Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 19:11:51 Player: Miles Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (177) 885 Value Destroyed (6168) 6168 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 13489 Bonus ------- High Alert Combat Kills 284 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 85% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Advanced Heat Sink Improved Transmission Jammer Advanced Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Quantum Capacitor Graphene Brace Advanced Point Defense System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Matter Neutralizer Powered Hammer > --- INVENTORY -------- Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Kinecellerator Improved Transmission Jammer Improved Transmission Jammer Advanced Component Analysis Suite Remote Datajack [Rating: 153] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon AWS/Autocannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . 2 . . . Utility 6 | . . . . . . . 2 . 1 1 2 Weapon 3 | . . . . . . 2 . . 1 . . Parts Attached 158 | 7 6 18 4 . 3 1 36 10 5 11 57 Power 22 | 1 1 2 1 . . . 4 3 . 1 9 Engine 15 | 1 1 2 . . . . 4 3 . 1 3 Core 3 | . . . 1 . . . . . . . 2 Reactor 4 | . . . . . . . . . . . 4 Propulsion 40 | 2 2 7 . . 2 . 11 2 2 1 11 Treads 18 | . . 5 . . 2 . 7 . 2 . 2 Leg 10 | 2 2 2 . . . . . . . . 4 Wheel 7 | . . . . . . . 4 2 . 1 . Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 41 | 2 2 3 1 . 1 . 7 . 2 6 17 Device 30 | 1 . 2 . . . . 5 . 2 6 14 Storage 4 | 1 2 . . . . . . . . . 1 Processor 4 | . . . . . 1 . 2 . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 55 | 2 1 6 2 . . 1 14 5 1 3 20 Energy Gun 17 | 2 . . 1 . . . 4 2 . . 8 Energy Cannon 11 | . . 3 1 . . . 1 1 . 1 4 Ballistic Gun 3 | . 1 . . . . . 1 1 . . . Ballistic Cannon 6 | . . . . . . 1 2 . 1 1 1 Launcher 7 | . . 2 . . . . 2 1 . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 8 | . . 1 . . . . 2 . . . 5 Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 1 4 . 2 3 Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 19 | . . . . . . . . . . . 19 Parts Lost 94 | . 5 2 . . 2 . 21 . . 1 63 Power 16 | . 1 . . . . . 4 . . . 11 Propulsion 27 | . 2 . . . 2 . 7 . . 1 15 Utility 19 | . 1 . . . . . 1 . . . 17 Weapon 32 | . 1 2 . . . . 9 . . . 20 Highest Loss Streak 26 | . 3 1 . . 2 . 8 . . 1 26 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 15 | 4 9 17 20 19 17 17 15 15 15 12 10 Power 1 | . 1 2 2 2 2 3 . 1 1 1 . Propulsion 4 | 2 5 8 6 6 5 4 3 2 2 3 2 Utility 5 | . . 4 5 6 6 7 6 4 4 4 4 Weapon 4 | . 1 2 5 5 4 3 4 7 6 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 60 | . 5 8 8 2 1 1 18 3 6 5 3 Power 3 | . . 1 1 . . . 1 . . . . Propulsion 15 | . 4 5 3 . 1 . 1 . 1 . . Utility 24 | . 1 1 3 . . 1 9 1 1 4 3 Weapon 18 | . . 1 1 2 . . 7 2 4 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 98 99 100 99 85 83 65 69 67 73 Engine 5 | . 14 11 5 . . . 5 6 5 9 4 Core 3 | . . . 5 11 11 9 1 . . . 1 Treads 17 | . . 26 44 44 43 32 17 . . . . Leg 3 | . 28 17 . . . . . . . . 4 Wheel 5 | . . . . . . . 5 20 16 14 5 Device 7 | . 9 4 3 . . . 9 6 10 10 16 Storage 8 | . 18 12 11 11 11 9 7 6 5 5 7 Processor 7 | . . . . . 2 9 12 13 11 10 11 Protection 2 | . . 4 7 11 8 . . . . . . Energy Gun 2 | . 22 . . . . . 1 2 . . 2 Energy Cannon 5 | . . 3 10 11 12 17 4 1 5 4 3 Ballistic Gun 1 | . 4 5 . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . 7 6 11 10 3 Impact Weapon 4 | . . 8 11 11 9 8 2 . . . 1 Peak Build Rating 153 | 7 8 22 26 29 32 54 71 85 95 118 153 Average Rating 59 | 5 7 15 24 26 29 30 52 81 91 115 117 On Entrance 42 | . 7 8 19 26 29 28 31 67 83 95 117 Avg Prop Armor Cover (%) 12 | . . . . . . . 5 . . . 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 167 | 15 51 67 79 75 79 61 109 121 128 156 167 Greatest Support 109 | 20 20 98 92 92 92 92 92 84 84 84 109 Greatest Overweight (x) 36 | . 2 1 . . 1 . 36 1 1 2 19 Average Overweight (x) . | . 1 . . . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 11 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 9 17 19 19 19 19 18 18 18 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 20 20 20 20 20 18 20 20 18 5 Class Distribution -------------------- 44% | Mutant 35% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 4130 | 270 53 409 79 . 179 . 887 306 125 294 1528 Remotely . | . . . . . . . . . . . . Salvage Created 6790 | 129 295 628 . . 241 . 1296 464 119 557 3061 Parts 330 | 9 16 38 . . 12 . 60 22 8 30 135 Haulers Intercepted 7 | . . . . . . . 2 1 . . 4 Recyclers Shooed 10 | . 1 . 1 . . . 1 . . . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 106 | . 8 18 . . 4 . 22 10 1 9 34 Melee 8 | . . 1 . . . . 5 . . . 2 Guns 25 | . 8 3 . . . . 5 3 . . 6 Cannons 37 | . . 4 . . 3 . 8 4 1 6 11 AOE 25 | . . 8 . . 1 . 1 3 . 3 9 Classes Destroyed 17 | 2 2 4 . . 1 . 4 . . 1 3 Worker 15 | . . 1 . . . . 7 . 1 1 5 Builder 27 | . . 3 . . . . 1 1 . 3 19 Tunneler 6 | 3 . . . . . . 1 . 1 . 1 Hauler 7 | . . . . . . . 2 1 . . 4 Recycler 15 | 1 . . . . 2 . 4 . . 2 6 Watcher 1 | . . . . . . . . . . . 1 Swarmer 16 | . 3 4 . . 3 . 3 . . . 3 Cutter 3 | . . . . . . . . . . 3 . Grunt 33 | . 5 7 . . . . 4 7 . . 10 Brawler 3 | . . 2 . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 17 | . . 5 . . . . 5 2 1 2 2 Specialist 2 | . . . . . . . 2 . . . . Hunter 7 | . . . . . 1 . . . . . 6 Programmer 21 | . . . . . . . 7 1 . 4 9 Heavy 2 | . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 14 | 3 3 8 . . 4 . 5 4 1 5 14 Combat Bots Only 5 | . 3 5 . . 3 . 4 4 1 3 5 Max Kills in Single Turn 9 | 1 2 2 . . 2 . 2 2 1 4 9 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 . 1 2 . 3 4 Melee 1 | . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 1363 | . 64 98 . . 51 . 345 127 6 49 623 Missed 383 | . 18 19 . . 8 . 105 48 1 12 172 Hits 980 | . 46 79 . . 43 . 240 79 5 37 451 Melee 30 | . . 6 . . . . . . . . 24 Projectile 950 | . 46 73 . . 43 . 240 79 5 37 427 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 49 | . . 4 . . 2 . 5 1 . 5 32 Actively Blocked 31 | . . . . . . . . . . . 31 Part Disruptions 3 | . . . . . . . 1 . . . 2 Damage Taken 17951 | 28 542 1166 48 . 333 . 3336 911 149 1043 10395 Core 2137 | . 107 161 . . 59 . 300 79 . 115 1316 Absorbed by Shields 699 | . . . . . . . . . . . 699 Redirected to Shielding 72 | . . . . . . . . . . . 72 Ignored by Resistances 158 | . . . . . 158 . . . . . . Regen/Repaired (Parts) 362 | . . 129 . . . 139 94 . . . . Core Remaining (%) 79 | 100 57 . . . 45 100 57 90 100 90 . Volleys Fired 301 | 10 32 36 1 . 13 . 40 38 4 21 106 Largest 5 | 2 2 2 1 . 2 . 4 1 2 2 5 Hottest 434 | 90 90 126 69 . 132 . 196 80 120 156 434 Shots Fired 558 | 20 62 50 2 1 16 . 110 44 8 43 202 Gun 253 | 20 62 21 . . . . 37 26 . . 87 Cannon 268 | . . 14 2 1 16 . 69 11 8 41 106 Launcher 37 | . . 15 . . . . 4 7 . 2 9 Special . | . . . . . . . . . . . . Kinetic 156 | . 11 13 . . . . 66 24 4 22 16 Thermal 247 | 10 32 8 . . . . 19 13 4 19 142 Explosive 36 | . . 15 . . . . 3 7 . 2 9 Electromagnetic 119 | 10 19 14 2 1 16 . 22 . . . 35 Robot Hit Streak 49 | 6 8 7 7 8 3 . 12 22 11 49 24 Robot Miss Streak 7 | 1 6 2 . . 3 . 5 3 . 4 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Capacitor 10 | . . . . . . . . . . . 10 Autonomous 19 | . . . . . . . 6 6 . 3 4 Shots Hit Robots 477 | 13 32 55 3 1 12 . 118 41 6 39 157 Core Hits 369 | 4 15 31 . . 6 . 74 53 5 27 154 Critical Kills 3 | . . 1 . . . . . . . . 2 Critical Parts Destroyed 9 | . . 2 . . . . 3 . . . 4 Critical Strikes 28 | . 1 3 . . . . 9 . . 7 8 Burn 2 | . 1 . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . . . Blast 11 | . . . . . . . 3 . . 7 1 Corrupt 1 | . . . . . . . 1 . . . . Smash 9 | . . 2 . . . . 3 . . . 4 Sever 2 | . . . . . . . 2 . . . . Melee Attacks 110 | . . 20 1 . 6 . 43 . . . 40 Impact 94 | . . 20 1 . 6 . 27 . . . 40 Slashing 16 | . . . . . . . 16 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . 1 . . . 10 . . . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21187 | 228 400 1583 94 26 343 . 4581 1883 215 2078 9756 Guns 3225 | 161 400 148 . . . . 505 640 . . 1371 Cannons 7651 | . . 278 60 26 208 . 1489 532 155 1611 3292 Explosions 6096 | 67 . 793 . . 62 . 528 673 . 423 3550 Melee 4022 | . . 359 34 . 73 . 2044 . . . 1512 Ramming 193 | . . 5 . . . . 15 38 60 44 31 Kinetic 4225 | . 48 85 . . . . 1495 863 53 910 771 Thermal 5847 | 128 216 63 . . 62 . 819 309 102 701 3447 Explosive 5222 | . . 793 . . . . 66 673 . 423 3267 Electromagnetic 1678 | 100 136 278 60 26 208 . 142 . . . 728 Impact 3303 | . . 359 34 . 73 . 1325 . . . 1512 Slashing 719 | . . . . . . . 719 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 85 | . . 4 4 4 4 . 10 . . 1 85 Average Corruption 8 | . . 4 4 4 4 . 6 . . 1 26 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 227 | . . 25 24 19 15 . 58 . . 2 84 Message Errors 57 | . . 4 8 5 2 . 15 . . . 23 Matter Fused 47 | . . 5 7 5 4 . 12 . . 1 13 Heat Flow Errors 25 | . . 7 2 2 1 . 6 . . . 7 Energy Discharges 25 | . . 1 4 2 1 . 10 . . . 7 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 22 | . . 2 2 1 4 . 7 . . . 6 Data Loss (major) 19 | . . 3 . 2 1 . 6 . . 1 6 Misfires 8 | . . . 1 1 1 . . . . . 5 Alerts 5 | . . 2 . 1 . . 1 . . . 1 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 9 | . . 1 . . 1 . . . . . 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1775 | . . 137 14 . 3 . 736 38 . 117 730 Projectiles 327 | . . . . . 3 . 21 38 . 99 166 Explosions 288 | . . 65 . . . . 177 . . 18 28 Melee 1160 | . . 72 14 . . . 538 . . . 536 Knockbacks 42 | . . . . . 1 . 23 1 . 1 16 Impact 18 | . . . . . 1 . 10 . . . 7 Kinetic 20 | . . . . . . . 11 1 . 1 7 Secondary 4 | . . . . . . . 2 . . . 2 Self-Inflicted Damage 839 | 29 . 95 . . 12 . 32 110 30 145 386 Shots 31 | 1 . 6 . . 1 . 1 4 . 5 13 Rammed 6 | . . 1 . . . . 1 1 1 1 1 Targets Rammed 8 | . . 1 . . . . 1 1 1 1 3 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 453 | 90 205 307 160 278 174 . 234 15 . 13 453 Average Temperature 89 | 41 67 85 66 107 74 . 69 6 . 5 122 Received Heat Transfer 2175 | . 270 357 . . . . 390 306 27 81 744 Effects 6 | . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 18 | . . 2 . . . . 9 . . . 7 Combat Hostiles 7 | . . 2 . . . . 3 . . . 2 Parts Fried 31 | . . 5 . . 2 . 7 . . . 17 Impact Corruptions 42 | . . 4 1 . . . 18 . . . 19 Robots Melted 4 | . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . 4 Parts Melted 16 | 1 1 . . . . . 1 1 . 1 11 Heat Transferred 7328 | 235 703 185 . . 50 . 818 509 200 729 3899 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . 1 . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 1 . . . . 1 . . 1 2 Low Security (%) 78 | 100 100 53 100 . 100 100 92 100 100 61 39 Level 1 13 | . . 46 . . . . 7 . . 38 17 Level 2 8 | . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 697 | 10 134 292 109 . 67 5 236 163 43 291 697 Initial 124 | . . 24 109 . . . . 112 43 10 124 Average 127 | 1 49 124 14 . 9 . 116 78 10 126 324 Influence Increases 4314 | 20 313 594 . . 112 5 960 294 57 512 1447 Destroy 0b10 Robot/C 2120 | . 160 360 . . 80 . 440 200 20 180 680 Destroy 0b10 Robot/NC 355 | 20 . 20 . . 10 . 75 10 10 30 180 Destroy Leader 532 | . 40 90 . . 20 . 124 52 10 50 146 Successful Hack 44 | . 8 22 . . . 5 . . . . 9 Disable Machine 300 | . . 15 . . . . 195 . 15 45 30 Destroy Structure 648 | . . 72 . . 2 . 36 32 2 192 312 Partial Spotted 30 | . . . . . . . 15 . . . 15 Lose Combat Pursuer 285 | . 105 15 . . . . 75 . . 15 75 Influence Decreases 3844 | 20 256 371 280 . 112 5 730 435 124 296 1215 Entered New Map 494 | . . 33 171 . . . . 118 46 12 114 Time Decay 2450 | 20 206 318 109 . 112 5 530 317 78 264 491 Lost Part 890 | . 50 20 . . . . 200 . . 10 610 Lost Ally 10 | . . . . . . . . . . 10 . Squads Dispatched 34 | . 2 1 . . . . 11 6 . 3 11 Investigation 2 | . 1 . . . . . . 1 . . . Extermination 13 | . . . . . . . 6 1 . 2 4 Reinforcement 11 | . 1 1 . . . . 2 1 . 1 5 Assault 1 | . . . . . . . . . . . 1 Garrison 7 | . . . . . . . 3 3 . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 11 | . 1 2 . . . . 1 . . 2 5 Communications Jammed 62 | . . . . . . . 7 . . . 55 Distress Signals 48 | . . . . . . . . . . . 48 Times Spotted 154 | . 16 27 . . 4 1 25 10 1 15 55 Peak Tracking Total 6 | . 6 6 . . 3 1 4 4 1 3 6 Tactical Retreats 12 | . 4 1 . . . . 2 . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . 1 1 . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 20 | . . 1 . . . . 13 . 1 3 2 Max in Single Turn 10 | . . 1 . . . . 10 . 1 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 24 | . 3 5 1 4 . 1 6 1 1 . 2 Terminals 12 | . 3 4 . . . . 4 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . 1 . . . 1 2 . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 84 | . 8 10 1 44 . 2 11 2 1 . 5 Successful 64 | . 3 7 1 44 . 2 5 . . . 2 Failed 20 | . 5 3 . . . . 6 2 1 . 3 Catastrophic 4 | . 1 . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 8 4 . 4 . . 5 . . . 3 Terminals 26 | . 8 8 . . . . 7 . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . 2 . . . 2 4 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 53 | . . 5 1 44 . . 2 . . . 1 Record 44 | . . . . 44 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 Open Door 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 2 . . . . Locate Traps 2 | . . 2 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . 2 3 . . . 1 Scan Component 5 | . . 1 . . . 1 2 . . . 1 Repair 3 | . . 1 . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 2 . . . . 3 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 1 . . . . Time 92 | . . 16 . . . 32 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 19 | . . . . . . . . . . 16 3 EXPLORE 12 | . . . . . . . . . . 10 2 RETURN 7 | . . . . . . . . . . 6 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 2651 | 64 466 . . . . . 1054 . . . 1067 Seismic 530 | 64 466 . . . . . . . . . . Jamming 2121 | . . . . . . . 1054 . . . 1067 Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . 9 2 Drone Recoveries 9 | . . . . . . . . . . 7 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 13087 | 140 709 1118 897 1211 746 443 3245 764 376 1237 2201 Spaces Moved 6692 | 78 278 489 429 756 432 174 1759 488 279 724 806 Core 12 | 5 . . . . . . 4 . . . 3 Treads 3050 | . . 294 429 756 432 174 965 . . . . Legs 912 | 73 278 195 . . . . . . . . 366 Wheels 2643 | . . . . . . . 790 488 279 724 362 Hover 75 | . . . . . . . . . . . 75 Flight . | . . . . . . . . . . . . Fastest Speed 46 | 50 120 160 160 160 156 160 115 115 115 115 46 Average Speed 149 | 115 214 171 160 160 157 160 149 115 115 115 155 Slowest Speed 1850 | 120 260 190 160 160 240 160 1850 115 115 130 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 40 41 65 93 55 16 34 9 5 18 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 457 | . . 77 . . 2 . 39 54 . 122 163 Melee . | . . . . . . . . . . . . Projectile 34 | . . . . . . . 6 1 . 7 20 AOE 423 | . . 77 . . 2 . 33 53 . 115 143 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 9156 | 108 335 691 651 759 468 340 2224 651 334 1091 1504 Wait 1430 | . 1 68 178 . 1 157 239 82 16 294 394 Move 6681 | 77 277 488 428 755 431 173 1758 487 278 723 806 Hop . | . . . . . . . . . . . . Pick Up 226 | 14 13 34 17 1 4 3 43 17 13 14 53 Fast Attach 21 | . . 1 3 . . 1 9 1 1 4 1 Attach 134 | 7 5 5 . . 2 3 28 3 5 9 67 Detach 16 | . . . . . . 1 4 . . 1 10 Swap 72 | . 1 16 2 . 8 . 12 9 . 5 19 Drop 150 | . 6 22 21 3 3 2 39 13 16 19 6 Fire 301 | 10 32 36 1 . 13 . 40 38 4 21 106 Melee 109 | . . 20 1 . 6 . 43 . . . 39 Ram 4 | . . . . . . . . 1 1 1 1 Kick 2 | . . . . . . . . . . . 2 Crush 2 | . . 1 . . . . 1 . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 644 | -10/Materials | Lost 3 parts (1n1u1w) 822 | -10/Materials | Discovered new exit (range 11) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x2 1540 | -9/Materials | Repaired Imp. Treads 1860 | -9/Materials | Discovered new exit (range 10) 1968 | -9/Materials | Entered Mines 1984 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1991 | -9/Mines | Met a Derelict bent on vengeance 2142 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2253 | -9/Mines | Learned location of Storage (-8) 2853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2855 | -9/Mines | Discovered new exit (range 5) 2865 | -9/Mines | Entered Exiles 2913 | -9/Exiles | Met 8R-AWN 2944 | -9/Exiles | Met EX-HEX 3032 | -9/Exiles | Met EX-BIN 3206 | -9/Exiles | Met EX-DEC 3265 | -9/Exiles | Learned location of Zion (-6) 3357 | -9/Exiles | Discovered new exit (range 14) 3514 | -9/Exiles | Visited The Gauntlet 3841 | -9/Exiles | Aligned with FarCom system 3843 | -9/Exiles | Given EX-Vault access code 3893 | -9/Exiles | Opened EX-Vault 3905 | -9/Exiles | Found Prototype Ballistic Cannon 3938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3960 | -9/Exiles | Exiles lab attacked by MAIN.C 4076 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4076 | -9/Exiles | Entered Mines 4363 | -8/Mines | Discovered new exit (range 15) 4618 | -8/Mines | Core integrity fell below 50% 4802 | -8/Mines | Identified exit to Materials 4822 | -8/Mines | Entered Materials 4822 | -8/Materials | Evolved 2 slots: Weapon x2 4823 | -8/Materials | Identified AWS/Autocannon 4924 | -8/Materials | Repaired Imp. Treads 5249 | -8/Materials | Discovered new exit (range 11) 5264 | -8/Materials | Identified exit to Factory 5265 | -8/Materials | Entered Factory 5265 | -7/Factory | Evolved 2 slots: Utility x2 5656 | -7/Factory | Build established: Skirmisher 5827 | -7/Factory | Garrison activated, responded to threat 6145 | -7/Factory | Lost 6 parts (2p1n3w) 6677 | -7/Factory | Build established: Scavenger-Mutant 7166 | -7/Factory | Lost 8 parts (4n4w) 7474 | -7/Factory | Discovered new exit (range 3) 7477 | -7/Factory | Identified exit to Lower Caves 7609 | -7/Factory | Build established: Skirmisher 8275 | -7/Factory | System corruption reached 10% 8478 | -7/Factory | Repaired Arm. Huge Wheel 8492 | -7/Factory | Discovered new exit (range 10) 8509 | -7/Factory | Identified exit to Factory 8510 | -7/Factory | Entered another Factory area 8510 | -6/Factory | Evolved 2 slots: Propulsion x2 8616 | -6/Factory | Garrison activated, responded to threat 8757 | -6/Factory | Discovered new exit (range 16) 8773 | -6/Factory | Identified exit to Lower Caves 8875 | -6/Factory | Discovered new exit (range 8) 8883 | -6/Factory | Identified exit to Factory 9083 | -6/Factory | Found Prototype Launcher 9084 | -6/Factory | Identified Scatter Rocket Array 9087 | -6/Factory | Found Scatter Rocket Array 9091 | -6/Factory | Found Faulty Scatter Rocket Array 9094 | -6/Factory | Found Scatter Rocket Array 9211 | -6/Factory | Found Scatter Rocket Array 9274 | -6/Factory | Entered another Factory area 9274 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9585 | -5/Factory | Discovered new exit (range 10) 9637 | -5/Factory | Identified exit to Factory 9650 | -5/Factory | Entered another Factory area 9650 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9723 | -4/Factory | Found Quantum Capacitor 10800 | -4/Factory | Discovered new exit (range 13) 10802 | -4/Factory | Discovered new exit (range 15) 10813 | -4/Factory | Identified exit to Research 10837 | -4/Factory | Identified exit to Extension 10887 | -4/Factory | Entered Research 10887 | -3/Research | Evolved 2 slots: Utility x2 10968 | -3/Research | Found Prototype Processor 10969 | -3/Research | Identified Exp. Signal Interpreter 11854 | -3/Research | System corruption reached 10% 12019 | -3/Research | Lost 8 parts (2p2u4w) 12308 | -3/Research | Spotted B-86 Titan 12399 | -3/Research | Destroyed B-86 Titan 12427 | -3/Research | System corruption reached 30% 12561 | -3/Research | Garrison activated, responded to threat 12686 | -3/Research | Lost 5 parts (2p2n1w) 12830 | -3/Research | Lost 8 parts (2p2n4u) 12887 | -3/Research | First assault squad dispatched 12893 | -3/Research | Lost 3 parts (1p2w) 13029 | -3/Research | Core integrity fell below 50% 13079 | -3/Research | Core integrity fell below 20% 13088 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13076_ K-01 Serf collects debris. 13077_ System corrupted: Substantial component data lost. 13077_ K-01 Serf collects debris. 13077_ Penetrated by Slug. 13077_ Cmb. Linear Gravjet destroyed. 13077_ Slug penetrates Wall. 13079_ K-01 Serf collects debris. 13081_ Acquired Rnf. Antimatter Reactor. 13081_ K-01 Serf collects debris. 13081_ K-01 Serf cleans the Prototyping Station. 13082_ K-01 Serf collects debris. 13083_ Slug penetrates Wall. 13084_ K-01 Serf collects debris. 13084_ Powered Hammer destroyed. 13086_ Slug penetrates Wall. 13087_ K-01 Serf collects debris. 13088_ Hcp. Storage Unit destroyed. 13088_ K-01 Serf collects debris. 13088_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######+#??????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ?? ????????????????????? | | ??????????????????# ??? h?????????????????? | | ??????????????????# """??hgg ????????????????? | | ??????????????????# """"" ????????????????? | | ??##########/###### """"" ????????????????? | | ??# % """"" ????????????????? | | ??# ?????????????????? | | ??# ????????????????? | | ??# w ????????????????? | | ??# ###+###### #????????????????????? | | ??# #! % ## #????????????????????? | | ### =#% ## #????????????????????? | | !%+ ## #????????????????????? | | |=# ## #????????????????????? | | = !#! ## =k! #????????????????????? | | |% # ## %%@ #????????????????????? | | ####+###################g####????????????????????? | | # #???????# % #????????????????????? | | # #???????# #?????????????w??????? | | # """" #???????# % #????????????????????? | | # """"" #???????# !!%= #????????????????????? | | # """" #?????### !!%! #????????????????????? | | # """" # + #????????????????????? | | # ######### #????????????????????? | | # %= #???????# #????????????????????? | | ###+#######???????###########????????????????????? | | *=! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###########???????????????????????????????? | | # #?##########????????????????????? | | ! # ### #????????????????????? | | !% # /!/ #????????????????????? | | =# ### #????????????????????? | | ### % !+ " #?# """ #????????????????????? | | # ! # """ #?# """ #????????????????????? | | # ! # """" #?# % "" #????????????????????? | | # # %# """ #?# #????????????????????? | | # ###########?# % # #??????????????? | | # ## ###??????# % % # #??????????????? | | # %#################+######+###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 49 Energy Capacity 1215 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 16% | -9/Materials Imp. Treads | 10% | -8/Materials Arm. Huge Wheel | 62% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Construction Begets Destruction Dangerous Findings I Laugh At Your Crits Respectable Loadout Rockin' Loadout Significant Disruption Sixth Sense Tank Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ShockPhysicsDesublimator Manual? 0 Play Time 02:50:27 Cumulative 35.9 hours Start 2025.12.14 @ 16:42:45 End 2025.12.17 @ 19:11:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa7acc0-39fa-4c20-9ea9-000adc9e7f98