Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 20:38:50 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (800) 800 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2098 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 222/400 Matter 127/300 Energy 259/265 System Corruption 0% Temperature Cool (243) Location -9/Mines Parts ------- Power (1) Improved Ion Engine Propulsion (4) Cesium-ion Thruster Cesium-ion Thruster Utility (2) Large Storage Unit Weapon (2) Flak Cannon Flak Cannon Inventory (10) Improved Ion Engine Cooling System High-capacity Storage Unit Large Matter Pod (150) Improved Terrain Scanner Hacking Suite Grenade Launcher Mining Laser Peak State ------------ Power Improved Ion Engine Propulsion Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Utility Large Storage Unit High-capacity Storage Unit Weapon Flak Cannon Flak Cannon Inventory Improved Ion Engine Cooling System Large Matter Pod Improved Terrain Scanner Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 6 13 22 2 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 11 . Treads 7 | 2 . 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 6 . Utility 10 | 1 6 3 . Device 4 | . 3 1 . Storage 6 | 1 3 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 7 6 2 Energy Gun 8 | 2 5 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 91 | . 92 90 79 Engine 12 | . 14 11 11 Treads 29 | . 26 35 . Flight 2 | . . 2 39 Device 7 | . 7 8 . Storage 14 | . 17 11 11 Energy Gun 11 | . 21 2 . Ballistic Gun 9 | . 3 16 . Naked Turns . | . . . . Heaviest Build 67 | 13 45 67 24 Greatest Support 80 | 40 40 80 24 Greatest Overweight (x) 5 | 1 2 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 18 | 6 16 18 10 Average Capacity 11 | 5 11 12 10 Most Carried 12 | 5 12 12 10 Average Carried 8 | 1 6 10 9 Final Capacity 12 | 6 12 10 10 Final Carried 12 | . 12 10 8 Class Distribution -------------------- 68% | Mutant 24% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1028 | 260 258 510 . Remotely 106 | . . 106 . Salvage Created 1148 | . 425 697 26 Parts 72 | . 19 52 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 6 14 2 Guns 20 | . 6 14 . Cannons 2 | . . . 2 Classes Destroyed 10 | . 8 2 . Worker 2 | . 1 1 . Builder 3 | . 1 2 . Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Operator 2 | . . 2 . Watcher 4 | . 3 1 . Swarmer 6 | . 3 3 . Grunt 11 | . 3 6 2 Sentry 5 | . . 5 . Best Kill Streak 7 | . 7 7 2 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1243 | . 163 788 292 Core 178 | . . 82 96 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 85 | . 29 52 4 Largest 2 | . 2 2 2 Hottest 144 | . 90 90 144 Shots Fired 168 | . 58 102 8 Gun 160 | . 58 102 . Cannon 6 | . . . 6 Launcher . | . . . . Special 2 | . . . 2 Kinetic 109 | . 17 86 6 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 57 | . 41 16 . Robot Hit Streak 28 | . 15 25 28 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | . 30 80 7 Core Hits 61 | . 16 39 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2242 | . 681 1397 164 Guns 2022 | . 625 1397 . Cannons 111 | . . . 111 Explosions 56 | . 56 . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1593 | . 201 1281 111 Thermal 104 | . 56 . 48 Explosive . | . . . . Electromagnetic 540 | . 424 116 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 336 2 274 Average Temperature 127 | . 136 2 133 Received Heat Transfer 477 | . 48 261 168 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 4 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 100 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 408 | . 263 408 135 Average Influence 158 | . 90 246 118 Maximum Alert Level 2 | . 1 2 . Low Security (%) 57 | . . . . Level 1 41 | . . . . Level 2 1 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 18 19 5 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1263 | 57 579 576 51 Spaces Moved 600 | 38 266 224 72 Core 23 | 23 . . . Treads 478 | 15 266 197 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 99 | . . 27 72 Fastest Speed 31 | 50 160 31 31 Average Speed 141 | 102 170 148 31 Slowest Speed 480 | 160 200 480 31 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 36 23 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 845 | 56 334 368 87 Wait 57 | 8 . 41 8 Move 597 | 37 265 223 72 Hop . | . . . . Pick Up 35 | 5 19 11 . Fast Attach 8 | 1 1 6 . Attach 20 | 5 3 10 2 Detach 4 | . . 4 . Swap 15 | . 9 6 . Drop 23 | . 8 15 . Fire 85 | . 29 52 4 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x2 1033 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Discovered new exit (range 6) 1213 | -9/Materials | Entered Mines 1264 | -9/Mines | Self-destructed Last Messages --------------- 01184_ Acquired Cesium-ion Thruster. 01187_ Dropped Lgt. Treads. 01188_ Acquired Cesium-ion Thruster. 01190_ U-05 Engineer lays Concrete. 01195_ Acquired Hcp. Storage Unit. 01197_ Dropped Beam Rifle. 01197_ Dropped Hvy. Assault Rifle. 01198_ Dropped Hvy. EM Pulse Gun. 01206_ EXIT=FOUND 01209_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01245_ G-34 Mercenary knocked back. 01250_ G-34 Mercenary destroyed. 01253_ Cesium-ion Thruster destroyed. 01253_ Mining Laser destroyed. 01256_ G-34 Mercenary destroyed. 01259_ Cesium-ion Thruster destroyed. 01262_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????#????????????????? | | ????????????????????? #???????????????? | | ????????????????????? ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? #????????####### | | ????????????????????? ##???????# | | ????????????????????? ###?????# ### | | ?????????????????????# ##????# #?# | | ?????????????????????# #????# #?# | | ????????????########## #????# #?# | | ????????????# g #?????# #?# | | ????????????# g####### ##?????# #?### | | ????????????# @%##?????###??????# #???? | | ????????????##%g ####???????????# #???? | | ?????????????# ############# ###?? | | ?????????????# #?? | | ?????????????# ## ############### #?? | | ????????????## #####??????????????$#?? | | ???????????## ##??????????????????#?? | | ??????????## ##???????????????????? | | ??????????# #???????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????## ##??????????????????? | | ???????????### #???????????????????? | | ?????????????## #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ##???????????????????? | | ??????????????####????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseSpreadRay Manual? 0 Play Time 00:14:30 Cumulative 69.0 hours Start 2019.10.30 @ 20:23:20 End 2019.10.30 @ 20:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a9667f1-a52c-4520-b588-e625919f755a