Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 02:26:41 Player: fkp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (2895) 2895 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 5644 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (2) ------ Melee Analysis Suite Melee Analysis Suite > --- WEAPON (5) ------- Katana > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Heavy Particle Gun High-powered Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Cooling System Melee Analysis Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Katana Axe > --- INVENTORY -------- Light Armor Plating Flak Cannon Katana Scythe [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Melee Analysis Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 2 1 . Parts Attached 118 | 10 13 28 63 4 Power 19 | 1 1 3 14 . Engine 12 | 1 1 3 7 . Core 7 | . . . 7 . Reactor . | . . . . . Propulsion 22 | 4 1 5 11 1 Treads 3 | . . . 3 . Leg 8 | . . 5 3 . Wheel 5 | 4 1 . . . Hover 4 | . . . 4 . Flight 2 | . . . 1 1 Utility 16 | 2 2 1 8 3 Device 9 | 1 . 1 6 1 Storage 3 | 1 2 . . . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 61 | 3 9 19 30 . Energy Gun 16 | 1 5 3 7 . Energy Cannon 9 | . . 6 3 . Ballistic Gun 20 | 2 3 9 6 . Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 13 | . . 1 12 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 25 | . . 1 22 2 Power 8 | . . . 8 . Propulsion 6 | . . 1 5 . Utility 3 | . . . 2 1 Weapon 8 | . . . 7 1 Highest Loss Streak 7 | . . 1 7 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 99 91 34 Engine 9 | . 14 10 7 . Core 4 | . . . 7 . Treads 1 | . . . 2 1 Leg 10 | . . 16 10 . Wheel 6 | . 28 4 . . Hover 2 | . . . 4 . Device 7 | . . 9 8 3 Storage 10 | . 27 12 2 . Processor 1 | . . . 3 9 Energy Gun 11 | . 9 15 10 . Energy Cannon 4 | . . 11 1 . Ballistic Gun 9 | . 9 17 6 . Ballistic Cannon 1 | . 7 . . . Slashing Weapon 13 | . . . 24 12 Naked Turns . | . . . . . Heaviest Build 49 | 12 31 43 49 5 Greatest Support 32 | 32 32 32 25 20 Greatest Overweight (x) 3 | . . 2 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 10 | 7 12 15 7 5 Most Carried 15 | 6 12 15 15 5 Average Carried 8 | 3 8 13 6 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 5 12 15 5 5 Class Distribution -------------------- 24% | Mutant 23% | Gunner 20% | Scavenger-Gunner 12% | Gladiator 10% | Scavenger-Mutant 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gladiator | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1901 | 278 351 473 784 15 Remotely . | . . . . . Salvage Created 4973 | 171 580 1116 2956 150 Parts 307 | 15 36 78 172 6 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 64 | . 11 18 34 1 Melee 25 | . . 1 23 1 Guns 25 | . 8 11 6 . Cannons 13 | . 3 5 5 . Classes Destroyed 14 | 2 5 2 5 . Worker 17 | . 2 2 13 . Builder 10 | . 1 1 8 . Tunneler 5 | 4 . . 1 . Hauler 1 | . . . 1 . Recycler 18 | 1 2 3 11 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 11 | . 3 5 3 . Swarmer 10 | . 3 3 4 . Grunt 36 | . 8 9 19 . Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 14 | . . 5 8 1 Hunter 1 | . . . 1 . Best Kill Streak 10 | 5 4 3 10 1 Combat Bots Only 9 | . 2 3 9 1 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 277 | . 53 38 179 7 Missed 71 | . 16 12 42 1 Damage Taken 3214 | . 547 324 2249 94 Core 769 | . 162 47 495 65 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 84 | . 24 27 33 . Core Remaining (%) 74 | 100 35 88 . . Volleys Fired 148 | 7 53 43 45 . Largest 5 | 2 2 4 5 . Hottest 271 | 40 112 203 271 . Shots Fired 445 | 14 103 169 159 . Gun 330 | 14 77 126 113 . Cannon 114 | . 26 43 45 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 200 | 14 54 74 58 . Thermal 244 | . 49 95 100 . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 10 9 11 . Robot Miss Streak 5 | 3 4 5 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 318 | 7 56 70 182 3 Core Hits 163 | 6 28 37 91 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 2 3 7 . Burn 8 | . 2 2 4 . Meltdown 1 | . . 1 . . Sever 3 | . . . 3 . Melee Attacks 154 | . . 2 148 4 Impact . | . . . . . Slashing 154 | . . 2 148 4 Piercing . | . . . . . Sneak Attacks 35 | . . 1 33 1 Combat Hostiles 1 | . . 1 . . Follow-up Attacks 35 | . . . 35 . Damage Inflicted 8717 | 91 845 1356 6281 144 Guns 2313 | 91 585 703 934 . Cannons 1322 | . 257 530 535 . Explosions 146 | . . . 146 . Melee 4933 | . . 123 4666 144 Ramming 3 | . 3 . . . Kinetic 1326 | 91 450 279 506 . Thermal 2309 | . 392 954 963 . Explosive 146 | . . . 146 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 4933 | . . 123 4666 144 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 2 | . 2 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 516 | . . . 481 35 Projectiles 10 | . . . 10 . Explosions 30 | . . . 30 . Melee 476 | . . . 441 35 Knockbacks 3 | . 2 . 1 . Impact . | . . . . . Kinetic 3 | . 2 . 1 . Secondary . | . . . . . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 465 | . 394 192 465 . Average Temperature 101 | . 120 52 135 . Received Heat Transfer 1365 | . 285 126 909 45 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 2 6 . Heat Transferred 5698 | . 1147 2183 2368 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 601 | 25 257 349 601 277 Initial 232 | . 16 62 130 232 Average 289 | 9 101 221 404 264 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 28 | 100 83 31 5 . Level 1 40 | . 16 68 34 100 Level 2 30 | . . . 60 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 6 6 1 Investigation 10 | . 2 5 3 . Extermination . | . . . . . Reinforcement 6 | . 1 1 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 15 22 49 4 Peak Tracking Total 7 | . 3 3 7 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 1 4 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 5 7 4 1 Terminals 10 | . 3 4 2 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 54 | . 13 26 13 2 Successful 30 | . 11 12 7 . Failed 24 | . 2 14 6 2 Catastrophic 4 | . . 3 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 4 13 4 2 Fabricators . | . . . . . Repair Stations 16 | . 3 4 9 . Recycling Units 9 | . 6 3 . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 3 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 2 | . . 1 1 . Alert Level 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 2 3 4 . Scan Component 6 | . 1 2 3 . Repair 3 | . 1 1 1 . Recycling Unit Hacks 7 | . 6 1 . . Recycle Component 1 | . 1 . . . Process 2 | . 1 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 7 3 1 Full Trace Events 10 | . 1 6 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 1 . Time 96 | . 32 26 38 . Parts Recycled 1 | . 1 . . . Recycled Matter 274 | . 24 250 . . Retrieved Matter 24 | . 24 . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5067 | 91 934 1393 2579 70 Spaces Moved 2939 | 59 671 608 1528 73 Core 49 | 6 . . 43 . Treads 189 | . . . 187 2 Legs 1139 | . . 421 718 . Wheels 911 | 53 671 187 . . Hover 580 | . . . 580 . Flight 71 | . . . . 71 Fastest Speed 35 | 50 100 115 56 35 Average Speed 122 | 82 100 167 120 38 Slowest Speed 330 | 100 100 190 330 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 81 60 69 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . 16 . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3889 | 87 832 874 1987 109 Wait 409 | . 61 147 176 25 Move 2935 | 58 670 607 1527 73 Hop . | . . . . . Pick Up 100 | 12 22 27 38 1 Fast Attach 8 | . . . 6 2 Attach 41 | 7 2 4 26 2 Detach 5 | . . . 4 1 Swap 69 | 3 11 24 31 . Drop 71 | . 12 20 38 1 Fire 148 | 7 53 43 45 . Melee 102 | . . 2 96 4 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Repaired Beam Rifle 844 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Discovered new exit (range 4) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Weapon x2 1151 | -9/Materials | Repaired Lgt. Ion Engine 1324 | -9/Materials | Build established: Gunner 1497 | -9/Materials | Discovered new exit (range 16) 1637 | -9/Materials | Build established: Scavenger-Gunner 1688 | -9/Materials | Discovered new exit (range 15) 2085 | -9/Materials | Build established: Gunner 2354 | -9/Materials | Discovered new exit (range 15) 2419 | -9/Materials | Entered another Materials area 2419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2748 | -8/Materials | Lost 5 parts (1p1n3w) 3080 | -8/Materials | Build established: Scavenger-Gunner 3442 | -8/Materials | Discovered new exit (range 13) 3552 | -8/Materials | Build established: Gladiator 3595 | -8/Materials | Destroyed 9 combat bots 3833 | -8/Materials | Repaired Katana 4223 | -8/Materials | Build established: Scavenger-Mutant 4628 | -8/Materials | Discovered new exit (range 16) 4875 | -8/Materials | Discovered new exit (range 9) 4935 | -8/Materials | Core integrity fell below 50% 4984 | -8/Materials | Lost 7 parts (2p2n1u2w) 4989 | -8/Materials | Core integrity fell below 20% 4998 | -8/Materials | Entered Storage 5054 | -8/Storage | Lost 3 parts (1u2w) 5068 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04997_ G-47 Trooper suffers critical hit (Burn). LOCATION=UNKNOWN GOAL=ESCAPE 04999_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05006_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 05009_ Melee Analysis Suite destroyed. 05023_ Katana destroyed. 05025_ Y-45 Defender destroyed. 05027_ Acquired 15 matter. 05028_ Acquired Imp. Ion Engine. 05030_ Dropped Imp. Heat Sink. 05032_ Acquired Melee Analysis Suite. 05038_ Connecting with Terminal... 05038_ Current location identified: Storage 05040_ R-06 Scavenger collects Lgt. Treads. 05047_ Sneak attack on R-06 Scavenger. 05047_ Destroyed Lgt. Ion Engine. 05047_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????########??????? | | ???????????????????????# #??????? | | ???????????????????????# "" ####???? | | ???????????????????????# "T """#???? | | ???????????????????????# "" T"#???? | | ???????????????????????# """#???? | | ???????????????????????# !! ####???? | | ???????????????????????# ! #??????? | | ????????????????###+#??# @== ######## | | ????????????##### ####g##### # | | ????????? !gg # | | ????????? # | | ????????? %[ # | | ??????????####### ########## # | | ????????????????#+####??######### ## | | ????????????????????????# # #? | | ????????????????????????# # #? | | ????????????????????????# """ # #? | | ????????????????????????# """ + #? | | ????????????????????????# """ # ^#? | | ????????????????????????# # #? | | ????????????????????????# """ # #? | | ????????????????????????# """ # #? | | ????????????????????????# """ # #? | | ????????????????????????# #####? | | ????????????????????????# #????? | | ????????????????????????#########????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Melee Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSurveybotRefractor Manual? 0 Play Time 01:45:16 Cumulative 10.1 hours Start 2024.03.21 @ 00:25:41 End 2024.03.21 @ 02:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a618a294-a32c-42e6-aeb7-0d51c427b791