Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 20:50:10 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (155) 775 Value Destroyed (5042) 5042 Prototype IDs (389) 7780 Alien Tech Used (7) 1400 Bonus (41548) 41548 TOTAL SCORE: 67845 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 3229 Hunted by Unchained 1000 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -313 Cogmind --------- Core Integrity 1341/1600 Matter 300/300 Energy 187/190 System Corruption 8% Temperature Cool (6) Movement Flying (22) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Cloaking Device Experimental Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Molecular Scythe Nanosword > --- INVENTORY (15) --- Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Sensor Array Centrium Medium Armor Plating Advanced Shield Generator Authchip [Armor] High-powered Transdimensional Reconstructor Enhanced Nova Cannon Improved Remote Datajack Field Lobotomy Kit (2) CR-A16's Behemoth Slayer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter ECM Suite Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Core Physics Calibrator > --- WEAPON ----------- Enhanced Nova Cannon Nanosword CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Cooled Impulse Thruster Centrium Medium Armor Plating Authchip [Armor] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Improved Remote Datajack Field Lobotomy Kit Sigix Containment Pod [Rating: 203] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Core Physics Calibrator Weapon CR-A16's Behemoth Slayer Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . -1 . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Utility 12 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 208 | 2 12 2 1 13 32 24 . . 7 . 8 . 7 . . . 2 14 1 . 4 1 10 7 1 1 3 7 5 10 2 2 22 8 Power 23 | . 1 . . 2 4 1 . . . . 1 . 1 . . . . 2 . . . . 1 4 . . 2 1 1 1 . . . 1 Engine 7 | . 1 . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 3 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 1 . . . 1 Propulsion 43 | . 3 . . 5 9 9 . . . . . . 1 . . . . 3 . . 3 . 3 1 . . 1 . 2 2 1 . . . Treads 13 | . 2 . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . 1 . . . 2 9 . . . . . . 1 . . . . 3 . . 3 . 3 1 . . 1 . 2 2 1 . . . Utility 97 | 1 3 1 . 1 11 7 . . 6 . 5 . 5 . . . 2 7 1 . 1 . 5 2 1 1 . 6 1 5 1 1 16 7 Device 44 | 1 . . . . 7 2 . . . . 3 . 3 . . . 2 2 . . . . . 1 . 1 . 3 . 4 1 . 9 5 Storage 8 | . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . Processor 11 | . . . . . . 1 . . 4 . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . Hackware 18 | . . . . . . 3 . . 2 . 1 . 1 . . . . 3 1 . . . 4 . . . . 2 . . . . . 1 Protection 15 | . . 1 . 1 3 1 . . . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 1 . . . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 45 | 1 5 1 1 5 8 7 . . 1 . 2 . . . . . . 2 . . . 1 1 . . . . . 1 2 . 1 6 . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 . Ballistic Gun 11 | . 3 1 . 2 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Launcher 5 | . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 2 . . . 4 3 1 1 5 . 1 . . . . . . 3 . . 1 . . 1 1 . . . 1 1 . 2 2 2 Parts Lost 24 | . . . . 8 1 . . . . . . . . . . . . 3 . . . . . 2 . . 2 . . 1 . . 4 3 Power 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . 1 Propulsion 7 | . . . . 3 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Utility 8 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 2 Weapon 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . 7 1 . . . . . . . . . . . . 3 . . . . . 1 . . 2 . . 1 . . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 11 | 6 15 20 20 17 19 5 5 4 4 5 4 5 8 10 10 9 10 9 10 10 9 10 9 8 9 10 9 9 8 8 12 11 10 11 Power 1 | 1 1 1 2 1 2 1 1 1 1 1 1 1 1 2 2 1 2 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . Propulsion 2 | 4 5 8 8 7 5 1 1 . . . . 1 1 2 2 1 2 1 2 2 1 1 1 2 1 1 . 1 1 1 3 2 2 3 Utility 3 | . . 3 3 3 5 1 2 2 2 2 1 1 3 4 4 4 4 4 4 4 3 4 2 2 3 4 4 3 4 4 4 3 2 3 Weapon 2 | 1 6 6 5 4 5 . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 . . 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 11 1 1 1 17 6 . . 1 . 3 . 2 . . . 1 5 . . . . 4 . . . . 1 2 1 1 3 2 5 Power 12 | . 3 . . . 4 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 14 | . . . . . 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 3 Utility 21 | . 3 . . . 3 1 . . 1 . 2 . 1 . . . 1 3 . . . . 3 . . . . . 2 . . . . 1 Weapon 15 | . 5 1 1 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 1 Average Slot Usage (%) 95 | . 99 100 100 88 98 99 99 98 100 100 99 100 99 100 100 100 100 92 88 88 87 87 94 95 94 95 92 89 88 94 87 86 87 86 Engine 3 | . 14 14 14 10 7 . . . . . 4 6 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 7 7 7 7 7 1 . 4 6 6 6 6 5 5 5 5 5 9 8 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 4 4 7 4 4 3 3 Treads 7 | . 14 28 28 27 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 37 38 40 42 42 36 37 36 37 37 37 37 31 27 27 27 27 29 30 30 30 30 26 26 28 25 25 23 23 Device 13 | . 14 12 14 8 16 15 14 14 13 14 16 18 15 17 18 18 18 12 11 11 10 11 10 10 9 10 10 12 13 15 16 15 15 9 Storage 5 | . 14 14 14 14 9 . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 Hackware 9 | . . . . . . 11 15 14 14 14 13 12 12 12 12 12 12 11 11 11 11 11 14 15 15 15 15 13 13 12 12 12 11 13 Protection 4 | . . 1 . 3 10 2 . . . . 6 6 3 . . . . 3 5 5 5 5 5 5 5 4 5 8 7 8 8 7 9 14 Energy Cannon 1 | . 13 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Ballistic Gun 5 | . 12 19 27 17 14 . . . . . . 6 6 6 6 6 5 3 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 . 3 . . . . . . 1 5 5 5 4 4 4 4 4 4 4 4 3 . 1 3 3 Piercing Weapon 2 | . . . . . . . . . . 7 6 6 6 6 6 6 6 5 5 5 5 4 4 5 5 5 5 4 4 4 4 4 2 2 Peak Build Rating 203 | 7 13 12 14 19 41 51 51 56 73 67 84 84 87 83 81 81 86 97 95 95 103 103 131 138 134 132 132 151 159 177 177 183 203 194 Average Rating 84 | 6 9 11 12 14 35 47 50 54 64 67 79 84 83 81 81 80 85 87 94 95 98 102 126 130 131 131 127 142 143 172 174 175 194 184 On Entrance 89 | 6 7 12 12 14 19 39 51 51 56 67 67 84 84 83 81 81 81 86 92 95 95 103 103 130 129 132 132 125 145 159 169 176 183 187 Avg Prop Armor Cover (%) 2 | . . . . . . . . 4 4 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 52 54 51 58 66 23 18 18 18 18 24 24 30 30 28 28 29 34 34 34 34 33 40 41 46 46 46 41 48 59 62 62 68 59 Greatest Support 80 | 20 40 40 40 40 80 26 26 39 20 20 39 41 34 40 42 34 40 45 45 45 36 36 62 62 47 47 59 54 61 69 69 69 62 65 Greatest Overweight (x) 9 | . 1 1 1 1 1 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 8 15 20 20 20 20 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Most Carried 20 | 6 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 Average Carried 11 | 6 15 19 19 18 19 5 5 4 4 5 4 5 8 10 10 9 9 9 10 10 9 10 9 9 9 10 9 9 9 9 14 14 13 14 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 20 | 6 20 20 20 16 20 5 5 4 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 11 15 14 15 15 Class Distribution -------------------- 35% | Hacker-Ninja 28% | Mutant 25% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Extension Hacker-Ninja | -4/Cetus Hacker-Ninja | -4/Archives Hacker-Ninja | -4/Hub_04(d) Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Commander-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 5166 | 220 163 157 . 326 1341 379 50 30 70 24 100 . 47 143 33 . 87 269 10 . 80 . 185 130 85 40 50 60 119 268 . 95 355 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8503 | 180 364 386 . 200 2191 433 . . . . 569 . 84 . 64 . 84 530 . . 233 . 417 691 . 33 467 84 119 314 . 112 631 317 Parts 381 | 14 27 22 . 7 112 23 . . . . 16 . 5 . 5 . . 11 . . 1 . 19 31 . 4 8 4 7 13 . 7 26 19 Haulers Intercepted 29 | . 2 . . . 6 3 . . . . 5 . . . . . . 3 . . . . 3 . . . 4 . 1 1 . . 1 . Recyclers Shooed 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 13 . . 4 . . . . 2 . 10 . . . 1 . . . . . . . . . . . . . Prevented 25 | . . . . . . . . . . 3 . . . . . . 22 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 72 | . 12 6 . 8 23 . . . . . 1 . . . 4 . . 1 . . . . . 8 . . . 1 . . . 1 3 4 Melee 12 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . . . 1 . . . . 2 4 Guns 33 | . 2 4 . 4 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 7 2 . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 8 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 16 | 2 2 2 . 3 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Worker 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . . . 6 3 . . . . 5 . . . . . . 3 . . . . 3 . . . 4 . 1 1 . . 1 . Recycler 17 | 1 2 1 . 1 7 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Operator 13 | . . . . . 3 1 . . . . 1 . 1 . . . . . . . . . 2 1 . 1 . . 1 2 . . . . Watcher 16 | . . . . . 1 2 . . . . 1 . 2 . . . . 1 . . . . . 1 . . 1 . . 1 . . 5 1 Swarmer 17 | . 12 . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Grunt 23 | . . 6 . 2 13 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 7 . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 4 2 . 4 5 2 . . . . 1 . 1 . 4 . . 1 . . . . 1 3 . 1 2 1 1 2 . 1 2 3 Combat Bots Only 4 | . 3 2 . 3 3 . . . . . 1 . . . 4 . . 1 . . . . . 3 . . . 1 . . . 1 2 2 Max Kills in Single Turn 3 | 1 3 2 . 1 1 1 . . . . 1 . 1 . 3 . . 1 . . . . 1 3 . 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 712 | . 48 22 1 51 122 5 4 4 . 14 24 . 6 10 5 . 9 12 7 8 . . 4 50 4 . . 12 6 79 24 40 116 25 Missed 341 | . 12 6 . 7 34 1 2 3 . 4 13 . 3 9 2 . 7 6 4 2 . . 3 20 3 . . 5 5 51 19 35 79 6 Hits 371 | . 36 16 1 44 88 4 2 1 . 10 11 . 3 1 3 . 2 6 3 6 . . 1 30 1 . . 7 1 28 5 5 37 19 Melee 16 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 11 . . . . Projectile 355 | . 36 16 . 42 88 4 2 1 . 10 11 . 3 1 3 . 2 6 3 5 . . 1 29 1 . . 7 1 17 5 5 37 19 AOE 28 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 3 Critical Strikes 20 | . 1 1 . 1 2 . . . . 1 1 . . . . . 1 1 . . . . . 1 . . . . . 8 . 1 1 . Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 1 . Damage Taken 8513 | . 303 199 44 1154 1285 50 39 24 . 222 163 . 59 5 45 . 66 280 50 86 . . 27 782 37 . 155 183 22 792 152 115 1273 901 Core 1262 | . 40 12 . 184 105 . . 24 . 56 32 . 18 . 33 . 34 43 19 15 . . . 186 . . 97 . . 105 . . 85 174 Absorbed by Shields 115 | . . . . . 76 . . . . . . . . . . . . . . . . . . 5 34 . . . . . . . . . Redirected to Shielding 435 | . . . . . . . . . . . . . . . . . . 40 . 27 . . . 45 . . . 23 . 69 . . 151 80 Regen/Repaired (Parts) 1564 | . . . . . . . . . 63 . 144 . 18 . . . . 28 . . . . 141 . . . . 67 289 26 60 . 305 423 Core Remaining (%) 79 | 100 . . . 5 80 . . . . 88 . . . . . . 86 . . . . 92 . . . . 75 . 100 . . 86 . 83 Volleys Fired 338 | 19 36 21 3 46 139 5 . . . 1 . . . . 2 . 2 2 . . . . 10 2 10 5 3 . . 9 4 . 12 7 Largest 2 | 2 2 2 1 2 2 1 . . . 1 . . . . 1 . 1 1 . . . . 1 1 1 1 1 . . 1 1 . 1 1 Hottest 160 | 90 110 83 30 56 160 65 . . . 39 . . . . 43 . 43 98 . . . . 105 105 105 105 105 . . 120 120 . 120 120 Shots Fired 563 | 36 71 42 3 62 276 5 . . . 1 . . . . 2 . 2 2 . . . . 10 2 9 5 3 . . 9 4 . 12 7 Gun 401 | 36 35 30 . 38 262 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 146 | . 35 12 . 23 14 5 . . . . . . . . . . . 2 . . . . 10 1 9 5 3 . . 9 2 . 12 4 Launcher 10 | . 1 . 3 . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . Special 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Kinetic 367 | . 28 30 . 61 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 179 | 35 42 12 . . 28 5 . . . . . . . . . . . 2 . . . . 10 1 9 5 3 . . 9 2 . 12 4 Explosive 10 | . 1 . 3 . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 7 5 24 . 15 19 . . . . . . . . . 1 . . . . . . . . 2 7 4 . . . . 6 . . 7 Robot Miss Streak 9 | 3 4 1 . 3 7 8 . . . . . . . . 9 . . . . . . . . . 1 2 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 518 | 21 31 35 . 49 193 19 . . . 3 27 . 4 . 1 . 1 9 . . 11 . 8 22 8 6 18 9 3 5 2 1 19 13 Core Hits 228 | 7 17 14 . 18 78 6 . . . 6 9 . 2 . 4 . 5 6 . . 3 . 5 16 1 1 7 2 1 5 . . 8 7 Critical Kills 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | 1 2 . . 1 3 3 . . . . 1 . 1 . . . . . . . . . 2 4 . . 2 2 . 1 . . 1 . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Impale 11 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 3 . . 1 2 . 1 . . 1 . Melee Attacks 797 | . . . . . 4 85 10 2 1 6 120 . 71 13 4 4 7 72 4 . 11 1 64 34 5 2 32 44 25 61 14 15 68 18 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 325 | . . . . . 2 85 10 2 1 . 7 . . . . . . 12 4 . 4 1 39 21 . 1 14 9 . 51 1 . 45 16 Piercing 470 | . . . . . . . . . . 6 113 . 71 13 4 4 7 60 . . 7 . 25 13 5 1 18 35 25 10 13 15 23 2 Sneak Attacks 63 | . . . . . . 9 . . . . 11 . 2 . . . 1 6 . . . . 5 5 . 2 8 . 3 3 . . 6 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 2 Follow-up Attacks 27 | . . . . . . . . . . . 6 . . . . . . . . . 4 . 1 5 . . 4 4 . . . . 3 . Damage Inflicted 19141 | 261 628 548 . 802 3203 1252 . . . 341 1585 . 259 . 307 . 191 736 . . 899 . 780 1957 314 363 1372 459 294 410 . . 1413 767 Guns 4155 | 261 109 338 . 460 2987 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1712 | . 350 210 . 342 200 27 . . . . . . . . . . . . . . . . . 35 288 142 . . . . . . . 118 Explosions 1652 | . 169 . . . . . . . . 189 . . . . 307 . 146 . . . . . . 801 . . 40 . . . . . . . Melee 11606 | . . . . . . 1225 . . . 152 1585 . 259 . . . 45 736 . . 899 . 780 1121 26 221 1332 459 294 410 . . 1413 649 Ramming 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3970 | . 71 338 . 802 2759 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1897 | 261 388 210 . . 428 27 . . . . . . . . . . . . . . . . . 35 288 142 . . . . . . . 118 Explosive 1612 | . 169 . . . . . . . . 189 . . . . 307 . 146 . . . . . . 801 . . . . . . . . . . Electromagnetic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5866 | . . . . . . 1225 . . . . 244 . . . . . . 128 . . 371 . 446 746 . 165 402 194 . 58 . . 1238 649 Piercing 5740 | . . . . . . . . . . 152 1341 . 259 . . . 45 608 . . 528 . 334 375 26 56 930 265 294 352 . . 175 . Highest Corruption 8 | . . . . 1 . . . . . . 1 1 1 . . . . 2 . . . . 1 2 2 2 1 . . 5 . 2 6 8 Average Corruption 2 | . . . . 1 . . . . . . 1 1 1 . . . . 1 . . . . 1 1 2 1 1 . . 1 . 1 4 6 Corruption Purged 14 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 2 . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . 2 . . . . . . 1 . . . . . . 11 . . . . 4 2 6 . 3 . . 4 . . 8 10 Message Errors 12 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . 2 . . . . . 4 1 Matter Fused 18 | . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . 2 . 1 . . 2 . . 2 5 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1539 | . 11 . . . . 242 . . . . 156 . 108 . . . 34 33 . . 119 . 44 90 . 105 156 64 79 . . . 298 . Projectiles 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 90 | . . . . . . . . . . . . . . . . . 34 . . . . . . 56 . . . . . . . . . . Melee 1438 | . . . . . . 242 . . . . 156 . 108 . . . . 33 . . 119 . 44 34 . 105 156 64 79 . . . 298 . Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . 18 . 16 . . . . . . 50 . . . . . . 34 . . . . . . 58 . . 156 . . . . . . . Shots 7 | . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | 180 288 270 . 32 108 56 . 189 . 5 221 345 132 138 161 20 329 188 132 86 . . 226 183 316 199 131 30 4 312 8 120 110 111 Average Temperature 52 | 77 70 107 . 18 33 6 . 124 . 3 67 111 19 12 20 9 35 60 68 55 . . 58 63 154 91 49 10 2 117 6 26 43 50 Received Heat Transfer 1075 | . . 132 . 152 467 9 . 9 . 30 6 . 9 . . . . . . 9 . . . 126 . . . 27 . 9 . . 81 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 3573 | 792 925 444 . . 821 37 . . . . . . . . . . . . . . . . . 37 296 148 . . . . . . . 73 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 1 3 2 1 . . . 1 4 Low Security (%) 85 | 100 100 100 . 100 74 100 . . . . 100 100 100 . . . . 100 . . . . 100 65 . 46 16 . 95 100 100 100 89 14 Level 1 10 | . . . . . 25 . . . . . . . . . . . . . . . . . . 18 61 53 24 86 4 . . . 10 3 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 15 38 . . 13 . . . . . 38 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1396 | 10 140 53 . 65 320 143 . . . . 100 44 80 . . . . 88 . . . . 152 554 422 325 927 425 203 138 51 115 311 1396 Initial 417 | . . . . . . 138 . . . . 4 29 41 . . . . 46 . . . . 150 . 304 132 36 417 201 60 45 13 36 180 Average 93 | 2 42 10 . 6 140 26 . . . . 18 32 17 . . . . 15 . . . . 43 131 378 206 582 371 146 38 18 67 43 707 Influence Increases 9795 | 30 358 195 . 117 842 217 . 45 . 137 410 30 308 . 90 . 163 474 15 . 15 . 322 890 178 223 1110 212 129 415 114 207 723 1826 Destroy 0b10 Robot/C 2720 | . 240 120 . 80 460 . . . . 80 20 . . . 80 . 40 60 . . . . . 420 80 80 160 20 . 40 . 20 40 680 Destroy 0b10 Robot/NC 475 | 30 20 15 . 5 100 50 . . . . 35 . 15 . . . . 25 . . 15 . 25 30 5 5 30 . 10 25 . . 30 5 Destroy Leader 584 | . 44 30 . 10 154 10 . . . 20 12 . 4 . 10 . 10 28 . . . . 6 34 . . 44 10 2 12 . 10 32 102 Allied During Kill 1488 | . . . . . . . . . . 37 . . . . . . 8 13 . . . . . 333 55 85 173 . . 17 . . . 767 Successful Hack 300 | . . . . . 7 20 . . . . 53 . 33 . . . . 31 . . . . 6 . . . . 27 34 21 21 . 33 14 Disable Machine 690 | . . 15 . . 75 45 . . . . . . 30 . . . . 30 . . . . . 15 15 45 270 15 30 . 15 75 . 15 Destroy Structure 1618 | . 9 . . 22 16 47 . . . . 80 . 46 . . . . 122 . . . . 120 58 8 8 418 50 38 195 33 27 138 183 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 840 | . . . . . . 15 . . . . 135 30 75 . . . . 90 . . . . 15 . 15 . 15 90 15 105 45 75 90 30 Lose Combat Pursuer 930 | . 45 15 . . 30 30 . 45 . . 75 . 105 . . . 105 75 15 . . . . . . . . . . . . . 360 30 Influence Decreases 8249 | 30 358 154 41 117 536 494 29 45 . 130 333 55 302 65 20 70 88 486 74 4 10 5 322 346 390 450 419 649 380 441 171 172 501 562 Entered New Map 1720 | . . . 41 . . 168 11 . . . 3 55 18 25 . 70 . 29 24 2 . 5 . . 240 200 69 379 158 48 37 12 24 102 Time Decay 5440 | 30 358 154 . 66 536 326 18 45 . 110 330 . 284 40 20 . 40 367 50 2 10 . 322 166 130 230 180 270 222 333 134 160 337 170 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 195 | . . . . 45 . . . . . . . . . . . . . 30 . . . . . 20 . . 20 . . 10 . . 40 30 Lost Ally 794 | . . . . 6 . . . . . 20 . . . . . . 48 60 . . . . . 160 20 20 150 . . 50 . . . 260 Squads Dispatched 74 | . . . . . 4 6 . . . . 12 . 5 . . . . 6 . . . . 7 2 . . 3 2 4 6 1 4 7 5 Investigation 15 | . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 2 . . . . 1 1 . . 1 2 1 Extermination 35 | . . . . . . 4 . . . . 6 . 2 . . . . 3 . . . . 3 . . . 1 1 2 3 1 2 5 2 Reinforcement 21 | . . . . . 4 1 . . . . 3 . 1 . . . . 1 . . . . 2 1 . . 2 . 1 3 . 1 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 31 | . 3 . . . 2 2 . . . . 3 . 1 . . . . . . . . . . . 1 . 3 . . 2 1 1 3 9 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Times Spotted 425 | . 23 7 3 10 45 16 6 11 . 4 30 . 12 2 9 . 10 21 6 11 . 1 7 29 5 3 1 3 2 32 8 30 59 19 Peak Tracking Total 13 | . 5 2 9 3 6 3 6 9 . 3 7 . 4 1 5 . 5 4 6 11 . 1 5 12 5 2 1 1 2 7 4 13 11 5 Tactical Retreats 81 | . 2 1 . 1 2 5 2 3 . . 9 . 4 2 . . 3 6 2 1 . . 3 1 . . . 1 . 12 2 5 13 1 ECM-based Alert Blocks 147 | . . . . . . 6 8 6 . . 24 . 6 2 . . . 7 5 9 . . 6 3 . . . 1 . 29 3 10 22 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 2 . . . 1 . 1 3 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 54 | . . 1 3 . 5 3 1 . . . . . 2 . . . . 2 . . . . . 5 1 3 18 1 2 . 1 5 . 1 Max in Single Turn 18 | . . 1 2 . 1 1 1 . . . . . 1 . . . . 1 . . . . . 1 1 . 18 1 1 . 1 1 . . Garrison Access 15 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . 2 . . . . . 1 1 1 . 4 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 93 | . . . 2 1 3 11 2 . . . 6 . 8 2 . 3 1 7 . . 4 . 10 . 1 . . 2 8 2 6 3 7 4 Terminals 17 | . . . . . 2 4 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 2 2 1 3 Fabricators 14 | . . . . . . 2 . . . . . . 3 . . . . 4 . . . . 3 . . . . 1 1 . . . . . Repair Stations 14 | . . . . . . . . . . . 3 . 1 . . . . 1 . . . . 2 . . . . 1 2 1 1 . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . 3 . 2 1 1 . Garrison Access 19 | . . . . . . 3 . . . . 2 . 3 . . . . 1 . . . . 3 . . . . . 1 1 1 . 4 . Total Hacks 238 | . . . 2 1 7 23 6 . . . 14 . 15 2 . 29 1 15 . . 16 . 30 . 4 . . 8 19 6 15 6 13 6 Successful 180 | . . . 2 1 4 11 6 . . . 11 . 12 2 . 29 1 14 . . 16 . 18 . . . . 7 17 3 8 5 8 5 Failed 57 | . . . . . 3 12 . . . . 3 . 3 . . . . 1 . . . . 12 . 4 . . 1 2 3 6 1 5 1 Catastrophic 6 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 287 | . . . 1 . 3 6 . . . . 33 . 33 . . . . 34 . . . . 45 8 1 . 12 21 25 17 27 10 3 8 Terminals 29 | . . . . . 5 8 . . . . . . . . . . 1 . . . . . . . 4 . . . 2 . 2 2 1 4 Fabricators 45 | . . . . . . 3 . . . . . . 8 . . . . 11 . . . . 15 . . . . 6 2 . . . . . Repair Stations 39 | . . . . . . . . . . . 9 . 2 . . . . 2 . . . . 5 . . . . 2 6 3 5 . 3 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . . . 2 6 . . . . 2 . 2 . . . . 1 . . . . 4 . . . . . 8 . 7 4 1 . Garrison Access 32 | . . . . . . 6 . . . . 3 . 3 . . . . 1 . . . . 6 . . . . . 1 3 1 . 8 . Terminal Hacks 70 | . . . 2 1 2 2 6 . . . . . . 2 . 29 1 . . . 16 . . . . . . . 1 . 2 2 1 3 Record 20 | . . . 1 . . . 6 . . . . . . 1 . 6 . . . . 5 . . . . . . . . . 1 . . . Part Schematic 16 | . . . . . . . . . . . . . . . . 13 . . . . 3 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 2 1 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 22 | . . . . . . 2 . . . . . . 4 . . . . 6 . . . . 5 . . . . 4 1 . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . 2 1 . . . . . Build 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . Repair Station Hacks 32 | . . . . . . . . . . . 8 . 2 . . . . 2 . . . . 4 . . . . 2 6 2 2 . 2 2 Scan Component 16 | . . . . . . . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . 1 3 1 1 . 1 1 Repair 16 | . . . . . . . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . 1 3 1 1 . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . 2 5 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . 7 . 3 3 1 . Insert Component 12 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 3 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 15 | . . . . . 2 4 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 2 . 1 . . . Garrison Access Hacks 15 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . 2 . . . . . 1 1 1 . 4 . Seal Access 15 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . 2 . . . . . 1 1 1 . 4 . Unauthorized Hacks 13 | . . . . . . 1 . . . . . . 2 . . . . 4 . . . . 4 . . . . 1 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 1 . . . . . . 2 . . . . 4 . . . . 4 . . . . 1 1 . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . . . . . 2 9 . . . . 3 . 4 . . . . 3 . . . . 6 . 1 . . 2 2 2 3 1 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 32 | . . . . . . . . . 3 . . . . . . 7 . 3 . . . . 4 . . . . 3 4 5 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 277 | . . . . . . . . . 15 . 61 . 50 . . 13 . 21 . . 3 . 37 . . . . 28 28 . 21 . . . Parts Built 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . Authchips 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Time 553 | . . . . . . . . . . . . . 76 . . . . 140 . . . . 253 . . . . 84 . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . 5 . . . . 12 . . . . 12 . . . . 13 . . . . . . Part Studies Acquired 15 | . . . . . 2 4 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 2 . 1 . . . Parts Repaired 16 | . . . . . . . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . 1 3 1 1 . 1 1 Time 787 | . . . . . . . . . . . 198 . 23 . . . . 70 . . . . 42 . . . . 29 277 29 29 . 36 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . 10 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 84 | . . . . 1 . . . . 4 . . . . . . . 4 3 . . . . . 16 5 . 1 . . 4 . . . 46 Largest Group 32 | . . . . 1 . . . . 4 4 . . . . . . 3 3 . . . . . 12 10 10 8 . . 3 . . . 32 Highest-Rated Group 3574 | . . . . 34 . . . . 152 151 . . . . . . 54 210 . . . . . 707 833 833 621 . . 345 . . . 3574 Highest-Rated Ally 269 | . . . . 34 . . . . 39 39 . . . . . . 30 70 . . . . . 159 159 159 96 . . 115 . . . 269 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 2 . . . . . . 2 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 440 | . . . . 2 . . . . . 21 . . . . . . 12 18 . . . . . 78 21 29 61 . . 19 . . . 179 Total Damage 23476 | . . . . 115 . . . . . 567 . . . . . . 141 230 . . . . . 3053 558 992 2260 . . 719 . . . 14841 Kills 82 | . . . . 2 . . . . . 4 . . . . . . 2 2 . . . . . 16 5 4 10 . . 2 . . . 35 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 5 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Active Infowar (turns) 21764 | 35 1516 1195 907 377 1475 1214 613 142 512 229 1942 5 1147 397 146 50 353 1219 114 81 75 468 1021 1019 271 495 379 582 468 905 349 322 1364 377 Optics 9509 | . . . . . . . . . . . . . . . . . . 1219 114 81 75 468 1021 1019 271 495 379 582 468 905 349 322 1364 377 Sensors 15849 | . . . . . . 1182 613 142 512 229 1942 5 1147 397 146 50 353 1219 114 81 75 468 1021 1019 271 495 379 582 468 905 349 321 1364 . Seismic 5537 | 35 1516 1195 907 377 1475 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 787 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 377 Jamming 887 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 691 196 . . . ECM 8456 | . . . . . . 241 177 21 1 17 377 . 273 116 . . . 320 25 74 58 468 1005 969 260 495 379 582 468 748 108 322 952 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . 2 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 70 | . . . . . . . . . . . 10 . 8 . . . . 9 . . . . 11 1 . . 2 6 7 4 8 3 . 1 Main Access 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . Branch Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Guard Positions 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Component Schematics 10 | . . . . . . . . . . . 3 . 2 . . . . . . . . . 2 . . . . 1 2 . . . . . Prototype Schematics 10 | . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 . . 2 . . . Unaware Schematics 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Terminals 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . Active Garrisons 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 23097 | 123 1516 1371 907 656 2250 1217 613 142 512 229 1949 10 1147 397 146 50 353 1219 114 81 75 468 1021 1019 271 495 379 582 468 905 349 322 1364 377 Spaces Moved 34062 | 32 738 512 375 216 1005 2584 979 505 1070 456 3451 67 1988 774 377 156 787 2318 396 322 170 377 1986 1347 208 118 814 1043 1049 2166 950 1055 2842 829 Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 2422 | . 314 512 375 216 1005 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 456 | 32 424 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31183 | . . . . . . 2584 979 505 1070 456 3451 67 1988 774 377 156 787 2317 396 322 170 377 1986 1347 208 118 814 1043 1049 2166 950 1055 2842 829 Fastest Speed 5 | 120 120 240 240 240 160 23 23 6 26 26 6 5 14 5 5 14 5 5 11 11 24 24 5 5 20 20 6 11 20 6 15 15 19 15 Average Speed 36 | 120 182 240 240 240 169 24 23 24 26 26 20 15 19 19 19 19 18 20 23 23 24 24 19 19 20 20 19 19 20 19 21 21 22 21 Slowest Speed 500 | 120 240 240 240 240 250 27 23 26 26 26 23 20 20 20 20 20 20 500 24 24 24 24 20 20 20 20 20 20 21 22 22 22 93 22 Overloaded Moves 393 | . . . . . . . . 25 . . 29 23 4 19 11 1 47 7 15 9 . . 12 21 . . 1 7 . 59 19 61 20 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 192 | . . . . . . 22 . 6 . . 31 . 17 . . . 7 8 . 1 . . 15 11 . . 12 2 7 12 4 14 15 8 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 3 92 96 64 31 91 66 82 72 89 61 78 79 43 81 56 74 78 56 63 64 61 67 45 90 68 88 47 28 79 45 78 67 67 29 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 20 | . . 3 1 . . . . 1 1 . . . 6 . . 1 . . . . 3 2 . . . . . . . . 2 . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 2 . . . 3 3 1 . . . 3 . . 1 . 1 2 . 1 . . . . . . . . . . . . Spaces Dug 506 | . . . . . 5 47 8 2 . 3 80 . 46 13 4 4 6 54 4 . . 1 55 1 . . 9 25 19 52 11 9 44 4 Terrain Destroyed 982 | . 7 . 21 . 9 49 8 2 . 18 80 . 46 13 36 4 45 56 4 . . 1 62 12 1 . 325 25 19 59 13 9 53 5 Melee 498 | . . . . . 4 47 8 2 . 3 80 . 46 13 4 4 6 54 4 . . 1 52 1 . . 9 25 19 51 11 9 41 4 Projectile 44 | . . . . . 5 2 . . . . . . . . . . . 2 . . . . 10 . 1 . 1 . . 8 2 . 12 1 AOE 440 | . 7 . 21 . . . . . . 15 . . . . 32 . 39 . . . . . . 11 . . 315 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 42768 | 79 855 612 380 290 1351 3019 1350 514 1301 552 4425 66 2575 991 437 167 965 2913 409 324 191 752 2488 2037 418 579 971 1356 1262 2531 1061 1114 3450 983 Wait 6931 | 27 9 70 . 1 74 290 359 10 214 90 865 . 500 203 53 4 163 472 9 3 . 371 387 603 185 449 127 249 166 268 80 30 483 117 Move 33660 | 31 737 511 374 215 1004 2540 978 493 1069 455 3392 66 1953 773 376 155 772 2301 395 319 169 376 1957 1326 207 117 792 1038 1034 2142 941 1027 2812 813 Hop 174 | . . . . . . 21 . 5 . . 28 . 17 . . . 7 8 . 1 . . 13 9 . . 9 2 7 11 4 13 12 7 Pick Up 180 | . 31 2 1 5 35 6 . . 2 . 5 . 9 . . 2 1 13 . . 2 . 14 2 2 . 1 6 8 11 6 8 7 1 Fast Attach 128 | 1 6 1 . 4 13 12 2 2 5 . 7 . 7 . . . . 9 . . 2 2 3 7 1 2 . 4 4 4 1 3 20 6 Attach 76 | . 1 . . 6 7 11 . 1 1 . 2 . 1 . . . . 7 . . 1 . 6 2 1 . 1 3 4 6 1 5 5 4 Detach 47 | . 1 . . . 3 3 . . 6 . 1 . 3 . . . . 5 . . . . 1 1 2 1 . 2 1 2 1 2 9 3 Swap 164 | 1 7 4 1 6 23 15 . . 2 . 4 . 6 2 2 . 4 9 1 1 4 . 17 5 4 2 5 4 1 13 4 3 9 5 Drop 238 | . 27 3 1 7 48 31 1 1 1 . 8 . 8 . . 2 2 15 . . 6 2 12 7 1 1 2 8 8 5 5 8 14 4 Fire 338 | 19 36 21 3 46 139 5 . . . 1 . . . . 2 . 2 2 . . . . 10 2 10 5 3 . . 9 4 . 12 7 Melee 764 | . . . . . 4 85 10 2 1 6 113 . 71 13 4 4 7 72 4 . 7 1 63 28 5 2 27 40 25 60 14 15 65 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 4 . 4 . . . 2 . Rewire 52 | . . . . . . . . . . . . . . . . . 7 . . . . . . 45 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 124 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 320 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Discovered new exit (range 10) 763 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Discovered new exit (range 12) 1640 | -10/Materials | Entered Mines 2096 | -10/Mines | Learned location of Storage (-7) 2216 | -10/Mines | Discovered new exit (range 12) 2479 | -10/Mines | Learned location of Zion (-7) 2772 | -10/Mines | Discovered new exit (range 6) 2853 | -10/Mines | Discovered new exit (range 11) 2999 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3001 | -10/Mines | Discovered new exit (range 5) 3011 | -10/Mines | Entered Exiles 3067 | -10/Exiles | Met 8R-AWN 3112 | -10/Exiles | Met EX-HEX 3182 | -10/Exiles | Met EX-BIN 3208 | -10/Exiles | Aligned with FarCom system 3211 | -10/Exiles | Given EX-Vault access code 3266 | -10/Exiles | Opened EX-Vault 3283 | -10/Exiles | Found Field Lobotomy Kit 3327 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3491 | -10/Exiles | Met EX-DEC 3874 | -10/Exiles | Attacked by the Exiles 3899 | -10/Exiles | Discovered new exit (range 10) 3918 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3918 | -10/Exiles | Entered Mines 3981 | -9/Mines | Found the Drone Emporium 4003 | -9/Mines | Found Prototype Device 4041 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4098 | -9/Mines | Discovered new exit (range 13) 4254 | -9/Mines | Assembled infested the area 4258 | -9/Mines | Learned Materials stockpile data 4299 | -9/Mines | Core integrity fell below 50% 4309 | -9/Mines | Core integrity fell below 20% 4317 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 4347 | -9/Mines | Lost 7 parts (1p2n1u3w) 4574 | -9/Mines | Entered Materials 4574 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4749 | -8/Materials | Identified Decoy Drone Bay 4895 | -8/Materials | Build established: Scavenger-Mutant 4987 | -8/Materials | Discovered new exit (range 6) 5206 | -8/Materials | Build established: Mutant 5973 | -8/Materials | Discovered new exit (range 14) 6824 | -8/Materials | Entered Factory 6824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -7/Factory | Garrison activated, responded to threat 7114 | -7/Factory | Build established: Sprinter 7156 | -7/Factory | Discovered new exit (range 16) 7164 | -7/Factory | Identified exit to Factory 7284 | -7/Factory | Discovered new exit (range 10) 7286 | -7/Factory | Identified exit to Lower Caves 7388 | -7/Factory | Discovered new exit (range 3) 7564 | -7/Factory | Build established: Hacker-Sprinter 8041 | -7/Factory | Entered Lower Caves 8373 | -7/Lower Caves | Learned 8 Research zone layouts 8373 | -7/Lower Caves | Learned Research trap positions 8373 | -7/Lower Caves | Learned Extension trap positions 8373 | -7/Lower Caves | Learned Factory stockpile data 8599 | -7/Lower Caves | Discovered new exit (range 13) 8601 | -7/Lower Caves | Encountered a Warlord checkpoint 8618 | -7/Lower Caves | Found Alien Artifact 8618 | -7/Lower Caves | Identified Dimensional Node Initializer 8618 | -7/Lower Caves | Initialized slip node 8648 | -7/Lower Caves | Identified exit to Lower Caves 8654 | -7/Lower Caves | Entered another Lower Caves area 8667 | -7/Lower Caves | Found Alien Artifact 8667 | -7/Lower Caves | Identified Core Expander 8667 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8704 | -7/Lower Caves | Learned Factory emergency access door positions 8777 | -7/Lower Caves | Discovered new exit (range 12) 8780 | -7/Lower Caves | Encountered a Master Thief 8784 | -7/Lower Caves | Encountered a Master Thief 8784 | -7/Lower Caves | Encountered a Master Thief 8787 | -7/Lower Caves | Encountered a Master Thief 8792 | -7/Lower Caves | Identified exit to Zion 8796 | -7/Lower Caves | Entered Zion 8811 | -7/Zion | Discovered new exit (range 15) 8851 | -7/Zion | Learned location of Warlord (-4) 8894 | -7/Zion | Found Prototype Hackware 8894 | -7/Zion | Identified Exp. Hacking Suite 8897 | -7/Zion | Found Prototype Processor 8897 | -7/Zion | Identified Exp. Core Analyzer 8899 | -7/Zion | Found Prototype Processor 8899 | -7/Zion | Identified Exp. Signal Interpreter 8901 | -7/Zion | Found Prototype Processor 8901 | -7/Zion | Identified Exp. Melee Analysis Suite 8904 | -7/Zion | Found Prototype Processor 8904 | -7/Zion | Identified Exp. Targeting Computer 8987 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9002 | -7/Zion | Found CR-A16's Pointy Stick 9035 | -7/Zion | Met Imprinter 9039 | -7/Zion | Imprinted 9041 | -7/Zion | Declared Zion's savior 9069 | -7/Zion | Visited the Megawrench Repair Shop 9069 | -7/Zion | Megawrench repaired 7 parts 9097 | -7/Zion | Identified exit to Proximity Caves 9308 | -7/Zion | Entered Proximity Caves 9308 | -6/Proximity Caves | Accompanied by 4 allies 9355 | -6/Proximity Caves | Spotted B-75 Beast 9441 | -6/Proximity Caves | Allies destroyed B-75 Beast 9536 | -6/Proximity Caves | Discovered exit to Factory (range 4) 9537 | -6/Proximity Caves | Entered Factory 9537 | -6/Factory | Evolved 2 slots: Utility x2 9560 | -6/Factory | Retrieved Zion intel report: Active Terminals 9616 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9805 | -6/Factory | Repaired Cld. VTOL Module? 9924 | -6/Factory | Retrieved Zion intel report: Main Access 9924 | -6/Factory | Identified exit to Factory 10117 | -6/Factory | Retrieved Zion intel report: Component Schematics 10148 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10149 | -6/Factory | Discovered new exit (range 6) 10156 | -6/Factory | Retrieved Zion intel report: Component Schematics 10162 | -6/Factory | Identified exit to Lower Caves 10231 | -6/Factory | Retrieved Zion intel report: Component Schematics 10298 | -6/Factory | Retrieved Zion intel report: Emergency Access 10965 | -6/Factory | Repaired Cld. VTOL Module 10987 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11034 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11050 | -6/Factory | Terminal network hard line cut 11200 | -6/Factory | Repaired Imp. Cesium-ion Thruster 11271 | -6/Factory | Repaired Cld. VTOL Module 11486 | -6/Factory | Manually triggered Chute Trap 11486 | -6/Factory | Sucked down chute 11486 | -6/Factory | Entered Waste 11492 | -6/Waste | Spotted C-40 Crusher 11493 | -6/Waste | Spotted C-40 Crusher 11494 | -6/Waste | Spotted C-40 Crusher 11494 | -6/Waste | Spotted C-40 Crusher 11494 | -6/Waste | Discovered new exit (range 13) 11494 | -6/Waste | Spotted C-40 Crusher 11496 | -6/Waste | Identified exit to Factory 11496 | -6/Waste | Entered Factory 11573 | -6/Factory | Repaired Cld. VTOL Module 11639 | -6/Factory | Discovered exit to Lower Caves (range 15) 11678 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11680 | -6/Factory | Retrieved Zion intel report: Component Schematics 11686 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11757 | -6/Factory | Retrieved Zion intel report: Branch Access 11922 | -6/Factory | Retrieved Zion intel report: Component Schematics 11933 | -6/Factory | Retrieved Zion intel report: Guard Positions 12224 | -6/Factory | Retrieved Zion intel report: Emergency Access 12363 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12514 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12643 | -6/Factory | Entered Lower Caves 12943 | -6/Lower Caves | Discovered new exit (range 13) 12946 | -6/Lower Caves | Entered a destroyed Warlord outpost 13040 | -6/Lower Caves | Identified exit to Lower Caves 13040 | -6/Lower Caves | Entered another Lower Caves area 13085 | -6/Lower Caves | Encountered a Warlord checkpoint 13180 | -6/Lower Caves | Discovered new exit (range 14) 13183 | -6/Lower Caves | Encountered a Master Thief 13183 | -6/Lower Caves | Encountered a Master Thief 13183 | -6/Lower Caves | Encountered a Master Thief 13184 | -6/Lower Caves | Encountered a Master Thief 13186 | -6/Lower Caves | Identified exit to Data Miner 13186 | -6/Lower Caves | Entered Data Miner 13186 | -6/Data Miner | Discovered new exit (range 6) 13190 | -6/Data Miner | Met Data Miner 13196 | -6/Data Miner | Learned location of Section 7 (-2) 13196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13197 | -6/Data Miner | Received God Mode back door access code from Data Miner 13202 | -6/Data Miner | Identified exit to Proximity Caves 13236 | -6/Data Miner | Entered Proximity Caves 13237 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13273 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13384 | -5/Proximity Caves | Spotted B-75 Beast 13585 | -5/Proximity Caves | Discovered exit to Factory (range 11) 13589 | -5/Proximity Caves | Entered Factory 13589 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13606 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13742 | -5/Factory | Spotted B-75 Beast 13779 | -5/Factory | Discovered new exit (range 20) 13794 | -5/Factory | Identified exit to Factory 13857 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13923 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13928 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13936 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13967 | -5/Factory | Retrieved Zion intel report: Branch Access 13967 | -5/Factory | Identified exit to Upper Caves 14004 | -5/Factory | Lost 3 parts (1p1n1u) 14060 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14339 | -5/Factory | Repaired Cld. VTOL Module 14357 | -5/Factory | Retrieved Zion intel report: Main Access 14467 | -5/Factory | Retrieved Zion intel report: Guard Positions 14546 | -5/Factory | Retrieved Zion intel report: Active Terminals 14734 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14735 | -5/Factory | Zion Light squad teleported in 14788 | -5/Factory | Lost 3 allies 14808 | -5/Factory | Entered Upper Caves 14809 | -5/Upper Caves | Learned 8 Factory zone layouts 14810 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14860 | -5/Upper Caves | Build established: Hacker-Ninja 14911 | -5/Upper Caves | Discovered new exit (range 7) 14922 | -5/Upper Caves | Identified exit to Upper Caves 14922 | -5/Upper Caves | Entered another Upper Caves area 14924 | -5/Upper Caves | Encountered a Master Thief 14924 | -5/Upper Caves | Encountered a Master Thief 14993 | -5/Upper Caves | Discovered new exit (range 9) 14994 | -5/Upper Caves | Identified exit to Zhirov 15003 | -5/Upper Caves | Entered Zhirov 15003 | -5/Zhirov | Discovered new exit (range 3) 15004 | -5/Zhirov | Identified exit to Proximity Caves 15008 | -5/Zhirov | Met Zhirov 15013 | -5/Zhirov | Learned location of Quarantine (-2) 15013 | -5/Zhirov | Learned location of Testing (-3) 15013 | -5/Zhirov | Learned location of Command (-1) 15015 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15019 | -5/Zhirov | Found Alien Artifact 15019 | -5/Zhirov | Identified Integrated Reactor 15019 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15026 | -5/Zhirov | Found Alien Artifact 15058 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 15078 | -5/Zhirov | Entered Proximity Caves 15194 | -4/Proximity Caves | Learned location of Armory (-4) 15220 | -4/Proximity Caves | Spotter reported a threat 15325 | -4/Proximity Caves | Discovered exit to Factory (range 16) 15546 | -4/Proximity Caves | Entered Factory 15546 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15547 | -4/Factory | Identified exit to Extension 15547 | -4/Factory | Identified exit to Research 15617 | -4/Factory | Watched by a mysterious "MATRIX" hacker 15645 | -4/Factory | Repaired Nuclear Pulse Array 15721 | -4/Factory | Repaired Lyr. Light Armor Plating 15787 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15829 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15868 | -4/Factory | Retrieved Zion intel report: Component Schematics 15878 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15899 | -4/Factory | Retrieved Zion intel report: Guard Positions 15929 | -4/Factory | Retrieved Zion intel report: Active Terminals 15933 | -4/Factory | Discovered exit to Research (range 22) 15942 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15970 | -4/Factory | Retrieved Zion intel report: Emergency Access 15994 | -4/Factory | Retrieved Zion intel report: Branch Access 15994 | -4/Factory | Identified exit to Upper Caves 15994 | -4/Factory | Identified exit to Armory 15996 | -4/Factory | Discovered exit to Research (range 13) 15997 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16033 | -4/Factory | Retrieved Zion intel report: Component Schematics 16110 | -4/Factory | Retrieved Zion intel report: Trap Installations 16257 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 16567 | -4/Factory | Entered Extension 16568 | -4/Extension | Loaded intel: 22 trap records 16604 | -4/Extension | Spotted B-86 Titan 16672 | -4/Extension | Rescued a captive Derelict 16895 | -4/Extension | Rescued a captive Derelict 16896 | -4/Extension | Retrieved Zion intel report: Active Terminals 16904 | -4/Extension | Zion Heavy squad teleported in 17214 | -4/Extension | Spotted B-86 Titan 17217 | -4/Extension | Destroyed B-86 Titan 17220 | -4/Extension | Destroyed B-86 Titan 17444 | -4/Extension | Rescued A7 17456 | -4/Extension | Rescued a captive Derelict 17462 | -4/Extension | Discovered exit to Research (range 10) 17531 | -4/Extension | Discovered new exit (range 6) 17557 | -4/Extension | Identified exit to Cetus 17567 | -4/Extension | First assault squad dispatched 17576 | -4/Extension | Disrupted transfer network 17586 | -4/Extension | Entered Cetus 17586 | -4/Cetus | Accompanied by 6 allies (A7) 17591 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17592 | -4/Cetus | Spotted Cetus Guard 17593 | -4/Cetus | Spotted Cetus Guard 17593 | -4/Cetus | Spotted Cetus Guard 17596 | -4/Cetus | Spotted Cetus Guard 17603 | -4/Cetus | Allies destroyed Cetus Guard 17605 | -4/Cetus | Allies destroyed Cetus Guard 17608 | -4/Cetus | Lost 4 allies 17610 | -4/Cetus | Allies destroyed Cetus Guard 17617 | -4/Cetus | Allies destroyed Cetus Guard 17655 | -4/Cetus | Escorted A7 to Cetus Mainframe 17660 | -4/Cetus | Started Cetus Manufacturing Module 17661 | -4/Cetus | Discovered new exit (range 23) 17679 | -4/Cetus | Identified exit to Archives 17685 | -4/Cetus | Manufactured an Enhanced Grunt 17710 | -4/Cetus | Manufactured an Enhanced Grunt 17735 | -4/Cetus | Manufactured an Enhanced Grunt 17760 | -4/Cetus | Manufactured an Enhanced Grunt 17785 | -4/Cetus | Manufactured an Enhanced Grunt 17857 | -4/Cetus | Entered Archives 17857 | -4/Archives | Accompanied by 10 allies (A7) 17862 | -4/Archives | Received a hacking code to weaken MAIN.C 17963 | -4/Archives | Discovered exit to Research (range 15) 17966 | -4/Archives | Discovered new exit (range 14) 17969 | -4/Archives | Identified exit to Hub_04(d) 18016 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 18352 | -4/Archives | Entered Hub_04(d) 18352 | -4/Hub_04(d) | Accompanied by 8 allies 18354 | -4/Hub_04(d) | Discovered exit to Research (range 23) 18434 | -4/Hub_04(d) | Discovered exit to Research (range 22) 18460 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 18461 | -4/Hub_04(d) | Zion Explosive Resupply teleported in 18496 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 18507 | -4/Hub_04(d) | Network Hub disabled 18507 | -4/Hub_04(d) | Network Hub disabled 18534 | -4/Hub_04(d) | Spotted Lightning 18731 | -4/Hub_04(d) | Entered Research 18731 | -3/Research | Evolved 2 slots: Utility x2 18733 | -3/Research | Loaded intel: 84 trap records 18740 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18749 | -3/Research | Retrieved Zion intel report: Component Schematics 18762 | -3/Research | Retrieved Zion intel report: Unaware Schematics 18764 | -3/Research | Found Prototype Hackware 18766 | -3/Research | Retrieved Zion intel report: Main Access 18766 | -3/Research | Identified exit to Research 18780 | -3/Research | Retrieved Zion intel report: Prototype Schematics 18790 | -3/Research | Spotted B-86 Titan 18892 | -3/Research | Spotted B-86 Titan 19013 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 19059 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 19085 | -3/Research | Discovered new exit (range 22) 19109 | -3/Research | Fabricated Exp. Sensor Array (x1) 19198 | -3/Research | Retrieved Zion intel report: Branch Access 19198 | -3/Research | Identified exit to Testing 19313 | -3/Research | Entered Testing 19335 | -3/Testing | Retrieved Zion intel report: Emergency Access 19357 | -3/Testing | Retrieved Zion intel report: Component Schematics 19363 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 19375 | -3/Testing | Spotted Striker 19544 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 19551 | -3/Testing | Retrieved Zion intel report: Guard Positions 19556 | -3/Testing | Discovered exit to Research (range 17) 19559 | -3/Testing | Identified Exp. System Shield 19566 | -3/Testing | Found Prototype Device 19571 | -3/Testing | Identified Exp. Hardlight Generator 19578 | -3/Testing | Spotted PD-IT9X7B2DLH 19590 | -3/Testing | Retrieved Zion intel report: Component Schematics 19614 | -3/Testing | Retrieved Zion intel report: Main Access 19625 | -3/Testing | Repaired Exp. Utility Shielding? 19625 | -3/Testing | Found Prototype Ballistic Cannon 19625 | -3/Testing | Identified Perforator 19708 | -3/Testing | Repaired Centrium Medium Armor Plating? 19721 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 19781 | -3/Testing | Entered Research 19781 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19840 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 19873 | -2/Research | Discovered new exit (range 22) 20127 | -2/Research | Retrieved Zion intel report: Branch Access 20127 | -2/Research | Identified exit to Quarantine 20195 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 20295 | -2/Research | Retrieved Zion intel report: Unaware Schematics 20468 | -2/Research | Retrieved Zion intel report: Unaware Analyses 20469 | -2/Research | Zion Light squad teleported in 20496 | -2/Research | P-80 Master assimilated allied L8-QRD(z) 20667 | -2/Research | Zion Explosive Resupply teleported in 20686 | -2/Research | Entered Quarantine 20744 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 20804 | -2/Quarantine | Repaired Cld. Nuclear Pulse Thruster 20819 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 20820 | -2/Quarantine | Found Alien Artifact 20869 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 20871 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 20872 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 20878 | -2/Quarantine | Central database locked down 20882 | -2/Quarantine | Retrieved Zion intel report: Main Access 20882 | -2/Quarantine | Identified exit to Access 20886 | -2/Quarantine | Met incapacitated Sigix Warrior 20886 | -2/Quarantine | Lockdown squad dispatched 20887 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 20887 | -2/Quarantine | Unlocked Sigix quarantine chamber 20889 | -2/Quarantine | Found Sigix Containment Pod 20926 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 20991 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 21012 | -2/Quarantine | Spotted Fortress 21034 | -2/Quarantine | Discovered new exit (range 6) 21034 | -2/Quarantine | Discovered new exit (range 7) 21035 | -2/Quarantine | Identified exit to Section 7 21035 | -2/Quarantine | Entered Section 7 21040 | -2/Section 7 | Spotted S7 Guard 21044 | -2/Section 7 | Found Alien Artifact 21068 | -2/Section 7 | Found Integrated Reactor 21068 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21103 | -2/Section 7 | Spotted B-90 Cyclops 21104 | -2/Section 7 | Destroyed B-90 Cyclops 21134 | -2/Section 7 | Spotted S7 Guard 21138 | -2/Section 7 | Found Alien Artifact 21157 | -2/Section 7 | Identified Navigation Efficiency Matrix 21157 | -2/Section 7 | Identified Core Physics Calibrator 21163 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 21187 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 21199 | -2/Section 7 | Discovered exit to Access (range 22) 21213 | -2/Section 7 | Found Alien Artifact 21217 | -2/Section 7 | Spotted Alpha 7 21218 | -2/Section 7 | Identified Integrated Dissipator 21218 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21227 | -2/Section 7 | Spotted Alpha 7 21236 | -2/Section 7 | Spotted B-99 Colossus 21240 | -2/Section 7 | Spotted Executioner 21250 | -2/Section 7 | Spotted Executioner 21267 | -2/Section 7 | Found Alien Artifact 21267 | -2/Section 7 | Identified Core Reset Matrix (x2) 21267 | -2/Section 7 | Identified Transdimensional Reconstructor 21267 | -2/Section 7 | Used Core Reset Matrix 21271 | -2/Section 7 | Detected hypermatrix surge 21271 | -2/Section 7 | Sensed 21 artifacts in vicinity 21329 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21332 | -2/Section 7 | Found Transdimensional Reconstructor 21332 | -2/Section 7 | Warped through subspace 21351 | -2/Section 7 | Discovered exit to Access (range 15) 21354 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 21357 | -2/Section 7 | Entered Access 21357 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Utility x2, Weapon x1 21696 | -1/Access | Unchained authorized (CL-0N3) 22182 | -1/Access | T-07 Excavator reconstituted as Access Guard 22183 | -1/Access | Spotted Access Guard 22239 | -1/Access | K-01 Serf reconstituted as Alpha 7 22239 | -1/Access | Spotted Alpha 7 22392 | -1/Access | Repaired Centrium Medium Armor Plating 22450 | -1/Access | K-01 Serf reconstituted as Combat Programmer 22450 | -1/Access | Spotted Combat Programmer 22468 | -1/Access | Spotted B-99 Colossus 22469 | -1/Access | Destroyed B-99 Colossus 22483 | -1/Access | Destroyed Combat Programmer 22483 | -1/Access | Combat Programmer reconstituted as CL-0N3 22485 | -1/Access | Spotted CL-0N3 22536 | -1/Access | Targeted by mysterious "MATRIX" hacker 22565 | -1/Access | Spotted B-99 Colossus 22607 | -1/Access | Search patrols dispatched 22646 | -1/Access | Discovered new exit (range 6) 22706 | -1/Access | Discovered new exit (range 7) 22707 | -1/Access | Identified exit to Command 22721 | -1/Access | Entered Command 22774 | -1/Command | Disengaged cave seal 22774 | -1/Command | Zionites emerged from the dark tunnel 22808 | -1/Command | Retrieved Zion intel report: Trap Installations 22831 | -1/Command | Disengaged cave seal 22940 | -1/Command | Repaired Centrium Medium Armor Plating 22947 | -1/Command | Spotted M Guard 22948 | -1/Command | Spotted M Guard 22949 | -1/Command | Spotted Combat Programmer 22949 | -1/Command | Spotted Combat Programmer 22971 | -1/Command | First assault squad dispatched 22971 | -1/Command | Allies destroyed Combat Programmer 22971 | -1/Command | Allies destroyed Combat Programmer 22985 | -1/Command | Lost 3 parts (1p2u) 22988 | -1/Command | All MAIN.C guards destroyed 23003 | -1/Command | Found Prototype Device 23003 | -1/Command | Identified Thermal Barrier 23007 | -1/Command | Lost 6 allies 23067 | -1/Command | Met MAIN.C 23074 | -1/Command | 0b10 Conduit disabled 23076 | -1/Command | Allies destroyed MAIN.C Shell 23078 | -1/Command | MAIN.C activated Command garrisons 23087 | -1/Command | Allies destroyed MAIN.C 23087 | -1/Command | Discovered new exit (range 40) 23087 | -1/Command | Discovered new exit (range 99) 23087 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23097 | -1/Command | Identified exit to Surface 23098 | *** | Destroyed 0b10! Last Messages --------------- MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 23078_ ALERT: All Command garrisons activated. 23078_ Acquired 58 matter. 23080_ Z-Experimental knocked back. 23081_ Destroyed Unknown Device. 23083_ Destroyed Prototype Device. 23084_ Knocked back. 23087_ Z-Experimental knocked back. 23087_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] Heavy Barrier opened. 23087_ MAIN.C destroyed. 23087_ EXIT=FOUND 23087_ Acquired data core, extracted map data and part IDs. 23097_ EXIT=IDENTIFIED: SURFACE [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ####+########## ###### #????#?# " """" | | ## #???# ##+###??#?# " | | ## = #???# # =#??#?# " | | + #???# ###### # #??#?#"""""""" | | ## *#???# # # # #??#?#"" | | ?# #???# # ==# # #??#?# | | ?# #???# # ==# # #??#?# | | ?# #???# # # ########### | | ?# #???# + # | | ?# #???# # # "" | | ?#####+######## # = # " | | ????# %% # # ######+########### """"" | | ????# # # #???# #???#?# " """ | | ????# #### ###### #???# #???#?# """ | | ??### #### #????# #???# #???#?######### | | ### =#"" ###### #???# #???#?????????? | | ^ #"" ##??# ##??########### | | ^ #"" #??# #????????????? | | ### #T #??#########????????????? | | ??######"" #???????????????????????? | | ???????#"" ###### #???????????????????????? | | ???????#"" #????# #???????????????????????? | | ########## #????# #???????????????????????? | | #????# ###?????????????????????? | | #????# #??######?????????????? | | ############### #????# @ #??# #?????????????? | | # #????# #??# #?????????????? | | * / #????######??# !#?????????????? | | # #?????######## #?????????????? | | "" "" # #?????# ! !! ## ##?????????????? | | """" """" # #?????# != ## #??????????????? | | """" """" # #?????# ## #??????????????? | | "" "" # ####### ## #??????????????? | | # # #####+#### ############???? | | # #???? | | # ## T#???? | | """ """####+### ## ###################"""##???? | | """T"""#??# ###+###+######???????????####"""##???? | | ########??# ## ^ #???????????#[]] =#???? | | ??????????# ## #???????????#][] [ =#???? | | #?????????# ## #???????????#!!! =#???? | | #?????????# ## #???????????#!!!**==#???? | | #?????????# ## """" #???????????#########???? | | #?????????# + """" #???????????????????????? | | #?????????#### """" #???????????????????????? | | #????????????# """" !#???????????????????????? | | #????????????# #???????????????????????? | | #????????????# #???????????????????????? | | #????????????# #???????????????????????? | | #????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 46 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Armor Coverage 525 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 10 Evasion (%) 87 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -3/Research | Authchip Exp. Sensor Array | x1 | -3/Research Repaired ---------- Cld. VTOL Module | 16% | -6/Factory Cld. VTOL Module | 26% | -6/Factory Imp. Cesium-ion Thruster | 45% | -6/Factory Cld. VTOL Module | 71% | -6/Factory Cld. VTOL Module | 70% | -6/Factory Cld. VTOL Module | 53% | -5/Factory Nuclear Pulse Array | 21% | -4/Factory Lyr. Light Armor Plating | 77% | -4/Factory Cld. Nuclear Pulse Thruster | 4% | -3/Research Cld. Nuclear Pulse Thruster | 32% | -3/Testing Exp. Utility Shielding | 54% | -3/Testing Centrium Medium Armor Plating | 71% | -3/Testing Cld. Nuclear Pulse Thruster | 62% | -2/Research Cld. Nuclear Pulse Thruster | 14% | -2/Quarantine Centrium Medium Armor Plating | 49% | -1/Access Centrium Medium Armor Plating | 29% | -1/Command Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Core Physics Calibrator Achievements -------------- 40k Club 50k Club Analysis Probe Corridor Of Doom Meet Your Maker Professional Mechanic Seal Team Z The Better Part Of Valor The Robot, The Myth, The Legend void main() Challenges ------------ None Game ------ Seed ModifiedDisruptionSplitter Manual? 0 Play Time 07:35:24 Cumulative 256.7 hours Start 2026.09.07 @ 22:50:51 End 2026.09.10 @ 20:50:10 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type 3 Total 23 Types 10/0/4/9/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 569df99d-5f0a-4e72-8b0f-ffd0d07c62b8