Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 13:50:46 Player: Blue Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (144) 720 Value Destroyed (3678) 3678 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 15619 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 1209 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -762 Cogmind --------- Core Integrity 0/1600 Matter 33/300 Energy 1649/1650 System Corruption 27% Temperature Cool (2) Movement Hovering (120) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Antigrav System > --- UTILITY (11) ----- Superbattery Improved Focal Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Flail Enhanced Force Lance > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Array Superbattery Trap Scanner Layered Light Armor Plating Enhanced Gauss Cannon Heavy Missile Launcher [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility System Shield Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . 2 . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 2 . . Utility 9 | . . . 2 . . . 1 1 . . . . . . 1 . . 1 . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 158 | 7 11 1 18 4 1 . 23 17 . 21 4 1 3 5 2 1 . . 4 9 2 24 Power 22 | 1 1 . 2 . . . 5 1 . 3 1 . . 3 . 1 . . . 2 . 2 Engine 10 | 1 1 . 2 . . . 2 . . . 1 . . 3 . . . . . . . . Core 8 | . . . . . . . 3 1 . 3 . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 43 | 2 2 . 3 1 . . 6 5 . 6 1 . 2 . . . . . 3 2 2 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 2 . 3 1 . . 3 . . . . . . . . . . . . . . 1 Hover 10 | . . . . . . . . 1 . 3 . . . . . . . . . . 1 5 Flight 21 | . . . . . . . 3 4 . 3 1 . 2 . . . . . 3 2 1 2 Utility 52 | 2 5 1 8 1 1 . 7 6 . 6 . 1 1 . 2 . . . 1 4 . 6 Device 15 | 1 . . . . . . 2 3 . 1 . . 1 . 1 . . . 1 1 . 4 Storage 10 | 1 2 1 1 . 1 . . 1 . 1 . . . . 1 . . . . . . 1 Processor 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Hackware 10 | . . . . . . . 1 2 . 3 . . . . . . . . . 3 . 1 Protection 15 | . 3 . 7 1 . . 3 . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 . 5 2 . . 5 5 . 6 2 . . 2 . . . . . 1 . 8 Energy Gun 8 | . 3 . . . . . 2 . . . . . . 1 . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . 3 1 . . 2 1 . 1 . . . . . . . . . . . 2 Ballistic Cannon 8 | . . . . . . . . 2 . 3 . . . 1 . . . . . . . 2 Launcher 7 | . . . 2 1 . . . 1 . 1 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . 1 . . . 3 3 . 3 . . . 1 1 . . . . . . 2 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Parts Lost 59 | . 6 . 5 . . . 6 . . 6 . . . 2 . 1 1 . 3 9 2 18 Power 10 | . . . 1 . . . 1 . . 1 . . . 1 . 1 . . 2 1 . 2 Propulsion 19 | . 2 . 2 . . . 2 . . 1 . . . . . . . . . 4 2 6 Utility 15 | . 2 . 1 . . . 2 . . 3 . . . . . . 1 . . 3 . 3 Weapon 15 | . 2 . 1 . . . 1 . . 1 . . . 1 . . . . 1 1 . 7 Highest Loss Streak 7 | . 2 . 5 . . . 3 . . 2 . . . 1 . 1 1 . 4 6 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 10 | . 8 15 17 19 20 20 17 6 8 7 7 8 7 7 8 7 6 6 6 6 5 3 Power 1 | . 2 3 2 3 3 3 3 1 1 . . . . . 1 1 1 1 . 1 1 . Propulsion . | . . 1 . 1 1 1 . 1 2 1 1 1 . 1 1 . . . . . . . Utility 5 | . 5 8 10 10 10 10 8 1 2 2 3 3 3 3 3 3 3 3 2 2 2 1 Weapon 3 | . . 2 3 5 6 6 5 1 2 2 3 4 4 2 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 . 2 1 1 . 11 . 2 1 . . . . . 1 . . . 1 . 1 Power 6 | . 1 . . . . . 2 . 1 1 . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 1 1 . 6 . 1 . . . . . . . . . . 1 . 1 Weapon 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 97 100 100 100 90 98 100 95 92 92 86 90 87 88 88 78 71 64 17 16 Engine 6 | . 14 14 11 11 11 11 6 . . . 3 7 6 4 10 7 5 5 5 . . . Core 1 | . . . . . . . 2 7 7 7 3 . . . . 2 5 5 5 . . . Wheel 10 | . 27 28 20 22 22 22 20 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 5 . . . . . . . . . . 2 3 Flight 12 | . . . . . . . 2 30 30 23 30 30 33 33 29 29 29 26 23 15 1 1 Device 4 | . 1 . . . . . 6 19 15 7 . . . . 4 5 5 5 5 8 . 2 Storage 7 | . 14 14 11 11 11 11 8 4 7 7 7 7 6 6 5 5 5 5 5 3 . . Processor 1 | . . . . . . . 2 . . . . 6 6 6 5 5 5 5 5 3 . . Hackware 10 | . . . . . . . 5 19 23 25 30 23 20 20 17 17 17 15 15 18 13 2 Protection 12 | . 11 14 32 33 33 33 15 . . 1 7 7 6 6 5 5 4 . . . . . Energy Gun 2 | . 14 28 2 . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 13 . 15 19 11 11 10 . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . 6 7 6 . . . 5 . . . . . . . 2 Launcher 2 | . . . 4 2 11 11 3 . . 2 . . . . . . . 5 1 . . . Impact Weapon 2 | . . . . . . . 1 6 7 4 7 7 6 5 5 5 5 5 5 3 . . Peak Build Rating 100 | 7 10 9 18 20 19 19 40 48 46 49 50 43 49 59 61 60 60 57 68 100 35 80 Average Rating 32 | 5 8 9 16 19 18 19 24 45 45 44 44 43 47 52 55 56 56 57 57 80 20 35 On Entrance 33 | . 7 9 9 18 18 19 19 30 45 45 46 43 43 49 54 56 56 57 57 64 29 2 Naked Turns 144 | . . . . . . . . . . . . . . . . . . . . . 38 106 Heaviest Build 74 | 15 36 50 73 73 73 73 74 27 24 28 18 15 15 24 24 29 31 29 29 49 . 41 Greatest Support 58 | 20 20 20 26 26 26 26 42 27 27 30 20 20 25 33 31 39 31 31 45 58 13 30 Greatest Overweight (x) 6 | . 3 2 6 2 2 2 6 . . 1 . . . 1 . . . . . 1 . 4 Average Overweight (x) . | . . 1 2 2 2 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 8 8 15 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 11 | 7 11 17 20 20 20 20 18 6 8 8 8 8 8 8 7 8 8 8 8 7 5 5 Most Carried 20 | 1 15 17 20 20 20 20 20 8 8 8 8 8 8 8 8 8 7 6 8 8 5 5 Average Carried 10 | . 8 15 17 19 20 20 17 6 7 7 7 8 7 7 7 7 6 6 6 7 5 3 Final Capacity 20 | 8 15 20 20 20 20 20 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 20 | 1 15 17 20 20 20 20 5 8 8 8 8 8 8 8 8 7 6 6 8 5 5 . Class Distribution -------------------- 53% | Mutant 25% | Hacker-Sprinter 10% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Matter Collected 4231 | 294 583 20 513 138 . . 545 220 110 642 101 29 . 760 . 12 8 . 5 17 34 200 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3993 | 109 742 . 664 183 . . 881 66 . 410 122 . . 536 . 21 61 . . . . 198 Parts 240 | 5 45 . 45 12 . . 51 4 . 25 7 . . 23 . 6 6 . . . . 11 Haulers Intercepted 10 | . 1 . 3 . . . 2 . . 1 . . . 2 . . . . . . . 1 Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 5 . . . . 4 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 90 | . 16 . 12 9 . . 15 3 . 11 7 . . 8 . 4 4 . . . . 1 Guns 34 | . 14 . 7 5 . . 8 . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . 7 . . . . . . . . AOE 45 | . 2 . 5 4 . . 5 3 . 10 7 . . 1 . 4 4 . . . . . Classes Destroyed 17 | 2 6 . 4 . . . . . . 2 1 . . 2 . . . . . . . . Worker 15 | . 3 . 1 . . . 2 . . 5 . . . 2 . . . . . . . 2 Builder 5 | . . . 1 . . . 1 . . 2 . . . 1 . . . . . . . . Tunneler 3 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 2 . . 1 . . . 2 . . . . . . . 1 Recycler 4 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . 1 1 . 1 . . . 1 . . . . . . . . Watcher 7 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . . Swarmer 39 | . 6 . 2 4 . . 4 3 . 3 7 . . 2 . 4 4 . . . . . Grunt 29 | . 10 . 5 3 . . 7 . . 4 . . . . . . . . . . . . Brawler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 3 2 . . 4 . . 1 . . . 5 . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 6 . 5 4 . . 7 3 . 11 4 . . 6 . 4 4 . . . . 2 Combat Bots Only 6 | . 4 . 5 4 . . 4 3 . 6 4 . . 3 . 4 4 . . . . 1 Max Kills in Single Turn 3 | 1 3 . 2 2 . . 3 2 . 3 2 . . 2 . 2 3 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 2 . . 3 2 . 3 2 . . 1 . 2 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 990 | . 72 . 109 51 . . 89 13 . 65 9 . . 182 . 8 3 . 7 82 49 251 Missed 342 | . 12 . 28 12 . . 20 5 . 20 4 . . 80 . 5 2 . 2 45 24 83 Hits 648 | . 60 . 81 39 . . 69 8 . 45 5 . . 102 . 3 1 . 5 37 25 168 Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 645 | . 60 . 78 39 . . 69 8 . 45 5 . . 102 . 3 1 . 5 37 25 168 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | . . . 2 . . . 5 . . 2 . . . . . . . . . 2 2 18 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Damage Taken 11809 | . 686 . 936 456 . . 1606 115 . 1049 100 . . 608 . 50 64 . 385 765 750 4239 Core 3499 | . 156 . 158 112 . . 212 28 . 276 13 . . 93 . 33 . . 24 165 616 1613 Absorbed by Shields 273 | . . . . . . . . . . . . . . 223 . . . . . . . 50 Redirected to Shielding 154 | . 3 . 47 . . . . . . 14 7 . . 73 . . 10 . . . . . Regen/Repaired (Parts) 332 | . 259 . . . . . . . 1 72 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 37 . . . 32 61 . . . . 54 . 89 . . 96 . 97 87 57 . Volleys Fired 377 | 4 65 . 55 22 . . 59 13 . 35 4 . . 85 . 3 2 . . . . 30 Largest 3 | 2 2 . 2 2 . . 2 1 . 2 1 . . 2 . 1 1 . . . . 3 Hottest 197 | 40 90 . 53 56 . . 75 40 . 80 39 . . 87 . 39 39 . . . . 197 Shots Fired 531 | 8 125 . 89 36 . . 91 13 . 37 4 . . 87 . 3 2 . . . . 36 Gun 344 | 8 125 . 81 30 . . 84 . . . . . . . . . . . . . . 16 Cannon 140 | . . . . . . . . 11 . 24 . . . 85 . . . . . . . 20 Launcher 47 | . . . 8 6 . . 7 2 . 13 4 . . 2 . 3 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 412 | 8 80 . 81 30 . . 65 11 . 24 . . . 85 . . . . . . . 28 Thermal 16 | . 16 . . . . . . . . . . . . . . . . . . . . . Explosive 47 | . . . 8 6 . . 7 2 . 13 4 . . 2 . 3 2 . . . . . Electromagnetic 56 | . 29 . . . . . 19 . . . . . . . . . . . . . . 8 Robot Hit Streak 16 | 2 16 . 7 8 . . 12 . . 6 5 . . 8 . 1 1 . . . . 5 Robot Miss Streak 9 | 2 7 . 7 1 . . 3 2 . 4 1 . . 8 . 9 1 . . . . 6 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Secondary Targets 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 317 | 4 75 . 49 26 . . 70 1 . 18 5 . . 48 . 1 1 . . . . 19 Core Hits 221 | 3 36 . 33 17 . . 39 3 . 39 6 . . 29 . 6 3 . . . . 7 Critical Kills 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 3 . . . . . . 9 . . . . . . . . Critical Strikes 25 | . 2 . . . . . 3 . . 1 . . . 17 . . . . . . . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . 1 . . . . . . . . . . . . 13 . . . . . . . . Blast 5 | . . . . . . . . . . 1 . . . 3 . . . . . . . 1 Smash 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 83 | . . . . . . . 10 24 . 15 2 . 5 3 . . . . . 11 . 13 Impact 66 | . . . . . . . 10 24 . 15 2 . 5 3 . . . . . 7 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . 4 . 13 Sneak Attacks 9 | . . . . . . . 1 . . 2 2 . . 1 . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11886 | 46 1215 . 1092 746 . . 2320 186 . 2151 887 . . 1878 . 384 147 . . . . 834 Guns 3720 | 46 1005 . 661 385 . . 1308 . . . . . . . . . . . . . . 315 Cannons 1717 | . . . . . . . . . . 199 . . . 1359 . . . . . . . 159 Explosions 5118 | . 210 . 431 361 . . 711 154 . 1637 640 . . 443 . 384 147 . . . . . Melee 1198 | . . . . . . . 301 32 . 235 247 . . 76 . . . . . . . 307 Ramming 133 | . . . . . . . . . . 80 . . . . . . . . . . . 53 Kinetic 4712 | 46 645 . 661 385 . . 976 . . 199 . . . 1359 . . . . . . . 441 Thermal 806 | . 335 . . . . . 358 . . . . . . 113 . . . . . . . . Explosive 4337 | . . . 431 361 . . 353 154 . 1537 640 . . 330 . 384 147 . . . . . Electromagnetic 700 | . 235 . . . . . 332 . . 100 . . . . . . . . . . . 33 Impact 891 | . . . . . . . 301 32 . 235 247 . . 76 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 307 | . . . . . . . . . . . . . . . . . . . . . . 307 Highest Corruption 27 | . 1 1 . . . . 8 . . 9 9 9 . 7 . . . . . . 3 27 Average Corruption 6 | . 1 1 . . . . 8 . . 7 9 9 . 6 . . . . . . 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . 2 . . . . . 20 . . 14 6 6 . 10 . . . . . . 2 18 Message Errors 13 | . 1 . . . . . 3 . . 2 2 2 . 1 . . . . . . 1 1 Matter Fused 16 | . . . . . . . 4 . . 2 2 2 . 1 . . . . . . . 5 Heat Flow Errors 11 | . 1 . . . . . 3 . . 2 . 1 . 3 . . . . . . . 1 Energy Discharges 10 | . . . . . . . 3 . . 2 . . . 2 . . . . . . . 3 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . Data Loss (minor) 12 | . . . . . . . 3 . . 3 1 1 . 1 . . . . . . 1 2 Data Loss (major) 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 761 | . 3 . . 38 . . 183 2 . 144 229 . . 41 . 19 20 . . . . 82 Projectiles 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Explosions 166 | . 3 . . 38 . . 26 . . 29 31 . . . . 19 20 . . . . . Melee 591 | . . . . . . . 157 2 . 115 198 . . 37 . . . . . . . 82 Knockbacks 5 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . . 1 Impact 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 562 | . 78 . 69 . . . 185 . . 134 28 . . . . . 48 . . . . 20 Shots 14 | . 2 . 3 . . . 5 . . 2 1 . . . . . 1 . . . . . Rammed 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Targets Rammed 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 219 . 300 222 . . 277 6 . 196 . 124 . 352 . 163 . . 71 4 . 294 Average Temperature 93 | . 78 . 105 83 . . 96 5 . 61 . 67 . 118 . 83 . . 27 4 . 180 Received Heat Transfer 1816 | . 195 . 252 168 . . 630 . . 306 . . . 112 . . . . . 18 9 126 Effects 6 | . . . 1 2 . . 1 . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . 2 . . 1 . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 5 1 . 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 5 1 . 1 . . . . . . . . . . . . Impact Corruptions 30 | . . . . . . . 6 1 . 4 17 . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 894 | . 644 . . . . . 250 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 2 . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level 3 | . . . . . . . 1 . . 3 . . 1 3 2 . . 1 . . . . Low Security (%) 76 | 100 100 100 100 100 . 100 70 100 100 11 . . . 28 . . . . 100 100 100 100 Level 1 7 | . . . . . . . 29 . . 1 . . 100 27 32 . . 100 . . . . Level 2 10 | . . . . . . . . . . 56 . . . 25 67 . . . . . . . Level 3 5 | . . . . . . . . . . 30 . . . 18 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1015 | 10 168 40 155 133 . . 380 176 47 1015 . . 347 911 429 . . 238 166 100 15 64 Initial 429 | . . 40 . 51 . . . 168 47 . . . 322 160 429 . . 238 166 76 6 2 Average 169 | . 67 10 57 37 . . 113 123 25 611 . . 320 425 407 . . 238 148 40 . 13 Influence Increases 6334 | 10 497 5 420 255 . . 649 294 . 1803 175 . 46 1254 4 345 90 . . 170 15 302 Destroy 0b10 Robot/C 2640 | . 320 . 240 180 . . 300 60 . 640 140 . . 580 . 80 80 . . . . 20 Destroy 0b10 Robot/NC 295 | 10 35 5 40 5 . . 55 5 . 90 . . . 35 . . . . . . . 15 Destroy Leader 480 | . 66 . 60 20 . . 70 10 . 130 20 . . 72 . 10 10 . . . . 12 Allied During Kill 760 | . . . . . . . . . . 359 . . . 401 . . . . . . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 107 | . 7 . 8 . . . 5 30 . 41 . . . 12 4 . . . . . . . Disable Machine 330 | . 15 . 15 . . . 45 15 . 180 . . . 60 . . . . . . . . Destroy Structure 572 | . 9 . 57 40 . . 99 39 . 243 . . 1 34 . . . . . 20 . 30 Partial Spotted 60 | . . . . . . . . 15 . . . . . 15 . . . . . . 15 15 Lose Combat Pursuer 1080 | . 45 . . . . . 75 120 . 120 15 . 45 45 . 255 . . . 150 . 210 Influence Decreases 6334 | 10 392 110 289 337 49 . 277 530 136 806 440 220 230 706 497 222 217 141 102 293 23 307 Entered New Map 2324 | . . 65 . 80 49 . . 204 89 . 370 140 190 168 447 142 97 141 72 60 7 3 Time Decay 3027 | 10 342 45 240 257 . . 250 326 47 406 70 80 40 318 50 70 110 . . 143 16 207 Lost Part 443 | . 50 . 49 . . . 27 . . 60 . . . 20 . 10 10 . 30 90 . 97 Lost Ally 390 | . . . . . . . . . . 190 . . . 200 . . . . . . . . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . . . 4 3 . 11 . . 1 3 1 . . . 1 2 1 6 Investigation 7 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . 2 Extermination 10 | . . . . . . . . 2 . 3 . . . . . . . . . 1 1 3 Reinforcement 13 | . 1 . . . . . 2 . . 4 . . 1 3 . . . . 1 . . 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Distress Signals 14 | . 1 . 2 . . . 3 . . 2 . . . 3 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 25 . 20 12 . . 28 14 . 46 8 . 5 40 . 14 4 . 2 22 9 20 Peak Tracking Total 14 | . 7 . 7 4 . . 7 5 . 8 4 . 4 9 . 12 4 . 2 14 8 5 Tactical Retreats 33 | . 3 . . . . . 3 5 . 3 1 . 1 2 . 3 . . . 3 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 19 | . 1 . . . . . . 3 . 6 . . . 3 . . . . . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 29 | . 1 . 3 2 . . 3 1 . 12 . . . 7 . . . . . . . . Max in Single Turn 4 | . 1 . 2 1 . . 2 1 . 4 . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 55 | . 6 . 2 1 1 . 3 9 . 13 . . 3 8 3 1 . 1 . 1 . 3 Terminals 34 | . 4 . 2 . . . 2 4 . 6 . . 2 8 1 . . 1 . 1 . 3 Fabricators 4 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . 2 . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . Total Hacks 152 | . 16 . 4 1 1 . 6 24 . 54 . . 8 17 8 1 . 3 . 2 . 7 Successful 72 | . 6 . 2 1 1 . 3 11 . 28 . . 5 7 5 1 . 1 . 1 . . Failed 80 | . 10 . 2 . . . 3 13 . 26 . . 3 10 3 . . 2 . 1 . 7 Catastrophic 19 | . 3 . . . . . 2 6 . 2 . . . 2 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 3 . 1 . 1 14 . 24 . . 3 3 2 . . . . 2 . 1 Terminals 93 | . 8 . 4 . . . 4 12 . 30 . . 4 17 2 . . 3 . 2 . 7 Fabricators 11 | . . . . . . . . 3 . 2 . . . . 6 . . . . . . . Repair Stations 5 | . 3 . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 13 | . 5 . . . . . 2 3 . 3 . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . 2 . 12 . . 4 . . . . . . . . . Garrison Access 9 | . . . . . . . . 4 . 5 . . . . . . . . . . . . Terminal Hacks 28 | . 2 . 2 1 1 . 1 2 . 7 . . 1 7 1 1 . 1 . 1 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . . 1 6 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . 2 . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Build 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . . 1 . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . 2 . 9 . . 3 . . . . . . . . . Insert Component 7 | . . . . . . . . 1 . 5 . . 1 . . . . . . . . . Analyze 7 | . . . . . . . . 1 . 4 . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . . 4 . 5 . . 1 . 1 . . . . . . . Terminals 10 | . . . . . . . . 3 . 5 . . 1 . 1 . . . . . . . Botnet 10 | . . . . . . . . 3 . 5 . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 2 . . . 2 6 . 11 . . 1 4 3 . . . . . . 3 Full Trace Events 7 | . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 . 6 . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 335 | . . . . . . . . 134 . 134 . . . . 67 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 4 . . . . . . 4 . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Time 45 | . 26 . . . . . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 146 | . . . . . . . 146 . . . . . . . . . . . . . . . Retrieved Matter 146 | . . . . . . . 146 . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 1 . 5 . . 1 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . 4 . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Total Allies 36 | . . 3 . . . . . . 20 . . . . 13 . . . . . . . . Largest Group 20 | . . 3 . . . . . . 20 20 . . . 13 . . . . . . . . Highest-Rated Group 494 | . . 40 . . . . . . 473 473 . . . 494 . . . . . . . . Highest-Rated Ally 159 | . . 16 . . . . . . 35 35 . . . 159 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 250 | . . 7 . . . . . . . 125 . . . 118 . . . . . . . . Total Damage 5976 | . . 45 . . . . . . . 3200 . . . 2731 . . . . . . . . Kills 56 | . . 1 . . . . . . . 33 . . . 22 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) 2015 | 22 134 . . . . . 526 69 . . . 147 94 700 . . . . 7 300 . 16 Optics 941 | . . . . . . . . . . . . 147 94 700 . . . . . . . . Sensors 307 | . . . . . . . . . . . . . . . . . . . 7 300 . . Terrain 51 | . . . . . . . . 51 . . . . . . . . . . . . . . Structural 526 | . . . . . . . 526 . . . . . . . . . . . . . . . Seismic 156 | 22 134 . . . . . . . . . . . . . . . . . . . . . Cloaking 16 | . . . . . . . . . . . . . . . . . . . . . . 16 ECM 23 | . . . . . . . . 23 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Turns Passed 9051 | 62 994 186 584 909 290 405 764 728 104 1064 149 165 94 700 119 156 220 1 32 330 201 794 Spaces Moved 11995 | 50 700 175 324 673 240 337 397 1605 137 1944 490 622 288 952 365 625 65 5 85 783 268 865 Core 336 | 5 . . . . . . . . . . . . . . . . . . . . 76 255 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2905 | 45 700 175 324 673 240 337 310 . . . . . . . . . . . . . . 101 Hover 662 | . . . . . . . . . . 175 . . . . . . . . . . 102 385 Flight 8092 | . . . . . . . 87 1605 137 1769 490 622 288 952 365 625 65 5 85 783 90 124 Fastest Speed 11 | 50 80 95 110 120 120 120 29 26 26 26 26 26 23 11 23 11 23 23 11 31 40 37 Average Speed 53 | 77 91 101 121 120 120 120 104 26 26 44 26 26 25 36 23 22 23 23 22 33 54 59 Slowest Speed 457 | 80 125 110 170 120 120 120 457 26 26 110 26 26 26 94 23 23 23 23 37 120 70 250 Overloaded Moves 150 | . . . . . . . . . . 73 . . . 36 . 16 . . 18 . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 1 6 . 10 . . 2 9 1 . 1 . . 22 . . Potential Cave-ins 10 | . . . . . . . . . . 2 . . . . . . . . . . . 8 Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 3 79 48 46 96 62 70 30 49 79 45 76 63 8 82 7 85 5 . 80 20 9 28 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . . . . 3 4 . . . 3 . . . . . . Spaces Dug 109 | . . . . 10 . . 10 32 . 28 . . 1 7 . . . . . 10 . 11 Terrain Destroyed 617 | . 6 . 56 60 . . 112 40 . 144 45 . 1 49 . 51 26 . . 10 . 17 Melee 54 | . . . . . . . 4 23 . 10 . . 1 1 . . . . . 10 . 5 Projectile 68 | . . . . 3 . . 2 9 . 13 . . . 29 . . . . . . . 12 AOE 494 | . 6 . 56 57 . . 106 8 . 120 45 . . 19 . 51 26 . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp Fac DSF Res Res Acc Total 13883 | 61 925 184 424 741 243 337 628 1847 205 2065 503 624 298 1200 398 635 265 4 99 804 322 1071 Wait 961 | . 118 6 6 25 . 1 104 158 65 24 . . . 64 25 . 199 . . 17 53 96 Move 11881 | 49 699 174 323 672 239 336 394 1593 136 1925 489 621 283 936 362 624 62 4 84 744 267 865 Hop 41 | . . . . . . . 1 6 . 8 . . 2 6 1 . 1 . . 16 . . Pick Up 86 | 1 24 2 9 4 1 . 12 7 2 8 1 1 . . 4 2 . . 2 2 . 4 Fast Attach 66 | 7 6 . 3 . . . 7 5 . 7 . . . 3 1 . . . 3 4 2 18 Attach 43 | . 5 . 4 . . . 6 2 . 5 2 . 1 2 1 2 1 . 2 2 . 8 Detach 20 | . . . . . . . 2 2 . 2 2 . . 2 1 1 . . 5 2 . 1 Swap 97 | . 4 1 14 6 1 . 16 12 . 22 2 1 5 5 2 1 . . . 5 . . Drop 77 | . 4 1 10 7 2 . 17 7 2 13 1 1 2 . 1 2 . . 3 2 . 2 Fire 377 | 4 65 . 55 22 . . 59 13 . 35 4 . . 85 . 3 2 . . . . 30 Melee 82 | . . . . . . . 10 24 . 15 2 . 5 3 . . . . . 10 . 13 Ram 27 | . . . . . . . . . . 1 . . . . . . . . . . . 26 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . 18 . . . . . 53 . . . . . . . 8 Rewire 41 | . . . . . . . . . . . . . . 41 . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Repaired Lrg. Storage Unit 763 | -10/Materials | Derelicts attacked the area 1003 | -10/Materials | Core integrity fell below 50% 1057 | -10/Materials | Entered Mines 1062 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1211 | -10/Mines | Learned location of Zion (-7) 1231 | -10/Mines | Discovered new exit (range 6) 1233 | -10/Mines | Lost 3 allies 1243 | -10/Mines | Entered Materials 1243 | -9/Materials | Evolved 2 slots: Utility x2 1390 | -9/Materials | Lost 5 parts (1p2n1u1w) 1741 | -9/Materials | Discovered new exit (range 11) 1755 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Entered Mines 1880 | -9/Mines | Found the Drone Emporium 1905 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1957 | -9/Mines | Found a hidden stash of uninstalled traps 2219 | -9/Mines | Core integrity fell below 50% 2231 | -9/Mines | Discovered new exit (range 10) 2525 | -9/Mines | Discovered new exit (range 8) 2674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2681 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2731 | -9/Mines | Discovered new exit (range 5) 2736 | -9/Mines | Entered Exiles 2766 | -9/Exiles | Met 8R-AWN 2786 | -9/Exiles | Met EX-HEX 2822 | -9/Exiles | Met EX-BIN 2835 | -9/Exiles | Aligned with FarCom system 2836 | -9/Exiles | Given EX-Vault access code 2864 | -9/Exiles | Opened EX-Vault 2877 | -9/Exiles | Found Superbattery 2902 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2936 | -9/Exiles | Met EX-DEC 3017 | -9/Exiles | Discovered new exit (range 10) 3026 | -9/Exiles | Left Exiles lab with Superbattery 3026 | -9/Exiles | Entered Mines 3374 | -8/Mines | Discovered new exit (range 8) 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -8/Materials | Discovered new exit (range 15) 3733 | -8/Materials | Crushed by falling debris 3764 | -8/Materials | Lost 3 parts (2n1u) 4014 | -8/Materials | Garrison activated, responded to threat 4193 | -8/Materials | Discovered new exit (range 8) 4195 | -8/Materials | Entered Factory 4195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4359 | -7/Factory | Discovered new exit (range 16) 4615 | -7/Factory | Fabricated Cld. Airjet (x1) 4742 | -7/Factory | Build established: Hacker-Sprinter 4752 | -7/Factory | Discovered new exit (range 7) 4923 | -7/Factory | Sucked down chute 4923 | -7/Factory | Entered Waste 4924 | -7/Waste | Joined by Warlord forces that had cleared the area 4955 | -7/Waste | Discovered new exit (range 16) 5027 | -7/Waste | Entered Factory 5027 | -7/Factory | Accompanied by 20 allies 5050 | -7/Factory | Repaired Imp. Propulsion Shielding 5163 | -7/Factory | Discovered new exit (range 5) 5171 | -7/Factory | Lost 3 allies 5216 | -7/Factory | Lost 3 allies 5285 | -7/Factory | Identified exit to Lower Caves 5427 | -7/Factory | First assault squad dispatched 5561 | -7/Factory | Discovered new exit (range 16) 5587 | -7/Factory | Discovered new exit (range 13) 5789 | -7/Factory | P-60 Hacker assimilated allied VH-D6E(g) 5855 | -7/Factory | Lost 5 allies 5956 | -7/Factory | Build established: Hacker-Mutant 5967 | -7/Factory | Allied Derelicts emerged from ambush trap array 6091 | -7/Factory | Entered Lower Caves 6115 | -7/Lower Caves | Learned 4 Factory zone layouts 6119 | -7/Lower Caves | Encountered a Warlord checkpoint 6141 | -7/Lower Caves | Spotted B-75 Beast 6214 | -7/Lower Caves | Discovered new exit (range 9) 6240 | -7/Lower Caves | Entered another Lower Caves area 6249 | -7/Lower Caves | Discovered new exit (range 8) 6279 | -7/Lower Caves | Build established: Hacker-Sprinter 6381 | -7/Lower Caves | Learned 4 Factory zone layouts 6405 | -7/Lower Caves | Entered Factory 6405 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6498 | -6/Factory | Discovered new exit (range 6) 6499 | -6/Factory | Entered Extension 6530 | -6/Extension | Spotted B-75 Beast 6589 | -6/Extension | Rescued A7 6681 | -6/Extension | Rescued a captive Derelict 6692 | -6/Extension | Rescued a captive Derelict 6692 | -6/Extension | Rescued a captive Derelict 6749 | -6/Extension | Energy Cycler disabled 6749 | -6/Extension | Rescued a captive Derelict 6752 | -6/Extension | Rescued a captive Derelict 6752 | -6/Extension | Rescued a captive Derelict 6753 | -6/Extension | Rescued a captive Derelict 6759 | -6/Extension | Rescued a captive Derelict 6906 | -6/Extension | Allies destroyed B-75 Beast 6908 | -6/Extension | Spotted B-75 Beast 6909 | -6/Extension | Discovered new exit (range 19) 6917 | -6/Extension | Destroyed B-75 Beast 6949 | -6/Extension | Disrupted transfer network 6981 | -6/Extension | Lost 3 allies 7140 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7199 | -6/Extension | Entered Factory 7199 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7208 | -5/Factory | Lost 5 allies 7295 | -5/Factory | Fabricated Cld. Airjet (x1) 7315 | -5/Factory | Discovered new exit (range 10) 7318 | -5/Factory | Entered Upper Caves 7442 | -5/Upper Caves | Entered a destroyed Warlord outpost 7445 | -5/Upper Caves | Learned Factory terminal intel 7457 | -5/Upper Caves | Discovered new exit (range 6) 7465 | -5/Upper Caves | Learned location of Armory (-3) 7474 | -5/Upper Caves | Entered another Upper Caves area 7692 | -5/Upper Caves | Discovered new exit (range 7) 7694 | -5/Upper Caves | Entered Factory 7694 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7695 | -4/Factory | Loaded intel: 26 terminal locations 7695 | -4/Factory | Identified exit to DSF 7695 | -4/Factory | Entered DSF 7714 | -4/DSF | Additional patrols routed to DSF 7723 | -4/DSF | Discovered new exit (range 12) 7727 | -4/DSF | Entered Research 7727 | -3/Research | Evolved 2 slots: Propulsion x2 7754 | -3/Research | Lost 4 parts (2p1u1w) 7822 | -3/Research | Identified exit to Research 7940 | -3/Research | Spotted B-86 Titan 7954 | -3/Research | Spotted B-86 Titan 7991 | -3/Research | Lost 3 parts (3n) 8005 | -3/Research | Build established: Hacker-Scout 8057 | -3/Research | Lost 6 parts (1p1n3u1w) 8057 | -3/Research | Entered another Research area 8057 | -2/Research | Evolved 2 slots: Utility x2 8219 | -2/Research | Released all parts (5) 8255 | -2/Research | Discovered new exit (range 5) 8258 | -2/Research | Entered Access 8258 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8534 | -1/Access | Build established: Mutant 8717 | -1/Access | Crushed by falling debris 8718 | -1/Access | Crushed by falling debris 8718 | -1/Access | System corruption reached 10% 8755 | -1/Access | Lost 5 parts (2n1u2w) 8799 | -1/Access | Spotted B-99 Colossus 8799 | -1/Access | Spotted B-99 Colossus 8800 | -1/Access | Core integrity fell below 50% 8975 | -1/Access | Core integrity fell below 20% 8999 | -1/Access | Lost 4 parts (1n1u2w) 9052 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09031_ U-05 Engineer builds a Wall. 09032_ System corrupted: Matter fused (-7). 09034_ Gamma Rifle destroyed. 09034_ Centrium Wheel destroyed. 09036_ Imp. Antigrav System destroyed. 09036_ Slug penetrates U-05 Engineer. 09037_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09038_ System corrupted: Enh. Gauss Cannon jammed. 09042_ Lgt. Nuclear Core destroyed. 09043_ P-80 Master resets P-80 Master, system corruption cleaned. 09046_ System corrupted: Enh. Gauss Cannon jammed. 09047_ System corrupted: Matter fused (-8). 09048_ Adv. Heat Sink destroyed. 09048_ Enh. Gauss Cannon destroyed. 09048_ Slammed into P-80 Master. 09051_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | #??????????????????# #????"" #????????? | | #??????????????????# #??""" #????????? | | #??????????????????# # " #????????? | | #??????????????????# + #????????? | | #########??????????????????# # #????????? | | ???????????????????????????# #?? #????????? | | ???????????????????????????# #???? #????????? | | ???????????????????????????# #?????? #????????? | | ???????????????????????????# #????????#????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????# #?????p???????????? | | ????????????????????????# #?????????????????? | | ?##########??????????????# #?????????????????? | | #??# #?????????????## ##????????????????? | | ???# #?????????????# #???p##??????????? | | ???# #?????????????# T" ### #??????????? | | ???#!!! #?????????????# "" +??????????? | | ???#!! #?????????????# ### #??????????? | | ???# #?????????????# #????##??????????? | | ???# #?????????????#"#+####???????????????? | | ???# #?????????????# % #???????????????? | | ???# #?????????????# #???????????????? | | #####/#####################%p #???????????????? | | k @/p !!!#???????????????? | | ##########################; !!!#???????????????? | | ?????????????????????????## !! #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????Y????????????? | | ???????????????????????????????h?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????h?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????h?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 1710 Matter Stores 327 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Force Boost 20 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Med. Storage Unit | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -5/Factory Repaired ---------- Lrg. Storage Unit | 26% | -10/Materials Imp. Propulsion Shielding | 69% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Prison Break Prolific Hacker Quantum Hacking We Are Legion Whoosh! root@ Challenges ------------ None Game ------ Seed HybridArmageddonInterpreter Manual? 0 Play Time 03:44:44 Cumulative 50.2 hours Start 2025.09.19 @ 17:32:24 End 2025.09.20 @ 13:50:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c7c04cd-f76f-4ad4-8121-78162518b5ed