Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 15:05:45 Player: odium reigns Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (211) 1055 Value Destroyed (8326) 8326 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 16448 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 160 Scanned by Researcher 500 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weapon Cycler Thermal Barrier Advanced Force Field Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cryofiber Web Experimental Cooling System Experimental Cooling System Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Dispersion Rifle Precision Phase Gun Railgun Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Centrium Heavy Treads Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Phase Shifter Thermal Barrier Advanced Force Field Gamma Rifle [Rating: 166] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 . Power 2 | . . . . . . . . 1 . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 6 | . . . . . 1 . 2 . 2 . . 1 . Weapon 4 | . . . 1 . 1 2 . . . . . . . Parts Attached 191 | 9 2 2 9 24 13 16 14 10 20 1 2 45 24 Power 28 | 1 . . 2 2 1 1 1 4 2 . . 11 3 Engine 10 | 1 . . 2 2 1 1 1 2 . . . . . Core 5 | . . . . . . . . 2 1 . . 2 . Reactor 13 | . . . . . . . . . 1 . . 9 3 Propulsion 50 | 4 2 2 1 10 6 5 4 2 4 . . 8 2 Treads 24 | . . . . 9 2 . 4 2 1 . . 5 1 Leg 17 | 2 . . . . 4 5 . . 3 . . 3 . Wheel 8 | 2 2 2 1 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 48 | 2 . . 2 1 4 2 4 2 5 1 . 12 13 Device 30 | 1 . . 1 1 1 1 2 2 3 1 . 7 10 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 13 | . . . . . 2 . 2 . 2 . . 4 3 Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 . . 4 11 2 8 5 2 9 . 2 14 6 Energy Gun 30 | . . . . . . 2 4 1 9 . 1 7 6 Energy Cannon 3 | . . . . 2 . . . . . . . 1 . Ballistic Gun 27 | 2 . . 3 9 2 5 . . . . 1 5 . Ballistic Cannon 4 | . . . . . . 1 1 1 . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 4 . . 1 1 3 . . 3 6 Corrupted Parts 3 | . . . . . . 1 . . 1 . . . 1 System Corruption 12 | . . . . . . 6 . . 5 . . . 1 Parts Lost 57 | . . . . 1 . 2 2 5 1 2 . 19 25 Power 10 | . . . . . . . 1 1 1 . . 3 4 Propulsion 3 | . . . . . . . . . . . . . 3 Utility 16 | . . . . . . 1 . 1 . . . 7 7 Weapon 28 | . . . . 1 . 1 1 3 . 2 . 9 11 Highest Loss Streak 11 | . . . . 1 . 1 1 2 1 1 . 7 11 To Critical Strikes 3 | . . . . . . . . 1 . . . . 2 Average Backups 12 | 6 8 7 9 14 14 13 13 12 13 14 13 11 9 Power 1 | . 1 . . 1 2 1 1 1 . . 1 . . Propulsion 2 | 3 5 3 2 2 2 3 2 2 1 3 3 1 . Utility 7 | . 1 1 4 6 6 8 7 8 10 10 9 8 8 Weapon 1 | . 1 2 2 4 3 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 54 | 2 3 1 . 13 5 3 6 2 6 1 1 3 8 Power 8 | . . 1 . 1 3 . 1 1 . 1 . . . Propulsion 10 | 1 3 . . 3 . . 1 . . . . 2 . Utility 29 | 1 . . . 3 2 3 4 1 6 . 1 1 7 Weapon 7 | . . . . 6 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 84 99 99 99 99 99 93 87 88 85 72 Engine 5 | . 14 14 11 11 9 7 6 7 1 . . . . Core 1 | . . . . . . . . 2 6 5 5 2 . Reactor 2 | . . . . . . . . . 1 5 5 10 8 Treads 11 | . . . . 28 12 . 17 22 11 . . 8 8 Leg 5 | . . . . . 14 22 2 . 3 10 10 1 . Wheel 2 | . 28 28 24 4 . . . . . . . . . Device 12 | . 14 14 11 10 9 7 10 10 12 16 21 15 15 Storage 6 | . 14 14 11 11 9 7 6 5 4 5 5 4 2 Processor 9 | . . . . . 8 5 12 11 17 13 10 13 12 Protection 1 | . . . . . . 1 2 . . . . 1 2 Energy Gun 10 | . . . . . . 4 14 17 30 27 21 13 13 Energy Cannon 1 | . . . . 10 1 . . . . . . 1 . Ballistic Gun 17 | . 28 28 26 22 34 40 18 10 . . 4 6 3 Ballistic Cannon 2 | . . . . . . 1 6 5 1 2 5 2 2 Peak Build Rating 166 | 9 12 12 14 22 34 46 63 81 143 137 125 158 166 Average Rating 74 | 7 10 11 11 20 29 40 58 74 116 128 124 145 133 On Entrance 58 | . 9 12 11 14 20 34 45 59 74 137 122 125 158 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 138 | 13 13 13 34 44 42 68 67 79 96 91 88 131 138 Greatest Support 160 | 20 24 24 34 60 60 50 84 112 120 120 120 160 160 Greatest Overweight (x) 4 | 1 . . 1 1 2 1 2 . 4 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 8 7 9 14 14 14 14 13 14 14 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 7 15 15 15 15 15 13 15 15 15 15 5 Class Distribution -------------------- 36% | Executioner 32% | Scavenger-Executioner 10% | Skirmisher 6% | Scavenger-Gunner 5% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Executioner | -7/Factory Executioner | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Matter Collected 6619 | 425 . 242 224 644 483 1094 695 507 353 85 34 1295 538 Remotely . | . . . . . . . . . . . . . . Salvage Created 10857 | 221 . 242 233 1203 614 1079 1069 1719 1242 685 107 1546 897 Parts 467 | 14 . 12 18 85 25 53 48 38 46 15 7 71 35 Haulers Intercepted 17 | . . . . 5 3 . 3 4 . . . . 2 Recyclers Shooed 6 | . . . . . . 1 1 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 14 8 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 147 | . . 7 7 21 9 20 14 9 16 9 4 22 9 Guns 113 | . . 7 7 9 9 20 10 5 15 9 3 12 7 Cannons 29 | . . . . 12 . . 3 3 1 . 1 7 2 AOE 1 | . . . . . . . 1 . . . . . . Classes Destroyed 14 | 3 . 2 1 2 . 3 2 . . 1 . . . Worker 19 | 2 . . 1 4 1 2 1 2 . . . 3 3 Builder 6 | . . . . . . 2 . 2 . . . 2 . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 17 | . . . . 5 3 . 3 4 . . . . 2 Recycler 11 | 1 . . . . . . . 6 1 . . 2 1 Watcher 7 | . . . . 2 . 1 . 1 2 . . 1 . Swarmer 29 | . . 3 4 6 . . . . 4 1 4 7 . Grunt 55 | . . 4 1 3 9 14 2 4 4 7 . 3 4 Brawler 2 | . . . . . . 1 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 28 | . . . 2 12 . 1 5 2 2 1 . 3 . Hunter 8 | . . . . . . . 3 1 2 . . 1 1 Programmer 23 | . . . . . . 4 2 2 3 . . 8 4 Decomposer 1 | . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 5 . 3 7 6 5 7 4 6 5 5 4 5 4 Combat Bots Only 6 | . . 3 6 5 4 5 2 2 5 5 4 4 2 Max Kills in Single Turn 4 | 1 . 1 3 2 2 2 2 2 2 2 2 4 3 Gunslinging 1 | . . . 1 . 1 1 . . 1 1 . . . Exploded 1 | . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . 7R-MNS (-4/Factory) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 1290 | . . 46 30 75 34 130 117 31 56 40 10 351 370 Missed 356 | . . 11 10 18 9 36 42 14 14 10 4 103 85 Hits 934 | . . 35 20 57 25 94 75 17 42 30 6 248 285 Melee 1 | . . . . . . 1 . . . . . . . Projectile 933 | . . 35 20 57 25 93 75 17 42 30 6 248 285 AOE 3 | . . . . . . . . 2 1 . . . . Critical Strikes 38 | . . 1 1 2 . 7 1 2 1 2 . 9 12 Part Disruptions 5 | . . . . . . 3 . . 2 . . . . Damage Taken 16111 | . . 445 227 726 401 1358 939 639 1084 585 87 4699 4921 Core 1833 | . . 65 46 75 49 134 50 . 105 . . 341 968 Absorbed by Shields 204 | . . . . . . . . . . . . 204 . Reduced by Siege Mode 128 | . . . . . . . . . . . . . 128 Ignored by Resistances 181 | . . . . . . . . . . . . . 181 Regen/Repaired (Parts) 13 | . . . . 13 . . . . . . . . . Core Remaining (%) 87 | 100 . 74 . 69 91 80 94 100 . . 90 . . Volleys Fired 440 | 11 2 31 18 64 30 46 36 35 34 14 2 66 51 Largest 8 | 2 2 2 3 3 4 6 6 6 8 7 5 6 6 Hottest 690 | 40 40 40 100 114 92 264 270 309 690 609 399 507 428 Shots Fired 1816 | 22 4 62 50 174 114 256 204 202 215 84 10 274 145 Gun 1566 | 22 4 62 48 112 112 255 168 164 211 78 8 206 116 Cannon 248 | . . . . 62 2 1 36 38 4 6 2 68 29 Launcher . | . . . . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . . . . Kinetic 1011 | 22 4 62 48 112 112 248 122 99 6 6 2 126 42 Thermal 577 | . . . 2 62 2 8 2 . 205 78 8 136 74 Explosive . | . . . . . . . . . . . . . . Electromagnetic 228 | . . . . . . . 80 103 4 . . 12 29 Robot Hit Streak 33 | 8 5 5 9 12 14 13 22 29 33 13 3 20 16 Robot Miss Streak 6 | 1 1 5 3 4 2 6 4 3 5 1 1 5 3 Penetration Max 2 | . . . . . . . . . . . . 2 1 Secondary Targets 19 | . . 2 2 . 3 6 . . 3 2 . . 1 Max Gunslinging Chain 2 | . . 1 1 . 1 2 . . 1 2 . . 1 Shots Hit Robots 1136 | 15 3 34 32 90 78 146 113 143 147 55 4 171 105 Core Hits 476 | 7 1 13 12 37 31 66 43 82 60 25 4 61 34 Critical Kills 4 | . . . . . . 1 . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 57 | . . . . . . 1 3 1 11 8 . 16 17 Burn 34 | . . . . . . . 1 . 10 7 . 8 8 Destroy 7 | . . . . . . 1 . . . . . 2 4 Blast 12 | . . . . . . . 1 . 1 1 . 6 3 Corrupt 4 | . . . . . . . 1 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26070 | 201 36 445 400 1702 1175 2400 2588 3713 3402 1643 168 5080 3117 Guns 20575 | 201 36 444 400 987 1175 2341 1857 2664 3261 1502 131 3384 2192 Cannons 4631 | . . . . 698 . . 491 783 141 141 37 1696 644 Explosions 766 | . . . . . . 43 229 245 . . . . 249 Melee . | . . . . . . . . . . . . . . Ramming 98 | . . 1 . 17 . 16 11 21 . . . . 32 Kinetic 11630 | 201 36 444 400 987 1175 2280 1184 1571 156 141 37 2092 926 Thermal 10918 | . . . . 698 . 61 269 245 3218 1502 131 2807 1987 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3424 | . . . . . . 43 1124 1876 28 . . 181 172 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 2 . 9 . . 7 7 7 7 27 Average Corruption 5 | . . . . 2 . 5 . . 3 7 7 4 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 127 | . . . . 16 . 27 . . 9 14 4 23 34 Message Errors 28 | . . . . 5 . 6 . . 2 2 2 3 8 Matter Fused 30 | . . . . 2 . 5 . . 2 3 1 4 13 Heat Flow Errors 12 | . . . . 2 . 5 . . . 3 . . 2 Energy Discharges 14 | . . . . . . 2 . . 2 . . 6 4 Parts Rejected 2 | . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . 1 . . . 1 . . . Data Loss (minor) 18 | . . . . 3 . 2 . . 1 5 . 4 3 Data Loss (major) 8 | . . . . 1 . 2 . . 1 . 1 3 . Misfires 3 | . . . . 1 . 1 . . 1 . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . 1 . 2 . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . . . 15 . . . 34 83 Projectiles 103 | . . . . . . . . 14 . . . 34 55 Explosions 29 | . . . . . . . . 1 . . . . 28 Melee . | . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . 1 10 2 1 . 7 2 Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 1 10 2 1 . 6 2 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 222 | . . . . . . 65 62 53 . . . . 42 Shots 6 | . . . . . . 2 1 2 . . . . 1 Rammed 16 | . . 1 . 3 . . 2 1 . . . . 9 Targets Rammed 21 | . . 1 . 5 . 2 2 1 . . . . 10 Kicked 2 | . . . . . . 2 . . . . . . . Crushed 3 | . . . . 2 . . . . . . . . 1 Highest Temperature 625 | . . 20 24 329 121 453 288 361 344 389 21 625 587 Average Temperature 118 | . . 4 9 96 40 131 97 82 137 127 14 240 219 Received Heat Transfer 2735 | . . 225 57 249 225 582 144 42 81 217 . 490 423 Effects 20 | . . . . . . 3 . 3 2 2 . 8 2 Shutdowns 5 | . . . . . . 1 . . 2 . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 8 | . . . . . . 1 . 3 . 2 . 1 1 Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . 1 . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 23 | . . . . . . . . . . . . . 23 Longest Duration 23 | . . . . . . . . . . . . . 23 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 11 | . . . . . . . 5 5 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Parts Melted 52 | . . . . 2 . . 1 1 16 12 1 13 6 Heat Transferred 16742 | . . . . 1258 . 112 361 262 4490 2664 185 4255 3155 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 3 . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Maximum Alert Level 2 | . . . . 1 . 1 1 . 2 . . 1 . Low Security (%) 91 | 100 100 100 100 94 100 76 98 100 61 . . 91 100 Level 1 8 | . . . . 5 . 23 1 . 35 . . 8 . Level 2 . | . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 406 | 10 15 116 145 210 139 263 219 139 406 . . 263 107 Initial 117 | . . 1 40 56 82 32 100 102 63 . . 117 78 Average 93 | 1 2 72 19 143 78 123 50 83 162 . . 113 40 Influence Increases 5028 | 35 15 185 215 750 269 599 475 381 614 190 121 819 360 Destroy 0b10 Robot/C 3000 | . . 140 140 420 180 400 280 180 300 180 100 500 180 Destroy 0b10 Robot/NC 320 | 35 . . 5 55 20 25 20 75 15 . . 40 30 Destroy Leader 798 | . . 30 30 164 46 102 106 70 84 10 10 112 34 Allied During Kill 36 | . . . . . . . . . . . 11 25 . Successful Hack 139 | . . . 25 29 5 24 5 . 27 . . 10 14 Disable Machine 285 | . 15 15 15 60 15 45 30 15 15 . . 30 30 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . Destroy Structure 150 | . . . . 7 3 3 19 26 8 . . 42 42 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 135 | . . . . 15 . . 15 . 15 . . 60 30 Influence Decreases 5028 | 35 10 84 186 689 392 466 472 459 372 397 112 854 500 Entered New Map 876 | . . 4 66 79 114 41 106 107 68 139 32 58 62 Time Decay 3575 | 35 10 80 120 510 278 405 346 302 294 238 80 586 291 Lost Part 465 | . . . . 10 . 20 20 50 10 20 . 190 145 Lost Ally 112 | . . . . 90 . . . . . . . 20 2 Squads Dispatched 53 | . 1 . . . 3 9 10 8 10 . . 6 6 Investigation 5 | . . . . . 1 . . . 2 . . 1 1 Extermination 16 | . . . . . . 4 4 1 1 . . 4 2 Reinforcement 20 | . 1 . . . 1 4 2 7 1 . . 1 3 Assault 2 | . . . . . . . . . 2 . . . . Garrison 10 | . . . . . 1 1 4 . 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 1 3 . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Distress Signals 8 | . . . . 1 1 . . 3 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 2 6 10 30 11 27 18 21 24 9 3 33 21 Peak Tracking Total 7 | . 1 2 4 5 3 7 4 5 4 5 3 6 7 Tactical Retreats 8 | . . . . 1 . . 1 . 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Traps Triggered 9 | . . . . 1 . 1 . . 2 . . 4 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Disabled 21 | . 1 1 1 4 1 3 2 1 2 1 . 2 2 Max in Single Turn 3 | . 1 1 1 1 1 3 1 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Accessed 32 | . 1 . 4 9 4 2 1 . 2 . . 4 5 Terminals 26 | . 1 . 4 8 3 2 1 . 2 . . 2 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . 1 . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 71 | . 1 . 9 19 13 4 1 . 4 . . 10 10 Successful 34 | . 1 . 4 8 7 2 1 . 1 . . 6 4 Failed 37 | . . . 5 11 6 2 . . 3 . . 4 6 Catastrophic 9 | . . . . 2 . 1 . . 3 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 59 | . 1 . 9 17 10 4 1 . 4 . . 6 7 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 8 | . . . . 2 . . . . . . . 4 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 1 . 4 6 5 2 1 . 1 . . 4 3 Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Emergency Access Points 4 | . . . 2 . . . . . . . . 1 1 Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . 1 1 Dispatch Records 1 | . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 1 1 . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . . . . . . 2 1 Scan Component 4 | . . . . 1 . . . . . . . 2 1 Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . . 2 5 4 2 . . 2 . . 4 5 Full Trace Events 4 | . . . . 1 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 1 1 . Highest-Rated Group 47 | . . . . . . . . . . 47 47 47 . Highest-Rated Ally 47 | . . . . . . . . . . 47 47 47 . Total Orders 3 | . . . . 2 . . . . . . . . 1 EXPLORE 3 | . . . . 2 . . . . . . . . 1 Ally Attacks 19 | . . . . . . . . . . . 3 16 . Total Damage 276 | . . . . . . . . . . . 45 231 . Kills 4 | . . . . . . . . . . . 1 3 . Allies Corrupted 2 | . . . . 1 . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Active Infowar (turns) 4157 | 122 103 170 367 676 613 1216 . . . . . 890 . Sensors 3560 | . . . 165 676 613 1216 . . . . . 890 . Terrain 597 | 122 103 170 202 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . Drone Launches 20 | . . . . 14 . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Turns Passed 11035 | 191 103 170 368 1383 615 1689 1817 671 640 505 172 1823 888 Spaces Moved 5888 | 134 108 72 292 676 342 858 961 324 306 406 152 835 422 Core 24 | 7 . . . . . . . . . . . . 17 Treads 3172 | . . . . 590 121 . 878 324 116 . . 738 405 Legs 2073 | 66 . . . . 221 858 83 . 190 406 152 97 . Wheels 619 | 61 108 72 292 86 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 86 86 126 126 160 160 90 105 105 105 50 Average Speed 144 | 99 84 90 100 152 139 163 163 160 133 105 105 155 152 Slowest Speed 490 | 120 90 90 105 240 260 196 320 160 490 105 105 240 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 7 24 15 25 96 33 27 23 16 8 59 20 17 36 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 4 | . 1 . . . 1 . . . 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug 2 | . . . . . . . 2 . . . . . . Terrain Destroyed 73 | . . . . . . . 18 11 . 2 2 22 18 Melee . | . . . . . . . . . . . . . . Projectile 47 | . . . . . . . 6 3 . 2 2 22 12 AOE 26 | . . . . . . . 12 8 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Tes Total 7382 | 167 119 115 325 902 410 1015 1123 386 447 445 158 1201 569 Wait 464 | . . 5 . 59 2 58 77 8 41 3 . 190 21 Move 5875 | 133 107 71 291 675 341 857 960 323 305 405 151 834 422 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 10 3 2 6 26 6 15 14 5 16 4 1 27 11 Fast Attach 92 | 9 1 . 1 7 4 5 8 1 11 . 2 26 17 Attach 47 | . . . 2 . 3 3 3 6 3 1 . 17 9 Detach 8 | . . . . . 1 . . . 2 . . 1 4 Swap 77 | . 1 2 6 20 9 11 4 4 6 2 . 10 2 Drop 183 | 4 5 3 1 39 14 18 19 3 24 4 2 30 17 Fire 440 | 11 2 31 18 64 30 46 36 35 34 14 2 66 51 Melee . | . . . . . . . . . . . . . . Ram 10 | . . 1 . . . . . . . . . . 9 Kick 2 | . . . . . . 2 . . . . . . . Crush 9 | . . . . 5 . . 2 1 . . . . 1 Escape Stasis 7 | . . . . . . . . . 5 . . . 2 Rewire 12 | . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 10 | . . . . 7 . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 455 | -10/Mines | Discovered new exit (range 5) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 778 | -9/Materials | Discovered new exit (range 12) 833 | -9/Materials | Entered Storage 975 | -9/Storage | Build established: Skirmisher 1439 | -9/Storage | Lost 5 allies 1538 | -9/Storage | Build established: Scavenger-Gunner 1948 | -9/Storage | Repaired Sensor Array 2182 | -9/Storage | Discovered new exit (range 15) 2216 | -9/Storage | Entered Materials 2216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2282 | -8/Materials | Garrison activated, responded to threat 2397 | -8/Materials | Build established: Skirmisher 2824 | -8/Materials | Met 7R-MNS 2824 | -8/Materials | Discovered new exit (range 3) 2829 | -8/Materials | Identified exit to Factory 2831 | -8/Materials | Entered Factory 2831 | -7/Factory | Evolved 2 slots: Weapon x2 2832 | -7/Factory | Caught up to 7R-MNS 3119 | -7/Factory | Build established: Executioner 3329 | -7/Factory | Garrison activated, responded to threat 4182 | -7/Factory | Discovered new exit (range 16) 4347 | -7/Factory | Build established: Scavenger-Executioner 4520 | -7/Factory | Entered another Factory area 4520 | -6/Factory | Evolved 2 slots: Utility x2 4521 | -6/Factory | Caught up to 7R-MNS 4662 | -6/Factory | Build established: Executioner 5311 | -6/Factory | Garrison activated, responded to threat 5619 | -6/Factory | Garrison activated, responded to threat 6304 | -6/Factory | Discovered new exit (range 11) 6328 | -6/Factory | Discovered new exit (range 11) 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6338 | -5/Factory | Caught up to 7R-MNS 6921 | -5/Factory | Discovered new exit (range 16) 7008 | -5/Factory | Entered another Factory area 7008 | -4/Factory | Evolved 2 slots: Utility x2 7009 | -4/Factory | Caught up to 7R-MNS 7053 | -4/Factory | Garrison activated, responded to threat 7217 | -4/Factory | Attacked by 7R-MNS 7283 | -4/Factory | 7R-MNS lamented failing the tripod run 7283 | -4/Factory | Destroyed 7R-MNS 7329 | -4/Factory | Found Prototype Protection 7334 | -4/Factory | Found Corrupted Prototype Leg 7334 | -4/Factory | Identified Tripod Weapons Platform 7336 | -4/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 7339 | -4/Factory | Found Corrupted Prototype Device 7398 | -4/Factory | Garrison activated, responded to threat 7484 | -4/Factory | Identified exit to Upper Caves 7607 | -4/Factory | Build established: Scavenger-Executioner 7648 | -4/Factory | Entered Upper Caves 7934 | -4/Upper Caves | Learned location of Armory (-3) 7938 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7966 | -4/Upper Caves | Learned Research security intel 8145 | -4/Upper Caves | Discovered new exit (range 8) 8153 | -4/Upper Caves | Entered another Upper Caves area 8153 | -4/Upper Caves | Accompanied by 1 ally 8315 | -4/Upper Caves | Learned 8 Research zone layouts 8317 | -4/Upper Caves | Discovered new exit (range 6) 8325 | -4/Upper Caves | Entered Research 8325 | -3/Research | Accompanied by 1 ally 8325 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9565 | -3/Research | Lost 5 parts (1u4w) 9595 | -3/Research | Identified Centrium Heavy Armor Plating 9650 | -3/Research | Lost 7 parts (1p3u3w) 10141 | -3/Research | Discovered new exit (range 2) 10143 | -3/Research | Identified exit to Testing 10148 | -3/Research | Entered Testing 10376 | -3/Testing | Found Prototype Processor 10376 | -3/Testing | Identified Exp. Melee Analysis Suite 10561 | -3/Testing | System corruption reached 10% 10596 | -3/Testing | Lost 5 allies 10621 | -3/Testing | Lost 4 parts (2p1u1w) 10652 | -3/Testing | Identified Thermal Barrier 10710 | -3/Testing | Lost 9 parts (2u7w) 10952 | -3/Testing | Build established: Scavenger-Mutant 11003 | -3/Testing | Core integrity fell below 50% 11018 | -3/Testing | Core integrity fell below 20% 11027 | -3/Testing | Scanned by Researcher 11036 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11027_ Held in stasis. 11027_ C-55 Analyst is analyzing... 11027_ ALERT: Encountered unknown unique technology, formulating response. 11028_ Slammed into C-55 Analyst. 11031_ Held in stasis. 11031_ C-55 Analyst is analyzing... 11032_ Slammed into C-55 Analyst. 11032_ Destabilizing: System interference. 11032_ Adv. Targeting Computer temporarily disabled. 11032_ Triggered Alarm Trap. 11032_ An alarm sounds. 11032_ ALERT: Alarm triggered, dispatching investigation squad. 11033_ Slammed into C-55 Analyst. 11033_ Destabilizing: Core damaged (-65). 11034_ Slammed into C-55 Analyst. 11035_ Held in stasis. 11035_ C-55 Analyst is analyzing... 11036_ System corrupted: Matter fused (-6). 11036_ Acquired 2 matter. 11036_ Slammed into C-55 Analyst. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????+##???????????????????????????????????????? | | ??????? ????? ???????????????????????????????? | | ??????? ??? ???????????????????????????????? | | ??????? ??? ???????????????????????????????? | | ??????? ??? +??????????????????????????????? | | ???????# #???# #??????????????????????????????? | | ???????# #???# #??????????????????????????????? | | ???????# #???# #??????????????????????????????? | | ???????# #???# #??????????????????????????????? | | ????####/##### #??????????????????????????????? | | ????# ## #??????????????????????????????? | | ##### ## #??????????????????????????????? | | # ## #??????????????????????????????? | | " # ## #??????????????????????????????? | | " # ## #???????????????? k ????????? | | " # ## ########### ????????? | | # ## p%%%%% @c o ????????? | | " # ! ## ################???????????????? | | " # % ## # #????????????????????? | | " #%= = ## ^ ^# "" #????????????????????? | | # % ## # """#????????????????????? | | +######/###### # """ S"#????????????????????? | | % %*! # """ """#????????????????????? | | %!| # """ """#????????????????????? | | [ + #????????????????????? | | # """ """ #????????????????????? | | +#### ######## ### """ """??????????????????????? | | # #??????# #?# """ """ #????????????????????? | | """ # #??????# #?# #????????????????????? | | """ # #??????# #?# """ """ #????????????????????? | | """ # #??????#|#?# """ """ #????????????????????? | | # ########+### """ """ #????????????????????? | | # # % ## #????????????????????? | | # # !!##! #????????????????????? | | + # """ """ ############????????????????????? | | ##### + """ """ #???????????????????????????????? | | #???# # """ """ #???????????????????????????????? | | #???# # #???????????????????????????????? | | ##??# # #???????????????????????????????? | | ##??# # """T""" #???????????????????????????????? | | ##### ###########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 120 Energy Generation 69 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 400 Armor Coverage 600 Resistance: TH 50 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Med. Armor Plating | -9/Storage | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Sensor Array | 35% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorStealthParser Manual? 0 Play Time 02:28:36 Cumulative 89.9 hours Start 2025.10.01 @ 08:20:24 End 2025.10.01 @ 15:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 185de6d8-6706-4313-856e-d74096d0e7ee