Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 22:55:00 Player: Dull Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1734) 1734 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5959 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 70/100 System Corruption 2% Temperature Cool (9) Movement Treading (170) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Ion Cannon Cooled Particle Cannon Precision Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved VSS Leg Improved Gravmag System > --- UTILITY ---------- Huge Storage Unit Target Analyzer Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Coolant Injector Small Storage Unit High-capacity Battery Improved Sensor Array Energy Filter Shock Rifle Ion Cannon Ion Cannon Cooled Particle Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Precision Assault Rifle Flak Cannon Flak Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . 1 1 . . Utility 3 | . . . . 1 1 1 . Weapon . | . . . . . . . . Parts Attached 92 | 6 3 12 . 18 40 4 9 Power 10 | 1 . 1 . 2 3 1 2 Engine 7 | 1 . 1 . 2 2 1 . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 32 | 2 . 5 . 8 13 1 3 Treads 7 | 2 . . . . 3 . 2 Leg 24 | . . 5 . 8 10 . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 23 | 1 3 3 . 5 11 . . Device 5 | . . . . 2 3 . . Storage 7 | 1 1 1 . 1 3 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 10 | . 2 2 . 2 4 . . Artifact . | . . . . . . . . Weapon 27 | 2 . 3 . 3 13 2 4 Energy Gun 7 | 1 . . . 1 5 . . Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 7 | 1 . 3 . 2 . 1 . Ballistic Cannon 5 | . . . . . 2 . 3 Launcher 2 | . . . . . 1 . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . 1 1 . Corrupted Parts 3 | . . . . . 3 . . System Corruption 6 | . . . . . 6 . . Parts Lost 33 | . . 2 . 1 17 . 13 Power 5 | . . . . . 1 . 4 Propulsion 14 | . . 2 . . 8 . 4 Utility 8 | . . . . 1 4 . 3 Weapon 6 | . . . . . 4 . 2 Highest Loss Streak 8 | . . 2 . 1 7 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 98 98 77 98 72 71 53 Engine 7 | . 14 11 11 9 4 13 6 Treads 4 | . 28 4 . . 2 6 2 Leg 24 | . . 37 22 43 24 6 8 Device 4 | . . . . 9 4 6 3 Storage 10 | . 14 11 11 9 12 6 6 Processor 1 | . . . . . . 6 6 Protection 7 | . 12 11 11 9 5 6 3 Energy Gun 3 | . 14 3 . 4 3 . . Energy Cannon 2 | . . . . . 4 3 . Ballistic Gun 6 | . 14 18 22 13 1 . . Launcher 1 | . . . . . 2 6 1 Peak Build Rating 44 | 6 8 14 13 29 41 40 44 Average Rating 24 | 3 7 11 13 26 28 36 33 On Entrance 16 | . 6 8 13 13 26 30 38 Naked Turns 1 | . . . . . . . 1 Heaviest Build 110 | 14 32 36 36 41 109 105 110 Greatest Support 97 | 40 40 40 20 76 97 20 54 Greatest Overweight (x) 32 | 1 . 3 1 1 32 5 29 Average Overweight (x) . | . . . 1 . 1 4 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 19 | 7 14 15 15 15 21 25 24 Most Carried 23 | 8 15 15 15 15 23 21 22 Average Carried 15 | 4 12 14 14 14 16 19 18 Final Capacity 25 | 8 15 15 15 15 25 25 5 Final Carried 20 | 4 15 15 15 15 19 20 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Matter Collected 1363 | 193 199 252 . 268 371 . 80 Remotely . | . . . . . . . . Salvage Created 2084 | . 205 335 . 268 1058 . 218 Parts 123 | . 18 23 . 19 59 . 4 Haulers Intercepted 4 | . . 1 . 1 2 . . Recyclers Shooed 4 | . 1 2 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 37 | . 5 7 . 6 16 . 3 Guns 21 | . 4 7 . 6 4 . . Cannons 8 | . . . . . 5 . 3 AOE 6 | . 1 . . . 5 . . Classes Destroyed 13 | . 4 3 . 1 4 . 1 Worker 4 | . 2 . . . 2 . . Builder 1 | . . . . . 1 . . Hauler 4 | . . 1 . 1 2 . . Recycler 4 | . . . . . 4 . . Watcher 3 | . 1 1 . . 1 . . Swarmer 7 | . 3 1 . . 3 . . Grunt 14 | . 2 3 . 3 6 . . Brawler 1 | . . 1 . . . . . Sentry 5 | . . 2 . 2 . . 1 Specialist 3 | . . . . . 2 . 1 Hunter 3 | . . . . 1 2 . . Programmer 3 | . . . . . 3 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 9 | . 5 2 . 2 9 . 2 Combat Bots Only 7 | . 2 2 . 2 7 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Hostile Shots Fired 490 | . 33 30 . 54 164 . 209 Missed 127 | . 10 6 . 15 38 . 58 Damage Taken 6315 | . 229 463 . 591 2765 . 2267 Core 1657 | . 7 91 . 80 623 . 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . . . 3 . . . Regen/Repaired (Parts) 57 | . 57 . . . . . . Core Remaining (%) 74 | 100 97 . 77 85 11 . . Volleys Fired 191 | 1 21 37 . 37 78 . 17 Largest 2 | 2 2 2 . 2 2 . 1 Hottest 115 | 60 60 60 . 88 115 . 60 Shots Fired 328 | 2 42 74 . 72 121 . 17 Gun 234 | 2 42 74 . 72 44 . . Cannon 57 | . . . . . 46 . 11 Launcher 15 | . . . . . 9 . 6 Special 22 | . . . . . 22 . . Kinetic 143 | 1 21 63 . 41 6 . 11 Thermal 88 | . . . . 31 57 . . Explosive 15 | . . . . . 9 . 6 Electromagnetic 82 | 1 21 11 . . 49 . . Robot Hit Streak 10 | . 6 5 . 8 8 . 10 Robot Miss Streak 7 | . 3 3 . 7 4 . 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 193 | . 25 45 . 48 60 . 15 Core Hits 94 | . 11 20 . 18 35 . 10 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 2 1 . 2 Burn 2 | . . . . 2 . . . Meltdown 1 | . . . . . 1 . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4597 | . 448 479 . 829 2219 . 622 Guns 2145 | . 364 479 . 829 473 . . Cannons 1336 | . . . . . 817 . 519 Explosions 1116 | . 84 . . . 929 . 103 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1700 | . 176 384 . 527 94 . 519 Thermal 1210 | . 84 . . 302 824 . . Explosive 778 | . . . . . 675 . 103 Electromagnetic 909 | . 188 95 . . 626 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 2 . . 1 8 . 2 Average Corruption 4 | . 2 . . 1 5 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 2 . . 1 33 . . Message Errors 13 | . 1 . . . 12 . . Matter Fused 6 | . 1 . . . 5 . . Heat Flow Errors 5 | . . . . . 5 . . Energy Discharges 2 | . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 6 . . Misfires 2 | . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 173 | . . . . . 134 . 39 Projectiles 58 | . . . . . 19 . 39 Explosions 115 | . . . . . 115 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 315 | . . . . . 315 . . Shots 5 | . . . . . 5 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 265 | . 165 13 . 265 264 . . Average Temperature 67 | . 57 3 . 64 83 . . Received Heat Transfer 1254 | . 72 63 . 243 564 . 312 Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . . . . 4 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . 1 2 . . Heat Transferred 1841 | . 100 . . 814 927 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Peak Influence 263 | . 185 263 70 238 194 34 43 Initial 78 | . . 78 70 27 50 34 . Average 90 | . 66 143 70 105 99 30 19 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 94 | 100 100 71 100 82 100 100 100 Level 1 5 | . . 28 . 17 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 2 . 2 8 . 1 Investigation 4 | . 1 . . 1 2 . . Extermination 4 | . . . . . 4 . . Reinforcement 6 | . . 2 . 1 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Distress Signals 2 | . . . . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 10 20 . 15 24 . 7 Peak Tracking Total 5 | . 3 4 . 4 5 . 4 Tactical Retreats 5 | . 1 1 . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Traps Triggered 6 | . 1 2 . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Disabled 5 | . . . . 2 2 . 1 Max in Single Turn 2 | . . . . 1 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Accessed 10 | . 2 1 . 2 3 2 . Terminals 6 | . . 1 . 2 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 22 | . 5 1 . 6 6 4 . Successful 8 | . 2 1 . 2 2 1 . Failed 14 | . 3 . . 4 4 3 . Catastrophic 4 | . 1 . . . 3 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . 1 . 6 3 3 . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . . . 3 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 . 2 1 1 . Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 2 2 1 . Full Trace Events 4 | . 1 . . 1 2 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Turns Passed 4797 | 64 371 642 136 592 2317 446 229 Spaces Moved 1817 | 42 165 351 71 316 750 81 41 Core 34 | 24 . . . . 8 . 2 Treads 500 | 18 165 58 . . 173 81 5 Legs 1283 | . . 293 71 316 569 . 34 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 190 123 125 490 50 Average Speed 205 | 112 160 132 190 127 240 532 430 Slowest Speed 1650 | 160 160 330 190 190 1650 570 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 36 37 28 25 16 2 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . 3 . . . 57 . 23 Melee . | . . . . . . . . Projectile 9 | . . . . . 4 . 5 AOE 74 | . 3 . . . 53 . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total 2549 | 56 230 472 74 437 1111 96 73 Wait 297 | . 28 42 . 42 179 6 . Move 1811 | 41 164 350 70 315 749 81 41 Hop . | . . . . . . . . Pick Up 92 | 8 13 13 2 9 43 3 1 Fast Attach 13 | 2 1 1 . 4 3 . 2 Attach 55 | 4 1 4 . 4 31 4 7 Detach 7 | . . . . . 1 2 4 Swap 25 | . 1 7 . 10 7 . . Drop 58 | . 1 18 2 16 20 . 1 Fire 191 | 1 21 37 . 37 78 . 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Lgt. Armor Plating 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x2 1004 | -9/Materials | Discovered new exit (range 11) 1062 | -9/Materials | Discovered new exit (range 6) 1078 | -9/Materials | Entered Mines 1189 | -9/Mines | Discovered new exit (range 12) 1214 | -9/Mines | Entered Materials 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Discovered new exit (range 14) 1806 | -8/Materials | Entered Factory 1806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1828 | -7/Factory | Build established: Scavenger-Mutant 2435 | -7/Factory | Build established: Mutant 2750 | -7/Factory | Destroyed 7 combat bots 2758 | -7/Factory | Lost 7 parts (1p5n1u) 3015 | -7/Factory | Cargo convoy interrupted 3386 | -7/Factory | Core integrity fell below 50% 3418 | -7/Factory | Core integrity fell below 20% 4050 | -7/Factory | Discovered new exit (range 12) 4123 | -7/Factory | Entered another Factory area 4123 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4569 | -6/Factory | Identified exit to DSF 4569 | -6/Factory | Entered DSF 4666 | -6/DSF | Additional patrols routed to DSF 4736 | -6/DSF | Lost 8 parts (3p2n2u1w) 4782 | -6/DSF | Core integrity fell below 50% 4790 | -6/DSF | Core integrity fell below 20% 4798 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04770_ Penetrated by Slug. 04770_ Imp. Gravmag System destroyed. 04774_ Penetrated by Slug. 04774_ Slug penetrates H-66 Slayer. 04774_ Imp. VSS Leg destroyed. 04774_ Slug penetrates Wall. 04778_ Penetrated by Slug. 04778_ Fission Core destroyed. 04778_ Penetrated by Slug. 04782_ Slug penetrates Wall. 04785_ Penetrated by Slug. 04790_ Target Analyzer destroyed. 04792_ Dropped Huge Storage Unit. 04792_ Penetrated by Slug. 04792_ Slug penetrates Wall. 04792_ Penetrated by Slug. 04793_ Acquired Arm. Medium Treads. 04795_ Penetrated by Slug. 04796_ Acquired Arm. Medium Treads. 04798_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????" ????????????????????????????????? | | ????????# ????????????????????????????????? | | ????????# #???????????????????????????????? | | ????????=^^=???????????????????????????????? | | ????????= =???????????????????????????????? | | ???????## ##?????????????###??????????????? | | ???????# ?????????????!!#??????????????? | | ???????# ????????????? !!#??????????????? | | ???????? ????###????? !!???????????????? | | ??????### ######;###?? #????????????????? | | ??????#[[ ## ;!!!#?# " ###??????????????? | | ????###[[ #; ;!!!## "%"%"#??????????????? | | ????# "!! ! " ??????????????? | | ??????#!! ! %h% % ??????????????? | | ??????#!!% ]/ggh! ??????????????? | | ??????#!!% ;;][[#===##?????????????????????? | | ??????#!! ;;[!]! @#??????????????????????? | | ??????### ##########??????????????????????? | | ???????#!% !!#?????????????????????????????? | | ???????#!% !!#?????????????????????????????? | | ???????#! !!#?????????????????????????????? | | ??????? # #?????????????????????????????? | | ??????## #?????????????????????????????? | | ?????? ????????????????????????????? | | ??????### # ###??????????????????????????? | | ??????## ###!!#???#??????????????????????? | | ????### #!!# ### #????????????????? | | ???#"""" ???????????????? | | ???#"## ???????????????? | | ??????#"""""## # # !!! ???????????????? | | ??????#"""""#?###??##??????????????????????? | | ??????####"##??????????????????????????????? | | ?????????#"#???????????????????????????????? | | ?????????""#???????????????????????????????? | | ?????????##????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 515 Matter Stores 323 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSystemMantle Manual? 0 Play Time 00:44:14 Cumulative 19.1 hours Start 2024.09.07 @ 22:13:06 End 2024.09.07 @ 22:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 500a4913-d6e4-4383-9a3d-6b477ed90fbb