Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 18:30:53 Player: Skergy Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2422) 2422 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6232 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 23% Temperature Warm (100) Movement Walking (360) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (20) --- Improved Cooling System Coolant Injector Trap Scanner Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer ECM Suite Hardened Medium Armor Plating Hacking Suite Splice Drone Bay Shock Rifle Arc Projector Advanced Beam Rifle Heavy Laser Heavy Laser Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon Powered Hammer > --- INVENTORY -------- Nuclear Core Light Treads Armored Treads Improved Aluminum Leg Large Storage Unit Trap Scanner Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Hardened Medium Armor Plating Hacking Suite Splice Drone Bay Arc Projector Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun Mini Grenade Launcher Heavy Rocket Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 60 | 7 1 . 12 2 2 1 11 22 2 Power 6 | 1 . . 1 1 . . 1 2 . Engine 5 | 1 . . 1 1 . . 1 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 5 . . . 6 10 1 Treads 14 | 2 . . 3 . . . 5 4 . Leg 9 | . . . 1 . . . 1 6 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 11 | 2 1 . 2 . 1 . 2 3 . Device 4 | 1 . . 1 . . . 1 1 . Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 . . 4 1 1 1 2 7 1 Energy Gun 7 | 2 . . 1 . . . 1 3 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 2 | . . . 1 . . . . 1 . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 3 | . . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 . . Corrupted Parts 2 | . . . 1 . . . . . 1 System Corruption 11 | . . . 3 . . . . . 8 Parts Lost 41 | . . . 6 . . . 6 18 11 Power 5 | . . . 1 . . . 1 2 1 Propulsion 20 | . . . 2 . . . 5 10 3 Utility 6 | . . . 1 . . . . 1 4 Weapon 10 | . . . 2 . . . . 5 3 Highest Loss Streak 9 | . . . 2 . . . 3 9 5 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 4 5 6 8 14 15 16 19 19 18 Power . | . 1 1 . 1 1 1 . . . Propulsion 2 | 1 2 2 4 5 4 4 3 2 . Utility 7 | . 1 2 2 5 6 7 7 9 10 Weapon 5 | . 1 1 . 3 4 4 7 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . . 1 3 . . 2 1 14 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 3 . . . . . Utility 12 | . . . . . . . 2 1 9 Weapon 4 | . . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 95 98 100 100 96 95 68 Engine 7 | . 14 14 10 11 11 11 8 6 . Treads 19 | . 28 28 25 31 33 33 32 8 . Leg 8 | . . . 5 . . . . 19 13 Device 9 | . 14 14 18 11 11 11 9 6 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 Processor 12 | . . . 2 11 11 11 18 15 14 Hackware 2 | . . . . . . . . 6 6 Energy Gun 7 | . 28 28 19 2 . . 1 8 . Launcher 2 | . . . . 19 11 11 . . . Impact Weapon 6 | . . . . . 11 . 14 5 7 Slashing Weapon 1 | . . . . . . . . . 6 Peak Build Rating 43 | 7 7 7 18 19 21 21 34 43 35 Average Rating 27 | 4 7 7 12 18 21 21 31 38 28 On Entrance 16 | . 7 7 7 16 19 21 21 34 32 Avg Prop Armor Cover (%) 5 | . . . 6 . . . 5 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 28 28 32 30 50 54 55 70 54 Greatest Support 80 | 40 40 40 40 60 60 60 80 60 48 Greatest Overweight (x) 4 | 3 . . 1 . . . . 2 4 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 15 18 20 20 20 20 Most Carried 20 | 6 6 6 15 15 16 16 20 20 19 Average Carried 16 | 4 5 6 8 14 15 16 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 5 6 6 15 15 16 16 20 18 18 Class Distribution -------------------- 79% | Mutant 13% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1175 | 250 . 5 117 34 . . 206 432 131 Remotely . | . . . . . . . . . . Salvage Created 2659 | 161 . 14 584 . . . 824 848 228 Parts 111 | 8 . 4 43 . . . 20 29 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented 3 | . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 62 | . . 1 19 . . . 17 17 8 Melee 11 | . . . 1 . . . 6 1 3 Guns 30 | . . 1 17 . . . 2 10 . Cannons 3 | . . . . . . . . 3 . AOE 4 | . . . 1 . . . . . 3 Classes Destroyed 11 | 2 . 1 4 . . . 3 1 . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 4 | 1 . . . . . . 1 2 . Mechanic 1 | . . . . . . . 1 . . Watcher 3 | . . . 2 . . . . 1 . Swarmer 23 | . . 1 13 . . . 2 3 4 Grunt 17 | . . . 2 . . . 6 5 4 Duelist 1 | . . . . . . . 1 . . Sentry 12 | . . . 4 . . . 4 4 . Specialist 4 | . . . . . . . 4 . . Programmer 5 | . . . . . . . . 5 . Best Kill Streak 4 | 2 . 1 4 . . . 4 4 4 Combat Bots Only 4 | . . 1 3 . . . 3 3 4 Max Kills in Single Turn 3 | 1 . 1 3 . . . 1 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 3 Melee 1 | . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 798 | . . . 104 . . 3 273 325 93 Missed 267 | . . . 31 . . . 106 108 22 Hits 531 | . . . 73 . . 3 167 217 71 Melee 6 | . . . . . . . . . 6 Projectile 525 | . . . 73 . . 3 167 217 65 Critical Strikes 11 | . . . 2 . . . 4 2 3 Damage Taken 6712 | 12 . . 773 20 . 26 2208 2375 1298 Core 1203 | . . . 100 10 . . 380 314 399 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 100 . . . 72 30 . . Volleys Fired 127 | 7 1 1 51 . . . 10 50 7 Largest 3 | 2 2 2 2 . . . 1 3 1 Hottest 191 | 80 80 80 96 . . . 61 191 39 Shots Fired 239 | 14 2 2 91 . . . 10 114 6 Gun 206 | 14 2 2 89 . . . 10 89 . Cannon 28 | . . . . . . . . 25 3 Launcher 5 | . . . 2 . . . . . 3 Special . | . . . . . . . . . . Kinetic 44 | . . . 4 . . . . 37 3 Thermal 115 | . . . 28 . . . 10 77 . Explosive 5 | . . . 2 . . . . . 3 Electromagnetic 75 | 14 2 2 57 . . . . . . Robot Hit Streak 11 | 8 . 1 8 . . . 4 11 7 Robot Miss Streak 6 | 1 2 3 6 . . . 4 6 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 223 | 11 . 1 50 . . . 61 84 16 Core Hits 83 | 5 . 1 29 . . . 7 29 12 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 10 | . . . . . . . 8 1 1 Critical Strikes 27 | . . . 1 . . . 10 15 1 Burn 8 | . . . . . . . . 8 . Blast 5 | . . . . . . . . 5 . Corrupt 1 | . . . 1 . . . . . . Smash 13 | . . . . . . . 10 2 1 Melee Attacks 142 | . . . 1 . . . 96 20 25 Impact 137 | . . . 1 . . . 96 20 20 Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . 10 1 4 Damage Inflicted 7199 | 232 12 12 927 . . . 2667 2231 1118 Guns 2189 | 136 12 12 671 . . . 120 1238 . Cannons 482 | . . . . . . . . 440 42 Explosions 903 | 96 . . 203 . . . . . 604 Melee 3625 | . . . 53 . . . 2547 553 472 Ramming . | . . . . . . . . . . Kinetic 649 | . . . 10 . . . . 597 42 Thermal 1571 | 96 . . 274 . . . 120 1081 . Explosive 756 | . . . 152 . . . . . 604 Electromagnetic 598 | 136 12 12 438 . . . . . . Impact 3554 | . . . 53 . . . 2547 553 401 Slashing 71 | . . . . . . . . . 71 Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . 3 3 3 3 1 5 23 Average Corruption 4 | . . . 3 3 3 3 1 3 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . . . 3 8 5 . 2 14 36 Message Errors 21 | . . . 1 3 4 . 1 3 9 Matter Fused 16 | . . . 1 . . . . 4 11 Heat Flow Errors 7 | . . . . 1 . . . 3 3 Energy Discharges 7 | . . . . 1 . . . 1 5 Data Loss (minor) 9 | . . . 1 2 . . 1 1 4 Data Loss (major) 2 | . . . . . 1 . . . 1 Alerts 4 | . . . . 1 . . . 1 2 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 869 | 5 . . 24 . . . 627 117 96 Projectiles . | . . . . . . . . . . Explosions 73 | 5 . . 24 . . . . . 44 Melee 796 | . . . . . . . 627 117 52 Knockbacks 28 | . . . . . . . 14 11 3 Impact 21 | . . . . . . . 13 6 2 Kinetic 4 | . . . . . . . . 4 . Secondary 3 | . . . . . . . 1 1 1 Self-Inflicted Damage 150 | 13 . . 47 . . . . . 90 Shots 4 | 1 . . 1 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 455 | 54 18 18 182 189 . . 80 455 194 Average Temperature 93 | 23 12 12 45 102 . . 35 144 82 Received Heat Transfer 1965 | . . . 180 . . . 729 534 522 Effects 7 | . . . . . . . . 7 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . Interference 3 | . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 11 3 2 Combat Hostiles 14 | . . . . . . . 9 3 2 Parts Fried 14 | . . . 1 . . . 9 1 3 Impact Corruptions 36 | . . . . . . . 26 7 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | 1 . . . . . . 1 10 . Heat Transferred 3345 | 150 . . 531 . . . 222 2442 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 3 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . 1 . . . 1 . . Low Security (%) 87 | 100 100 100 70 100 . 100 75 100 . Level 1 12 | . . . 29 . . . 24 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 365 | 5 3 20 365 133 . . 264 125 . Initial 133 | . 3 . . 133 . . . 91 . Average 57 | 2 . 2 94 42 . . 79 34 . Influence Increases 2036 | 20 . 20 698 . . . 591 527 180 Destroy 0b10 Robot/C 1240 | . . 20 380 . . . 340 340 160 Destroy 0b10 Robot/NC 60 | 20 . . 15 . . . 10 15 . Destroy Leader 306 | . . . 94 . . . 90 102 20 Successful Hack 83 | . . . 19 . . . 36 28 . Disable Machine 30 | . . . 30 . . . . . . Destroy Structure 47 | . . . 25 . . . 10 12 . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 255 | . . . 135 . . . 105 15 . Influence Decreases 2036 | 15 5 20 355 343 . . 391 642 265 Entered New Map 353 | . 2 . . 210 . . . 109 32 Time Decay 1331 | 15 3 20 295 133 . . 338 390 137 Lost Part 352 | . . . 60 . . . 53 143 96 Squads Dispatched 11 | . . . 1 . . . 3 7 . Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 5 | . . . 1 . . . 3 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 6 | . . . 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 1 4 31 . . 3 29 20 12 Peak Tracking Total 8 | . 1 3 8 . . 3 8 4 4 Tactical Retreats 12 | . . 1 4 . . . 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 28 | . 1 . 5 2 1 . 8 11 . Terminals 18 | . 1 . 4 . . . 7 6 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 86 | . 1 . 16 2 5 . 31 31 . Successful 46 | . . . 8 2 5 . 21 10 . Failed 40 | . 1 . 8 . . . 10 21 . Catastrophic 5 | . . . . . . . 1 4 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 1 . 10 . . . 19 18 . Terminals 59 | . 1 . 13 . . . 28 17 . Fabricators 5 | . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . . 7 . Garrison Access 5 | . . . . . . . 3 2 . Terminal Hacks 19 | . . . 2 2 5 . 8 2 . Record 5 | . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . . 1 . Open Door 2 | . . . . 2 . . . . . Alert Level 2 | . . . . . . . 1 1 . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 3 | . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . 4 . Retrieve Study 5 | . . . 1 . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 21 | . . . 5 . . . 13 3 . Terminals 20 | . . . 5 . . . 12 3 . Track 3 | . . . . . . . 3 . . Assimilate 2 | . . . . . . . 2 . . Botnet 10 | . . . 4 . . . 3 3 . Disrupt 3 | . . . . . . . 3 . . Operators 2 | . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Watchers 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 1 . 5 . . . 8 11 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Active Infowar (turns) 5264 | 6 88 99 636 442 370 28 1267 1585 743 Terrain 5066 | . . . 636 442 370 28 1267 1580 743 Seismic 656 | 6 88 99 463 . . . . . . ECM 5 | . . . . . . . . 5 . Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 5778 | 98 88 99 881 442 370 28 1267 1650 855 Spaces Moved 2543 | 44 53 61 365 254 225 17 529 711 284 Core 18 | 18 . . . . . . . . . Treads 1832 | 26 53 61 365 254 225 17 529 296 6 Legs 693 | . . . . . . . . 415 278 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 165 112 220 Average Speed 180 | 140 160 160 160 162 163 163 165 182 274 Slowest Speed 450 | 200 160 160 240 163 163 163 170 246 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 15 27 32 52 57 10 43 21 48 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 1 . . . . 2 Spaces Dug 13 | . . . . . . . 10 3 . Terrain Destroyed 87 | 3 . . 22 . . . 10 11 41 Melee 13 | . . . . . . . 10 3 . Projectile 8 | . . . . . . . . 8 . AOE 66 | 3 . . 22 . . . . . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 3286 | 63 54 61 566 284 228 17 766 931 316 Wait 341 | . . . 118 16 . . 111 96 . Move 2534 | 43 52 60 364 253 224 16 528 710 284 Hop . | . . . . . . . . . . Pick Up 60 | 6 . . 16 6 1 . 15 14 2 Fast Attach 18 | 6 . . 2 . . . 2 7 1 Attach 29 | 1 . . 6 2 . . 6 12 2 Detach . | . . . . . . . . . . Swap 28 | . 1 . 5 2 2 1 5 12 . Drop 22 | . . . 3 5 1 . 7 6 . Fire 127 | 7 1 1 51 . . . 10 50 7 Melee 122 | . . . 1 . . . 82 19 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Entered Mines 190 | -10/Mines | Assembled infested the area 195 | -10/Mines | Assisted by a Guerilla fighting off Assembled 272 | -10/Mines | Learned location of Zion (-7) 277 | -10/Mines | Discovered new exit (range 8) 286 | -10/Mines | Entered Materials 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 1089 | -9/Materials | Discovered new exit (range 13) 1166 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Entered Mines 1213 | -9/Mines | Met a Derelict bent on vengeance 1227 | -9/Mines | Found the Drone Emporium 1242 | -9/Mines | Found Prototype Device 1305 | -9/Mines | Discovered new exit (range 8) 1316 | -9/Mines | Learned 4 Materials zone layouts 1326 | -9/Mines | Identified exit to Materials 1327 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1562 | -9/Mines | Discovered new exit (range 8) 1598 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1603 | -9/Mines | Identified exit to Exiles 1609 | -9/Mines | Entered Exiles 1609 | -9/Exiles | Accompanied by 2 allies 1639 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1650 | -9/Exiles | Met 8R-AWN 1679 | -9/Exiles | Met EX-HEX 1768 | -9/Exiles | Met EX-DEC 1961 | -9/Exiles | Discovered new exit (range 12) 1977 | -9/Exiles | Identified exit to Mines 1979 | -9/Exiles | Entered Mines 2002 | -8/Mines | Discovered exit to Materials (range 4) 2007 | -8/Mines | Entered Materials 2007 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -8/Materials | Identified exit to Factory 2619 | -8/Materials | Build established: Scavenger-Mutant 2843 | -8/Materials | Lost 3 parts (1p2n) 2861 | -8/Materials | Core integrity fell below 50% 2983 | -8/Materials | Build established: Mutant 3274 | -8/Materials | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3276 | -7/Factory | Discovered new exit (range 13) 3304 | -7/Factory | Identified exit to Factory 3684 | -7/Factory | Discovered exit to Factory (range 13) 4066 | -7/Factory | Build established: Skirmisher 4124 | -7/Factory | Garrison activated, responded to threat 4468 | -7/Factory | Lost 4 parts (3n1u) 4856 | -7/Factory | Lost 9 parts (2p4n3w) 4907 | -7/Factory | Discovered new exit (range 8) 4922 | -7/Factory | Identified exit to Lower Caves 4924 | -7/Factory | Entered Lower Caves 4961 | -7/Lower Caves | Core integrity fell below 50% 4985 | -7/Lower Caves | System corruption reached 10% 5004 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5024 | -7/Lower Caves | Build established: Mutant 5595 | -7/Lower Caves | Learned Factory terminal intel 5763 | -7/Lower Caves | Core integrity fell below 20% 5779 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- failed to launch. 05749_ Destroyed Lgt. Nuclear Core. 05751_ Hvy. Rocket Launcher+ destroyed. 05751_ Destroyed Hvy. Rocket Launcher+. Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. 05759_ Hacking Suite destroyed. 05759_ System corrupted by crushing effect (+5). 05760_ FFMP0NZZ Q6E#:LOK,OAP|M:BU:HA1GND=PUF0,G 05764_ Chainsword destroyed. 05764_ Adv. Terrain Scan Processor destroyed. 05764_ System corrupted by crushing effect (+2). 05766_ Critical hit (Burn: +37). 05769_ Signal Interpreter destroyed. 05769_ System corrupted by crushing effect (+3). 05772_ The unstable cave ceiling collapses. 05775_ System corrupted: Heat flow error (+176). 05777_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#??#?# ??#????????? | | ???????????????????????????#?#??????#??????? ????? | | ???????????????????????????#???####???????# ????? | | ???????????????????????????#?????????????# ???? | | ????????????????????????????#???#???# ??? ###?? | | ??????????????????????????????????????### ###?? | | ????????????????????????#?????##???## ## ? | | ?????????????????????????? ???####### # ? | | ????????????????????????????? ? | | ?????????????????????#####? ? ?? | | ?????????????????????# ###??#?# ### ## | | ?????????????????????# #?##### ## #?# ### | | ????????????????????## #??#?# ### #?# | | ????????????????????# ##?### %% ### | | ????????????????????# ###?# ## | | ?????????????????????# #?##[ ## | | ?????????????????????## ### ####" ## | | ???????????????????##### ## ##"" | | ???????????????????# gg ## "" """ | | ??????????????????## b@ # " | | ??????????????????# #g ## # " | | ?????????????????## ## ####### """"" | | ?????????????????# ## ###???# """"" # | | ?????????????????# ## ##???### "" " ## | | ????????????????# ######?##?# " " ## | | ??????????????? ???#??### "### ## | | ?????????????? ###?##### "##?# ## | | ?????????????### #??##?## ## | | ???????????????#### ? ? ## | | ??????????????????# ?? ? #### | | ??????????????????## # ####??###### #### | | ???????????????????## ###??#???????## ### | | ?????????????????????######???????### ?#### ### | | ???????????????????????????????????# ? ?#?#?### | | ?????????????????????????????????????? #?#??## | | ????????????????????????????????????????? ### | | ?????????????????????????????????#??? ?? | | ???????????????????????????????????????? ? | | ???????????????????????????????#?????###? ## | | ??????????????????????????????????###?#### ??## | | ??????????????????????????????##?###??##### #### | | ???????????????????????????##?#?#####?###### ##### | | ???????????????????????????#???#?###?##?#### ?## # | | ??????????????????????????##?##??#?############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaIntegratedEngine Manual? 0 Play Time 01:07:12 Cumulative 159.4 hours Start 2026.08.31 @ 21:45:38 End 2026.09.10 @ 18:30:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0e475a-e62e-43f0-94b8-c0a2b78d2ad5