Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:02:41 Player: YenYu Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2782) 2782 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 6105 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 58 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Deuterium Engine VSS Leg VSS Leg VSS Leg High-capacity Matter Pod (200) Advanced Targeting Computer Reactive Plating Hacking Suite Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (24) Relay Coupler [Behemoth] (8) High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine VSS Leg VSS Leg VSS Leg VSS Leg High-capacity Matter Pod Light Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 84 | 8 6 1 16 8 40 5 Power 11 | 2 . . 3 1 4 1 Engine 10 | 2 . . 3 . 4 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . . 6 2 11 . Treads 13 | 2 . . 6 2 3 . Leg 8 | . . . . . 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 1 1 3 6 1 Device 3 | 1 . . . 1 1 . Storage 2 | 1 1 . . . . . Processor 3 | . . 1 . 1 1 . Hackware 4 | . . . 1 1 1 1 Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 37 | 2 5 . 6 2 19 3 Energy Gun 5 | 2 3 . . . . . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 14 | . . . 3 . 10 1 Ballistic Cannon 9 | . . . 3 1 5 . Launcher 4 | . . . . 1 3 . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 15 | . . . 1 . 13 1 Power 1 | . . . . . 1 . Propulsion 7 | . . . 1 . 6 . Utility 3 | . . . . . 2 1 Weapon 4 | . . . . . 4 . Highest Loss Streak 5 | . . . 1 . 5 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 95 99 91 100 Engine 9 | . 14 14 11 1 6 9 Core 1 | . . . . 7 2 . Treads 24 | . 28 28 39 36 11 . Leg 7 | . . . . . 16 36 Device 1 | . 14 1 . 4 . . Storage 11 | . 14 14 11 9 9 9 Processor 7 | . . 12 10 8 3 . Hackware 8 | . . . . 13 18 27 Protection 1 | . . . . . 4 . Energy Gun 11 | . 25 28 9 . . . Ballistic Gun 4 | . . . 4 . 9 13 Ballistic Cannon 5 | . . . 8 17 7 . Naked Turns . | . . . . . . . Heaviest Build 40 | 14 30 30 35 36 40 32 Greatest Support 80 | 40 40 40 80 80 80 53 Greatest Overweight (x) 10 | . . . 1 . 10 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 15 15 14 Class Distribution -------------------- 41% | Mutant 30% | Hacker-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 3080 | 280 141 129 488 133 1527 382 Remotely . | . . . . . . . Salvage Created 3172 | 55 245 . 861 157 1813 41 Parts 186 | 7 11 . 70 7 87 4 Haulers Intercepted 9 | . . . 4 . 5 . Recyclers Shooed 5 | 1 . . 1 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 66 | . 5 . 21 3 34 3 Guns 35 | . 5 . 11 . 17 2 Cannons 31 | . . . 10 3 17 1 Classes Destroyed 12 | 1 3 . 5 1 2 . Worker 4 | . . . . . 4 . Builder 4 | . . . 2 . 2 . Tunneler 3 | 3 . . . . . . Hauler 9 | . . . 4 . 5 . Recycler 5 | . . . . 1 4 . Mechanic 2 | . . . . . 2 . Operator 4 | . 1 . 3 . . . Watcher 4 | . 1 . 3 . . . Swarmer 17 | . . . 7 . 7 3 Grunt 32 | . 5 . 9 1 17 . Brawler 2 | . . . 2 . . . Sentry 15 | . . . 3 2 10 . Best Kill Streak 13 | 2 3 . 6 1 13 3 Combat Bots Only 5 | . 2 . 4 1 5 3 Max Kills in Single Turn 2 | 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 327 | . 19 . 52 17 211 28 Missed 87 | . 5 . 17 3 57 5 Damage Taken 3498 | . 161 . 467 213 2342 315 Core 656 | . 69 . 21 60 375 131 Absorbed by Shields . | . . . . . . . Ignored by Resistances 6 | . . . . . 6 . Regen/Repaired (Parts) 48 | . . . . . 48 . Core Remaining (%) 88 | 100 . 72 94 . . . Volleys Fired 285 | 6 26 3 68 16 155 11 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 90 100 100 100 78 78 93 Shots Fired 542 | 11 43 6 136 32 292 22 Gun 259 | 11 35 6 70 . 121 16 Cannon 260 | . . . 66 31 157 6 Launcher 15 | . . . . 1 14 . Special 8 | . 8 . . . . . Kinetic 415 | . . . 90 31 278 16 Thermal 112 | 11 43 6 46 . . 6 Explosive 15 | . . . . 1 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 5 10 . 13 8 13 11 Robot Miss Streak 7 | 2 4 . 7 5 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 316 | 6 24 . 83 16 175 12 Core Hits 146 | 4 13 . 41 7 76 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 12 | . 2 . 3 . 7 . Burn 4 | . 2 . 2 . . . Destroy 1 | . . . . . 1 . Blast 7 | . . . 1 . 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5968 | 72 297 . 1568 376 3458 197 Guns 2412 | 72 297 . 560 . 1367 116 Cannons 3512 | . . . 1008 332 2091 81 Explosions 44 | . . . . 44 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5111 | . . . 1205 332 3458 116 Thermal 813 | 72 297 . 363 . . 81 Explosive 44 | . . . . 44 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . 9 20 . Projectiles 29 | . . . . 9 20 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 35 | . . . 7 . 28 . Impact . | . . . . . . . Kinetic 34 | . . . 7 . 27 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 158 | . . . . . 158 . Shots 8 | . . . . . 8 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | 30 261 78 123 156 217 160 Average Temperature 52 | 18 85 40 37 65 49 70 Received Heat Transfer 1458 | . 90 . 144 117 1107 . Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 3 . 7 . . . Heat Transferred 2603 | 198 1036 . 1221 . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 910 | 15 162 93 460 295 910 685 Initial 560 | . 9 63 . 152 124 560 Average 270 | 5 76 28 229 188 519 641 Maximum Alert Level 3 | . . . 2 1 3 2 Low Security (%) 52 | 100 100 100 43 55 13 . Level 1 20 | . . . 53 44 21 . Level 2 18 | . . . 3 . 39 100 Level 3 8 | . . . . . 25 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . 5 . 7 . Investigation 5 | . . . 3 . 2 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 2 . 1 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 5 | . . . 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 8 . 33 4 43 5 Peak Tracking Total 7 | . 3 . 7 2 6 3 Tactical Retreats 5 | . . . 3 . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 4 | . . . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 3 | . . . 3 . . . Triggered 1 | . . . 1 . . . Most Traps Carried 3 | . . 3 3 . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 9 | . . 2 . . 6 1 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 14 | . 2 . 4 2 6 . Terminals 8 | . 1 . 2 2 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 6 . 21 9 12 . Successful 22 | . 1 . 8 3 10 . Failed 26 | . 5 . 13 6 2 . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual 22 | . 2 . 10 9 1 . Terminals 32 | . 3 . 13 9 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . 3 . . . 1 . Scanalyzers 8 | . . . 8 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . . . 6 3 5 . Record 5 | . . . 2 . 3 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Security Status 2 | . . . . 1 1 . Patrol Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 9 | . 1 . 4 2 2 . Full Trace Events 5 | . . . 3 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 1 | . . . 1 . . . AID 1 | . . . 1 . . . Ally Attacks 31 | . . . 31 . . . Total Damage 292 | . . . 292 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 3898 | 120 329 944 762 304 1246 193 Spaces Moved 1925 | 55 131 563 314 141 585 136 Core 9 | 7 . . . . 2 . Treads 1372 | 48 131 563 314 141 175 . Legs 544 | . . . . . 408 136 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 100 Average Speed 143 | 146 160 160 160 160 119 100 Slowest Speed 550 | 160 160 160 240 160 550 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 32 85 39 17 77 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 80 | . 8 . . 8 64 . Terrain Destroyed 92 | . 8 . 3 10 71 . Melee . | . . . . . . . Projectile 17 | . 8 . 3 2 4 . AOE 75 | . . . . 8 67 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 2562 | 83 189 603 440 187 881 179 Wait 120 | 5 13 23 5 10 51 13 Move 1920 | 54 130 562 313 140 585 136 Hop . | . . . . . . . Pick Up 91 | 10 13 7 17 8 31 5 Fast Attach 7 | . . . 5 . 1 1 Attach 27 | 7 . . 3 2 14 1 Detach . | . . . . . . . Swap 50 | 1 6 1 8 6 25 3 Drop 56 | . 1 7 18 5 19 6 Fire 285 | 6 26 3 68 16 155 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap 3 | . . . 3 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Entered Mines 455 | -10/Mines | Learned Materials emergency access door positions 711 | -10/Mines | Learned location of Zion (-6) 873 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1042 | -10/Mines | Found a hidden stash of uninstalled traps 1195 | -10/Mines | Learned 2 Materials zone layouts 1367 | -10/Mines | Discovered new exit (range 15) 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Accompanied by 3 allies 1394 | -9/Materials | Evolved 2 slots: Propulsion x2 1395 | -9/Materials | Identified exit to Materials 1921 | -9/Materials | Build established: Scavenger-Mutant 2156 | -9/Materials | Entered another Materials area 2156 | -8/Materials | Evolved 2 slots: Utility x2 2303 | -8/Materials | Identified exit to Storage 2460 | -8/Materials | Entered Storage 2753 | -8/Storage | Lost 3 parts (3n) 2792 | -8/Storage | Garrison activated, responded to threat 3013 | -8/Storage | Build established: Hacker-Mutant 3024 | -8/Storage | Lost 3 parts (1n2u) 3076 | -8/Storage | Core integrity fell below 50% 3122 | -8/Storage | Lost 5 parts (1n4w) 3213 | -8/Storage | Repaired Lgt. Deuterium Engine 3660 | -8/Storage | First assault squad dispatched 3706 | -8/Storage | Identified exit to Garrison 3706 | -8/Storage | Entered Garrison 3760 | -8/Garrison | Triggered checkpoint 3761 | -8/Garrison | Core integrity fell below 20% 3784 | -8/Garrison | Garrison Relay disabled 3899 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- relay unit. 03784_ Relay Coupler [Sentry] tumbles out of relay unit. 03784_ Relay Coupler [NC] tumbles out of relay unit. 03784_ Relay Coupler [Swarmer] tumbles out of relay unit. 03788_ Dropped Adv. Beam Cannon. 03789_ Acquired Relay Coupler [Behemoth]. 03790_ Dropped Hcp. Matter Pod. 03791_ Acquired Relay Coupler [Sentry]. 03792_ Extracted 14 matter. 03794_ Dropped Enh. Autogun. 03795_ Acquired Relay Coupler [Swarmer]. 03799_ Dropped Adv. Beam Cannon. 03799_ Acquired Enh. Autogun. 03803_ Extracted 10 matter. 03888_ H-55 Commando springs to life. 03888_ Hacking Suite destroyed. 03890_ Penetrated by Slug. 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