Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 12:08:26 Player: Inverisimilidude Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (766) 766 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 4781 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 36/100 System Corruption 4% Temperature Cool (0) Movement Walking (130) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+1) ---- High-capacity Storage Unit Cloaking Device Makeshift Light Armor Plating (+) > --- WEAPON (2) ------- Improved Light Cannon Companion Sword > --- INVENTORY (20) --- Ion Engine Improved Aluminum Leg Flexi-carbon Leg Cooling System Triangulator Sensor Array Sensor Array Tech Extrapolator Drone Bay (2/2) Scrapoid Pod Autogun Autogun Battle Rifle Improved Light Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Sensor Array Seismic Detector Makeshift Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- SUBCON Basin [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Cargo Legs Leg Cargo Legs Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 7 9 4 13 . 7 Power 6 | 1 3 1 1 . . Engine 6 | 1 3 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 3 3 . . Treads . | . . . . . . Leg 1 | . . . 1 . . Wheel 8 | 2 1 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 4 . 2 . 2 Device 3 | 1 1 . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 2 . 2 . . Artifact . | . . . . . . Weapon 15 | 2 1 . 7 . 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 5 | . 1 . 3 . 1 Launcher 3 | . . . 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . 1 . 4 . 3 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 3 | . 1 . 1 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 2 | . 1 . 1 . 2 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 2 11 15 12 . 14 Power . | . 1 1 . . . Propulsion 2 | 1 3 3 2 . 1 Utility 3 | . 2 5 3 . 4 Weapon 5 | . 4 6 5 . 6 Tool/Special . | . . . . . . Unused Backups 27 | . 6 1 7 . 13 Power 3 | . 2 . . . 1 Propulsion 7 | . 2 1 2 . 2 Utility 7 | . . . 2 . 5 Weapon 9 | . 2 . 3 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 99 100 93 88 83 Engine 11 | . 14 14 12 11 10 Leg 7 | . . . 5 11 11 Wheel 9 | . 28 28 13 . . Device 18 | . 9 12 15 22 21 Storage 11 | . 14 14 12 11 11 Protection 8 | . 4 1 8 11 11 Ballistic Gun 5 | . 14 14 6 . 2 Ballistic Cannon 12 | . 10 14 12 22 8 Special Weapon 1 | . . . 3 . . Slashing Weapon 2 | . . . . . 5 Peak Build Rating 47 | 7 11 14 47 47 43 Average Rating 26 | 5 8 12 23 33 35 On Entrance 17 | . 7 9 13 47 29 Naked Turns . | . . . . . . Heaviest Build 64 | 13 39 41 47 41 64 Greatest Support 55 | 26 26 26 55 55 55 Greatest Overweight (x) 2 | 1 1 2 2 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 16 | 7 12 15 15 15 19 Most Carried 20 | 6 15 15 15 15 20 Average Carried 12 | 3 11 15 13 4 15 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 16 | 6 15 15 15 1 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1790 | 293 401 165 713 158 60 Remotely . | . . . . . . Salvage Created 786 | 120 397 22 217 30 . Parts 51 | 8 28 . 15 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 23 | . 6 4 12 1 . Guns 10 | . 3 3 4 . . Cannons 11 | . 3 1 6 1 . AOE 2 | . . . 2 . . Classes Destroyed 12 | 2 5 1 3 1 . Worker 2 | . 2 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 6 | . . . 6 . . Grunt 6 | . 6 . . . . Sentry 1 | . . . . 1 . Subdweller 6 | . . . 6 . . Assembled 4 | . . 4 . . . Best Kill Streak 3 | 2 3 2 3 1 . Combat Bots Only 3 | . 3 2 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 209 | . 44 9 78 12 66 Missed 59 | . 14 1 19 3 22 Hits 150 | . 30 8 59 9 44 Melee 1 | . . 1 . . . Projectile 149 | . 30 7 59 9 44 Critical Strikes 4 | . 1 . . . 3 Damage Taken 2368 | . 389 128 840 131 880 Core 324 | . 64 11 126 . 123 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 230 | . . . . . 230 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 128 | 11 37 11 52 6 11 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 70 70 50 100 66 40 Shots Fired 236 | 22 71 22 98 12 11 Gun 124 | 22 45 11 39 . 7 Cannon 90 | . 26 11 39 12 2 Launcher 17 | . . . 15 . 2 Special 5 | . . . 5 . . Kinetic 190 | 11 60 22 83 12 2 Thermal 27 | 11 11 . 5 . . Explosive 10 | . . . 10 . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 13 | 4 9 3 13 2 . Robot Miss Streak 5 | 2 5 3 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | 13 43 10 49 6 . Core Hits 53 | 4 19 6 22 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 1 . . . . Burn 1 | 1 . . . . . Blast 1 | . 1 . . . . Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2182 | 156 645 157 1105 119 . Guns 907 | 156 419 49 283 . . Cannons 876 | . 226 106 425 119 . Explosions 397 | . . . 397 . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 1749 | 94 570 155 811 119 . Thermal 137 | 62 75 . . . . Explosive 294 | . . . 294 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles 10 | . . . 10 . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks 11 | . 4 . 7 . . Impact . | . . . . . . Kinetic 11 | . 4 . 7 . . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . 1 37 . 12 Shots 3 | . . . 2 . 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 183 | 36 183 46 4 180 72 Average Temperature 51 | 14 66 17 3 95 30 Received Heat Transfer 411 | . 246 60 60 45 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | 259 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 5 90 . . 78 . Initial 78 | . 3 . . 78 . Average 7 | 2 20 . . 7 . Influence Increases 699 | 15 244 . 375 65 . Destroy 0b10 Robot/C 300 | . 120 . 160 20 . Destroy 0b10 Robot/NC 50 | 15 35 . . . . Destroy Leader 58 | . 38 . 20 . . Successful Hack 49 | . 6 . . 43 . Disable Machine 45 | . 45 . . . . Destroy Structure 2 | . . . . 2 . Lose Combat Pursuer 195 | . . . 195 . . Influence Decreases 699 | 10 249 . 211 229 . Entered New Map 88 | . 2 . . 86 . Time Decay 581 | 10 237 . 191 143 . Lost Part 30 | . 10 . 20 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 15 5 15 1 2 Peak Tracking Total 7 | . 5 2 3 1 7 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 6 | . 3 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 17 | . 3 . 3 7 4 Terminals 9 | . 3 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 4 . 12 36 21 Successful 60 | . 1 . 12 26 21 Failed 13 | . 3 . . 10 . Catastrophic 5 | . 2 . . 3 . Database Lockouts . | . . . . . . Manual 10 | . 4 . . 6 . Terminals 21 | . 4 . . 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 59 | . . . 12 26 21 Record 47 | . . . 9 19 19 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 2 . Open Door 2 | . . . 1 . 1 Dispatch Records 1 | . . . . 1 . Security Status 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Proto ID Catalog 2 | . . . 1 . 1 Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 6 . Full Trace Events 4 | . . . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 45 | . . 45 14 . . Highest-Rated Ally 31 | . . 31 14 . . Total Orders . | . . . . . . Ally Attacks 1 | . . 1 . . . Total Damage 20 | . . 20 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 9135 | 1 496 954 2610 1100 3974 Sensors 8150 | . 2 954 2223 1100 3871 Seismic 6987 | 1 494 . 1474 1100 3918 Cloaking 103 | . . . . . 103 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 5 | . . 2 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 9869 | 118 768 1134 2776 1100 3973 Spaces Moved 6367 | 75 595 658 2153 807 2079 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 3921 | . . . 1035 807 2079 Wheels 2444 | 73 595 658 1118 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 130 130 Average Speed 138 | 89 98 105 117 130 186 Slowest Speed 200 | 100 105 110 130 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 76 | 5 64 104 95 99 91 Regions Visited 5 Branch Regions 4 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 14 | . . 1 7 . 6 Spaces Dug 6 | . . . . . 6 Terrain Destroyed 58 | . . 1 49 2 6 Melee 6 | . . . . . 6 Projectile 3 | . . 1 . 2 . AOE 49 | . . . 49 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 7180 | 100 706 1079 2302 846 2147 Wait 482 | . 34 396 12 32 8 Move 6362 | 74 594 657 2152 806 2079 Hop . | . . . . . . Pick Up 64 | 7 18 1 18 1 19 Fast Attach 15 | 7 1 2 4 . 1 Attach 11 | . 1 . 7 . 3 Detach 2 | . . . . . 2 Swap 46 | . 8 6 26 . 6 Drop 57 | 1 13 5 31 1 6 Fire 128 | 11 37 11 52 6 11 Melee 11 | . . . . . 11 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Discovered new exit (range 9) 887 | -10/Materials | Entered Mines 887 | -10/Mines | Discovered new exit (range 15) 898 | -10/Mines | Met a Derelict bent on vengeance 1006 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1027 | -10/Mines | Learned Materials stockpile data 1305 | -10/Mines | Learned Materials interactive machine intel 1707 | -10/Mines | Discovered new exit (range 9) 1980 | -10/Mines | Discovered new exit (range 13) 2021 | -10/Mines | Entered Subcaves 2021 | -10/Subcaves | Accompanied by 1 ally 2024 | -10/Subcaves | Identified exit to Materials 2036 | -10/Subcaves | Identified exit to Recycling 2574 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2810 | -10/Subcaves | Core integrity fell below 50% 2842 | -10/Subcaves | Discovered exit to Materials (range 10) 3041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3059 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3105 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3129 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3295 | -10/Subcaves | Visited 4L-MR0's lab 3320 | -10/Subcaves | Found Cargo Legs 3322 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4227 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4534 | -10/Subcaves | Core integrity fell below 20% 4725 | -10/Subcaves | Found SUBCON Basin 4797 | -10/Subcaves | Entered Recycling 5048 | -9/Recycling | Scanned before Scraplab entrance 5066 | -9/Recycling | Entered Scraplab 5111 | -9/Recycling | Discovered new exit (range 3) 5443 | -9/Recycling | Discovered new exit (range 11) 5897 | -9/Recycling | Entered Scraptown 6239 | -9/Scraptown | Discovered new exit (range 7) 6814 | -9/Scraptown | Visited CPS Storage 6852 | -9/Scraptown | Visited The Evicted 6902 | -9/Scraptown | Visited Awakened 6948 | -9/Scraptown | Visited CR-KLE's Repair Center 6971 | -9/Scraptown | CR-KLE repaired 5 parts 7024 | -9/Scraptown | Visited Cyclists 7068 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7092 | -9/Scraptown | Visited Fellowship of the Rings 7140 | -9/Scraptown | Visited IN-MT5's Study 7196 | -9/Scraptown | Visited UFD Registry 7196 | -9/Scraptown | Registered with UFD as "Hardtorch" 7697 | -9/Scraptown | Entered Cyclist Reading Room 7881 | -9/Scraptown | Visited LU-1G1's Boring Crew 7979 | -9/Scraptown | Visited Sword Containment 8079 | -9/Scraptown | Visited Infowarlord's Domain 8134 | -9/Scraptown | Visited Scrap Suit Storage 8240 | -9/Scraptown | Visited Scrapoid Pod Storage 8250 | -9/Scraptown | Found Scrapoid Pod 8291 | -9/Scraptown | Visited Science Testing Area 8618 | -9/Scraptown | Visited Curators Association 8656 | -9/Scraptown | Visited Science Guys 8745 | -9/Scraptown | Visited Derelict Rescue Squad 8766 | -9/Scraptown | Found DRS Beacon 8927 | -9/Scraptown | Warned about trapping Scraptown 9790 | -9/Scraptown | Attacked by Scraptown defenders 9871 | -9/Scraptown | Crushed by falling debris 9871 | -9/Scraptown | Smashed by cave-in Last Messages --------------- organize. 09767_ U5-DR4(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09789_ Dropped EM Pulse Gun. 09790_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 09812_ EMP Blaster destroyed. 09815_ Seismic Detector destroyed. 09815_ Temporary Utility slot lost. 09815_ Dropped DRS Beacon. Companion Sword: "This Imp. Light Cannon is depressing me." Companion Sword: "Making shortcuts, are we?" 09838_ 8F-36P(E) heat short circuits Hvy. Battle Rifle. 09850_ Critical hit (Destroy). 09850_ Imp. Ion Engine destroyed. 09871_ The unstable cave ceiling collapses. 09871_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????#"" "##"""" #???????????????????????? | | ????#"" "## "#???????????????????????? | | ??###"" "## "#???????????????????????? | | ### #"" "## "#???????????????????????? | | "#???????????????????????? | | "## "#???????????????????????? | | ### #"" "## "#???????????????????????? | | ??###"" "##"""""#???????????????????????? | | ????#"" "########???????????????????????? | | ????#"" "###########????????????????????? | | ????#"" "## #????????????????????? | | #####"" "## #????????????????????? | | """"""" "## #????????????????????? | | """"""" #????????????????????? | | "## #????????????????????? | | "## #????????????????????? | | "## #????????????????????? | | ## #????????????????????? | | # #????????????????????? | | """ """""" ###########????????????????????? | | ### ###### #??????????????????????????????? | | "# #??????????????????????????????? | | " ""## #??????????????????????????????? | | " "=## #??????????????????????????????? | | " ""## #?????????####?????????????????? | | "# #????????##E@#?????????????????? | | " ""## ##########;#;#?????????????????? | | " "!## &# ?????????????????? | | " ""## ## ?????????????????? | | """ "# ^# ????????????????? | | # "!" #### # ????????????????? | | #"###"#??# [ # ###???????????????? | | ##???##??# #######"##"###?????????????????? | | ########## #####?##?## #??????????????????? | | #"""##"|"# """"#?????###??????????????????? | | #""|##" # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | | |! """"#??????????????????????????? | | #!!%##""|## ######??????????????????????????? | | #"""##"""####???????????????????????????????? | | ##########??????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 325 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingSupersonicImmobilizer Manual? 0 Play Time 01:03:24 Cumulative 76.9 hours Start 2025.07.31 @ 10:58:09 End 2025.07.31 @ 12:08:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191ec28b-7122-47fd-90ec-b7a68b1e0a56