Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 16:45:29

Player: jimmyl

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (5)        1000
Robots Destroyed (43)      215
Value Destroyed (1321)     1321
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 4236

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/700
Matter                     56/300
Energy                     99/100
System Corruption          1%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -7/Lower Caves

 Parts 
-------
>           --- POWER (2) --------
                (None)
>           --- PROPULSION (2) ---
                (None)
>           --- UTILITY (6) ------
   Advanced Visual Processing Unit
   Improved Signal Interpreter
  Makeshift Hacking Suite
  Makeshift System Shield
>           --- WEAPON (3) -------
                (None)
>           --- INVENTORY (5) ----
      Heavy Rocket Launcher

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
             Ion Engine
>            --- PROPULSION -------
             Cargo Legs
>            --- UTILITY ----------
       Small Storage Unit
    Advanced Visual Processing Unit
       Light Armor Plating
   Makeshift Thermal Plating
>            --- WEAPON -----------
             Powered Cannon
>            --- INVENTORY --------
     Armored Treads
    Advanced Treads
     Compact Wheel
             Battle Cannon
  Subdweller Shrapnel Launcher
    Improved Grenade Launcher
             Multitool
             Shrapnel Trap
[Rating: 42]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Cargo Legs
  Treads                   Light Treads
  Leg                      Cargo Legs
Utility                    Small Storage Unit
  Device                   ECM Suite
  Storage                  Small Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Makeshift System Shield
  Protection               Light Armor Plating
Weapon                     Battle Cannon
  Energy Cannon            Powered Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Multitool
  Impact Weapon            Powered Hammer
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Slots Evolved              6    | .   .   .   4   2   .   
  Power                    1    | .   .   .   1   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  4    | .   .   .   2   2   .   
  Weapon                   1    | .   .   .   1   .   .   
Parts Attached             35   | .   2   16  5   .   12  
  Power                    4    | .   .   2   1   .   1   
    Engine                 3    | .   .   2   1   .   .   
    Core                   1    | .   .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               5    | .   .   3   .   .   2   
    Treads                 4    | .   .   2   .   .   2   
    Leg                    1    | .   .   1   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  11   | .   2   4   2   .   3   
    Device                 1    | .   1   .   .   .   .   
    Storage                1    | .   .   1   .   .   .   
    Processor              3    | .   .   .   2   .   1   
    Hackware               2    | .   .   .   .   .   2   
    Protection             4    | .   1   3   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   15   | .   .   7   2   .   6   
    Energy Gun             .    | .   .   .   .   .   .   
    Energy Cannon          2    | .   .   2   .   .   .   
    Ballistic Gun          2    | .   .   2   .   .   .   
    Ballistic Cannon       3    | .   .   2   1   .   .   
    Launcher               5    | .   .   1   1   .   3   
    Special Weapon         1    | .   .   .   .   .   1   
    Impact Weapon          1    | .   .   .   .   .   1   
    Slashing Weapon        1    | .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 20   | .   .   1   5   .   14  
  Power                    3    | .   .   .   1   .   2   
  Propulsion               3    | .   .   .   .   .   3   
  Utility                  5    | .   .   1   3   .   1   
  Weapon                   9    | .   .   .   1   .   8   
  Highest Loss Streak      5    | .   .   1   5   .   3   
  To Critical Strikes      1    | .   .   .   .   .   1   
Average Slot Usage (%)     72   | .   99  75  53  46  48  
  Engine                   10   | .   14  12  10  7   4   
  Treads                   3    | .   .   6   .   .   .   
  Leg                      10   | .   28  8   7   7   5   
  Storage                  7    | .   14  8   5   .   .   
  Processor                3    | .   .   .   7   15  15  
  Hackware                 1    | .   .   .   .   .   9   
  Protection               13   | .   12  18  11  .   .   
  Energy Cannon            1    | .   .   2   5   .   .   
  Ballistic Gun            10   | .   28  11  .   .   .   
  Ballistic Cannon         5    | .   .   7   1   7   5   
  Launcher                 1    | .   .   .   1   7   4   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             43   | 11  14  43  31  19  19  
  Greatest Support         55   | 20  20  55  55  55  55  
  Greatest Overweight (x)  2    | .   .   1   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   5   5   
  Average Capacity         6    | 8   8   7   7   5   5   
  Most Carried             8    | 6   8   8   8   5   5   
  Average Carried          6    | 6   6   6   7   5   3   
  Final Capacity           8    | 8   8   8   5   5   5   
  Final Carried            8    | 6   7   8   5   5   1   

 Class Distribution 
--------------------
 88% | Mutant
 11% | Hacker-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Subcaves
        Mutant | -8/Materials
        Mutant | -7/Factory
 Hacker-Mutant | -7/Lower Caves

 Resources                      | -11 -10 -10 -8  -7  -7  
-----------                Run  | Yrd Mat Sub Mat Fac Low 
Matter Collected           1539 | 200 71  776 66  .   426 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1086 | .   203 443 135 .   305 
  Parts                    78   | .   24  23  17  .   14  
Haulers Intercepted        2    | .   1   .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      16   | .   .   3   .   .   13  
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Combat Hostiles Destroyed  37   | .   8   11  1   .   17  
  Melee                    2    | .   .   .   .   .   2   
  Guns                     10   | .   8   2   .   .   .   
  Cannons                  15   | .   .   8   1   .   6   
  AOE                      8    | .   .   .   .   .   8   
Classes Destroyed          9    | .   3   3   1   .   2   
  Builder                  4    | .   1   .   3   .   .   
  Hauler                   2    | .   1   .   1   .   .   
  Swarmer                  14   | .   8   .   .   .   6   
  Grunt                    9    | .   .   .   .   .   9   
  Sentry                   2    | .   .   .   1   .   1   
  Programmer               1    | .   .   .   .   .   1   
  Artisan                  2    | .   .   2   .   .   .   
  Cobbler                  2    | .   .   2   .   .   .   
  Subdweller               11   | .   .   11  .   .   .   
Best Kill Streak           11   | .   8   3   3   .   11  
  Combat Bots Only         11   | .   8   3   1   .   11  
Max Kills in Single Turn   4    | .   1   1   1   .   4   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   4   
  Melee                    1    | .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Hostile Shots Fired        257  | .    20   66   25   .    146  
  Missed                   71   | .    7    15   8    .    41   
Damage Taken               3936 | .    102  1033 713  .    2088 
  Core                     946  | .    6    73   153  .    714  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         80   | 100  .    68   72   .    .    
Volleys Fired              180  | .    14   95   33   1    37   
  Largest                  2    | .    2    2    1    1    1    
  Hottest                  119  | .    40   119  44   44   44   
Shots Fired                281  | .    28   182  33   1    37   
  Gun                      127  | .    28   99   .    .    .    
  Cannon                   121  | .    .    78   20   1    22   
  Launcher                 29   | .    .    5    13   .    11   
  Special                  4    | .    .    .    .    .    4    
  Kinetic                  237  | .    28   172  14   1    22   
  Thermal                  33   | .    .    10   19   .    4    
  Explosive                11   | .    .    .    .    .    11   
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         13   | .    4    13   7    4    10   
  Robot Miss Streak        5    | .    3    3    4    3    5    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    
Shots Hit Robots           160  | .    13   74   24   1    48   
  Core Hits                97   | .    12   25   6    .    54   
  Critical Kills           2    | .    1    1    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    1    
  Critical Strikes         5    | .    1    2    .    .    2    
    Meltdown               1    | .    .    1    .    .    .    
    Destroy                1    | .    1    .    .    .    .    
    Blast                  1    | .    .    1    .    .    .    
    Smash                  2    | .    .    .    .    .    2    
Melee Attacks              21   | .    .    .    .    .    21   
  Impact                   16   | .    .    .    .    .    16   
  Slashing                 5    | .    .    .    .    .    5    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        3    | .    .    .    .    .    3    
Damage Inflicted           5273 | .    155  1370 1497 14   2237 
  Guns                     678  | .    138  540  .    .    .    
  Cannons                  2042 | .    .    830  641  14   557  
  Explosions               1975 | .    .    .    856  .    1119 
  Melee                    550  | .    .    .    .    .    550  
  Ramming                  28   | .    17   .    .    .    11   
  Kinetic                  2746 | .    138  1157 880  14   557  
  Thermal                  942  | .    .    213  617  .    112  
  Explosive                1007 | .    .    .    .    .    1007 
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   375  | .    .    .    .    .    375  
  Slashing                 175  | .    .    .    .    .    175  
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    .    1    
  Average Corruption       1    | .    .    .    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  2    | .    .    .    .    .    2    
    Matter Fused           1    | .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            232  | .    .    10   80   .    142  
  Projectiles              42   | .    .    10   32   .    .    
  Explosions               126  | .    .    .    48   .    78   
  Melee                    64   | .    .    .    .    .    64   
Knockbacks                 27   | .    .    6    .    .    21   
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  21   | .    .    6    .    .    15   
  Secondary                6    | .    .    .    .    .    6    
Self-Inflicted Damage      185  | .    .    8    46   .    131  
  Shots                    5    | .    .    1    1    .    3    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             9    | .    3    .    .    .    6    
  Kicked                   8    | .    3    .    .    .    5    
  Crushed                  1    | .    .    .    .    .    1    
Highest Temperature        177  | .    12   12   43   .    177  
  Average Temperature      18   | .    5    4    21   .    52   
  Received Heat Transfer   552  | .    .    111  9    .    432  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       4    | .    .    .    .    .    4    
Robots Melted              1    | .    .    1    .    .    .    
  Combat Hostiles          1    | .    .    1    .    .    .    
  Parts Melted             4    | .    .    4    .    .    .    
  Heat Transferred         265  | .    .    185  .    .    80   
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Peak Influence             207  | .   207 .   152 15  .   
  Initial                  .    | .   .   .   .   .   .   
  Average                  54   | .   56  .   57  .   .   
Maximum Alert Level        1    | .   1   .   .   .   .   
  Low Security (%)         86   | 100 77  .   100 100 .   
  Level 1                  13   | .   22  .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          2    | .   .   .   1   1   .   
  Investigation            1    | .   .   .   .   1   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Low 
Distress Signals           .    | .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              49   | .   10  13  4   2   20  
  Peak Tracking Total      11   | .   6   3   1   1   11  
  Tactical Retreats        5    | .   1   .   2   .   2   

 Traps                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Traps Triggered            .    | .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   1    | .   .   1   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                1    | .   .   1   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
Most Traps Carried         1    | .   .   1   1   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  
----------                 Run  | Yrd Mat Sub Mat Fac Low 
Machines Disabled          5    | .   .   1   2   .   2   
  Max in Single Turn       2    | .   .   1   1   .   2   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Low 
Machines Accessed          4    | .   2   1   .   1   .   
  Terminals                3    | .   2   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                10   | .   7   1   .   2   .   
  Successful               2    | .   1   1   .   .   .   
  Failed                   8    | .   6   .   .   2   .   
    Catastrophic           1    | .   .   .   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   
  Terminals                9    | .   7   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             2    | .   1   1   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         3    | .   2   .   .   1   .   
  Full Trace Events        3    | .   2   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  
------------               Run  | Yrd Mat Sub Mat Fac Low 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -7  -7  
--------                   Run  | Yrd Mat Sub Mat Fac Low 
Total Allies               1    | .   .   .   .   .   1   
  Largest Group            1    | .   .   .   .   .   1   
  Highest-Rated Group      146  | .   .   .   .   .   146 
  Highest-Rated Ally       146  | .   .   .   .   .   146 
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Turns Passed               5018 | 5    675  2971 409  44   914  
Spaces Moved               3062 | 5    233  1934 222  33   635  
  Core                     162  | .    .    .    .    .    162  
  Treads                   366  | .    .    353  .    .    13   
  Legs                     2534 | 5    233  1581 222  33   460  
  Wheels                   .    | .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 120  120  120  130  130  50   
  Average Speed            128  | 120  120  135  130  130  111  
  Slowest Speed            240  | 120  120  240  130  130  157  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       36   | 2    43   73   31   2    65   
  Regions Visited          5
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    .    
  Unknown Exits Taken      5    | 1    1    1    1    1    .    
Scrap Searched             11   | .    .    8    .    .    3    
Spaces Dug                 15   | .    .    15   .    .    .    
Terrain Destroyed          187  | .    .    53   80   .    54   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               5    | .    .    3    2    .    .    
  AOE                      182  | .    .    50   78   .    54   
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Total                      3834 | 4    603  2113 314  33   767  
  Wait                     468  | .    348  24   45   .    51   
  Move                     3057 | 4    232  1933 221  32   635  
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  30   | .    3    14   6    .    7    
  Fast Attach              9    | .    .    6    2    .    1    
  Attach                   22   | .    2    6    3    .    11   
  Detach                   .    | .    .    .    .    .    .    
  Swap                     4    | .    .    4    .    .    .    
  Drop                     24   | .    1    19   4    .    .    
  Fire                     180  | .    14   95   33   1    37   
  Melee                    18   | .    .    .    .    .    18   
  Ram                      .    | .    .    .    .    .    .    
  Kick                     8    | .    3    .    .    .    5    
  Crush                    1    | .    .    .    .    .    1    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     1    | .    .    1    .    .    .    
  Miscellaneous            12   | .    .    11   .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])
-8/Materials
-7/Factory
-7/Lower Caves

 History 
---------
 Turn | Location       | Event
    1 | -11/Scrapyard  | Discovered new exit (range 3)
    6 | -11/Scrapyard  | Entered Materials
  127 | -10/Materials  | Discovered new exit (range 16)
  274 | -10/Materials  | Destroyed 8 combat bots
  311 | -10/Materials  | Build established: Mutant
  673 | -10/Materials  | Discovered new exit (range 4)
  681 | -10/Materials  | Entered Subcaves
 1062 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
 1342 | -10/Subcaves   | Visited 4L-MR0's lab
 1360 | -10/Subcaves   | Found Cargo Legs
 1361 | -10/Subcaves   | Attached Cargo Legs, gained temporary slots: Utility x2
 1621 | -10/Subcaves   | Shifting Twisted Machinery released Flamer
 1639 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Beam Cannon
 1640 | -10/Subcaves   | Disturbed a concealed Subdweller
 1869 | -10/Subcaves   | Ambushed by Subdwellers from Twisted Machinery
 1981 | -10/Subcaves   | Ambushed by angry Subdweller bent on revenge
 2063 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Monowheel
 2184 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
 2535 | -10/Subcaves   | Discovered new exit (range 11)
 2788 | -10/Subcaves   | Discovered new exit (range 5)
 2790 | -10/Subcaves   | Shifting Twisted Machinery released Mak. Hammer
 2901 | -10/Subcaves   | Learned Materials terminal intel
 3232 | -10/Subcaves   | A Subdweller sparked back to life
 3232 | -10/Subcaves   | A Subdweller sparked back to life
 3232 | -10/Subcaves   | A Subdweller sparked back to life
 3263 | -10/Subcaves   | Found Powered Cannon
 3265 | -10/Subcaves   | Attached Powered Cannon, gained temporary slot: Power
 3652 | -10/Subcaves   | Entered Materials
 3652 | -8/Materials   | Evolved 4 slots: Power x1, Utility x2, Weapon x1
 3653 | -8/Materials   | Loaded intel: 12 terminal locations
 3934 | -8/Materials   | Discovered new exit (range 20)
 4015 | -8/Materials   | Lost 5 parts (1p3u1w)
 4061 | -8/Materials   | Entered Factory
 4061 | -7/Factory     | Evolved 2 slots: Utility x2
 4079 | -7/Factory     | Discovered new exit (range 19)
 4105 | -7/Factory     | Entered Lower Caves
 4763 | -7/Lower Caves | Build established: Hacker-Mutant
 4788 | -7/Lower Caves | Attracted the attention of an 0b10 base
 4833 | -7/Lower Caves | Destroyed 11 combat bots
 4853 | -7/Lower Caves | Core integrity fell below 50%
 4866 | -7/Lower Caves | Lost 3 parts (2n1w)
 4910 | -7/Lower Caves | Core integrity fell below 20%
 4954 | -7/Lower Caves | Lost 3 parts (1p2w)
 5019 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
04982_ Connecting with Outpost Terminal...
04982_ Current location identified: Lower Caves
04999_ Acquired 48 matter.
05001_ The unstable cave ceiling collapses.
05002_ Acquired 40 matter.
05007_ Slug penetrates Outpost Generator.
05007_ Storage Shell breached.
05008_ Acquired Hvy. Rocket Launcher.
05012_ Outpost Generator explodes.
05012_ Destroyed Adv. Heat Sink.
05012_ Machine disabled.
05012_ Hvy. Rocket Launcher destroyed.
05012_ Destroyed Hvy. Rocket Launcher.
05013_ Penetrated by Slug.
05013_ Multitool destroyed.
05014_ Acquired Hvy. Rocket Launcher.
05016_ Penetrated by Slug.
05016_ Hvy. Rocket Launcher destroyed.
05018_ Acquired Hvy. Rocket Launcher.
05019_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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|                                                    |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          20
Energy Capacity            400
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             950
Resistance: TH             10
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          11
Defensive Hacking          11

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SurgeAblativeReconstructor
  Manual?         0
Play Time         00:31:02
  Cumulative      66.9 hours
  Start           2024.07.16 @ 16:19:45
  End             2024.07.16 @ 16:45:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          115
  Rogue           115
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             47
Gallery%          56
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          54x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 67a81632-eae7-442c-8df7-7a89673fd7f2