Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:02:05 Player: Turbo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (3282) 3282 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 6083 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (5) ---- Compact Battery (200) Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Signal Interpreter Drone Bay > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Advanced Heat Sink Compact Battery Hacking Suite Drone Bay Plasma Flamer [Rating: 32] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Shield Generator Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 97 | 6 13 34 . 7 37 Power 12 | 1 2 3 . . 6 Engine 7 | 1 2 1 . . 3 Core 5 | . . 2 . . 3 Reactor . | . . . . . . Propulsion 32 | 2 2 12 . 1 15 Treads 6 | . . . . . 6 Leg 20 | 2 2 9 . . 7 Wheel 4 | . . 3 . 1 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 28 | . 6 9 . 4 9 Device 14 | . 1 6 . 2 5 Storage 4 | . 1 1 . 2 . Processor 4 | . 1 1 . . 2 Hackware 1 | . . . . . 1 Protection 5 | . 3 1 . . 1 Artifact . | . . . . . . Weapon 25 | 3 3 10 . 2 7 Energy Gun 10 | 2 . 6 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 1 . 1 4 Ballistic Cannon 3 | . . 3 . . . Launcher 1 | . 1 . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 24 | . . 6 . 1 17 Power 2 | . . 1 . . 1 Propulsion 6 | . . . . . 6 Utility 8 | . . 4 . 1 3 Weapon 8 | . . 1 . . 7 Highest Loss Streak 6 | . . 2 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 88 97 100 92 89 Engine 4 | . 13 2 . . 3 Core 5 | . . 8 11 9 4 Treads 2 | . . . . . 6 Leg 17 | . 27 27 . . 8 Wheel 6 | . . 4 33 27 3 Device 11 | . 3 12 11 14 12 Processor 14 | . 5 13 11 9 21 Protection 4 | . 8 4 11 4 . Energy Gun 7 | . 21 9 . . . Ballistic Gun 8 | . 5 1 . 5 19 Ballistic Cannon 7 | . . 10 22 18 4 Naked Turns . | . . . . . . Heaviest Build 86 | 6 86 28 22 26 26 Greatest Support 60 | 20 20 39 36 36 60 Greatest Overweight (x) 7 | . 4 7 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | . 3 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 3 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 17% | Scavenger-Skirmisher 13% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 3100 | 261 237 576 . 446 1580 Remotely . | . . . . . . Salvage Created 3412 | 30 201 1033 . 289 1859 Parts 207 | 2 16 71 . 11 107 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 1 . 3 Parts Field Recycled 23 | . . 23 . . . Retrieved Matter 169 | . . 169 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 87 | 1 8 25 . 10 43 Guns 66 | 1 7 22 . 2 34 Cannons 20 | . . 3 . 8 9 Classes Destroyed 11 | 1 2 3 . 2 3 Worker 3 | . . . . 1 2 Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Recycler 2 | . . . . . 2 Operator 1 | . . 1 . . . Watcher 7 | . 1 4 . . 2 Swarmer 15 | . 6 4 . . 5 Grunt 51 | 1 2 14 . 8 26 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 19 | . . 7 . 1 11 Best Kill Streak 7 | 1 3 5 . 3 7 Combat Bots Only 6 | 1 3 5 . 3 6 Max Kills in Single Turn 3 | 1 1 2 . 2 3 Gunslinging 2 | . . 1 . . 2 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 447 | 2 30 149 . 50 216 Missed 118 | 1 6 41 . 13 57 Damage Taken 4691 | 12 213 1356 . 440 2670 Core 925 | 12 45 317 . 75 476 Absorbed by Shields 320 | . . 57 . 167 96 Redirected to Shielding 58 | . 7 28 . 23 . Regen/Repaired (Parts) 262 | . . . . 13 249 Core Remaining (%) 64 | 95 77 . 20 . . Volleys Fired 268 | 2 22 93 1 23 127 Largest 3 | 2 2 2 2 3 3 Hottest 188 | 70 90 121 88 188 150 Shots Fired 625 | 3 43 180 2 69 328 Gun 477 | 3 43 156 . 18 257 Cannon 133 | . . 24 2 46 61 Launcher . | . . . . . . Special 15 | . . . . 5 10 Kinetic 416 | 1 5 39 2 64 305 Thermal 193 | 2 38 125 . 5 23 Explosive . | . . . . . . Electromagnetic 16 | . . 16 . . . Robot Hit Streak 16 | 1 4 11 5 7 16 Robot Miss Streak 13 | 2 3 9 7 13 10 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 3 . . 6 Max Gunslinging Chain 2 | . 1 1 . . 2 Shots Hit Robots 427 | 1 25 129 2 51 219 Core Hits 264 | 1 12 69 1 41 140 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 16 | 1 2 8 . . 5 Burn 11 | . 2 8 . . 1 Destroy 5 | 1 . . . . 4 Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7136 | 8 288 1869 45 905 4021 Guns 5162 | 8 288 1496 . 254 3116 Cannons 1812 | . . 315 45 624 828 Explosions 52 | . . 52 . . . Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic 5129 | 8 16 389 45 878 3793 Thermal 1842 | . 272 1315 . 27 228 Explosive . | . . . . . . Electromagnetic 159 | . . 159 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . 12 . . . Projectiles . | . . . . . . Explosions 12 | . . 12 . . . Melee . | . . . . . . Knockbacks 46 | . . 7 2 19 18 Impact . | . . . . . . Kinetic 45 | . . 7 2 19 17 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . . 2 . . 1 Kicked 3 | . . 2 . . 1 Crushed . | . . . . . . Highest Temperature 621 | 46 204 373 24 333 621 Average Temperature 97 | 23 73 58 12 137 121 Received Heat Transfer 2048 | 6 36 601 . 192 1213 Effects 22 | . . 1 . 1 20 Shutdowns 4 | . . 1 . . 3 Interference 8 | . . . . 1 7 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 12 | . 3 8 . . 1 Heat Transferred 5512 | . 867 3614 . 160 871 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 719 | 20 232 513 175 334 719 Initial 175 | . 13 29 175 68 56 Average 281 | 3 88 317 175 164 394 Maximum Alert Level 3 | . 1 2 . 1 3 Low Security (%) 37 | 100 97 16 100 69 11 Level 1 39 | . 2 51 . 30 51 Level 2 19 | . . 31 . . 25 Level 3 4 | . . . . . 12 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 2 . 2 11 Investigation 6 | . . . . 2 4 Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . 2 5 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | 1 19 44 . 10 58 Peak Tracking Total 9 | 1 4 6 . 3 9 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 18 | . 5 2 . 2 9 Terminals 13 | . 4 2 . 1 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 61 | . 21 7 . 9 24 Successful 38 | . 14 2 . 3 19 Failed 22 | . 7 5 . 6 4 Catastrophic 3 | . 1 . . 1 1 Database Lockouts 1 | . . . . . 1 Manual 12 | . 6 4 . . 2 Terminals 45 | . 17 7 . 6 15 Fabricators . | . . . . . . Repair Stations 7 | . . . . 3 4 Recycling Units 9 | . 4 . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 10 2 . 1 10 Record 11 | . 6 2 . 1 2 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 2 4 Scan Component 3 | . . . . 1 2 Repair 3 | . . . . 1 2 Recycling Unit Hacks 9 | . 4 . . . 5 Recycle Component 2 | . 1 . . . 1 Process 1 | . 1 . . . . Report Inventory 3 | . 1 . . . 2 Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 3 . 2 4 Full Trace Events 8 | . 2 1 . 2 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 1 2 Time 124 | . . . . 38 86 Parts Recycled 2 | . 1 . . . 1 Recycled Matter 163 | . 163 . . . . Retrieved Matter 177 | . 177 . . . . Retrieved Components 11 | . . . . . 11 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4828 | 79 790 1696 133 491 1639 Spaces Moved 2650 | 63 470 1049 141 302 625 Core 20 | 19 . 1 . . . Treads 149 | . . . . . 149 Legs 1699 | 44 470 818 . . 367 Wheels 778 | . . 230 141 302 105 Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 120 90 90 86 86 Average Speed 122 | 98 120 113 90 87 163 Slowest Speed 440 | 120 400 400 90 90 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 51 68 27 16 76 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3782 | 77 656 1395 145 482 1027 Wait 530 | . 121 120 2 115 172 Move 2645 | 62 469 1048 140 301 625 Hop . | . . . . . . Pick Up 134 | 6 16 53 1 20 38 Fast Attach 2 | . . . . . 2 Attach 88 | 6 13 29 . 7 33 Detach 10 | 1 6 . . . 3 Swap 7 | . . 5 . . 2 Drop 93 | . 7 45 1 16 24 Fire 268 | 2 22 93 1 23 127 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick 3 | . . 2 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 4) 787 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Build established: Scavenger-Mutant 1507 | -9/Materials | Core integrity fell below 50% 1669 | -9/Materials | Discovered new exit (range 14) 2130 | -9/Materials | Build established: Mutant 2566 | -9/Materials | Entered Mines 2601 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2624 | -9/Mines | Discovered new exit (range 3) 2632 | -9/Mines | Discovered new exit (range 17) 2699 | -9/Mines | Entered Materials 2699 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2966 | -8/Materials | Discovered new exit (range 6) 3047 | -8/Materials | Build established: Tank 3066 | -8/Materials | Repaired Com. Battery 3190 | -8/Materials | Entered Storage 3459 | -8/Storage | Identified exit to Recycling 3645 | -8/Storage | Lost 6 parts (1p2n1u2w) 3920 | -8/Storage | Build established: Scavenger-Skirmisher 4140 | -8/Storage | Garrison activated, responded to threat 4277 | -8/Storage | Garrison activated, responded to threat 4289 | -8/Storage | Central database locked down 4471 | -8/Storage | Core integrity fell below 50% 4560 | -8/Storage | Core integrity fell below 20% 4617 | -8/Storage | Lost 3 parts (2n1w) 4623 | -8/Storage | Discovered new exit (range 12) 4651 | -8/Storage | Identified exit to Factory 4749 | -8/Storage | Repaired Lgt. Treads 4790 | -8/Storage | First assault squad dispatched 4812 | -8/Storage | Repaired Enh. Autogun 4829 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- I-25 Savior unfolds itself. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: G-50 Soldier. G-50 Soldier suffers critical hit (Burn). Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Repair station completes Enh. Autogun repairs. K-01 Serf collects debris. Lgt. Armor Plating destroyed. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#############????????????? | | ???????# %#????????????? | | ??????## i ##???????????? | | ??????#" g """ #???????????? | | ??????#Tg"""b""" ##???????????? | | ??????#" "Ri """g #????????????? | | ??????##@""" #????????????? | | ???????# lg g%%k #######??????? | | ???????########/#### #####+## | | ?????????# | | ?????????# < | | ?????????# | | ?????????######+#### % #######? | | ???????????????????##% ##??????? | | ????????????????????# #?????? | | ????????????????????# #???? | | ????????????????????# #?? | | ????????????????????# # | | ????????????????????# =+ """ """ | | ????????????????????# # """ """ | | ????????????????????# # """ """ | | ????????????????????# #? | | ????????????????????# #? ###?## | | ????????????????????# #??#####T | | ????????????????????# #???# | | ????????????????????# #???# | | ????????????????????# #??## | | ????????????????????# #??#T | | ????????????????????# #??## | | ????????????????????# #???# | | ????????????##??????# #???# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 440 Matter Stores 475 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Gunslinger It's Just You Librarian More Dakka Please One Hack Too Far Part-time Mechanic Risk Taker Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RecyclingStasisPurifier Manual? 0 Play Time 01:06:41 Cumulative 1.1 hours Start 2024.04.02 @ 09:52:28 End 2024.04.02 @ 11:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47e97f0c-b52f-4d08-ab59-2a187ec0efcf