Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.24 @ 15:12:02 // Halloween2019/Abominations Player: Kyzrati Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (1518) 1518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3338 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (8) Location -8/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (3) Light Treads Wheel Compact Wheel Utility (3) High-capacity Storage Unit Target Analyzer Hardened Light Armor Plating Weapon (4) Flak Cannon Great Maul Great Maul Inventory (12) Light Ion Engine Light Deuterium Engine Light Treads High-capacity Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (0) Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Heavy Particle Gun Heavy Particle Gun Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Compact Wheel Utility High-capacity Storage Unit Target Analyzer Hardened Light Armor Plating Weapon Heavy Particle Gun Improved Assault Rifle Minigun Flak Cannon Inventory Light Ion Engine Light Ion Engine Light Deuterium Engine High-capacity Storage Unit Medium Matter Pod Large Matter Pod Tractor Beam [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 43 | 6 1 10 26 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 1 8 Treads 4 | . . 1 3 Leg . | . . . . Wheel 7 | 2 . . 5 Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 1 6 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 19 | 2 . 8 9 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 10 | 2 . 5 3 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 13 | . 1 3 9 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 1 | . 1 . . Weapon 5 | . . 2 3 Highest Loss Streak 3 | . 1 3 3 Average Slot Usage (%) 81 | . 95 80 79 Engine 10 | . 14 11 8 Treads 8 | . . 3 12 Wheel 13 | . 28 18 7 Device 1 | . 9 . . Storage 10 | . 14 11 9 Processor 4 | . . . 8 Protection 2 | . . . 5 Energy Gun 4 | . . 9 3 Ballistic Gun 19 | . 28 26 12 Ballistic Cannon 2 | . . . 5 Impact Weapon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 58 | 13 14 47 58 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 14 | 6 6 14 12 Average Capacity 10 | 5 6 11 12 Most Carried 12 | 6 6 8 12 Average Carried 7 | 2 5 6 8 Final Capacity 12 | . . . 12 Final Carried 12 | . . . 12 Class Distribution -------------------- 52% | Mutant 43% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1440 | 180 177 463 620 Remotely . | . . . . Salvage Created 1107 | . 244 287 576 Parts 62 | . 17 9 36 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 5 16 Guns 18 | . 5 5 8 Cannons 8 | . . . 8 Classes Destroyed 5 | . 2 1 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Grunt 6 | . 2 . 4 Sentry 1 | . . . 1 Abomination 19 | . 3 5 11 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2387 | . 210 342 1835 Core 620 | . 53 9 558 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 78 97 . Volleys Fired 90 | . 11 23 56 Largest 4 | . 2 4 4 Hottest 124 | . 40 119 124 Shots Fired 216 | . 22 76 118 Gun 176 | . 22 76 78 Cannon 40 | . . . 40 Launcher . | . . . . Special . | . . . . Kinetic 183 | . 22 59 102 Thermal 33 | . . 17 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 6 12 Robot Miss Streak 6 | . 1 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 137 | . 17 41 79 Core Hits 87 | . 9 13 65 Critical Hits 3 | . 1 . 2 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2398 | . 237 577 1584 Guns 1416 | . 237 576 603 Cannons 865 | . . . 865 Explosions 32 | . . . 32 Melee 84 | . . . 84 Ramming 1 | . . 1 . Kinetic 1958 | . 237 433 1288 Thermal 323 | . . 143 180 Explosive . | . . . . Electromagnetic 32 | . . . 32 Impact 84 | . . . 84 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . . 9 Impact . | . . . . Kinetic 9 | . . . 9 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 459 | . 5 459 352 Average Temperature 128 | . 5 96 155 Received Heat Transfer 417 | . 93 72 252 Effects 6 | . . 3 3 Shutdowns 2 | . . 1 1 Energy Bleed 2 | . . . 2 Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 349 | . . 63 286 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 116 | . 50 33 116 Average Influence 27 | . 10 20 39 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 21 | . 2 8 11 Investigation 7 | . . 5 2 Extermination . | . . . . Reinforcement 9 | . 2 2 5 Assault 2 | . . 1 1 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 19 | . 2 7 10 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 11 9 21 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 5 | . 2 3 . Failed 4 | . . 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 2 8 . Terminals 3 | . 1 2 . Track 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1235 | 51 162 393 629 Spaces Moved 712 | 40 135 237 300 Core 4 | 1 . . 3 Treads 18 | . . . 18 Legs . | . . . . Wheels 690 | 39 135 237 279 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 114 | 90 90 107 134 Slowest Speed 750 | 100 90 120 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 33 32 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 922 | 51 153 309 409 Wait 44 | . 3 31 10 Move 710 | 39 134 237 300 Hop . | . . . . Pick Up 21 | 6 2 2 11 Fast Attach 29 | 6 1 8 14 Attach 13 | . . 2 11 Detach 8 | . . 3 5 Swap 1 | . . . 1 Drop 5 | . 2 3 . Fire 90 | . 11 23 56 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 4) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Weapon x2 315 | -9/Materials | Build established: Mutant 498 | -9/Materials | Lost 3 parts (1n2w) 541 | -9/Materials | Discovered new exit (range 14) 580 | -9/Materials | Discovered new exit (range 15) 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 658 | -8/Materials | Build established: Gunner 956 | -8/Materials | Garrison activated, responded to threat 982 | -8/Materials | Core integrity fell below 50% 1002 | -8/Materials | Lost 3 parts (1p1n1w) 1050 | -8/Materials | Core integrity fell below 20% 1236 | -8/Materials | Core destroyed Last Messages --------------- 01191_ Ice Anomaly freezes R-06 Scavenger. 01191_ Acquired 62 matter. 01192_ Ice Anomaly freezes R-06 Scavenger. 01194_ Acquired 48 matter. 01196_ Acquired 20 matter. 01204_ Acquired Lgt. Treads. 01213_ Acquired Lrg. Matter Pod. 01225_ K-01 Serf collects debris. 01228_ R-06 Scavenger system corruption misinterpreted. 01228_ R-06 Scavenger triggered Alarm Trap. 01228_ An alarm sounds. 01228_ ALERT: Alarm triggered, dispatching investigation squad. 01229_ K-01 Serf collects debris. 01232_ Unstable Anomaly suddenly flashes brightly. 01232_ Violent ripples tear at the fabric of space around K-01 Serf. 01232_ K-01 Serf destroyed. 01236_ Unstable Anomaly suddenly flashes brightly. 01236_ Engulfed by violent ripples tearing at the fabric of space. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????" #?????????????????????????? | | ????###??#####???"S #?????????????????????????? | | ????# ?? ???" #?????????????????????????? | | ##### ?? # #?????????????????????????? | | ## """%""" # """ #?????????????????????????? | | T ## """ """ # """ #?????????????????????????? | | ## """ """ # """ #?????????????????????????? | | % ## """ """ # """ #?????????????????????????? | | ## """ #?? ???????????????????????????? | | #?###+###??????????????????????????? | | ########/### #############??????????????? | | % % @ k ????????? | | n = n k rg????????? | | % % ????????? | | ### #/########## = ######### ###?????????? | | ### ??????####+#####???????? #???????????? | | # # #???# #??????????[[#???????????? | | ??# #???# """ #????????????#???????????? | | ??# #???# """ #????????????????????????? | | ??# #???# """ #????????????????????????? | | ??# #???# #????????????????????????? | | ??# #???# """ #????????????????????????? | | ??# #???# """ #????????????????????????? | | ??# #???# """ #????????????????????????? | | ??##########???# #????????????????????????? | | ???????????????##########????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedProtonThrower Manual? 0 Play Time 00:25:38 Cumulative 175.6 hours Start 2019.10.24 @ 14:51:36 End 2019.10.24 @ 15:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/1/1/0/1/0 Lore% 29 Gallery% 69 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b48d79-8813-4ed8-8a2c-7a626ce00fae