Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.08 @ 14:31:21 Player: Bokkiewokkie Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (791) 791 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2685 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Shotgun > --- INVENTORY -------- Improved Light Armor Plating Hacking Suite [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Targeting Computer Device Advanced Weight Redist. System Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 5 6 12 6 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 2 3 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 8 | . 4 2 2 Flight . | . . . . Utility 8 | . 2 4 2 Device 1 | . . 1 . Storage . | . . . . Processor 5 | . 2 3 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 4 11 Power 2 | . . 1 1 Propulsion 8 | . 1 2 5 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 9 | . 1 2 9 Average Slot Usage (%) 90 | . 91 97 77 Engine 10 | . 14 10 6 Leg 1 | . 4 . . Hover 22 | . 23 21 24 Device 4 | . . 10 . Processor 27 | . 19 33 24 Hackware 2 | . . . 8 Energy Cannon 6 | . . 9 5 Ballistic Gun 13 | . 28 12 6 Naked Turns . | . . . . Heaviest Build 16 | 9 9 16 16 Greatest Support 24 | 20 20 21 24 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 4 3 Average Carried 2 | . 3 3 1 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 795 | 232 172 345 46 Remotely . | . . . . Salvage Created 1060 | . 218 692 150 Parts 62 | . 17 40 5 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 11 3 Melee 1 | . . . 1 Guns 11 | . 5 4 2 Cannons 4 | . . 4 . AOE 3 | . . 3 . Classes Destroyed 8 | . 4 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 3 | . 3 . . Grunt 12 | . 2 8 2 Sentry 4 | . . 3 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1891 | . 205 546 1140 Core 726 | . 33 138 555 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 86 65 . Volleys Fired 97 | . 29 50 18 Largest 2 | . 2 2 2 Hottest 79 | . 40 79 79 Shots Fired 165 | . 58 88 19 Gun 125 | . 58 49 18 Cannon 40 | . . 39 1 Launcher . | . . . . Special . | . . . . Kinetic 119 | . 58 49 12 Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 40 | . . 39 1 Robot Hit Streak 30 | . 7 15 30 Robot Miss Streak 8 | . 8 5 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 100 | . 26 57 17 Core Hits 54 | . 13 28 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2063 | . 397 1341 325 Guns 1150 | . 397 473 280 Cannons 661 | . . 641 20 Explosions 227 | . . 227 . Melee . | . . . . Ramming 25 | . . . 25 Kinetic 1085 | . 397 473 215 Thermal 292 | . . 227 65 Explosive . | . . . . Electromagnetic 661 | . . 641 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 88 | . . 88 . Projectiles 31 | . . 31 . Explosions 57 | . . 57 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . 16 10 Shots 1 | . . 1 . Rammed 10 | . . . 10 Targets Rammed 11 | . . . 11 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 222 | . 4 222 60 Average Temperature 46 | . 2 52 22 Received Heat Transfer 849 | . 69 249 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 398 | . . 250 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 850 | . 193 850 517 Initial 317 | . . 81 317 Average 346 | . 107 459 383 Maximum Alert Level 3 | . . 3 2 Low Security (%) 36 | 100 100 26 . Level 1 27 | . . 22 58 Level 2 28 | . . 35 41 Level 3 7 | . . 16 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 8 24 32 Peak Tracking Total 15 | . 3 6 15 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 8 | . 2 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 9 11 8 Successful 13 | . 5 1 7 Failed 15 | . 4 10 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 23 | . 9 9 5 Terminals 27 | . 9 11 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 1 4 Terminals 8 | . 4 1 3 Track 1 | . 1 . . Botnet 4 | . 2 1 1 Detonate 1 | . . . 1 Disrupt 1 | . . . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1393 | 54 288 650 401 Spaces Moved 1253 | 35 271 636 311 Core 176 | 4 . 3 169 Treads . | . . . . Legs 66 | 31 34 . 1 Wheels . | . . . . Hover 1011 | . 237 633 141 Flight . | . . . . Fastest Speed 48 | 50 56 56 48 Average Speed 65 | 116 64 71 49 Slowest Speed 130 | 120 130 116 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 48 38 32 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 38 . Melee . | . . . . Projectile . | . . . . AOE 38 | . . 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1648 | 45 325 741 537 Wait 238 | 5 10 35 188 Move 1250 | 34 270 635 311 Hop . | . . . . Pick Up 11 | 1 6 3 1 Fast Attach 19 | 5 4 8 2 Attach 8 | . 1 3 4 Detach 1 | . . . 1 Swap 2 | . 1 1 . Drop 11 | . 4 6 1 Fire 97 | . 29 50 18 Melee . | . . . . Ram 5 | . . . 5 Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 17) 326 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 676 | -9/Materials | Discovered new exit (range 13) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Propulsion x2 1312 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Lost 9 parts (1p5n1u2w) 1383 | -8/Materials | Core integrity fell below 20% 1394 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01320_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01322_ T-07 Excavator destroyed. 01333_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01335_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01336_ Acquired Adv. Signal Interpreter. 01340_ K-01 Serf collects debris. 01342_ Imp. Light Armor Plating destroyed. 01375_ Triggered Alarm Trap. 01375_ An alarm sounds. 01375_ ALERT: Alarm triggered, dispatching investigation squad. 01376_ U-05 Engineer lays Concrete. 01376_ Hacking Suite destroyed. 01377_ U-05 Engineer lays Concrete. 01383_ C-30 ARC bursts open, deploying its payload. 01383_ H-55 Commando unfolds itself. 01383_ Penetrated by Slug. 01385_ K-01 Serf collects debris. 01390_ Slug penetrates Door. 01390_ K-01 Serf destroyed. 01394_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? k ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????g ??????????????????????? | | ???????????????????????? u ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #????????????#######???? | | ????????????????????????# #????????????# [ ##### | | ????????????????????????# #????????????# #] ! | | ????????????????????????# +????????????# !!! # | | ???????#????????????????# #????????????# !! # " | | ??????? ###/######### #????????????# !! ]# " | | ??????# w @#?############ # " | | ??????# Y #?# #? ?? | | ??????# #?# ####+######+ | | ??????? ! ####"T"#### #?# # | | ???????????????##?????#k #?# + | | ??????????????????????# #?# # | | ??????????????????????# #?# ############ | | ??????????????????????# ###*== #??????????? | | ??????????????????????# "%%! #??????????? | | ??????????????????????# #############??######### | | ??????????????????????# h #??????????????# | | ??????????????????????# #??????????????# | | ??????????????????????# #??????????????# | | ??????????????????????# r#??????????????# | | ??????????????????????# #/#??????????????# | | ??????????????????????# ? ??????????????# | | ??????????????????????# ? ??????????????# | | ??????????????????????# ? "??????????????#####+### | | ??????????????????????# ? "?????????#######??# #?? | | ??????????????????????+ ? ?????????# ! ?# #?? | | ??????????????????????# ? ?????????# """ ?# #?? | | ??????????????????????? ?##?????????# """ # ### | | ??????????????????????? ????????????# """ ! # | | ????????????????????????????????????# / | | ????????????????????????????????????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagInertialMaul Manual? 0 Play Time 00:25:07 Cumulative 260.7 hours Start 2021.02.08 @ 14:08:56 End 2021.02.08 @ 14:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 60 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b84cb0b-dc24-4a89-92d9-1d34021d71f0