Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 17:00:15 Player: TheGamingJasper Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (50) 250 Value Destroyed (1688) 1688 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9718 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Field Propulsion Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Nuclear Pulse Array [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Impact Mace Ballistic Gun Light Assault Rifle Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . 1 . . 1 . . . . . Utility 13 | . . . . 2 2 . . 1 . . 1 1 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 67 | 3 4 12 3 4 4 . 5 5 . . 3 13 5 2 3 1 Power 13 | 1 . 1 . 1 . . 1 1 . . 1 4 2 . 1 . Engine 7 | 1 . 1 . 1 . . . . . . 1 2 1 . . . Core 3 | . . . . . . . 1 1 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 1 . 1 . Propulsion 24 | 2 . 9 1 . . . . 1 . . . 5 3 1 1 1 Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 2 . 2 . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 19 | . . 7 1 . . . . 1 . . . 5 3 1 . 1 Utility 22 | . 2 1 . 2 4 . 2 3 . . 2 4 . 1 1 . Device 7 | . . . . . 2 . . . . . 2 2 . 1 . . Storage 2 | . 1 . . . . . . . . . . . . . 1 . Processor 5 | . . 1 . 1 2 . . . . . . 1 . . . . Hackware 4 | . . . . . . . 1 2 . . . 1 . . . . Protection 4 | . 1 . . 1 . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | . 2 1 2 1 . . 2 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . . . . 1 . 1 . . Parts Lost 48 | . . 5 . . . 1 2 1 . . 3 19 12 1 2 2 Power 9 | . . 1 . . . . . . . . 1 4 3 . . . Propulsion 19 | . . 2 . . . . . . . . 1 7 7 1 . 1 Utility 15 | . . . . . . . 2 1 . . 1 7 1 . 2 1 Weapon 5 | . . 2 . . . 1 . . . . . 1 1 . . . Highest Loss Streak 8 | . . 3 . . . 1 2 1 . . 3 6 8 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 2 3 7 8 7 6 8 7 7 8 8 6 2 . . . 2 Power . | . 1 . . . . . . . 1 1 . . . . . 1 Propulsion 1 | . . 2 2 2 2 2 2 . 2 2 . 1 . . . 1 Utility 2 | . 1 4 5 4 3 5 3 4 4 4 3 . . . . . Weapon . | 1 . . . 1 1 1 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 2 2 . . . 1 1 . . 3 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . 1 . . . . Utility 5 | . . . 1 2 . . . 1 . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 89 96 99 99 96 90 98 100 100 98 64 39 14 16 9 Engine 4 | . 14 10 11 9 7 6 . . . . . 3 1 . . . Core 1 | . . . . . . . 2 6 6 6 4 . . . . . Leg 3 | . 28 12 . . . . . . . . . . . . 2 . Flight 24 | . . 29 44 36 30 30 30 32 33 33 34 23 14 3 . 1 Device 4 | . . . . . 6 7 10 8 6 6 10 4 . 1 2 . Storage 6 | . 14 11 11 9 7 7 7 6 6 6 5 1 . . 2 . Processor 12 | . . 7 11 17 22 23 19 13 13 13 11 11 13 8 8 8 Hackware 5 | . . . . . . . 2 16 20 20 15 9 5 . . . Protection 3 | . 13 3 . 9 7 6 3 . . . 1 1 . . . . Ballistic Gun 5 | . 27 15 11 9 7 6 . . . . . . . . . . Impact Weapon 4 | . . . 5 . . . 5 13 13 13 11 7 . . . . Slashing Weapon 1 | . . . 2 9 7 7 5 . . . . . . . . . Peak Build Rating 65 | 3 7 17 23 28 32 32 37 51 51 51 56 63 65 18 32 14 Average Rating 32 | 2 6 13 20 26 31 31 32 44 50 51 55 53 57 13 20 8 On Entrance 27 | . 3 7 17 23 27 32 27 37 51 51 51 54 63 5 11 6 Avg Prop Armor Cover (%) 2 | . . . . . . . 4 . . . 1 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 26 | 5 13 14 16 19 20 20 19 24 23 23 26 25 14 . 16 . Greatest Support 48 | 20 20 40 20 20 20 20 20 26 26 26 31 42 48 7 42 8 Greatest Overweight (x) 3 | . . 2 . . . . 3 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 7 8 5 1 2 3 Average Carried 5 | 2 3 7 7 7 6 8 7 7 7 8 6 3 1 . . 2 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 4 4 1 1 2 2 Class Distribution -------------------- 36% | Mutant 30% | Sprinter 29% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Matter Collected 929 | 195 137 103 84 44 60 . 40 55 40 . 65 84 18 . . 4 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1868 | . 231 161 79 106 . . 239 245 . . 127 667 13 . . . Parts 68 | . 12 12 7 5 . . 2 6 . . 2 20 2 . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Combat Hostiles Destroyed 40 | . 7 6 2 . . . 5 4 . . 2 14 . . . . Melee 17 | . . . 1 . . . 4 4 . . 2 6 . . . . Guns 14 | . 7 6 1 . . . . . . . . . . . . . Classes Destroyed 10 | . 3 2 . 1 . . 1 1 . . 2 . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . 1 . . . . Operator 3 | . . . . . . . 1 . . . 1 . 1 . . . Watcher 2 | . . . . . . . . . . . 2 . . . . . Swarmer 18 | . 3 4 . . . . 1 3 . . . 7 . . . . Grunt 15 | . 4 . 2 . . . 4 . . . . 5 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 2 | . . 1 . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . 2 2 . . . . Best Kill Streak 6 | . 6 5 1 1 . . 4 5 . . 3 6 1 . . . Combat Bots Only 6 | . 5 5 1 . . . 4 4 . . 2 6 . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 1 . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Hostile Shots Fired 711 | . 41 49 6 . 10 1 42 73 13 . 29 174 153 5 81 34 Missed 327 | . 10 18 4 . 4 . 13 34 9 . 14 88 85 3 30 15 Hits 384 | . 31 31 2 . 6 1 29 39 4 . 15 86 68 2 51 19 Melee 7 | . . 2 . . . 1 . . . . . . 4 . . . Projectile 377 | . 31 29 2 . 6 . 29 39 4 . 15 86 64 2 51 19 AOE 5 | . . . . . . . . . . . 2 1 2 . . . Critical Strikes 19 | . 2 . . . . 1 2 . . . . 4 5 . 4 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 7187 | . 378 399 31 . 93 35 444 363 43 . 451 1598 1503 69 983 797 Core 3492 | . 158 84 15 . 33 35 154 97 19 . 93 434 680 29 913 748 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 16 | . 7 9 . . . . . . . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . . . 52 . . . . . . . . Core Remaining (%) 76 | 100 36 . 75 100 . . 68 . . 86 90 62 47 98 . . Volleys Fired 60 | . 31 21 7 1 . . . . . . . . . . . . Largest 2 | . 2 2 1 1 . . . . . . . . . . . . Hottest 43 | . 40 43 23 25 . . . . . . . . . . . . Shots Fired 105 | . 62 35 7 1 . . . . . . . . . . . . Gun 105 | . 62 35 7 1 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 105 | . 62 35 7 1 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 7 3 . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 4 1 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 167 | . 48 23 6 6 1 . 23 12 . . 13 34 1 . . . Core Hits 47 | . 18 11 2 2 . . 5 2 . . 1 5 1 . . . Critical Kills 2 | . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 20 | . 1 . . . . . 1 4 . . 4 10 . . . . Critical Strikes 25 | . 1 . . 1 . . 2 5 . . 4 12 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Smash 22 | . . . . . . . 1 5 . . 4 12 . . . . Sever 2 | . . . . 1 . . 1 . . . . . . . . . Melee Attacks 118 | . . . 1 6 6 . 27 14 . . 16 46 2 . . . Impact 84 | . . . 1 . . . 5 14 . . 16 46 2 . . . Slashing 34 | . . . . 6 6 . 22 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 . . . 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . . . . 2 . . . . Damage Inflicted 4936 | . 383 220 113 305 42 . 873 564 . . 625 1734 77 . . . Guns 681 | . 383 220 78 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 4255 | . . . 35 305 42 . 873 564 . . 625 1734 77 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 681 | . 383 220 78 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 3203 | . . . 35 . . . 168 564 . . 625 1734 77 . . . Slashing 1052 | . . . . 305 42 . 705 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 3 3 . . 6 6 Average Corruption 2 | . . . . . . . . . . . 2 1 . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 1 2 . . 1 1 Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1397 | . . . . . . . 108 315 . . 286 688 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1397 | . . . . . . . 108 315 . . 286 688 . . . . Knockbacks 11 | . . . . . . . 2 2 . . 3 4 . . . . Impact 11 | . . . . . . . 2 2 . . 3 4 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 97 | . 39 6 1 . 17 . 5 1 4 . 97 3 . . . . Average Temperature 17 | . 16 4 1 . 12 . 5 1 2 . 26 3 . . . . Received Heat Transfer 936 | . 213 81 18 . 45 . 264 78 12 . . 141 66 18 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 2 1 . . 1 8 . . . . Combat Hostiles 9 | . . . . . . . 1 . . . . 8 . . . . Parts Fried 13 | . . . . . . . 1 2 . . 2 8 . . . . Impact Corruptions 48 | . . . . . . . 5 8 . . 11 24 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 1 . . Low Security (%) 83 | 100 100 100 100 100 100 100 100 100 . . 100 40 5 . 100 100 Level 1 13 | . . . . . . . . . . . . 60 47 100 . . Level 2 2 | . . . . . . . . . . . . . 47 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 546 | . 125 128 78 54 80 15 80 125 . . 45 368 546 305 146 98 Initial 290 | . . 48 43 8 19 15 . 30 . . 6 16 187 290 146 83 Average 96 | . 53 94 48 17 30 6 39 63 . . 7 224 379 279 101 78 Influence Increases 2657 | . 205 255 70 74 154 . 220 155 15 . 84 722 539 15 104 45 Destroy 0b10 Robot/C 800 | . 140 120 40 . . . 100 80 . . 40 280 . . . . Destroy 0b10 Robot/NC 50 | . 5 . . 10 . . 5 5 . . 15 5 5 . . . Destroy Leader 148 | . 30 30 . 4 . . 10 10 . . 14 50 . . . . Successful Hack 57 | . . . . . . . . . . . . 6 37 . 14 . Destroy Structure 12 | . . . . . 4 . . . . . . 6 2 . . . Partial Spotted 210 | . . 15 15 15 45 . 15 15 . . 15 15 30 15 15 . Lose Combat Pursuer 1380 | . 30 90 15 45 105 . 90 45 15 . . 360 465 . 75 45 Influence Decreases 2569 | . 90 257 160 53 153 45 156 164 55 4 60 399 381 286 219 87 Entered New Map 833 | . . 67 70 15 25 30 . 34 21 4 5 19 171 226 99 47 Time Decay 1296 | . 90 140 90 38 128 15 136 120 34 . 55 190 90 50 100 20 Lost Part 440 | . . 50 . . . . 20 10 . . . 190 120 10 20 20 Squads Dispatched 16 | . . . . 1 3 . 1 1 . . 1 5 2 1 1 . Investigation 1 | . . . . 1 . . . . . . . . . . . . Extermination 8 | . . . . . 1 . 1 1 . . 1 1 1 1 1 . Reinforcement 4 | . . . . . 1 . . . . . . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Distress Signals 19 | . 1 1 . . 1 . 3 . . . . 8 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 11 17 8 3 9 6 21 6 3 . 5 51 49 3 14 5 Peak Tracking Total 21 | . 8 7 7 6 4 6 9 5 8 . 2 12 21 7 12 7 Tactical Retreats 35 | . 2 2 1 1 3 . 2 1 1 . . 10 7 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Traps Triggered 3 | . . . . 1 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Machines Accessed 18 | . . 1 . 2 1 . . 2 . . . 2 5 1 3 1 Terminals 9 | . . . . 1 . . . . . . . 1 2 1 3 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 1 . . . . . . 1 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 38 | . . 2 . 5 2 . . 5 . . . 6 9 1 7 1 Successful 16 | . . 2 . 1 1 . . 4 . . . 2 3 . 3 . Failed 21 | . . . . 4 . . . 1 . . . 4 6 1 4 1 Catastrophic 5 | . . . . 1 . . . . . . . . 2 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 7 | . . . . 3 . . . . . . . . 2 1 . 1 Terminals 20 | . . . . 3 . . . . . . . 3 5 1 7 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 2 . 2 2 . . . . . . 3 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . . . . . . . 1 . 3 . Open Door 3 | . . . . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . 1 1 . . . . . . 2 1 . . . Retrieve Study 7 | . . 2 . 1 1 . . . . . . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . 1 . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . 2 . . . . . . . 2 3 1 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . 1 1 . . . . . . 2 1 . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . Time 77 | . . . . . . . . 77 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Total Allies 1 | . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 11 . . . . . . . . . . Total Damage 191 | . . . . . . 191 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Active Infowar (turns) 2925 | . . 194 188 115 333 62 435 252 90 7 298 380 199 106 213 53 Optics 2925 | . . 194 188 115 333 62 435 252 90 7 298 380 199 106 213 53 Sensors 371 | . . . . . . . . . . . 270 101 . . . . Seismic 902 | . . . . . 319 62 433 88 . . . . . . . . ECM 2 | . . . . . 1 . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Turns Passed 3361 | 54 292 284 188 115 333 62 435 252 90 7 298 380 199 106 213 53 Spaces Moved 5017 | 41 160 296 520 264 523 90 525 422 316 24 252 500 468 246 281 89 Core 335 | 7 . . . . . . 25 . . . . . 5 36 190 72 Treads . | . . . . . . . . . . . . . . . . . Legs 316 | 34 160 31 . . . . . . . . . . . . 91 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4366 | . . 265 520 264 523 90 500 422 316 24 252 500 463 210 . 17 Fastest Speed 25 | 50 120 31 31 31 31 31 31 28 28 28 25 25 28 40 50 40 Average Speed 38 | 108 120 40 31 31 31 31 39 28 28 28 26 29 32 41 72 48 Slowest Speed 200 | 120 120 200 31 31 31 31 200 28 28 28 28 34 50 50 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . 3 11 . 6 . 6 5 . 1 4 5 10 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 37 27 88 33 20 75 17 19 66 11 9 24 25 10 12 6 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 . 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . . . . . . . Spaces Dug 9 | . . . . . 5 . . . . . . 3 1 . . . Terrain Destroyed 9 | . . . . . 5 . . . . . . 3 1 . . . Melee 9 | . . . . . 5 . . . . . . 3 1 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Res Res Acc Com Total 6111 | 50 210 428 526 288 679 123 707 527 317 22 449 651 499 246 290 99 Wait 813 | . 8 93 1 . 149 34 151 77 . . 178 80 31 . 3 8 Move 4900 | 40 159 289 498 263 511 89 513 412 315 21 243 490 449 239 280 89 Hop 48 | . . 3 10 . 6 . 5 4 . 1 4 4 8 3 . . Pick Up 68 | 7 8 5 2 6 2 . 6 7 1 . 1 14 4 2 2 1 Fast Attach 11 | . . 4 2 2 . . . 2 . . . 1 . . . . Attach 55 | 3 4 5 . 2 3 . 5 3 . . 5 14 5 2 3 1 Detach 6 | . . . 1 . 1 . . . . . . 2 . . 2 . Swap 15 | . . 3 1 1 1 . 1 4 . . 2 2 . . . . Drop 23 | . . 5 3 7 . . 1 5 1 . . 1 . . . . Fire 60 | . 31 21 7 1 . . . . . . . . . . . . Melee 112 | . . . 1 6 6 . 25 13 . . 16 43 2 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x2 501 | -9/Materials | Lost 3 parts (1p1n1w) 629 | -9/Materials | Discovered new exit (range 8) 629 | -9/Materials | Discovered new exit (range 10) 631 | -9/Materials | Entered Mines 656 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 689 | -9/Mines | Met a Derelict bent on vengeance 699 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 700 | -9/Mines | Found Prototype Device 703 | -9/Mines | Learned location of 1 exit from Materials 703 | -9/Mines | Learned Materials terminal intel 768 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 791 | -9/Mines | Build established: Sprinter 815 | -9/Mines | Discovered new exit (range 11) 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 2 slots: Utility x2 820 | -8/Materials | Identified exit to Factory 821 | -8/Materials | Loaded intel: 12 terminal locations 915 | -8/Materials | Discovered exit to Factory (range 10) 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Utility x2 935 | -7/Factory | Garrison activated, responded to threat 1213 | -7/Factory | Central database locked down 1267 | -7/Factory | Sucked down chute 1267 | -7/Factory | Entered Waste 1268 | -7/Waste | Met a frightened Derelict 1276 | -7/Waste | Spotted C-40 Crusher 1287 | -7/Waste | Spotted C-40 Crusher 1290 | -7/Waste | Spotted C-40 Crusher 1299 | -7/Waste | Spotted C-40 Crusher 1302 | -7/Waste | Spotted C-40 Crusher 1307 | -7/Waste | Spotted C-40 Crusher 1319 | -7/Waste | Discovered new exit (range 20) 1319 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1329 | -7/Waste | Entered Factory 1761 | -7/Factory | Discovered new exit (range 11) 1764 | -7/Factory | Entered another Factory area 1764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -6/Factory | Repaired Imp. Flight Unit 1989 | -6/Factory | Repaired Flight Unit+ 2013 | -6/Factory | Discovered new exit (range 9) 2016 | -6/Factory | Entered Lower Caves 2041 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2085 | -6/Lower Caves | Identified exit to Lower Caves 2087 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2106 | -6/Lower Caves | Entered another Lower Caves area 2109 | -6/Lower Caves | Discovered new exit (range 17) 2113 | -6/Lower Caves | Entered Factory 2113 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -5/Factory | Build established: Hacker-Sprinter 2392 | -5/Factory | Lost 3 parts (1p1n1u) 2409 | -5/Factory | Discovered new exit (range 6) 2411 | -5/Factory | Entered another Factory area 2411 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2527 | -4/Factory | Spotted B-86 Titan 2570 | -4/Factory | Lost 6 parts (2n4u) 2592 | -4/Factory | Garrison activated, responded to threat 2628 | -4/Factory | Lost 4 parts (1p1n1u1w) 2715 | -4/Factory | Lost 4 parts (2p2n) 2777 | -4/Factory | Discovered new exit (range 17) 2781 | -4/Factory | Lost 5 parts (1p2n2u) 2791 | -4/Factory | Entered Research 2791 | -3/Research | Evolved 2 slots: Utility x2 2814 | -3/Research | Spotted B-86 Titan 2856 | -3/Research | Spotted B-86 Titan 2889 | -3/Research | Lost 8 parts (2p4n1u1w) 2976 | -3/Research | Identified exit to Research 2980 | -3/Research | Spotted B-86 Titan 2990 | -3/Research | Core integrity fell below 50% 2990 | -3/Research | Entered another Research area 2990 | -2/Research | Evolved 2 slots: Utility x2 3019 | -2/Research | Lost 3 parts (3n) 3073 | -2/Research | Spotted B-90 Cyclops 3090 | -2/Research | Discovered new exit (range 13) 3096 | -2/Research | Entered Access 3096 | -1/Access | Evolved 2 slots: Utility x2 3149 | -1/Access | Build established: Mutant 3250 | -1/Access | Spotted B-99 Colossus 3260 | -1/Access | Spotted B-99 Colossus 3285 | -1/Access | Core integrity fell below 50% 3306 | -1/Access | Discovered new exit (range 7) 3309 | -1/Access | Entered Command 3337 | -1/Command | Core integrity fell below 20% 3354 | -1/Command | Spotted M Guard 3354 | -1/Command | Spotted M Guard 3362 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- Acquired Q-thruster. Connecting with Terminal... Current location identified: Command Slug penetrates Door. Slug penetrates Wall. Q-thruster destroyed. Knocked back. Slug penetrates H-88 Terminator. Slug penetrates Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. W-44 Eye sends out distress signal. Knocked back. Acquired 4 matter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Visual Processing Unit destroyed. Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #????????????????? ?? | | ????????????????????????# #????????????????? ?? | | ????????????????????????# #????????????????? ?? | | ????????????????????????# #####????????????? ?? | | ????????????????????????# +????????????? ?? | | ????????????????????????# #????????????? ?? | | ????????????????????????# #????????????? ?? | | ????????????????????????# #????????????? ?? | | ????????????????????????# #????????????? ## | | ????????????????????????# % #????????????? | | ????????????????????????# #????????????? | | ????##????#####?#####???#@ #????????????? | | ????# ???# #?# #???# #????????????? | | ### ### ### ##### ############### | | + | | + | | + | | + h H | | + h | | ### ### ### #####+######### #########"#" | | ????# ????# #?# #?????????????# #????????### | | ??????????#####?#####?????????????# #??????????# | | ??????????????????????????????????# #??????????# | | ??????????????????????????????????# ############ % | | ??????????????????????????????????# ## # | | ??????????????????????????????????# ## # % | | ??????????????????????????????????# ## # | | ??????????????????????????????????# ## " | | ??????????????????????????????????# ## ""T"" # | | ??????????????????????????????????? ?# """"" #% | | ??????????????????????????????????? ?# # | | ??????????????????????????????????? ?# #% | | ??????????????????????????????????? ?########### | | ??????????????????????????????????? ???????????### | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 30 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 150 Power Shielding 33 Evasion (%) 73 Melee Accuracy 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 10% | -6/Factory Flight Unit | 20% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Hpw. Shotgun | -7/Factory | Hacked Lgt. Ion Engine | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityStorageProcessor Manual? 0 Play Time 01:07:33 Cumulative 39.9 hours Start 2025.12.24 @ 15:55:47 End 2025.12.25 @ 17:00:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f64ab11-92ba-43f4-a696-4649812ae1a1