Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.07 @ 22:15:16 Player: Jezoensis Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (349) 1745 Value Destroyed (19064) 19064 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (29938) 29938 TOTAL SCORE: 62907 Bonus ------- High Alert Combat Kills 3725 Follower Combat Kills 584 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 874 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -845 Cogmind --------- Core Integrity 762/1600 Matter 274/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location 0b11 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Skeleton Box Enhanced Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Heavy Siege Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Improved Salvage Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Matter Filter Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Advanced Medium Treads Armored Heavy Treads Improved Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Terrain Scanner Matter Filter Weapon Cycler Improved Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Heavy Regenerative Plating Improved Focal Shield Thermal Barrier Improved Shock Absorption System EM Shield Skeleton Box Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Railgun Helical Railgun Helical Railgun [Rating: 202] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Centrium Light Armor Plating Weapon Improved KE Penetrator Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Omega Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Utility 13 | . . . 1 . . . 1 1 . . . . 2 . . 2 . . . 1 . . . . 1 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 594 | 7 4 4 28 3 3 3 14 40 10 8 . 9 33 21 17 10 3 8 18 28 10 10 3 12 20 133 26 109 Power 21 | 1 1 . 3 . . 2 . . . . . . 1 . 2 . . . 1 . . . 1 . 1 3 2 3 Engine 7 | 1 1 . 3 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . 1 3 2 3 Propulsion 49 | 2 . . 5 . 1 . 1 2 . . . . 2 2 4 1 . . . 1 . . . . 4 12 . 12 Treads 44 | 2 . . 5 . 1 . 1 2 . . . . 2 2 4 1 . . . 1 . . . . 4 12 . 7 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 351 | 2 3 4 9 2 1 . 6 20 10 1 . 6 16 16 3 4 3 4 15 18 10 8 2 10 9 83 20 66 Device 239 | 1 2 2 3 . 1 . 2 8 8 1 . 3 10 12 1 3 2 2 10 12 9 5 1 4 6 65 17 49 Storage 25 | 1 1 . 1 . . . 2 3 . . . . . 1 1 . . . 1 1 . . 1 . . 5 1 6 Processor 14 | . . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . 1 . 3 . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 72 | . . 2 4 2 . . 2 7 2 . . 3 4 3 . 1 1 2 4 4 1 2 . 5 3 10 1 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 . . 11 1 1 1 7 18 . 7 . 3 14 3 8 5 . 4 2 9 . 2 . 2 6 35 4 28 Energy Gun 14 | 1 . . 6 1 1 . 3 . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Ballistic Gun 98 | 1 . . 3 . . 1 1 8 . 3 . 2 10 2 7 3 . 2 2 6 . 1 . 2 3 22 2 17 Ballistic Cannon 5 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 6 . 2 Special Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Slashing Weapon 27 | . . . . . . . 1 6 . 1 . 1 4 1 1 2 . 1 . 3 . 1 . . 3 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 3 . . . 1 2 . 1 . . 2 . 3 1 . . . . . . 3 . . 8 . 14 Parts Lost 42 | . . . . 6 . . . . . . . . . . 4 . . 1 2 1 . . . 2 . 10 . 16 Power 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Propulsion 11 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . 6 Utility 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 4 Weapon 18 | . . . . 2 . . . . . . . . . . 2 . . 1 1 1 . . . 2 . 4 . 5 Highest Loss Streak 8 | . . . . 6 . . . . . . . . . . 2 . . 1 1 1 . . . 2 . 5 . 8 Average Slot Usage (%) 90 | . 100 100 99 92 87 99 98 99 100 99 100 100 99 100 93 88 88 87 87 90 90 90 87 90 90 87 87 66 Engine 1 | . 14 14 11 11 . 7 . . . . . . 4 6 1 . . . . . . . . . . . . . Core 1 | . . . . . . 3 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 3 3 2 Treads 18 | . 28 28 33 33 33 33 27 30 30 29 28 28 25 25 18 11 11 11 11 15 15 15 15 15 18 12 11 8 Device 8 | . 14 12 6 2 10 11 5 6 5 6 7 4 8 5 . 5 7 5 8 8 9 9 7 8 8 11 14 11 Storage 14 | . 14 14 11 11 11 11 14 15 15 14 14 14 12 12 17 16 16 16 16 17 20 20 20 20 18 17 15 10 Processor 15 | . . . 5 11 11 11 9 10 15 14 14 14 15 18 25 22 22 22 22 20 20 20 20 20 18 18 19 13 Protection 3 | . . 1 9 8 . . 4 3 1 . . 2 5 6 . 5 2 4 2 3 . . . 1 4 4 5 3 Energy Gun 2 | . 14 14 9 4 22 14 14 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 14 14 10 11 . 7 5 13 23 21 21 24 20 24 23 20 22 21 21 16 20 19 20 20 14 14 12 8 Slashing Weapon 1 | . . . . . . . 4 5 . 3 7 3 4 . . 1 . . . 3 . . . . 2 . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 201 | 12 24 30 54 49 39 45 50 87 87 85 85 91 100 100 140 148 153 148 153 178 178 178 171 170 185 188 186 201 Greatest Support 600 | 40 40 40 60 60 63 63 63 94 94 94 94 94 102 107 160 160 150 150 150 173 173 173 173 173 220 600 200 225 Greatest Overweight (x) 6 | . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 1 1 . . . 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 10 10 12 12 12 12 18 20 20 20 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 36 Average Capacity 25 | 5 9 10 11 12 12 12 14 18 20 20 20 20 20 20 26 28 28 28 28 32 36 36 36 36 36 36 36 26 Most Carried 36 | 4 10 10 12 12 9 12 16 20 20 20 19 20 20 20 28 28 28 28 27 31 32 33 36 35 36 36 36 36 Average Carried 24 | 2 8 10 10 11 7 9 13 16 20 19 19 19 19 19 24 27 28 27 26 27 31 32 34 33 34 35 35 24 Final Capacity 36 | 6 10 10 12 12 12 12 16 20 20 20 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 4 Final Carried 36 | 4 10 10 12 10 9 11 16 20 20 19 19 20 20 20 28 28 28 27 26 31 32 33 35 33 36 36 36 3 Class Distribution -------------------- 21% | Scavenger-Skirmisher 21% | Hauler-Skirmisher 13% | Hauler-Assassin 11% | Mutant 10% | Scavenger-Assassin 9% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Skirmisher | -6/Extension Hauler-Skirmisher | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hauler-Assassin | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Assassin | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 16399 | 294 114 83 381 6 108 170 108 342 468 134 . 186 296 1016 834 285 78 . 429 537 484 218 . 1053 412 3386 844 4133 Remotely 8706 | . . . . . . . . 48 336 . . 85 . 473 . 165 . . 354 522 197 204 . 401 164 2512 445 2800 Salvage Created 21704 | 175 465 144 837 20 . 246 109 358 314 . . 106 403 1356 1265 448 60 258 275 915 782 248 . 843 666 5668 1198 4545 Parts 1086 | 13 35 13 53 . . 10 6 25 15 . . 5 26 82 71 28 3 18 12 52 39 18 . 56 40 231 71 164 Haulers Intercepted 7 | . 2 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 220 | . . . . . . . . . 15 6 . 14 . . . . 3 46 20 . 40 21 . 55 . . . . Prevented 10 | . . . . . . . . . . 3 . . . . . . . 7 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 271 | . 9 3 17 1 . 4 1 6 7 . . 4 4 16 19 5 1 6 3 8 13 9 . 12 3 78 8 34 Guns 242 | . 9 3 16 1 . 3 1 3 7 . . 4 4 16 19 5 1 4 3 8 13 9 . 12 3 62 8 28 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 22 | . . . 1 . . 1 . 3 . . . . . . . . . 2 . . . . . . . 15 . . Classes Destroyed 24 | 2 4 1 3 1 . 1 . 1 1 . . . . 1 1 . . . . . . . . 3 . 3 . 2 Worker 14 | . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . 3 2 3 1 Builder 15 | . . 1 3 . . . 1 . . . . . 1 1 . 1 . . . 1 . . . . 2 1 3 . Tunneler 8 | 5 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Recycler 13 | 1 . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 2 . 3 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 17 | . 2 . . . . . . 2 . . . . 4 1 2 . . . . 3 . . . . . 2 . 1 Swarmer 57 | . 3 1 6 . . . . 4 3 . . 4 . 4 5 . . . . . 4 9 . 3 . 11 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 66 | . 6 2 10 . . 3 . . 2 . . . . 3 3 1 . 1 . 3 2 . . . . 26 . 4 Brawler 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . Duelist 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Sentry 18 | . . . 1 . . . 1 1 1 . . . 3 2 . 4 . . 1 . 1 . . 1 1 1 . . Demolisher 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Hunter 32 | . . . . . . 1 . . . . . . . 5 . . . . . 2 . . . . 2 9 5 8 Programmer 32 | . . . . . . . . 1 . . . . 1 . 1 . 1 5 1 2 4 . . . . 3 3 10 Behemoth 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 19 | 6 5 2 7 1 . 3 2 5 3 . . 2 3 6 5 5 1 6 1 7 4 9 . 5 8 19 7 12 Combat Bots Only 19 | . 4 1 7 1 . 3 1 4 3 . . 2 2 6 5 4 1 6 1 4 4 9 . 5 1 19 3 12 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 2 3 1 . . 2 1 3 3 1 1 3 1 3 3 2 . 1 3 4 2 2 Gunslinging 2 | . . . 1 . . . . . . . . 1 . 2 1 . . . . 1 2 1 . . . 1 . . Exploded 3 | . . . 1 . . 1 . 3 . . . . . . . . . 2 . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 23390 | 28 264 47 362 670 . 180 84 147 187 . . 185 93 313 1695 39 47 1037 678 335 144 9 . 459 275 6155 712 9245 Core 1683 | . 73 . 31 10 . 53 24 . 40 . . 21 12 10 123 . . 97 22 34 . . . 33 . 262 24 814 Absorbed by Shields 87 | . . . . . . . . . . . . . . 87 . . . . . . . . . . . . . . Reduced by Siege Mode 2292 | . . . . . . . . . . . . . . . 36 . . 82 7 15 . . . . 5 891 32 1224 Core Remaining (%) 84 | 100 . 70 . . . 76 95 . . . . 91 . . 82 . . . 88 . . . . 94 100 81 . 47 Volleys Fired 724 | 8 28 11 49 3 . 12 7 21 9 3 . 4 12 37 48 9 3 8 8 18 18 8 . 38 13 135 37 177 Largest 4 | 2 2 2 2 2 . 2 3 3 3 1 . 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 Hottest 246 | 60 60 60 100 68 . 90 190 81 81 48 . 109 120 120 123 140 138 142 138 140 130 130 . 130 130 155 225 246 Shots Fired 2395 | 16 56 22 93 6 . 24 15 45 27 3 . 16 46 141 177 36 12 26 31 71 72 32 . 142 51 518 131 586 Gun 2240 | 16 56 22 91 6 . 24 11 40 27 . . 16 46 141 177 36 12 23 31 71 72 32 . 142 51 506 124 467 Cannon 133 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . 7 119 Launcher 16 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 12 . . Special 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 2140 | 8 28 11 42 3 . 8 3 41 27 3 . 16 46 141 177 36 12 23 31 71 72 32 . 142 51 506 124 486 Thermal 113 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . 7 100 Explosive 16 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 12 . . Electromagnetic 126 | 8 28 11 49 3 . 16 8 3 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 106 | 7 31 49 57 6 . 35 36 21 29 . . 7 16 34 38 14 11 14 21 25 34 19 . 22 12 106 25 70 Robot Miss Streak 4 | 1 1 . 2 1 . 1 2 3 2 . . 3 1 2 2 3 . 1 1 1 1 1 . 2 2 3 4 2 Penetration Max 2 | . . . . . . . . . . . . . 1 1 1 1 . . . 1 . 1 . . 1 1 2 2 Secondary Targets 72 | . 1 . 2 1 . 1 . . 1 . . 1 . 5 10 1 . . . 3 6 5 . 3 . 21 2 9 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . 1 . . 1 . 2 2 1 . . . 1 2 1 . 1 . 2 1 1 Shots Hit Robots 1924 | 13 46 18 72 5 . 24 8 29 21 . . 14 31 109 154 21 11 22 26 49 51 25 . 96 39 433 100 507 Core Hits 1005 | 6 21 8 38 4 . 14 6 18 24 . . 9 15 49 85 14 5 17 9 37 27 12 . 46 26 255 46 214 Critical Hits 170 | . 1 1 1 . . . . . . . . . 1 3 5 7 1 4 6 9 3 3 . 11 1 74 4 35 Critical Kills 46 | . 1 . . . . . . . . . . . . 1 . 4 . 1 1 5 2 2 . 3 . 20 2 4 Critical Parts Destroyed 97 | . . 1 1 . . . . . . . . . 1 2 5 2 1 3 4 4 1 . . 5 1 43 2 21 Melee Attacks 116 | . . . . . . . 4 24 . 2 . 1 14 2 . 4 . . . 17 . 1 . . 11 20 8 8 Impact 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 . Slashing 83 | . . . . . . . 4 24 . 2 . 1 14 2 . 4 . . . 17 . 1 . . 11 3 . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55891 | 180 590 245 1263 71 . 605 167 772 451 . . 183 714 2414 3711 621 250 1306 671 1837 1188 536 . 2145 1016 15826 2617 16512 Guns 44685 | 157 590 245 1134 71 . 482 143 465 451 . . 183 714 2414 3711 614 250 628 671 1279 1188 536 . 2145 992 11805 2482 11335 Cannons 5217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 5177 Explosions 5934 | 23 . . 129 . . 123 . 307 . . . . . . . . . 678 . 558 . . . . . 4021 95 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . 7 . . . . . . . . 24 . . . Kinetic 44449 | 64 247 97 336 33 . 174 42 427 451 . . 183 714 2414 3711 614 250 628 671 1279 1188 536 . 2145 992 11805 2482 12966 Thermal 4335 | 23 . . 129 . . 123 24 . . . . . . . . . . . . 450 . . . . . . 40 3546 Explosive 5209 | . . . . . . . . 307 . . . . . . . . . 678 . 108 . . . . . 4021 95 . Electromagnetic 1867 | 93 343 148 798 38 . 308 101 38 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 2 . 1 2 2 1 . . . . . 1 1 7 Average Corruption 2 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . . . . 1 1 4 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 1 6 Effects 67 | . . . . . . . . . . . . . . . 7 . . 1 3 . . . . . . 2 3 51 Message Errors 11 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . 6 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 10 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 6 Data Loss (minor) 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 24 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 21 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . . . . 11 . 32 . . . . . . . . . 5 . 12 . . . . 9 85 . 196 Projectiles 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Explosions 145 | . . . . . . 11 . 32 . . . . . . . . . 5 . 12 . . . . . 85 . . Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | 28 . . . . . 21 . 22 . . . . . . . . . 84 . . . . . . . 57 . . Shots 11 | 1 . . . . . 2 . 1 . . . . . . . . . 3 . . . . . . . 4 . . Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 12 123 72 452 87 . 111 218 36 24 . . 66 90 216 390 160 154 187 129 197 349 210 . 76 53 61 148 324 Average Temperature 58 | 12 55 41 65 38 . 42 83 7 6 . . 32 29 71 125 63 77 76 66 61 117 78 . 32 24 15 23 55 Received Heat Transfer 2014 | . 177 27 171 142 . 90 45 12 27 . . 12 30 12 243 . . 72 63 9 . . . . 18 522 . 342 Effects 11 | . . . 1 . . . 4 . . . . . . . 4 . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . . . . 1 . . 1 3 2 1 . . . 1 17 3 10 Total Turns 727 | . . . . . . . . . . . . . . . 43 . . 17 18 15 20 . . . 7 259 37 311 Longest Duration 108 | . . . . . . . . . . . . . . . 43 . . 17 6 11 20 . . . 7 40 15 108 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Heat Transferred 2028 | 50 . . 150 . . 150 50 . . . . . . . . . . . . 350 . . . . . . 37 1241 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1319 | 30 280 60 463 44 . 114 118 173 . . . . 513 387 573 577 . . . 340 . . . . 116 1319 843 600 Initial 614 | . 16 . 16 24 . . . 5 . . . . 109 173 147 266 . . . 22 . . . . 35 40 614 474 Average 328 | 15 135 42 222 30 . 21 50 54 . . . . 179 212 375 408 . . . 140 . . . . 43 743 649 471 Maximum Alert Level 4 | . 1 . 2 . . . . . . . . . 2 1 2 2 . . . 1 . . . . . 4 3 3 Low Security (%) 43 | 100 67 100 42 100 . 100 100 100 . . . . 67 43 7 . . . . 65 . . . . 100 12 . . Level 1 21 | . 32 . 48 . . . . . . . . . 19 56 53 60 . . . 34 . . . . . 26 . 10 Level 2 19 | . . . 9 . . . . . . . . . 13 . 39 39 . . . . . . . . . 7 76 59 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 23 30 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 . . . . 1 . . . . 3 2 . 5 . . . 4 . . . . . . 10 7 Investigation 7 | . 1 . 1 . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . Extermination 8 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 3 Reinforcement 9 | . . . 3 . . . . . . . . . 1 2 . . . . . 1 . . . . . . 2 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Garrison 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 42 | . 1 . 2 . . . 1 . . . . . 2 . 1 . . . . . . . . 4 1 8 1 21 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Times Spotted 405 | . 13 4 24 23 . 4 10 13 7 . . 8 8 25 27 7 1 12 4 14 15 4 . 17 9 91 11 54 Peak Tracking Total 11 | . 5 2 5 9 . 3 5 4 3 . . 4 4 5 8 4 1 11 1 3 7 4 . 3 5 11 4 10 Tactical Retreats 21 | . . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 8 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 7 | . 1 . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 3 . . . . . . . 12 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 25 | . . . 1 . . . 1 . . . . . 2 . 4 . . . . 8 . 1 . . . 3 1 4 Max in Single Turn 4 | . . . 1 . . . 1 . . . . . 1 . 2 . . . . 4 . 1 . . . 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 75 | . 5 1 3 . 1 1 3 7 . 2 2 . 8 4 3 6 . 1 . 10 . 1 3 . 2 2 4 6 Terminals 56 | . 5 1 3 . . 1 3 6 . . . . 6 4 3 5 . . . 7 . . . . 2 1 3 6 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 1 . Total Hacks 209 | . 20 3 10 . 1 1 7 21 . 2 17 . 21 10 7 18 . 1 . 28 . 1 13 . 4 2 10 12 Successful 120 | . 10 . 9 . 1 . 4 11 . 2 17 . 9 6 3 7 . 1 . 15 . 1 13 . 2 . 3 6 Failed 88 | . 10 3 1 . . 1 3 9 . . . . 12 4 4 11 . . . 13 . . . . 2 2 7 6 Catastrophic 9 | . . . . . . . . 1 . . . . . . . 3 . . . 2 . . . . . 2 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 111 | . 16 3 6 . 1 1 6 14 . . . . 12 7 3 7 . . . 20 . . . . 3 1 3 8 Terminals 156 | . 20 3 10 . . 1 7 18 . . . . 17 10 7 15 . . . 23 . . . . 4 1 8 12 Fabricators 6 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . . . . 3 . . . 1 . . . . . 1 2 . Terminal Hacks 81 | . 6 . 7 . 1 . 2 6 . 2 17 . 4 3 3 4 . 1 . 7 . 1 13 . 1 . 1 2 Record 8 | . . . . . . . . . . . . . 1 . 2 2 . . . 1 . 1 1 . . . . . Part Schematic 17 | . 1 . . . . . . 3 . . 9 . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . . . . . 2 . . 1 1 1 . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . 1 . Terminal Index 8 | . 1 . 1 . . . 1 1 . . . . 1 . . 1 . . . 1 . . . . . . . 1 Alert Level 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Unreport Threat 6 | . 1 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 4 . 2 . . . 2 4 . . . . 2 3 . 3 . . . 4 . . . . 1 . 2 4 Terminals 31 | . 4 . 2 . . . 2 4 . . . . 2 3 . 3 . . . 4 . . . . 1 . 2 4 Track 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Assimilate 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Botnet 19 | . 2 . 2 . . . 2 2 . . . . 1 2 . 2 . . . 2 . . . . 1 . 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 1 3 . . 1 3 7 . . . . 8 3 3 6 . . . 8 . . . . 2 2 4 6 Full Trace Events 6 | . . 1 . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . 3 . . 9 . . . . . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Matter 687 | . . . . . . . . . . . . . 519 . . . . . . 168 . . . . . . . . Time 233 | . . . . . . . . . . . . . 191 . . . . . . 42 . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 12 . . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 22 | . . . . . . . . 2 . . . 1 . 9 2 . . . . 6 2 . . . . . . . Largest Group 8 | . . . . . . . . 1 1 . . 1 1 8 2 2 . . . 6 5 2 2 2 . . . . Highest-Rated Group 368 | . . . . . . . . 10 10 . . 94 94 368 188 188 . . . 276 230 97 97 97 . . . . Highest-Rated Ally 156 | . . . . . . . . 10 10 . . 94 94 156 138 94 . . . 46 49 49 49 49 . . . . Total Orders 12 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . 5 2 . STAY 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Ally Attacks 158 | . . . . . . . . . . . . 8 5 64 18 20 . . . . 31 3 . 9 . . . . Total Damage 3708 | . . . . . . . . . . . . 279 145 1253 511 709 . . . . 537 43 . 231 . . . . Kills 20 | . . . . . . . . . . . . 4 . 6 5 3 . . . . 1 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 18972 | 96 554 519 641 57 405 564 401 1255 308 510 120 303 1032 708 597 509 204 782 602 1080 457 356 220 623 480 2513 794 2282 Spaces Moved 10054 | 45 280 301 271 28 251 321 207 657 157 302 76 171 550 313 234 274 118 465 332 578 222 196 132 314 238 1085 363 1573 Core 1071 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 Treads 8979 | 31 280 301 271 28 251 321 207 657 157 302 76 171 550 313 234 274 118 465 332 578 222 196 132 314 238 1085 363 512 Legs 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 152 170 50 Average Speed 150 | 125 160 160 160 162 160 160 160 160 160 160 160 160 160 160 160 160 160 160 162 160 161 160 160 160 155 165 170 93 Slowest Speed 275 | 160 160 160 160 180 160 160 160 160 160 160 160 160 160 160 180 160 180 160 180 180 180 180 160 160 156 275 170 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 49 78 28 16 68 60 28 26 33 56 73 41 23 58 87 10 27 85 57 27 45 45 62 56 10 44 19 44 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 . . . . 1 . . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 19 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . 1 . . Scrap Searched 9 | . . . . . . 1 . . 2 1 . . . . . . 1 . 1 . 1 1 . 1 . . . . Spaces Dug 126 | . . . 2 . . . 6 24 . 3 . 1 14 2 . 4 . . . 17 . . . 2 11 19 12 9 Terrain Destroyed 465 | 3 . . 9 . . 9 6 32 . 3 . 1 15 6 2 11 6 27 4 56 13 5 . 5 12 157 42 41 Melee 104 | . . . . . . . 4 22 . . . 1 14 2 . 4 . . . 17 . . . . 11 17 7 5 Projectile 162 | . . . 2 . . . 2 4 . 3 . . 1 4 2 7 6 10 4 6 13 5 . 5 1 44 7 36 AOE 199 | 3 . . 7 . . 9 . 6 . . . . . . . . . 17 . 33 . . . . . 96 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12161 | 66 332 315 382 33 255 347 248 775 190 321 75 185 645 419 344 312 124 482 365 654 285 218 140 363 299 1488 461 2038 Wait 271 | . 2 . 8 . . 8 1 3 15 . . . 11 4 9 12 1 . 7 3 11 1 2 . 3 53 12 105 Move 10025 | 44 279 300 270 27 250 320 206 656 156 301 75 170 549 312 233 273 117 464 331 577 221 195 131 313 237 1084 362 1572 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 7 12 . 10 . 2 3 11 15 . 2 . 1 10 3 19 2 . 2 1 9 1 1 1 . 8 17 8 24 Fast Attach 84 | 4 . . 5 . . 1 1 2 . 3 . . 6 1 4 1 . . . . . 1 2 . 2 28 2 21 Attach 112 | 3 1 . 7 2 3 1 5 6 . 3 . . 4 . 7 2 . 3 2 4 . 1 1 2 4 17 5 29 Detach 32 | . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . 1 2 . 1 7 . 14 Swap 400 | . 3 4 16 1 . 1 8 32 10 3 . 9 23 20 6 7 3 5 16 24 10 8 1 10 14 88 19 59 Drop 167 | . 7 . 15 . . 1 5 14 . 4 . . 16 5 16 1 . . . 1 . 1 . . 5 39 8 29 Fire 724 | 8 28 11 49 3 . 12 7 21 9 3 . 4 12 37 48 9 3 8 8 18 18 8 . 38 13 135 37 177 Melee 116 | . . . . . . . 4 24 . 2 . 1 14 2 . 4 . . . 17 . 1 . . 11 20 8 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . . . . . . 35 . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Entered Mines 667 | -10/Mines | Met a Derelict bent on vengeance 1161 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Destroyed 7 combat bots 1618 | -9/Materials | Discovered new exit (range 15) 1678 | -9/Materials | Identified exit to Mines 1719 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Discovered new exit (range 13) 1811 | -9/Materials | Entered Mines 1812 | -9/Mines | Assembled infested the area 1860 | -9/Mines | Discovered new exit (range 6) 1868 | -9/Mines | Entered Exiles 1898 | -9/Exiles | Lost 6 parts (1p1n2u2w) 1908 | -9/Exiles | Met 8R-AWN 1939 | -9/Exiles | Met EX-HEX 1982 | -9/Exiles | Met EX-BIN 1999 | -9/Exiles | Aligned with FarCom system 2001 | -9/Exiles | Given EX-Vault access code 2038 | -9/Exiles | Opened EX-Vault 2051 | -9/Exiles | Found Skeleton Box 2085 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2128 | -9/Exiles | Met EX-DEC 2261 | -9/Exiles | Discovered new exit (range 10) 2273 | -9/Exiles | Left Exiles lab with Skeleton Box 2273 | -9/Exiles | Entered Mines 2580 | -8/Mines | Build established: Scavenger-Skirmisher 2823 | -8/Mines | Discovered new exit (range 10) 2837 | -8/Mines | Entered Materials 2837 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3156 | -8/Materials | Identified exit to Factory 3238 | -8/Materials | Entered Factory 3238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3514 | -7/Factory | Build established: Scavenger-Assassin 3921 | -7/Factory | Identified exit to Storage 3921 | -7/Factory | Identified exit to Lower Caves 3944 | -7/Factory | Discovered new exit (range 18) 3957 | -7/Factory | Central database locked down 4391 | -7/Factory | Discovered new exit (range 21) 4493 | -7/Factory | Entered Lower Caves 4493 | -7/Lower Caves | Accompanied by 1 ally 4508 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4772 | -7/Lower Caves | Discovered new exit (range 4) 4801 | -7/Lower Caves | Entered another Lower Caves area 4843 | -7/Lower Caves | Build established: Hauler-Skirmisher 5085 | -7/Lower Caves | Found Alien Artifact 5085 | -7/Lower Caves | Identified Core Expander 5085 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5140 | -7/Lower Caves | Spotted B-75 Beast 5177 | -7/Lower Caves | Learned location of Extension (-6) 5258 | -7/Lower Caves | Discovered new exit (range 13) 5311 | -7/Lower Caves | Entered Data Miner 5311 | -7/Data Miner | Discovered new exit (range 7) 5332 | -7/Data Miner | Met Data Miner 5374 | -7/Data Miner | Build established: Hauler-Assassin 5395 | -7/Data Miner | Received God Mode back door access code from Data Miner 5431 | -7/Data Miner | Entered Proximity Caves 5480 | -6/Proximity Caves | Escorted by Enhanced Grunt 5480 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5664 | -6/Proximity Caves | Discovered new exit (range 16) 5734 | -6/Proximity Caves | Entered Factory 5734 | -6/Factory | Accompanied by 1 ally 5734 | -6/Factory | Evolved 2 slots: Utility x2 5913 | -6/Factory | Identified exit to Lower Caves 5913 | -6/Factory | Identified exit to Extension 6027 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 6214 | -6/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 6427 | -6/Factory | Local fabrication network quarantined 6489 | -6/Factory | Found Prototype Processor 6489 | -6/Factory | Identified Exp. Signal Interpreter 6766 | -6/Factory | Entered Extension 6871 | -6/Extension | Rescued A7 6879 | -6/Extension | Rescued a captive Derelict 6880 | -6/Extension | Rescued a captive Derelict 7046 | -6/Extension | Rescued a captive Derelict 7046 | -6/Extension | Rescued a captive Derelict 7094 | -6/Extension | Rescued a captive Derelict 7168 | -6/Extension | Discovered new exit (range 25) 7175 | -6/Extension | Spotted B-75 Beast 7179 | -6/Extension | Spotted B-75 Beast 7198 | -6/Extension | Destroyed B-75 Beast 7205 | -6/Extension | Destroyed B-75 Beast 7391 | -6/Extension | Disrupted transfer network 7397 | -6/Extension | Build established: Hauler-Skirmisher 7431 | -6/Extension | Discovered new exit (range 29) 7442 | -6/Extension | Discovered new exit (range 21) 7474 | -6/Extension | Entered Cetus 7474 | -6/Cetus | Accompanied by 1 ally (A7) 7479 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7492 | -6/Cetus | Spotted Cetus Guard 7492 | -6/Cetus | Spotted Cetus Guard 7497 | -6/Cetus | Destroyed Cetus Guard 7498 | -6/Cetus | Spotted Cetus Guard 7508 | -6/Cetus | Destroyed Cetus Guard 7518 | -6/Cetus | Destroyed Cetus Guard 7519 | -6/Cetus | Spotted Cetus Guard 7536 | -6/Cetus | Destroyed Cetus Guard 7654 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7748 | -6/Cetus | Started Cetus Manufacturing Module 7773 | -6/Cetus | Manufactured an Enhanced Grunt 7798 | -6/Cetus | Manufactured an Enhanced Grunt 7808 | -6/Cetus | Cetus Manufacturing Module disabled 7847 | -6/Cetus | Discovered new exit (range 21) 7880 | -6/Cetus | Spotted Cetus Guard 7884 | -6/Cetus | Spotted Cetus Guard 7884 | -6/Cetus | Spotted Cetus Guard 7884 | -6/Cetus | Spotted Cetus Guard 7901 | -6/Cetus | Destroyed Cetus Guard 7908 | -6/Cetus | Destroyed Cetus Guard 7919 | -6/Cetus | Destroyed Cetus Guard 7928 | -6/Cetus | Destroyed Cetus Guard 7977 | -6/Cetus | Discovered new exit (range 21) 8011 | -6/Cetus | Met Revision 17 8071 | -6/Cetus | Entered Factory 8071 | -5/Factory | Accompanied by 2 allies 8071 | -5/Factory | Evolved 2 slots: Utility x2 8118 | -5/Factory | Identified exit to Upper Caves 8274 | -5/Factory | Garrison activated, responded to threat 8580 | -5/Factory | Entered Upper Caves 8757 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8784 | -5/Upper Caves | Entered Warlord 8811 | -5/Warlord | Build established: Scavenger-Skirmisher 8832 | -5/Warlord | Discovered new exit (range 26) 8836 | -5/Warlord | System corruption cleaned by Quarantine Array 9287 | -5/Warlord | Met Warlord 9312 | -5/Warlord | Warlord's base attacked by MAIN.C 9482 | -5/Warlord | Opened side exit 9566 | -5/Warlord | Entered Proximity Caves 9713 | -4/Proximity Caves | Spotted B-86 Titan 9854 | -4/Proximity Caves | Destroyed B-86 Titan 9996 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10092 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10118 | -4/Proximity Caves | Learned 8 Research zone layouts 10121 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 10144 | -4/Proximity Caves | Discovered new exit (range 16) 10168 | -4/Proximity Caves | Entered Factory 10168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10569 | -4/Factory | Fabricated Weapon Cycler (x2) 10845 | -4/Factory | Identified exit to Upper Caves 10866 | -4/Factory | Incoming investigation squad redirected 10870 | -4/Factory | Allied Derelicts emerged from ambush trap array 10908 | -4/Factory | Build established: Hauler-Assassin 11083 | -4/Factory | Discovered new exit (range 29) 11214 | -4/Factory | Allied Derelicts emerged from ambush trap array 11248 | -4/Factory | Entered Upper Caves 11248 | -4/Upper Caves | Accompanied by 5 allies 11484 | -4/Upper Caves | Learned location of Testing (-3) 11529 | -4/Upper Caves | Learned 4 Research zone layouts 11539 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11655 | -4/Upper Caves | Discovered new exit (range 19) 11705 | -4/Upper Caves | Entered another Upper Caves area 11705 | -4/Upper Caves | Accompanied by 2 allies 11706 | -4/Upper Caves | Encountered a Warlord checkpoint 11725 | -4/Upper Caves | Discovered new exit (range 19) 11953 | -4/Upper Caves | Destroyed 9 combat bots 12040 | -4/Upper Caves | Discovered new exit (range 14) 12061 | -4/Upper Caves | Entered Zhirov 12061 | -4/Zhirov | Accompanied by 2 allies 12062 | -4/Zhirov | Discovered new exit (range 3) 12134 | -4/Zhirov | Found Alien Artifact 12134 | -4/Zhirov | Identified Integrated Dissipator 12134 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12281 | -4/Zhirov | Entered Proximity Caves 12281 | -3/Proximity Caves | Accompanied by 2 allies 12673 | -3/Proximity Caves | Discovered new exit (range 26) 12766 | -3/Proximity Caves | Build established: Hauler-Skirmisher 12904 | -3/Proximity Caves | Entered Research 12904 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -3/Research | Identified exit to Research 12905 | -3/Research | Identified exit to Testing 12905 | -3/Research | Identified exit to Armory 13241 | -3/Research | Discovered exit to Research (range 25) 13260 | -3/Research | Discovered exit to Testing (range 30) 13384 | -3/Research | Entered another Research area 13384 | -2/Research | Warlord forces began assault on 0b10 13384 | -2/Research | Evolved 2 slots: Utility x2 13494 | -2/Research | Research machine network offline 13653 | -2/Research | Spotted B-90 Cyclops 13659 | -2/Research | Destroyed B-90 Cyclops 13799 | -2/Research | Spotted Striker 13800 | -2/Research | Destroyed Striker 13937 | -2/Research | Spotted Striker 13937 | -2/Research | Spotted Striker 13938 | -2/Research | Borebot progress halted 13953 | -2/Research | Destroyed Striker 13963 | -2/Research | Destroyed Striker 13977 | -2/Research | Borebot progress halted 14030 | -2/Research | Borebot progress halted 14050 | -2/Research | Found Prototype Processor 14050 | -2/Research | Identified Exp. Core Analyzer 14059 | -2/Research | Spotted Executioner 14068 | -2/Research | Spotted Executioner 14070 | -2/Research | Destroyed Executioner 14167 | -2/Research | Spotted Striker 14182 | -2/Research | Destroyed Striker 14278 | -2/Research | Discovered new exit (range 30) 14319 | -2/Research | Found Prototype Device 14319 | -2/Research | Identified Vortex Field Projector 14342 | -2/Research | Found Megatreads 14440 | -2/Research | Spotted Striker 14473 | -2/Research | Destroyed Striker 14482 | -2/Research | Spotted Executioner 14489 | -2/Research | Destroyed Executioner 14489 | -2/Research | Destroyed Executioner 14499 | -2/Research | Spotted Striker 14506 | -2/Research | Spotted Striker 14507 | -2/Research | Destroyed Striker 14516 | -2/Research | Spotted Executioner 14519 | -2/Research | Spotted Executioner 14523 | -2/Research | Spotted Striker 14528 | -2/Research | Destroyed 10 combat bots 14544 | -2/Research | Destroyed Striker 14550 | -2/Research | Spotted Striker 14555 | -2/Research | Destroyed Executioner 14555 | -2/Research | Destroyed Striker 14562 | -2/Research | Spotted Executioner 14565 | -2/Research | Spotted Executioner 14568 | -2/Research | Destroyed Executioner 14609 | -2/Research | Destroyed Executioner 14635 | -2/Research | Lost 5 parts (1n1u3w) 14639 | -2/Research | Destroyed 19 combat bots 14640 | -2/Research | Spotted Executioner 14642 | -2/Research | Spotted Executioner 14646 | -2/Research | Destroyed Executioner 14655 | -2/Research | Destroyed Executioner 14685 | -2/Research | Build established: Scavenger-Skirmisher 14716 | -2/Research | Spotted Striker 14735 | -2/Research | Destroyed Striker 14768 | -2/Research | Lost 4 parts (1p1n1u1w) 15274 | -2/Research | Spotted Striker 15299 | -2/Research | Spotted Executioner 15307 | -2/Research | Destroyed Executioner 15321 | -2/Research | Spotted Executioner 15324 | -2/Research | Spotted Striker 15325 | -2/Research | Destroyed Executioner 15334 | -2/Research | Destroyed Striker 15338 | -2/Research | Spotted Striker 15486 | -2/Research | Spotted Executioner 15553 | -2/Research | Spotted Striker 15553 | -2/Research | Spotted Executioner 15564 | -2/Research | Destroyed Striker 15568 | -2/Research | Destroyed Executioner 15620 | -2/Research | Discovered new exit (range 25) 15838 | -2/Research | Discovered new exit (range 13) 15897 | -2/Research | Entered Access 15897 | -1/Access | Evolved 2 slots: Utility x2 15978 | -1/Access | Garrison activated, responded to threat 16144 | -1/Access | Identified exit to Command 16147 | -1/Access | First assault squad dispatched 16169 | -1/Access | Incoming assault squad redirected 16195 | -1/Access | Build established: Scavenger-Assassin 16503 | -1/Access | Garrison activated, responded to threat 16636 | -1/Access | Remotely autohacked Sealed Barrier 16655 | -1/Access | Remotely autohacked Sealed Barrier 16691 | -1/Access | Entered Command 17089 | -1/Command | Discovered new exit (range 27) 17193 | -1/Command | Spotted M Guard 17193 | -1/Command | Spotted M Guard 17193 | -1/Command | Spotted Combat Programmer 17231 | -1/Command | First assault squad dispatched 17257 | -1/Command | Incoming assault squad redirected 17351 | -1/Command | Spotted Combat Programmer 17412 | -1/Command | Destroyed Combat Programmer 17424 | -1/Command | Destroyed Combat Programmer 17436 | -1/Command | Lost 6 parts (1p2n3w) 17467 | -1/Command | Incoming assault squad redirected 17523 | -1/Command | Destroyed M Guard 17625 | -1/Command | Destroyed M Guard 17625 | -1/Command | All MAIN.C guards destroyed 17665 | -1/Command | Build established: Scavenger-Gunner 17763 | -1/Command | Found Prototype Device 17763 | -1/Command | Identified AEGIS Remote Shield 17767 | -1/Command | Found Prototype Protection 17775 | -1/Command | Found Prototype Reactor 17776 | -1/Command | Identified Zero-point Reactor 17782 | -1/Command | Found Prototype Device 17782 | -1/Command | Identified Thermal Barrier 17789 | -1/Command | Found Thermal Barrier 17792 | -1/Command | Found Prototype Processor 17792 | -1/Command | Identified Exp. Targeting Computer 17796 | -1/Command | Found Prototype Protection 17804 | -1/Command | Found Prototype Launcher 17804 | -1/Command | Identified Ragnarok Missile Launcher 17807 | -1/Command | Found Prototype Energy Cannon 17807 | -1/Command | Identified Cld. Nova Cannon 17814 | -1/Command | Found Prototype Launcher 17814 | -1/Command | Identified Hellfire Missile Launcher 17833 | -1/Command | Found Zero-point Reactor 17965 | -1/Command | Build established: Scavenger-Mutant 18007 | -1/Command | Remotely autohacked Sealed Barrier 18057 | -1/Command | Met MAIN.C 18129 | -1/Command | Destroyed MAIN.C Shell 18129 | -1/Command | 0b10 Conduit disabled 18132 | -1/Command | MAIN.C activated Command garrisons 18159 | -1/Command | Destroyed MAIN.C 18184 | -1/Command | Found Prototype Protection 18184 | -1/Command | Identified Exp. Powered Armor 18189 | -1/Command | Found Zero-point Reactor 18190 | -1/Command | Spotted B-99 Colossus 18193 | -1/Command | Found Prototype Ballistic Cannon 18193 | -1/Command | Identified Omega Cannon 18249 | -1/Command | Destroyed B-99 Colossus 18261 | -1/Command | Identified Hvy. Regenerative Plating (x2) 18305 | -1/Command | Released all parts (20) 18320 | -1/Command | Destroyed 12 combat bots 18321 | -1/Command | Lost 8 parts (3n3u2w) 18345 | -1/Command | Core integrity fell below 50% 18369 | -1/Command | Phase Generator disabled 18476 | -1/Command | Build established: Mutant 18554 | -1/Command | Found Enh. Force Lance 18963 | -1/Command | Discovered new exit (range 7) 18973 | *** | Establishing 0b11! Last Messages --------------- 18491_ System corrupted: Matter fused (-6). 18503_ Dropped Hvy. Regenerative Plating. 18505_ Acquired Enh. Quantum Rifle. 18527_ Acquired 6 matter. 18533_ System corrupted: Energy discharge (-30). 18554_ Acquired Enh. Force Lance. 18606_ System corrupted: Energy discharge (-24). 18679_ System corrupted: Matter fused (-5). 18722_ NPTJFSGFP=ZPPD>P%RKBJE8ILNSV>SQE%YSU3E: 18733_ Acquired 5 matter. 18744_ System corrupted: Substantial component data lost. 18764_ System corrupted: Component data lost. 18795_ System corrupted: Substantial component data lost. 18816_ Wave Inhibitor disabled. 18892_ System corrupted: Substantial component data lost. 18910_ System corrupted: Matter fused (-6). 18956_ GSOJRQ5OZ%KZOKEEFJ JUE|3 | 18963_ EXIT=FOUND 18973_ System corrupted: Component data lost. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # #???????????????????????????? | | ##### #????????#########??????????? | | !== #????????# #??????????? | | ##### !== #????????# #??????????? | | ????# !== ####?????# #??????????? | | ????# #?????# #??????????? | | ????# ################# #?????# #??????????? | | ????# #?????????????### ##????# #??????????? | | ????# #?????????????# ###### ! #??????????? | | #####+######????????# # #??????????? | | #????????# + |#??????????? | | #????????# ### # [[[ #??????????? | | ! #????????## ##?# # [[ #??????????? | | #?????????# #??# # [[ #??????????? | | #?????????# #??# # #??????????? | | ! #?????????# #??# + #??????????? | | ######???## ##?#### #??????????? | | # ##### #????# #?????????## | | + #????# ] #??????##### | | # ##???###"#"###?????###### | | # ##### "#?????### #?????######## | | ## ##???#######???????# #???###?###### | | ###"######### ########???????????# #??########### | | "# #???????# # #######?????# #?############ | | + #???????# # ## #?????# ###?##?#####?# | | + #???????# # ## @ #?????# ##########?### | | + #???????# # ## #?????# ########?##### | | "# #???????# + #### #?????# ############## | | ## #???????# # #??# ##???## ############## | | ?# ######### # #??# ;##??## ###?#####?#### | | ?# ## ## ########### #;#####+############## | | ?# ## # ## ############ | | ## ## ! !# ## ##?##?###### | | # # ## ##########?# | | # # !! ==! ## """" ###?######?# | | + # ! ==! ## """" #?#?###?#### | | # == # ==! ## """" #####""""""" | | ## # ## """" ##?##""? | | ######## ## ##?##""""" | | #?????# # ##?##""""""" | | #?????# # """" #####" " | | #?????# + """" #####"" """ | | #?????# # """" ###?#"" """ | | ########+####### ######## """" ##### " """ | | # " #??????# #?#?# | | # # ######## ] ##### | | + # + #####""" | | # = # ##### #?###"" | | # # #???# ##### | | % # ""T"" # #??############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 33 Energy Capacity 350 Matter Stores 600 Matter Capacity 800 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1650 Resistance: KI 45 Resistance: TH 70 Resistance: EX 70 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 50 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Adv. Armor Integrity Analyzer | x1 | -6/Factory | Preloaded Weapon Cycler | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Commander 0b11 Project G-00 void main() Challenges ------------ None Game ------ Seed VortexCompactChronowheel Manual? 0 Play Time 06:14:36 Cumulative 239.1 hours Start 2021.09.05 @ 19:03:31 End 2021.09.07 @ 22:15:16 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 11 Adventurer 84 Explorer 2 Win Type 1 Total 12 Types 11/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f024c4c0-8336-42af-950e-4e0409520c99