Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 18:29:11 Player: QR-TZ Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (109) 545 Value Destroyed (3563) 3563 Prototype IDs (35) 700 Alien Tech Used (7) 1400 Bonus (4535) 4535 TOTAL SCORE: 19643 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 182 Hunted by Unchained 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Improved Cloaking Device Improved Propulsion Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Advanced Gravity Neutralizer Advanced ECM Suite Sigix Terminator [Rating: 168] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . Utility 12 | . . . . . 2 2 1 . . . . . . . . . 2 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 8 11 1 . . 22 10 2 3 1 2 . 7 . . 4 1 6 8 5 6 10 3 Power 12 | 1 1 . . . 3 1 . . . . . 1 . . 1 . . . 2 2 . . Engine 4 | 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . Core 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 . . Propulsion 29 | 4 . . . . 8 4 1 . 1 . . 2 . . 1 . 2 3 1 1 1 . Treads 9 | 2 . . . . 7 . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Flight 17 | . . . . . 1 4 1 . 1 . . 2 . . . . 2 3 1 1 1 . Utility 46 | 1 4 . . . 7 3 1 3 . 2 . 4 . . 2 1 3 3 2 2 6 2 Device 19 | . . . . . 2 . . 2 . . . 3 . . 1 1 1 3 1 . 4 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 1 . 1 . 1 . . . . . . 1 . . . Hackware 6 | . . . . . . 1 1 . . 1 . . . . . . 2 . . . 1 . Protection 11 | . 2 . . . 4 2 . . . . . . . . 1 . . . . . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 23 | 2 6 1 . . 4 2 . . . . . . . . . . 1 2 . 1 3 1 Energy Gun 5 | 2 2 . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . Ballistic Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 Launcher 6 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 4 . . . . . 1 . . 6 . 1 3 . 4 2 . Parts Lost 23 | . . . . . 3 . . 1 . 1 . . . . . . . . . 1 10 7 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 7 | . . . . . . . . . . . . . . . . . . . . 1 3 3 Utility 12 | . . . . . 2 . . 1 . 1 . . . . . . . . . . 5 3 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Highest Loss Streak 9 | . . . . . 1 . . 1 . 1 . . . . . . . . . 1 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 12 19 20 19 19 8 7 4 5 5 5 4 5 5 5 5 4 4 4 4 3 3 Power 1 | . 1 2 2 2 2 1 1 1 1 1 1 . . . . . . . 1 . 1 1 Propulsion 2 | . 2 3 5 5 4 1 . . . . 1 . 1 1 1 1 1 1 1 . . . Utility 3 | . 2 4 5 5 5 3 4 2 2 2 2 3 3 3 3 3 2 1 1 1 1 . Weapon 3 | . 5 7 6 6 6 2 2 1 1 1 1 1 1 1 . 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 4 . 2 6 2 1 3 . . 1 2 . . 1 . 3 2 1 3 . 1 Power 6 | . . . . . 2 1 . 1 . . 1 . . . . . . . 1 . . . Propulsion 8 | . . 2 . 1 3 . . . . . . 1 . . . . 1 . . . . . Utility 8 | . . 1 . . . . 1 1 . . . 1 . . 1 . 1 1 . 1 . . Weapon 9 | . . 1 . 1 . 1 . 1 . . . . . . . . 1 1 . 2 . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 100 100 92 96 98 98 95 99 100 99 100 100 98 100 99 99 94 92 89 51 Engine 5 | . 14 14 14 14 6 . . . . . . 5 5 5 5 5 5 4 . . . . Core 2 | . . . . . 1 6 6 6 6 6 6 5 5 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 7 8 7 2 Treads 11 | . 28 28 28 28 31 1 . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 28 33 33 28 33 33 34 35 35 35 35 31 27 25 25 23 7 Device 12 | . . . . . 8 14 13 19 20 18 13 14 17 17 16 17 15 22 21 20 20 12 Storage 5 | . 14 14 14 14 9 7 6 . . . . . . . . . . . . . . . Processor 5 | . . . . . 8 7 6 12 13 13 13 7 5 5 5 5 5 4 8 8 8 8 Hackware 8 | . . . . . . 6 11 7 6 7 13 11 11 11 11 11 20 19 17 17 19 19 Protection 7 | . 8 14 14 14 7 6 6 3 6 6 6 5 5 5 3 5 5 4 3 3 5 . Energy Gun 1 | . 12 . . . 5 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 7 14 14 14 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 7 14 14 14 4 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 4 6 6 6 6 6 5 5 5 5 5 5 3 4 1 . . Piercing Weapon 2 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 4 4 1 . . Peak Build Rating 168 | 6 10 11 11 11 31 45 51 55 56 58 57 70 70 70 75 71 87 118 137 167 168 81 Average Rating 59 | 4 8 9 11 11 24 42 50 53 52 56 57 67 70 70 69 70 83 103 135 150 160 68 On Entrance 57 | . 6 9 11 11 11 31 44 51 54 56 57 57 70 70 70 71 71 87 113 136 153 81 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 3 5 3 3 . 3 3 2 2 . 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 71 54 54 54 70 60 19 15 15 15 14 26 26 26 26 26 25 29 34 45 45 23 Greatest Support 84 | 40 40 40 40 40 84 84 25 25 25 26 26 33 33 33 33 33 33 44 57 58 55 22 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . . . . . . . . . . . . 1 . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 18 20 20 20 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 17 20 20 20 20 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 10 | 1 12 19 19 19 19 8 7 4 4 4 4 4 5 4 4 4 4 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 17 20 20 19 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 36% | Mutant 18% | Derelict-Sprinter 17% | Hacker-Ninja 11% | Hacker-Sprinter 10% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Hacker-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Matter Collected 2513 | 280 131 67 . 32 568 287 . 85 50 15 . 100 . . . 87 83 165 125 140 210 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3733 | 72 116 81 . 22 1497 320 . 50 . . . 174 . . . . 207 149 86 433 526 . Parts 213 | 1 16 7 . 5 91 16 . 7 . . . 8 . . . . 7 7 4 17 27 . Haulers Intercepted 6 | . 1 . . . 3 . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 5 | . . 1 . . 1 2 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 7 . . . . 2 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Combat Hostiles Destroyed 47 | . 4 2 . 1 25 1 . 4 . . . . . . . . . . . . 10 . Melee 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . Guns 11 | . . 2 . . 9 . . . . . . . . . . . . . . . . . Cannons 9 | . 1 . . 1 7 . . . . . . . . . . . . . . . . . AOE 23 | . 3 . . . 8 . . 4 . . . . . . . . . . . . 8 . Classes Destroyed 14 | 2 5 . . . 3 2 . . . . . . . . . . . . . 1 1 . Worker 16 | 1 . . . 1 10 2 . . . . . . . . . . . 1 . . 1 . Builder 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Hauler 6 | . 1 . . . 3 . . . . . . 1 . . . . 1 . . . . . Recycler 10 | 1 . 1 . . 1 3 . . . . . . . . . . . 1 . 1 2 . Operator 5 | . . . . . . 2 . . . . . 1 . . . . . . . 1 1 . Watcher 16 | . 1 . . . 4 . . . . . . 2 . . . . 2 . 2 2 3 . Swarmer 13 | . 3 2 . 1 3 . . 4 . . . . . . . . . . . . . . Grunt 15 | . 1 . . . 14 . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . . . . . . . . 6 . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | 1 3 2 . 1 7 4 . 4 . . . 2 . . . . 1 2 3 3 10 . Combat Bots Only 8 | . 3 2 . 1 7 1 . 4 . . . . . . . . . . . . 8 . Max Kills in Single Turn 10 | 1 3 1 . 1 4 1 . 3 . . . 1 . . . . 1 1 1 1 10 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 3 . . . 3 . . 3 . . . . . . . . . . . . 8 . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Hostile Shots Fired 389 | . 20 7 . 1 147 2 . 14 4 4 3 16 . . . 2 . 8 2 12 91 56 Missed 149 | . 6 3 . . 33 2 . 9 3 1 3 9 . . . 2 . 4 1 5 44 24 Hits 240 | . 14 4 . 1 114 . . 5 1 3 . 7 . . . . . 4 1 7 47 32 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 239 | . 14 4 . 1 114 . . 5 . 3 . 7 . . . . . 4 1 7 47 32 AOE 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Critical Strikes 8 | . . . . . 3 . . . . . . . . . . . . . . 1 . 4 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 6292 | 34 162 35 . 30 1768 . . 70 18 47 . 128 . . . 28 42 70 18 207 2040 1595 Core 1968 | . 31 7 . . 223 . . 26 . . . 36 . . . . . 45 . . 452 1148 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Regen/Repaired (Parts) 742 | . . . . . 170 . . . . 39 . 49 . . . . . . 128 39 317 . Core Remaining (%) 91 | 100 . . . 84 59 100 . . . . 96 . . . . 89 100 96 . 100 . . Volleys Fired 159 | 4 17 4 . 1 97 . . 3 4 . . . . . . 2 . 11 6 . 1 9 Largest 2 | 1 2 2 . 2 2 . . 1 1 . . . . . . 1 . 1 1 . 1 1 Hottest 150 | 40 90 53 . 53 150 . . 30 30 . . . . . . 30 . 113 30 . . 54 Shots Fired 260 | 4 34 8 . 2 176 . . 3 4 . . . . . . 2 . 11 6 . 1 9 Gun 123 | 4 21 4 . 1 93 . . . . . . . . . . . . . . . . . Cannon 114 | . 12 4 . 1 77 . . . . . . . . . . . . 11 . . . 9 Launcher 23 | . 1 . . . 6 . . 3 4 . . . . . . 2 . . 6 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 24 8 . 2 51 . . . . . . . . . . . . . . . . 9 Thermal 58 | . . . . . 46 . . . . . . . . . . . . 11 . . 1 . Explosive 22 | . 1 . . . 6 . . 3 4 . . . . . . 2 . . 6 . . . Electromagnetic 86 | 4 9 . . . 73 . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 4 9 2 . 1 10 . . . . . . . . . . . . . . . . 1 Robot Miss Streak 5 | . 4 1 . 1 5 . . . 2 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 209 | 4 23 4 . 1 100 12 . . 2 . . 16 . . . . 6 7 4 11 18 1 Core Hits 134 | 3 8 2 . 2 69 8 . 7 . . . 5 . . . . 4 3 2 4 17 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . 2 . . . . . . 1 . . . . . 1 . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impale 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Melee Attacks 250 | . . . . . 6 31 . 1 10 6 . 41 4 . . . 19 41 13 26 52 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . . . . . . . 15 52 . Piercing 183 | . . . . . 6 31 . 1 10 6 . 41 4 . . . 19 41 13 11 . . Sneak Attacks 25 | . . . . . . 6 . . . . . 3 . . . . 1 3 . 5 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19526 | 91 520 68 . 39 3502 629 . 225 80 . . 696 . . . . 267 520 246 1534 11065 44 Guns 1151 | 54 146 26 . . 925 . . . . . . . . . . . . . . . . . Cannons 1268 | . 183 34 . 20 987 . . . . . . . . . . . . . . . . 44 Explosions 10915 | 36 191 . . . 1481 . . 225 30 . . . . . . . . . . . 8952 . Melee 6164 | . . . . . 109 629 . . 50 . . 696 . . . . 267 520 246 1534 2113 . Ramming 28 | 1 . 8 . 19 . . . . . . . . . . . . . . . . . . Kinetic 865 | . 266 60 . 20 475 . . . . . . . . . . . . . . . . 44 Thermal 9938 | 36 36 . . . 914 . . . . . . . . . . . . . . . 8952 . Explosive 1627 | . 155 . . . 1217 . . 225 30 . . . . . . . . . . . . . Electromagnetic 904 | 54 63 . . . 787 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3312 | . . . . . . . . . . . . . . . . . . . . 1199 2113 . Piercing 2852 | . . . . . 109 629 . . 50 . . 696 . . . . 267 520 246 335 . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . 1 4 . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . 1 4 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2519 | . 4 . . . 71 61 . . . . . 103 . . . . 19 148 6 536 1571 . Projectiles 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . Explosions 993 | . . . . . 69 . . . . . . . . . . . . . . . 924 . Melee 1520 | . . . . . . 61 . . . . . 103 . . . . 19 148 6 536 647 . Knockbacks 8 | . 3 . . . 5 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1086 | 35 20 . . . 164 . . . 19 . . . . . . 28 . . . . 820 . Shots 12 | 1 1 . . . 7 . . . 1 . . . . . . 1 . . . . 1 . Rammed 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 1 . 5 . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 488 | 12 74 . . 9 468 274 . 7 . . 3 306 280 338 104 278 291 324 77 332 488 . Average Temperature 92 | 12 31 . . 9 132 132 . 7 . . 3 67 113 143 29 78 111 54 24 151 145 . Received Heat Transfer 801 | . 60 . . 9 675 . . . . . . 9 . . . . . . . 9 12 27 Effects 31 | . . . . . 10 . . . . . . 4 . 3 . 3 1 4 . . 6 . Shutdowns 5 | . . . . . 2 . . . . . . . . . . . . 1 . . 2 . Energy Bleed 6 | . . . . . 2 . . . . . . 2 . 1 . . 1 . . . . . Interference 19 | . . . . . 6 . . . . . . 2 . 2 . 3 . 3 . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 1412 | 50 . . . . 1362 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . . . . 5 4 Low Security (%) 87 | 100 100 100 . 100 63 . 100 . . . . 100 . . . . 100 100 100 100 98 . Level 1 6 | . . . . . 12 100 . . . . . . . . . . . . . . . . Level 2 4 | . . . . . 24 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 98 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2092 | 5 92 42 . 81 678 294 102 . . . . 63 . . . . 60 57 50 106 2092 1431 Initial 1338 | . 3 . . . . 294 102 . . . . . . . . . . . 21 9 7 1338 Average 94 | . 23 3 . 10 214 250 72 . . . . 14 . . . . 12 14 15 41 128 1328 Influence Increases 5517 | 10 134 55 . 156 1003 107 21 150 . . 50 248 . . . . 158 271 195 237 2506 216 Destroy 0b10 Robot/C 1140 | . 80 40 . 100 500 20 . 80 . . 20 . . . . . . . . 60 200 40 Destroy 0b10 Robot/NC 300 | 10 15 5 . 5 105 35 . . . . . 20 . . . . 15 15 10 20 40 5 Destroy Leader 276 | . 24 10 . 20 114 10 . 10 . . . 6 . . . . 6 . 4 4 46 22 Allied During Kill 76 | . . . . 16 . . . . . . . . . . . . . . . . . 60 Successful Hack 385 | . . . . . 34 3 21 . . . . 67 . . . . 87 29 52 30 18 44 Disable Machine 345 | . . . . 15 60 15 . . . . . 30 . . . . . 30 15 75 90 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1990 | . 15 . . . 100 9 . . . . . 20 . . . . 20 62 84 18 1647 15 Partial Spotted 360 | . . . . . . 15 . . . . . 60 . . . . . 30 30 15 195 15 Lose Combat Pursuer 495 | . . . . . 90 . . 60 . . 30 45 . . . . 30 105 . 15 120 . Influence Decreases 4443 | 5 139 41 14 156 355 544 179 169 34 . 50 248 . . . . 158 233 215 243 426 1234 Entered New Map 1291 | . 2 . 14 . . 354 109 20 7 . . . . . . . . . 17 9 5 754 Time Decay 2518 | 5 137 41 . 116 335 190 70 149 27 . 30 248 . . . . 138 219 198 224 321 70 Lost Part 200 | . . . . . 20 . . . . . . . . . . . . . . 10 100 70 Lost Ally 434 | . . . . 40 . . . . . . 20 . . . . . 20 14 . . . 340 Squads Dispatched 46 | . 1 . . . 9 2 . . . . . 7 . . . . 5 6 3 5 6 2 Investigation 7 | . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 . 1 Extermination 19 | . . . . . . 2 . . . . . 4 . . . . 2 2 2 4 3 . Reinforcement 15 | . 1 . . . 5 . . . . . . 2 . . . . 1 3 1 . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Distress Signals 14 | . 1 . . . 4 1 . . . . . 1 . . . . 1 3 . . 3 . Communications Jammed 32 | . . . . . . . . . . . . 6 . . . . . 2 . . 24 . Distress Signals 32 | . . . . . . . . . . . . 6 . . . . . 2 . . 24 . Times Spotted 221 | . 7 4 . 2 38 5 . 7 2 1 3 22 . . . 1 7 12 6 12 42 50 Peak Tracking Total 64 | . 4 2 . 2 7 2 . 4 1 1 3 10 . . . 1 3 7 2 7 11 64 Tactical Retreats 24 | . . . . . 4 . . 1 . . 1 2 . . . . 2 4 . 1 9 . ECM-based Alert Blocks 10 | . . . . . . . . . . . . 1 . . . . . . . . 9 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Traps Triggered 7 | . . . . . 3 . . . . . . . . . . . 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Machines Disabled 25 | . . . . 1 4 1 . . 1 . . 2 . . . . . 2 1 5 7 1 Max in Single Turn 5 | . . . . . 2 1 . . 1 . . 1 . . . . . 1 1 1 5 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . 2 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Machines Accessed 103 | . 2 . 1 . 11 8 4 . . . . 15 . 1 9 . 15 9 12 7 5 4 Terminals 55 | . 2 . . . 6 3 3 . . . . 10 . . . . 9 7 5 6 . 4 Fabricators 9 | . . . . . . 1 . . . . . 2 . . . . 3 1 1 . 1 . Repair Stations 9 | . . . . . 2 1 1 . . . . 1 . . . . . . 2 1 1 . Recycling Units 5 | . . . . . 2 1 . . . . . 1 . . . . . . . . 1 . Scanalyzers 10 | . . . . . 1 2 . . . . . 1 . . . . 1 . 4 . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . Total Hacks 326 | . 3 . 23 . 38 24 9 . . . . 44 . 1 48 . 47 28 27 15 9 10 Successful 211 | . . . 23 . 14 17 5 . . . . 22 . 1 48 . 28 19 15 9 5 5 Failed 114 | . 3 . . . 24 7 4 . . . . 22 . . . . 19 9 12 6 3 5 Catastrophic 21 | . 1 . . . 3 3 2 . . . . 6 . . . . 3 1 1 . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Manual 93 | . 3 . . . 16 11 1 . . . . 15 . . . . 21 15 4 4 1 2 Terminals 162 | . 3 . . . 24 9 7 . . . . 27 . . . . 32 25 12 13 . 10 Fabricators 20 | . . . . . . 2 . . . . . 7 . . . . 7 2 1 . 1 . Repair Stations 20 | . . . . . 5 2 2 . . . . 2 . . . . . . 6 2 1 . Recycling Units 15 | . . . . . 7 3 . . . . . 3 . . . . . . . . 2 . Scanalyzers 31 | . . . . . 2 8 . . . . . 5 . . . . 6 . 8 . 2 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 1 . . 3 . Terminal Hacks 134 | . . . 23 . 5 2 3 . . . . 10 . 1 48 . 11 13 6 7 . 5 Record 59 | . . . 23 . . . . . . . . . . . 36 . . . . . . . Part Schematic 9 | . . . . . 2 . . . . . . 2 . . 4 . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Level Access Points 6 | . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 Branch Access Points 5 | . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 4 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Maintenance Status 6 | . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 4 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . Recall Extermination 5 | . . . . . . . . . . . . 1 . . . . . 1 1 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . 1 . . . . . 3 . . . . 6 2 1 . 1 . Network Status 5 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 . Load Schematic 5 | . . . . . . . . . . . . 1 . . . . 3 1 . . . . Build 4 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . Repair Station Hacks 15 | . . . . . 4 1 2 . . . . 2 . . . . . . 4 2 . . Scan Component 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 1 . . Repair 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 1 . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 3 2 . . . . . 1 . . . . . . . . 1 . Report Inventory 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . Scanalyzer 25 | . . . . . 1 8 . . . . . 5 . . . . 6 . 4 . 1 . Insert Component 7 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . . Analyze 8 | . . . . . . 3 . . . . . 2 . . . . 3 . . . . . Retrieve Study 10 | . . . . . 1 3 . . . . . 1 . . . . . . 4 . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . Unauthorized Hacks 12 | . . . . . 1 3 . . . . . 1 . . . . 3 3 . . 1 . Terminals 9 | . . . . . 1 1 . . . . . 1 . . . . 3 3 . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . Botnet 5 | . . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Recyclers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 . . . 11 8 4 . . . . 15 . . . . 12 7 11 5 2 3 Full Trace Events 6 | . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 2 . . . . . 4 . . 4 . 3 . . 7 . . Parts Built 5 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 419 | . . . . . . . . . . . . 134 . . . . 201 84 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . 4 . . . . 8 8 . . . . Part Studies Acquired 9 | . . . . . . 3 . . . . . 1 . . . . . . 4 . 1 . Parts Repaired 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 1 . . Time 271 | . . . . . 64 . 61 . . . . 30 . . . . . . 54 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 9 2 . . . . . 1 . . . . . . . . 2 . Parts Scanalyzed 7 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . . Part Schematics Acquired 7 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Total Allies 33 | . . 3 . . . . . . . 3 . . . . . . 2 2 . . . 23 Largest Group 12 | . . 3 3 3 . . . . . 3 2 . . . . . 2 1 . . . 12 Highest-Rated Group 392 | . . 40 40 40 . . . . . 76 62 . . . . . 71 26 . . . 392 Highest-Rated Ally 234 | . . 16 16 16 . . . . . 31 31 . . . . . 45 26 . . . 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . 15 . . . . . 3 10 . . . . . . . . . . 79 Total Damage 1648 | . . . . 142 . . . . . 34 167 . . . . . . . . . . 1305 Kills 8 | . . . . 4 . . . . . . 1 . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Active Infowar (turns) 8458 | . . . . . 947 372 142 622 352 516 92 1212 367 423 88 163 551 651 441 597 763 159 Sensors 8396 | . . . . . 947 372 142 622 352 516 92 1192 367 423 88 163 551 651 441 597 721 159 Terrain 3252 | . . . . . . . . 601 352 403 . . . . . . . 625 441 597 233 . Cloaking 2884 | . . . . . . . . . . . . . . . . 12 550 651 441 592 638 . Jamming 6418 | . . . . . . . . 120 352 516 92 1202 367 415 88 163 551 644 441 597 724 146 ECM 254 | . . . . . . . . . . . . 30 4 . 23 79 . 5 . . 113 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 1 1 2 1 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Turns Passed 12434 | 114 506 822 1201 793 1407 391 142 622 352 516 92 1212 367 423 88 180 551 651 441 597 807 159 Spaces Moved 17603 | 62 199 328 500 325 533 919 295 672 510 1379 298 2000 406 616 255 598 1792 1546 924 1344 1788 314 Core 21 | 14 . . . . . . . . . . . . . . . . . . . . . 7 Treads 1936 | 44 199 328 500 325 533 7 . . . . . . . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15642 | . . . . . . 912 295 672 510 1379 298 2000 406 616 255 598 1792 1546 924 1344 1788 307 Fastest Speed 6 | 50 160 240 240 240 152 27 25 25 25 25 25 21 23 23 23 23 20 6 6 6 6 23 Average Speed 45 | 143 217 240 240 240 167 27 25 25 28 28 26 23 23 23 24 25 23 19 23 22 22 34 Slowest Speed 240 | 200 240 240 240 240 240 152 25 29 29 29 27 24 23 25 25 26 25 91 25 25 25 175 Overloaded Moves 362 | . . . . . . . . . . . . . . . . . . 42 15 72 195 38 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 31 | . . . . . . . . . . . . . . . . . 3 4 6 9 6 3 Potential Cave-ins 25 | . . . . . 6 . . . . . . . 5 . . . . 10 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 49 | 4 50 74 79 87 57 28 8 75 61 88 56 42 50 64 62 68 33 25 20 70 37 11 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . 1 1 . . . . . . 2 . . . . 3 . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . . 3 2 5 1 . 1 2 . 3 . . . . . . Spaces Dug 165 | . . . . . 10 9 . 1 3 . . 10 4 . . 11 10 38 33 6 27 3 Terrain Destroyed 861 | . 13 . . . 101 9 . 23 33 . . 10 4 . . 21 10 38 75 6 513 5 Melee 105 | . . . . . . 9 . 1 3 . . 10 4 . . . 10 27 8 6 27 . Projectile 35 | . . . . . 19 . . . . . . . . . . . . 11 . . . 5 AOE 721 | . 13 . . . 82 . . 22 30 . . . . . . 21 . . 67 . 486 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Com Total 21402 | 80 237 355 503 336 856 1030 362 1124 699 1492 311 2706 674 896 279 624 1890 1814 1114 1582 2082 356 Wait 2995 | 1 1 4 . 2 145 30 61 435 174 105 12 647 265 279 1 20 65 182 154 180 213 19 Move 17524 | 62 198 327 499 324 532 918 294 671 509 1378 297 1999 405 615 254 597 1785 1537 912 1328 1775 308 Hop 27 | . . . . . . . . . . . . . . . . . 3 4 5 6 6 3 Pick Up 100 | 3 8 8 2 3 13 9 4 4 1 1 1 4 . 1 2 2 6 9 5 9 4 1 Fast Attach 74 | 8 3 . . . 10 5 . . . . . 3 . . 11 . 2 6 4 10 9 3 Attach 49 | . . . . . 8 8 2 4 1 1 . 2 . . . . 2 6 2 3 5 5 Detach 13 | . 1 . . . 3 1 . 1 . . . . . . . . . 1 . . 2 4 Swap 61 | . 8 1 . . 27 4 . . . 1 . 5 . . . 1 2 3 1 1 7 . Drop 137 | 2 1 6 2 4 15 24 1 5 . . 1 5 . 1 11 2 6 14 6 19 8 4 Fire 159 | 4 17 4 . 1 97 . . 3 4 . . . . . . 2 . 11 6 . 1 9 Melee 250 | . . . . . 6 31 . 1 10 6 . 41 4 . . . 19 41 13 26 52 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 201 | -10/Materials | Discovered new exit (range 12) 223 | -10/Materials | Lost 3 allies 305 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Entered Mines 638 | -10/Mines | Met a Derelict bent on vengeance 816 | -10/Mines | Discovered new exit (range 10) 924 | -10/Mines | Learned Materials emergency access door positions 927 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1014 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Learned location of Zion (-6) 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1443 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Found Exiles lab destroyed 1443 | -10/Exiles | Accompanied by 3 allies 1499 | -10/Exiles | Discovered new exit (range 15) 2154 | -10/Exiles | Discovered new exit (range 10) 2644 | -10/Exiles | Entered Mines 2644 | -9/Mines | Accompanied by 3 allies 2678 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2814 | -9/Mines | Discovered new exit (range 13) 3159 | -9/Mines | Lost 3 allies 3170 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3389 | -9/Mines | Learned Materials terminal intel 3403 | -9/Mines | Discovered new exit (range 10) 3437 | -9/Mines | Entered Materials 3437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3439 | -8/Materials | Loaded intel: 12 terminal locations 3707 | -8/Materials | Repaired Lgt. Treads 4331 | -8/Materials | Garrison activated, responded to threat 4382 | -8/Materials | Destroyed 7 combat bots 4751 | -8/Materials | Build established: Scavenger-Mutant 4766 | -8/Materials | Repaired Adv. Treads 4828 | -8/Materials | Discovered new exit (range 9) 4843 | -8/Materials | Identified exit to Factory 4844 | -8/Materials | Entered Factory 4844 | -7/Factory | Evolved 2 slots: Utility x2 5148 | -7/Factory | Build established: Sprinter 5177 | -7/Factory | Discovered new exit (range 15) 5181 | -7/Factory | Identified exit to Factory 5235 | -7/Factory | Entered another Factory area 5235 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5342 | -6/Factory | Repaired Broken Adv. Terrain Scan Processor 5353 | -6/Factory | Discovered new exit (range 15) 5365 | -6/Factory | Identified exit to Lower Caves 5368 | -6/Factory | Identified exit to Factory 5377 | -6/Factory | Entered Lower Caves 5654 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5803 | -6/Lower Caves | Build established: Ninja 5893 | -6/Lower Caves | Discovered new exit (range 10) 5895 | -6/Lower Caves | Identified exit to Lower Caves 5897 | -6/Lower Caves | Found DCF Scrap (13 items) 5999 | -6/Lower Caves | Entered another Lower Caves area 6005 | -6/Lower Caves | Discovered exit to Factory (range 10) 6026 | -6/Lower Caves | Learned Factory trap positions 6331 | -6/Lower Caves | Discovered new exit (range 3) 6331 | -6/Lower Caves | Identified exit to Zion 6340 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6351 | -6/Lower Caves | Entered Zion 6392 | -6/Zion | Discovered new exit (range 14) 6476 | -6/Zion | Learned location of Warlord (-4) 6496 | -6/Zion | Met Imprinter 6539 | -6/Zion | Learned location of 2 exits from Factory 6551 | -6/Zion | Discovered new exit (range 10) 6600 | -6/Zion | Visited the Megawrench Repair Shop 6609 | -6/Zion | Learned location of Quarantine (-2) 6625 | -6/Zion | Gained Derelict followers 6736 | -6/Zion | Megawrench repaired 5 parts 6805 | -6/Zion | Identified exit to Proximity Caves 6867 | -6/Zion | Entered Proximity Caves 6867 | -5/Proximity Caves | Accompanied by 2 allies 6869 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6937 | -5/Proximity Caves | Spotted B-75 Beast 6959 | -5/Proximity Caves | Entered Factory 6959 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6960 | -5/Factory | Identified exit to Extension 6961 | -5/Factory | Identified exit to Factory 6962 | -5/Factory | Loaded intel: 83 trap records 7263 | -5/Factory | Build established: Derelict-Sprinter 7520 | -5/Factory | Found Prototype Processor 7520 | -5/Factory | Identified Exp. Targeting Computer 7544 | -5/Factory | Identified exit to Upper Caves 7662 | -5/Factory | Repaired Imp. VTOL Module 7955 | -5/Factory | Fabricated Cld. VTOL Module? 8171 | -5/Factory | Entered Upper Caves 8536 | -5/Upper Caves | Discovered new exit (range 8) 8537 | -5/Upper Caves | Identified exit to Upper Caves 8538 | -5/Upper Caves | Entered another Upper Caves area 8553 | -5/Upper Caves | Discovered exit to Factory (range 12) 8865 | -5/Upper Caves | Learned location of 1 exit from Factory 8955 | -5/Upper Caves | Found DCF Scrap (15 items) 8955 | -5/Upper Caves | Discovered new exit (range 6) 8957 | -5/Upper Caves | Identified exit to Zhirov 8961 | -5/Upper Caves | Entered Zhirov 8961 | -5/Zhirov | Discovered new exit (range 3) 8962 | -5/Zhirov | Identified exit to Proximity Caves 8967 | -5/Zhirov | Met Zhirov 8976 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8978 | -5/Zhirov | Learned location of Testing (-3) 8978 | -5/Zhirov | Learned location of Command (-1) 8996 | -5/Zhirov | Found Alien Artifact 8996 | -5/Zhirov | Identified Integrated Reactor 8996 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9003 | -5/Zhirov | Found Alien Artifact 9003 | -5/Zhirov | Identified Transdimensional Reconstructor 9003 | -5/Zhirov | Warped through subspace 9049 | -5/Zhirov | Entered Proximity Caves 9117 | -4/Proximity Caves | Encountered a Derelict sapper outpost 9203 | -4/Proximity Caves | Learned Research trap positions 9225 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9226 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9229 | -4/Proximity Caves | Entered Factory 9229 | -4/Factory | Evolved 2 slots: Utility x2 9230 | -4/Factory | Identified exit to Research 9244 | -4/Factory | Discovered exit to Research (range 11) 9245 | -4/Factory | Identified exit to DSF 9270 | -4/Factory | Identified exit to Upper Caves 9277 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 9363 | -4/Factory | Fabricated Cld. VTOL Module (x1) 9572 | -4/Factory | Build established: Hacker-Sprinter 9717 | -4/Factory | Fabricated Cld. VTOL Module? 9780 | -4/Factory | Entered Research 9780 | -3/Research | Evolved 2 slots: Utility x2 9781 | -3/Research | Loaded intel: 83 trap records 9814 | -3/Research | Identified exit to DSF 9861 | -3/Research | Identified exit to Armory 9861 | -3/Research | Identified exit to Testing 9861 | -3/Research | Identified exit to Research 10077 | -3/Research | Found Prototype Launcher 10077 | -3/Research | Identified Mni. Smartbomb Launcher 10100 | -3/Research | Build established: Hacker-Ninja 10388 | -3/Research | Fabricated Adv. Terrain Scan Processor? 10431 | -3/Research | Entered another Research area 10431 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10497 | -2/Research | Identified exit to Access 10497 | -2/Research | Identified exit to Quarantine 10835 | -2/Research | Repaired Cld. VTOL Module 10855 | -2/Research | Repaired Imp. Light Armor Plating 10872 | -2/Research | Entered Quarantine 10888 | -2/Quarantine | Spotted Alpha 7 10906 | -2/Quarantine | Found Alien Artifact 10906 | -2/Quarantine | Identified Phase Armor 10916 | -2/Quarantine | Discovered exit to Access (range 8) 11021 | -2/Quarantine | Found Alien Artifact 11021 | -2/Quarantine | Identified Phase Redirector 11043 | -2/Quarantine | Found Alien Artifact 11043 | -2/Quarantine | Identified Core Reset Matrix 11043 | -2/Quarantine | Used Core Reset Matrix 11047 | -2/Quarantine | Detected hypermatrix surge 11047 | -2/Quarantine | Sensed 7 artifacts in vicinity 11104 | -2/Quarantine | Found Sigix Broadsword 11165 | -2/Quarantine | Discovered exit to Access (range 11) 11206 | -2/Quarantine | Found Sigix Terminator 11310 | -2/Quarantine | Repaired Lgt. Antimatter Reactor? 11416 | -2/Quarantine | Spotted Fortress 11435 | -2/Quarantine | Discovered new exit (range 6) 11435 | -2/Quarantine | Discovered new exit (range 7) 11436 | -2/Quarantine | Identified exit to Protoforge 11437 | -2/Quarantine | Identified exit to Section 7 11469 | -2/Quarantine | Entered Access 11469 | -1/Access | Evolved 2 slots: Utility x2 11614 | -1/Access | Central database locked down 11775 | -1/Access | Targeted by mysterious "MATRIX" hacker. 11933 | -1/Access | Energy Cycler disabled 12031 | -1/Access | Found Prototype Launcher 12033 | -1/Access | Identified Ragnarok Missile Launcher 12074 | -1/Access | Build established: Hacker-Sprinter 12145 | -1/Access | Found Unknown Launcher 12153 | -1/Access | Spotted B-99 Colossus 12262 | -1/Access | Spotted B-99 Colossus 12262 | -1/Access | Spotted B-99 Colossus 12268 | -1/Access | Fired Sigix Terminator 12268 | -1/Access | Destroyed B-99 Colossus 12268 | -1/Access | Destroyed B-99 Colossus 12272 | -1/Access | Discovered new exit (range 16) 12276 | -1/Access | Identified exit to Command 12276 | -1/Access | Entered Command 12288 | -1/Command | Identified exit to Surface 12289 | -1/Command | Destroyed 8 combat bots 12316 | -1/Command | Lost 9 parts (1p4n3u1w) 12319 | -1/Command | Disengaged cave seal 12385 | -1/Command | Spotted M Guard 12385 | -1/Command | Spotted M Guard 12385 | -1/Command | Spotted Combat Programmer 12385 | -1/Command | Spotted Combat Programmer 12389 | -1/Command | Core integrity fell below 50% 12390 | -1/Command | Lost 3 allies 12398 | -1/Command | Emitted hypermatrix ping 12403 | -1/Command | Assembled emerged from beneath the floor 12416 | -1/Command | Lost 3 parts (1p1n1u) 12432 | -1/Command | Core integrity fell below 20% 12435 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12414_ G-73 Enforcer springs to life. 12418_ Adv. Hacking Suite destroyed. 12422_ Penetrated by EMDS Slug. 12422_ Imp. Transmission Jammer destroyed. 12422_ G-73 Enforcer springs to life. 12424_ Penetrated by EMDS Slug. 12426_ The unstable cave ceiling collapses. 12426_ G-73 Enforcer crushed by falling debris. 12426_ Penetrated by EMDS Slug. 12426_ Dropped Linear Accelerator. 12427_ Penetrated by EMDS Slug. 12430_ Knocked back. 12432_ The unstable cave ceiling collapses. 12432_ Knocked back. 12432_ Imp. VTOL Module destroyed. 12432_ Penetrated by EMDS Slug. 12433_ Knocked back. 12435_ The unstable cave ceiling collapses. 12435_ Knocked back. 12435_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????? # #?????????????? | | ???????????????????????????? ?# #?????????????? | | ??????????????????????????? ?# % #?????????????? | | ??????????????????????????? ?# ???????????????? | | ?????????????????###??###?#/#?#"/#???????????????? | | ?????????????????# #??# #?# #?## #???????????????? | | ?????????????????# #??# #?# #?## #???????????????? | | ?????????????????# #### ### ###" #???????????????? | | ?????????????????# ]#???????????????? | | ?????????????????########""/######???????????????? | | ????????????????????????#pg%#????????????????????? | | ????????????????????????# p #??##????????????????? | | ???????????????????????## p### ##???????????????? | | ???????????????????????# ##??????????????? | | ??????????????????????###p # ##?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# Y #?????????????? | | ??????????????????????# #Y #?????????????? | | ?????????????????????## %# #?????????????? | | ?????????????????????# #?????????????? | | ????????????????????## #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ?????????????????????# #####?????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# @ ##?????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????#### ##?????????????????? | | ??????????????????????## ##?????????????????? | | ?????????????????#"""## # ##########?#####??? | | ?????????????????# # # #?# #??? | | ?????????????????# ## W # W ### #### | | ?????????????????# / | | ?????????????????# / | | ?????????????????# / | | ?????????????????# % % / | | ?????????????????# / | | ?????????????????# ## # ### #### | | ?????????????????######## # #?# #??# | | ????????????????????????###### #######?#####??# | | ?????????????????????????????## ###??????????????# | | ??????????????????????????????###????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# ! | | ???????????????????????????????????????????## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 47 Defensive Hacking 11 Item Schematics ----------------- Enh. Biometal Leg | -2/Quarantine | Archive Cld. Phase Cannon | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Adv. Terrain Scan Processor | x2 | -3/Research Repaired ---------- Lgt. Treads | 38% | -8/Materials Adv. Treads | 50% | -8/Materials Adv. Terrain Scan Processor | 99% | -6/Factory | Broken Imp. VTOL Module | 2% | -5/Factory Cld. VTOL Module | 46% | -2/Research Imp. Light Armor Plating | 46% | -2/Research Lgt. Antimatter Reactor | 70% | -2/Quarantine Studied --------- Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Phase Redirector Core Reset Matrix Sigix Broadsword Sigix Terminator Achievements -------------- Hard Hitter I Have A Map? I Laugh At Your Crits Into The Breach Item+ Nope Prolific Hacker Recruitment Drive Speed Demon Subspace Traveler The Better Part Of Valor The Science Guy Throw Away The Key Watch This! Whoosh! Challenges ------------ None Game ------ Seed ThermicLatentComputer Manual? 0 Play Time 07:02:01 Cumulative 63.2 hours Start 2026.02.25 @ 17:09:32 End 2026.03.03 @ 18:29:11 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2393ef1-967e-4727-9c93-e2ab24709f72