136 266 28 177 . 56 191 . . . Wheels 104 | . . . . . 16 83 . . . . . . 5 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 871 | . . 46 84 361 119 . . . . . . . 96 165 . . Fastest Speed 34 | 50 50 37 37 37 37 80 120 120 120 50 50 50 34 34 50 50 Average Speed 74 | 50 79 101 37 37 42 81 120 120 120 105 50 89 67 36 50 50 Slowest Speed 120 | 50 120 120 37 37 80 120 120 120 120 120 50 90 120 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 1 1 13 . . . . . . . . 5 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 12 45 18 45 6 87 9 47 5 14 2 83 20 30 3 33 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Total 2686 | 20 35 334 87 347 135 87 138 282 27 234 39 77 508 199 92 45 Wait 167 | . . 40 . . . . . 12 . . 1 10 77 . 27 . Move 2387 | 20 30 255 81 334 135 86 135 265 27 222 38 56 408 186 65 44 Hop 20 | . . 1 1 13 . . . . . . . . 3 2 . . Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . Fire 88 | . 5 33 5 . . . 3 4 . 9 . 9 20 . . . Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . . 4 . . . . . . . 2 . . . . . 1 Kick 3 | . . 1 . . . . . 1 . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 . . Rewire 3 | . . . . . . 1 . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison -3/Research (discovered 2 exits: Gar / DSF) -3/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 14) 46 | -10/Materials | Entered Mines 142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 328 | -10/Mines | Core integrity fell below 50% 333 | -10/Mines | Found the Drone Emporium 345 | -10/Mines | Core integrity fell below 20% 361 | -10/Mines | Lost 4 parts (1p2n1w) 363 | -10/Mines | Assembled infested the area 368 | -10/Mines | Assisted by a Guerilla fighting off Assembled 407 | -10/Mines | Discovered new exit (range 9) 416 | -10/Mines | Entered Materials 451 | -9/Materials | Discovered new exit (range 16) 456 | -9/Materials | Entered another Materials area 588 | -8/Materials | Discovered new exit (range 4) 590 | -8/Materials | Entered Factory 647 | -7/Factory | Identified exit to DSF 647 | -7/Factory | Entered DSF 709 | -7/DSF | Discovered new exit (range 14) 710 | -7/DSF | Additional patrols routed to DSF 718 | -7/DSF | Entered Factory 870 | -6/Factory | Discovered new exit (range 7) 889 | -6/Factory | Entered Lower Caves 890 | -6/Lower Caves | Encountered a Warlord checkpoint 899 | -6/Lower Caves | Learned location of Zion (-6) 1189 | -6/Lower Caves | Discovered new exit (range 17) 1233 | -6/Lower Caves | Entered another Lower Caves area 1257 | -6/Lower Caves | Discovered new exit (range 8) 1266 | -6/Lower Caves | Entered Factory 1519 | -5/Factory | Discovered new exit (range 16) 1526 | -5/Factory | Core integrity fell below 50% 1527 | -5/Factory | Entered another Factory area 1533 | -4/Factory | Lost 6 parts (1p2n1u2w) 1548 | -4/Factory | Identified exit to DSF 1548 | -4/Factory | Entered DSF 1587 | -4/DSF | Additional patrols routed to DSF 1632 | -4/DSF | Discovered new exit (range 14) 1645 | -4/DSF | Entered Research 1913 | -3/Research | Lost 5 parts (2u3w) 1997 | -3/Research | Lost 4 parts (1n1u2w) 2021 | -3/Research | Core integrity fell below 50% 2062 | -3/Research | Lost 3 parts (1p2n) 2065 | -3/Research | Identified exit to Garrison 2065 | -3/Research | Entered Garrison 2075 | -3/Garrison | Triggered checkpoint 2094 | -3/Garrison | Spotted B-86 Titan 2105 | -3/Garrison | Triggered checkpoint 2133 | -3/Garrison | Core integrity fell below 20% 2141 | -3/Garrison | Spotted B-90 Cyclops 2142 | -3/Garrison | Discovered new exit (range 10) 2146 | -3/Garrison | Entered Research 2152 | -3/Research | Identified exit to Garrison 2165 | -3/Research | Lost 5 parts (1p3n1w) 2206 | -3/Research | Identified exit to DSF 2206 | -3/Research | Entered DSF 2230 | -3/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02142_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02152_ Connecting with Garrison Access... 02152_ Current location identified: Research >>Unlock Access door unlocked. 02152_ EXIT=UNLOCKED: GARRISON 02206_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 02206_ EXIT=UNLOCKED: DSF [Achievement: Desperate Times] LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02217_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02220_ Knocked back. 02223_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????""#????????????????????????????????????? | | ?????????#"#????????????????????????????????????? | | ??????####"##???????#########???????????????????? | | ??????#"""""#########!!!!! #???????????????????? | | ??????#"""""##]]# #!!!!! #???????????????????? | | ????"##"" #???????????????????? | | ????""""" % c #???????????????????? | | ????###"" ##]]# ###c ###???????????????????? | | ??????### ###]]# #?# @ #?????????????????????? | | ???????## ##########!! #???????????????????? | | ???????#] ]]#??????#!! #???????????????????? | | ???????#] ]]#??????#!! #???????????????????? | | ???????## ##??????### ###???????????????????? | | ???????# ]]#????????] !?????????????????????? | | ???????# ]]#????????] !!????????????????????? | | ???????# ]]#???????]] !!????????????????????? | | ???????## ###???????## ###???????????????????? | | ???????? #??????????# #?????????????????????? | | ??????? #??????????A A?????????????????????? | | ??????#== ?????????? ?????????????????????? | | ??????#== ?????????? H ?????????????????????? | | ??????#== ?????????? ?????????????????????? | | ??????# #??????????A A?????????????????????? | | ??????# ???????????# #?????????????????????? | | ??????### ?????????????????????????????????????? | | ????????! ?????????????????????????????????????? | | ????????! ?????????????????????????????????????? | | ????????! ?????????????????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 36 Energy Capacity 275 Matter Stores 100 Matter Capacity 125 Sight Range 20 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Gar Res DSF Hosts 8 | . 1 1 . . 1 1 . . . . . 1 3 . . . Combat Hostiles 6 | . 1 1 . . . 1 . . . . . 1 2 . . . Allies . | . . . . . . . . . . . . . . . . . Unique Host Classes 4 | . 1 1 . . 1 1 . . . . . . . . . . Average Host Suspicion 54 | . 100 63 95 83 29 56 50 . . 64 7 82 75 59 . . Unsuspicious Activity 114 | . . . . . 2 25 . 50 . . . 31 6 . . . Returns to Shadow . | . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . Protomatter Created 347 | . 9 182 . . . . . 10 . 8 . . 97 41 . . Used 226 | . 30 6 . . 5 33 . . . . . 63 89 . . . Decayed 30 | . . 20 . . . . . 10 . . . . . . . . Highest Spend 63 | . 30 6 . . 5 33 . . . . . 63 60 . . . Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 4) X-62 Marksman (-7/DSF: 3) X-77 Beamer (-4/DSF: 3) G-67 Veteran (-3/Research: 2) S-10 Pest (-10/Mines: 1) Game ------ Seed MagneticMakeshiftGravjet Manual? 0 Play Time 00:16:55 Cumulative 122.6 hours Start 2025.01.03 @ 20:05:58 End 2025.01.03 @ 20:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f34dc2c-66c5-45d2-a975-57601f87ac59