Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 23:24:46 Player: BatSpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (4668) 4668 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1921) 1921 TOTAL SCORE: 11089 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 792 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -211 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Hacking Suite Relay Coupler [Duelist] (31) Relay Coupler [Heavy] (13) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Particle Charger Phase Shifter Phase Shifter Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Assault Cannon > --- INVENTORY -------- Compact Battery Compact Battery Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Gauss Rifle Antimatter Cannon Mace [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Slots Evolved 8 | . . . 2 2 . . 2 . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 3 | . . . 1 1 . . . . 1 Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 181 | 5 7 8 31 11 11 19 36 39 14 Power 27 | 1 1 1 2 2 3 2 8 5 2 Engine 14 | 1 1 1 2 2 1 1 1 2 2 Core 13 | . . . . . 2 1 7 3 . Reactor . | . . . . . . . . . . Propulsion 58 | 2 2 3 10 2 4 8 8 16 3 Treads 20 | . . . 8 2 4 3 . 2 1 Leg 20 | . . . 1 . . 5 1 12 1 Wheel 9 | 2 . 2 . . . . 5 . . Hover 5 | . . . . . . . 2 2 1 Flight 4 | . 2 1 1 . . . . . . Utility 49 | . 4 1 9 3 2 6 12 8 4 Device 27 | . 2 . 9 1 1 4 6 . 4 Storage 5 | . . . . 1 . . . 4 . Processor . | . . . . . . . . . . Hackware 7 | . . . . . 1 . 3 3 . Protection 10 | . 2 1 . 1 . 2 3 1 . Artifact . | . . . . . . . . . . Weapon 47 | 2 . 3 10 4 2 3 8 10 5 Energy Gun 20 | . . . 7 . 2 2 1 8 . Energy Cannon 4 | . . . . 1 . . 2 . 1 Ballistic Gun 11 | 2 . 2 2 . . 1 3 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . 1 1 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 1 . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . . . 1 1 System Corruption 15 | . . . . . . . . 6 9 Parts Lost 84 | . 1 1 13 10 3 3 5 25 23 Power 19 | . 1 . 2 3 . 1 5 4 3 Propulsion 29 | . . 1 4 2 2 2 . 11 7 Utility 17 | . . . 4 2 . . . 4 7 Weapon 19 | . . . 3 3 1 . . 6 6 Highest Loss Streak 16 | . 1 1 4 6 3 1 1 11 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 78 93 81 91 86 97 91 79 82 Engine 6 | . 6 14 5 11 3 1 . 4 18 Core 6 | . . . . . 10 14 13 7 . Treads 11 | . . . 20 35 35 16 1 1 6 Leg 7 | . . . . . . 18 4 15 11 Wheel 5 | . 24 17 2 . . . 12 4 . Hover 1 | . . . . . . . 4 . 2 Device 11 | . 9 . 27 17 8 7 9 . 13 Storage 6 | . . . . 7 9 9 7 11 5 Hackware 7 | . . . . . 8 9 10 18 8 Protection 3 | . 6 23 1 . . 1 8 1 1 Energy Gun 6 | . . . 14 9 2 11 4 5 2 Energy Cannon 1 | . . . . 2 7 . 2 . 4 Ballistic Gun 5 | . 28 25 6 . . 6 6 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 7 11 14 19 51 42 46 49 49 75 Greatest Support 82 | 20 20 32 62 82 82 82 50 50 60 Greatest Overweight (x) 8 | . 1 1 2 . . 1 1 2 8 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 13 15 15 15 15 14 Most Carried 15 | 5 5 5 5 15 11 15 15 15 15 Average Carried 10 | 1 1 4 3 11 8 13 11 11 14 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 5 Final Carried 15 | . 4 5 5 12 10 15 12 12 4 Class Distribution -------------------- 49% | Scavenger-Mutant 31% | Mutant 12% | Bothacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Matter Collected 2660 | 250 68 114 342 255 113 264 651 459 144 Remotely 289 | . . . 33 220 . 36 . . . Salvage Created 3832 | . 161 94 580 1029 92 221 703 512 440 Parts 218 | . 14 8 22 89 2 14 37 12 20 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Combat Hostiles Destroyed 88 | . 6 2 14 25 2 5 14 12 8 Melee 2 | . . . . . . . . 2 . Guns 65 | . 6 2 12 14 2 4 13 9 3 Cannons 8 | . . . . 4 . . 1 . 3 AOE 7 | . . . 1 6 . . . . . Classes Destroyed 9 | . 2 1 1 3 . . 2 . . Worker 4 | . . . . 3 . . 1 . . Builder 8 | . . . . 7 . . 1 . . Recycler 1 | . . 1 . . . . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 20 | . 3 2 2 10 . 1 . 2 . Grunt 45 | . 3 . 7 11 2 3 8 9 2 Sentry 14 | . . . 5 4 . 2 2 . 1 Hunter 5 | . . . . . . . 1 1 3 Programmer 5 | . . . . . . . 3 . 2 Best Kill Streak 5 | . 3 3 3 5 1 2 4 3 1 Combat Bots Only 4 | . 3 2 3 4 1 2 2 3 1 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Hostile Shots Fired 1092 | . 50 22 143 165 34 76 167 182 253 Missed 261 | . 18 7 35 31 5 16 52 42 55 Damage Taken 12261 | . 390 120 1456 2114 434 1091 1510 2137 3009 Core 2293 | . 129 18 335 195 16 189 194 355 862 Absorbed by Shields 4 | . . . . . . . . 4 . Regen/Repaired (Parts) 433 | . . . . . . . 433 . . Core Remaining (%) 41 | 100 . 41 16 . . 27 . 21 . Volleys Fired 362 | . 31 14 61 68 20 28 71 53 16 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 134 | . 40 40 130 130 131 130 108 130 134 Shots Fired 582 | . 62 25 113 102 21 56 116 59 28 Gun 502 | . 62 22 111 54 16 56 106 59 16 Cannon 53 | . . . . 26 5 . 10 . 12 Launcher 27 | . . 3 2 22 . . . . . Special . | . . . . . . . . . . Kinetic 238 | . 62 22 42 . . 16 68 19 9 Thermal 317 | . . . 69 80 21 40 48 40 19 Explosive 5 | . . 3 2 . . . . . . Electromagnetic 22 | . . . . 22 . . . . . Robot Hit Streak 14 | . 6 6 14 9 10 6 10 12 11 Robot Miss Streak 7 | . 4 5 3 7 3 4 4 3 2 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 8 | . 1 1 1 4 . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . Shots Hit Robots 414 | . 30 13 82 75 16 29 81 51 37 Core Hits 252 | . 13 4 43 94 5 14 43 22 14 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 10 | . 1 . 5 . 1 1 1 1 . Burn 7 | . . . 5 . 1 1 . . . Destroy 2 | . 1 . . . . . 1 . . Smash 1 | . . . . . . . . 1 . Melee Attacks 45 | . . . . . . . 4 21 20 Impact 30 | . . . . . . . . 10 20 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7885 | . 254 123 1005 2283 272 509 1475 888 1076 Guns 4540 | . 254 123 876 528 172 414 1322 599 252 Cannons 984 | . . . . 450 100 . 153 . 281 Explosions 1527 | . . . 127 1305 . 95 . . . Melee 830 | . . . . . . . . 287 543 Ramming 4 | . . . 2 . . . . 2 . Kinetic 1893 | . 254 123 235 . . 54 830 257 140 Thermal 4040 | . . . 641 1387 272 360 645 342 393 Explosive 222 | . . . 127 . . 95 . . . Electromagnetic 896 | . . . . 896 . . . . . Impact 830 | . . . . . . . . 287 543 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 5 5 5 6 12 10 Average Corruption 4 | . . . . 3 5 5 3 7 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . 7 7 21 23 34 5 Message Errors 22 | . . . . 2 3 3 4 8 2 Matter Fused 24 | . . . . 1 2 5 9 6 1 Heat Flow Errors 10 | . . . . 1 . 3 2 4 . Energy Discharges 13 | . . . . 1 1 2 4 4 1 Parts Rejected 3 | . . . . 1 . . . 2 . Data Loss (minor) 12 | . . . . . . 5 2 5 . Data Loss (major) 5 | . . . . . 1 1 . 3 . Misfires 4 | . . . . 1 . 1 1 1 . Alerts 2 | . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 279 | . . . 43 136 . 31 . 4 65 Projectiles . | . . . . . . . . . . Explosions 210 | . . . 43 136 . 31 . . . Melee 69 | . . . . . . . . 4 65 Knockbacks 3 | . . . 1 . . . . 1 1 Impact 2 | . . . 1 . . . . 1 . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 364 | . . . 121 133 . 110 . . . Shots 8 | . . . 3 4 . 1 . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 3 | . . . 1 . . . . 2 . Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 461 | . 40 20 278 246 400 447 461 365 287 Average Temperature 120 | . 11 9 58 62 209 150 148 127 85 Received Heat Transfer 4843 | . 141 . 546 1035 243 522 570 963 823 Effects 22 | . . . . . 2 5 13 2 . Shutdowns 6 | . . . . . . 2 2 2 . Energy Bleed 2 | . . . . . . 1 1 . . Interference 6 | . . . . . 2 . 4 . . Matter Decay 2 | . . . . . . 1 1 . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 4 | . . . . 2 . . . 1 1 Impact Corruptions 6 | . . . . . . . . 1 5 Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 21 | . . . 9 2 1 . 5 3 1 Heat Transferred 8134 | . . . 2074 1626 666 962 1359 777 670 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Peak Influence 971 | . 186 132 283 696 703 971 524 534 355 Initial 509 | . . 72 51 68 285 456 509 311 277 Average 353 | . 72 106 139 418 329 749 419 449 168 Maximum Alert Level 3 | . . . 1 2 3 3 2 2 1 Low Security (%) 30 | 100 100 100 88 17 . . . . 68 Level 1 23 | . . . 11 16 81 . 34 21 31 Level 2 39 | . . . . 66 17 38 65 78 . Level 3 6 | . . . . . . 61 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 3 . 2 3 3 . 10 . 5 Investigation 5 | . 2 . . . . . 3 . . Extermination 6 | . . . . . . . 3 . 3 Reinforcement 11 | . 1 . 2 2 2 . 3 . 1 Assault 3 | . . . . 1 . . 1 . 1 Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Distress Signals 4 | . . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 11 3 23 45 12 15 39 22 12 Peak Tracking Total 8 | . 3 3 4 8 8 7 6 7 5 Tactical Retreats 13 | . 1 . 1 5 . . 5 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Traps Triggered 17 | . 3 . . 6 . 1 3 3 1 Indirectly 3 | . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Machines Disabled 14 | . . . 2 5 . 4 1 2 . Max in Single Turn 3 | . . . 2 3 . 2 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 Garrison Relay 4 | . . . . . . 2 . 2 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Machines Accessed 37 | . 4 . 4 5 5 2 12 2 3 Terminals 25 | . 3 . 4 3 3 2 5 2 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . 1 . . . 1 . 1 . . Scanalyzers 3 | . . . . 2 . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 77 | . 8 . 6 13 13 3 23 4 7 Successful 55 | . 5 . 4 12 7 2 17 2 6 Failed 22 | . 3 . 2 1 6 1 6 2 1 Catastrophic 5 | . 1 . 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 2 . . . . 1 . Terminals 47 | . 6 . 6 4 10 3 7 4 7 Fabricators 3 | . . . . . . . 3 . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units 7 | . 2 . . . 2 . 3 . . Scanalyzers 12 | . . . . 9 . . 3 . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 32 | . 4 . 4 4 5 2 5 2 6 Record 3 | . . . . . 1 . . . 2 Prototype ID Bank 3 | . . . 1 . . . . . 2 Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . . . 1 . 1 Emergency Access Points 2 | . . . . . . 1 . 1 . Alert Level 1 | . . . . 1 . . . . . Locate Traps 4 | . . . . 2 1 . . . 1 Reprogram Traps 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . Registered Components 2 | . 1 . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 9 | . 2 . 3 1 1 . 2 . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 . . Report Inventory 2 | . . . . . 1 . 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 11 | . . . . 8 . . 3 . . Insert Component 6 | . . . . 4 . . 2 . . Analyze 5 | . . . . 4 . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . Unlock Access 2 | . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 . 2 2 3 2 11 1 1 Full Trace Events 3 | . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 4 . . 1 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired 2 | . . . . . . . 2 . . Time 66 | . . . . . . . 66 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . 1 . . Part Schematics Acquired 5 | . . . . 4 . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 9 | . . . . . . . 3 6 . Non-combat . | . . . . . . . . . . Combat 9 | . . . . . . . 3 6 . Robot Hacks Applied 10 | . . . . . . . 4 6 . parse_system 1 | . . . . . . . 1 . . overwrite_iff 5 | . . . . . . . 2 3 . streamctrl_high 2 | . . . . . . . 1 1 . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 18 | . . . . . . 8 1 7 2 Machine Destruction 18 | . . . . . . 8 1 7 2 Attached 4 | . . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Total Allies 18 | . . . . . 10 . 2 6 . Largest Group 10 | . . . . . 10 9 1 2 . Highest-Rated Group 173 | . . . . . 173 157 32 45 . Highest-Rated Ally 32 | . . . . . 29 29 32 32 . Total Orders 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 147 | . . . . . 53 66 1 27 . Total Damage 2276 | . . . . . 730 927 143 476 . Kills 26 | . . . . . 8 12 1 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Turns Passed 8385 | 40 371 151 1078 916 295 827 2262 1104 1341 Spaces Moved 4357 | 43 302 132 518 414 137 375 1587 538 311 Core 43 | 12 . . 28 . . . . . 3 Treads 1146 | . . . 321 414 137 116 . 31 127 Legs 845 | . . . 13 . . 259 143 339 91 Wheels 2082 | 31 270 78 91 . . . 1444 168 . Hover 90 | . . . . . . . . . 90 Flight 151 | . 32 54 65 . . . . . . Fastest Speed 37 | 50 80 37 50 161 161 158 86 90 50 Average Speed 146 | 71 83 74 143 162 162 180 109 150 369 Slowest Speed 580 | 80 117 120 190 170 163 190 190 260 580 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 62 30 44 38 26 51 22 35 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 32 | . . 32 . . . . . . . Terrain Destroyed 245 | . . 32 28 110 1 72 . . 2 Melee . | . . . . . . . . . . Projectile 11 | . . . . 8 1 . . . 2 AOE 234 | . . 32 28 102 . 72 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Gar Fac Total 5751 | 52 369 163 750 554 188 473 2006 758 438 Wait 533 | . 19 2 92 44 7 16 246 48 59 Move 4350 | 42 301 131 517 413 137 374 1587 537 311 Hop . | . . . . . . . . . . Pick Up 167 | 5 9 3 30 16 10 19 29 34 12 Fast Attach 5 | . . 1 . . . . . 1 3 Attach 98 | 5 3 1 17 8 9 4 15 29 7 Detach 1 | . . 1 . . . . . . . Swap 79 | . 4 6 14 3 2 15 21 9 5 Drop 73 | . 2 4 18 2 3 12 25 4 3 Fire 362 | . 31 14 61 68 20 28 71 53 16 Melee 45 | . . . . . . . 4 21 20 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 2 . Crush 1 | . . . 1 . . . . . . Escape Stasis 33 | . . . . . . 5 8 18 2 Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Discovered new exit (range 4) 287 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 412 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 8) 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -9/Materials | Lost 4 parts (1p2n1u) 870 | -9/Materials | Core integrity fell below 50% 900 | -9/Materials | Lost 4 parts (1n1u2w) 1066 | -9/Materials | Lost 3 parts (1p1n1w) 1150 | -9/Materials | Core integrity fell below 20% 1587 | -9/Materials | Discovered new exit (range 12) 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2192 | -8/Materials | Discovered new exit (range 13) 2441 | -8/Materials | First assault squad dispatched 2537 | -8/Materials | Lost 6 parts (2p1n2u1w) 2557 | -8/Materials | Entered Storage 2701 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2842 | -8/Storage | Lost 3 parts (2n1w) 2843 | -8/Storage | Garrison activated, responded to threat 2844 | -8/Storage | Identified exit to Garrison 2852 | -8/Storage | Entered Garrison 2852 | -8/Garrison | Accompanied by 9 allies 2908 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | Learned Factory security intel 2973 | -8/Garrison | Garrison Relay disabled 3004 | -8/Garrison | Build established: Commander-Mutant 3054 | -8/Garrison | Core integrity fell below 50% 3104 | -8/Garrison | Triggered checkpoint 3113 | -8/Garrison | Lost 8 allies 3142 | -8/Garrison | Triggered checkpoint 3164 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Discovered new exit (range 13) 3375 | -8/Garrison | Build established: Scavenger-Mutant 3386 | -8/Garrison | Phase Generator disabled 3411 | -8/Garrison | Installed Relay Interface Framework 3557 | -8/Garrison | Garrison Relay disabled 3679 | -8/Garrison | Entered Factory 3679 | -7/Factory | Evolved 2 slots: Utility x2 3882 | -7/Factory | Identified exit to DSF 4553 | -7/Factory | Fabricated Hacking Suite? 4697 | -7/Factory | Discovered new exit (range 3) 4798 | -7/Factory | Repaired Lyr. Light Armor Plating 4884 | -7/Factory | Discovered new exit (range 9) 5489 | -7/Factory | Repaired Arm. Huge Wheel 5790 | -7/Factory | Build established: Bothacker-Mutant 5941 | -7/Factory | Identified exit to Garrison 5941 | -7/Factory | Entered Garrison 6063 | -7/Garrison | Triggered checkpoint 6137 | -7/Garrison | Lost 5 parts (1p3n1w) 6176 | -7/Garrison | Garrison Relay disabled 6285 | -7/Garrison | Triggered checkpoint 6345 | -7/Garrison | Core integrity fell below 50% 6399 | -7/Garrison | Lost 6 parts (2n2u2w) 6555 | -7/Garrison | Triggered checkpoint 6608 | -7/Garrison | Garrison Relay disabled 6691 | -7/Garrison | Lost 11 parts (2p4n2u3w) 6788 | -7/Garrison | System corruption reached 10% 6813 | -7/Garrison | Lost 3 parts (1p2n) 7016 | -7/Garrison | Discovered new exit (range 10) 7045 | -7/Garrison | Entered Factory 7045 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7089 | -6/Factory | Build established: Scavenger-Mutant 7108 | -6/Factory | Discovered new exit (range 8) 7365 | -6/Factory | Lost 4 parts (2n2u) 8301 | -6/Factory | Spotted B-75 Beast 8324 | -6/Factory | System corruption reached 10% 8375 | -6/Factory | Core integrity fell below 50% 8381 | -6/Factory | Core integrity fell below 20% 8386 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Hardlight Generator. Imp. Deuterium Engine destroyed. Flexi-carbon Leg destroyed. U-05 Engineer builds a Wall. R-10 Processor collects Relay Coupler [NC]. R-10 Processor collects Relay Coupler [Sentry]. U-05 Engineer builds a Wall. Critical hit (Meltdown: +310). R-10 Processor collects Adv. Heat Sink. U-05 Engineer builds a Wall. P-60 Hacker knocked back. Destroyed Unknown Power Core. P-60 Hacker system corrupted by crushing effect. Mace destroyed. R-10 Processor collects Relay Coupler [Demolisher]. XB73VPJ:06CSTM|GCYFC,<#L< W