Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 01:20:15 Player: Burcsboon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3460) 3460 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7270 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 16/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Weight Redist. System Visual Processing Unit Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Kinecellerator Hardlight Generator High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Medium Storage Unit Trap Scanner Visual Processing Unit Improved Shield Generator > --- WEAPON ----------- Heavy Machine Gun Heavy Assault Cannon > --- INVENTORY -------- Light Fission Core Improved Sensor Array Improved Signal Interpreter Kinecellerator Weapon Cycler Hardlight Generator High-powered Tractor Beam Field Recycling Unit Gauss Rifle Rocket Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 4 | . . . . 2 1 1 Weapon 1 | . . . . . . 1 Parts Attached 109 | 7 6 . 22 32 8 34 Power 12 | 1 1 . 2 5 1 2 Engine 6 | 1 1 . . 3 . 1 Core 6 | . . . 2 2 1 1 Reactor . | . . . . . . . Propulsion 43 | 2 2 . 9 13 4 13 Treads 2 | . . . 1 1 . . Leg 29 | 2 . . 4 6 4 13 Wheel 2 | . . . . 2 . . Hover 1 | . . . . 1 . . Flight 9 | . 2 . 4 3 . . Utility 30 | 1 2 . 5 10 3 9 Device 19 | . 2 . 3 5 3 6 Storage 4 | 1 . . 1 1 . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . 1 4 . 1 Artifact . | . . . . . . . Weapon 24 | 3 1 . 6 4 . 10 Energy Gun 8 | 1 . . 2 2 . 3 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 12 | 2 1 . 3 1 . 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 66 | . . . 11 23 . 32 Power 8 | . . . 2 2 . 4 Propulsion 29 | . . . 7 9 . 13 Utility 14 | . . . 1 8 . 5 Weapon 15 | . . . 1 4 . 10 Highest Loss Streak 11 | . . . 5 7 . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 2 6 5 7 8 8 8 Power . | . 1 1 . . 1 1 Propulsion . | 1 2 4 . . . . Utility 4 | . 2 . 5 5 4 6 Weapon 1 | . . . . 1 3 . Tool/Special . | . . . . . . . Unused Backups 23 | . 6 . 6 3 1 7 Power 3 | . . . 1 . . 2 Propulsion 2 | . 2 . . . . . Utility 15 | . 3 . 4 3 . 5 Weapon 3 | . 1 . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 96 85 96 81 91 89 Engine 3 | . 14 14 . 2 . 3 Core 5 | . . . 10 6 7 2 Treads 2 | . . . . 8 7 . Leg 20 | . 23 . 27 6 10 28 Wheel 2 | . . . . 6 6 . Flight 6 | . 4 28 14 3 8 . Device 18 | . 15 28 10 13 26 24 Storage 8 | . 11 . 10 9 7 5 Processor 1 | . . . . . . 4 Protection 2 | . . . . 8 . 1 Energy Gun 4 | . . . 6 5 7 2 Energy Cannon 1 | . . . . 2 7 1 Ballistic Gun 11 | . 25 14 14 9 . 8 Peak Build Rating 61 | 6 7 6 17 22 36 61 Average Rating 26 | 4 6 6 15 18 28 48 On Entrance 12 | . 6 6 6 12 21 36 Naked Turns . | . . . . . . . Heaviest Build 54 | 12 12 6 19 33 39 54 Greatest Support 93 | 20 20 8 40 41 58 93 Greatest Overweight (x) 3 | 1 . . 1 3 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 5 8 10 10 20 Average Capacity 8 | 6 7 5 7 9 10 9 Most Carried 10 | 4 8 5 8 10 10 10 Average Carried 7 | 2 6 5 7 8 8 8 Final Capacity 10 | 8 5 5 8 10 10 5 Final Carried 9 | 4 5 5 7 8 9 3 Class Distribution -------------------- 46% | Scavenger-Mutant 21% | Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Tank 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3060 | 270 81 67 538 889 128 1087 Remotely 128 | . . . . . 128 . Salvage Created 3897 | . 89 . 695 1169 216 1728 Parts 251 | . 14 . 48 49 13 127 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 4 | . . . . 2 . 2 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 14 | . . . . . . 14 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 5 . 15 23 4 24 Guns 51 | . 5 . 13 17 1 15 Cannons 8 | . . . . 1 3 4 AOE 11 | . . . 2 5 . 4 Classes Destroyed 14 | . 2 . 4 2 2 4 Worker 8 | . . . . . 1 7 Builder 13 | . . . 1 . . 12 Tunneler 1 | . . . . . . 1 Hauler 2 | . . . . 1 . 1 Recycler 6 | . . . 1 3 . 2 Operator 1 | . . . . . . 1 Watcher 8 | . 1 . 2 4 . 1 Swarmer 16 | . 5 . 3 5 . 3 Grunt 28 | . . . 6 13 1 8 Sentry 10 | . . . 6 3 1 . Specialist 4 | . . . . . . 4 Hunter 6 | . . . . 2 1 3 Programmer 6 | . . . . . 1 5 Heavy 1 | . . . . . . 1 Best Kill Streak 12 | . 2 . 6 12 3 6 Combat Bots Only 10 | . 2 . 5 10 1 3 Max Kills in Single Turn 5 | . 2 . 2 3 1 5 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . . . 2 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 726 | . 58 1 95 186 31 355 Missed 213 | . 20 . 31 48 9 105 Hits 513 | . 38 1 64 138 22 250 Projectile 513 | . 38 1 64 138 22 250 Critical Strikes 21 | . . . 4 2 . 15 Part Disruptions 1 | . . . . . . 1 Damage Taken 8353 | . 315 12 1192 2090 240 4504 Core 1713 | . 60 . 382 386 22 863 Absorbed by Shields 301 | . . . . . . 301 Redirected to Shielding 51 | . . . . 51 . . Core Remaining (%) 61 | 100 . 76 4 29 96 . Volleys Fired 336 | . 27 . 65 90 14 140 Largest 3 | . 2 . 2 2 2 3 Hottest 180 | . 40 . 130 140 140 180 Shots Fired 639 | . 46 . 112 161 22 298 Gun 565 | . 46 . 105 152 8 254 Cannon 48 | . . . . 4 14 30 Launcher 26 | . . . 7 5 . 14 Special . | . . . . . . . Kinetic 459 | . 46 . 82 121 . 210 Thermal 149 | . . . 23 35 22 69 Explosive 26 | . . . 7 5 . 14 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 20 | . 10 . 20 16 4 11 Robot Miss Streak 10 | . 5 . 3 8 2 10 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 5 | . 2 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 383 | . 20 . 78 99 15 171 Core Hits 199 | . 8 . 37 60 8 86 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 2 1 . 5 Burn 4 | . . . 1 . . 3 Destroy 3 | . . . 1 1 . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8991 | . 209 . 1178 2524 352 4728 Guns 6126 | . 209 . 991 1755 65 3106 Cannons 940 | . . . . 50 287 603 Explosions 1925 | . . . 187 719 . 1019 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5139 | . 209 . 706 1418 . 2806 Thermal 1873 | . . . 285 387 352 849 Explosive 1925 | . . . 187 719 . 1019 Electromagnetic 54 | . . . . . . 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 7 2 . 13 Average Corruption 4 | . . . 3 2 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . 5 4 . 40 Message Errors 12 | . . . 1 1 . 10 Matter Fused 10 | . . . 1 1 . 8 Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 7 | . . . 1 . . 6 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 6 | . . . . 1 . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 81 | . . . 48 . . 33 Projectiles 17 | . . . . . . 17 Explosions 64 | . . . 48 . . 16 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 276 | . . . 54 85 . 137 Shots 9 | . . . 1 5 . 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 517 | . 4 . 305 463 370 517 Average Temperature 107 | . 2 . 74 93 158 157 Received Heat Transfer 1776 | . . 6 441 639 24 666 Effects 15 | . . . 1 2 4 8 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 1 | . . . . . 1 . Interference 9 | . . . . . 3 6 Matter Decay 1 | . . . 1 . . . Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . . 2 2 . 8 Heat Transferred 4107 | . . . 740 851 555 1961 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 84 | 100 100 100 98 67 100 73 Level 1 15 | . . . 1 32 . 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 418 | . 54 30 206 265 57 418 Initial 74 | . . 1 11 74 53 23 Average 89 | . 11 . 44 171 11 129 Influence Increases 2563 | . 127 30 520 725 130 1031 Destroy 0b10 Robot/C 1420 | . 100 . 300 460 80 480 Destroy 0b10 Robot/NC 195 | . 5 . 20 40 5 125 Destroy Leader 410 | . 22 . 104 110 30 144 Disable Machine 150 | . . . 15 30 15 90 Destroy Structure 223 | . . . 66 40 . 117 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . . 30 15 45 . 60 Influence Decreases 2257 | . 121 6 372 786 198 774 Entered New Map 218 | . . 5 19 104 64 26 Time Decay 1447 | . 121 1 283 452 134 456 Lost Part 592 | . . . 70 230 . 292 Squads Dispatched 23 | . 1 . 1 7 2 12 Investigation 3 | . 1 . 1 . . 1 Extermination 5 | . . . . . 1 4 Reinforcement 11 | . . . . 4 . 7 Assault . | . . . . . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . . . 1 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 10 2 22 33 4 39 Peak Tracking Total 10 | . 3 2 6 10 1 5 Tactical Retreats 7 | . . 1 1 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 7 | . 1 . 3 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 10 | . . . 1 2 1 6 Max in Single Turn 3 | . . . 1 1 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . 1 . Successful . | . . . . . . . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 4265 | . 570 159 961 577 571 1427 Optics 1136 | . . . . . . 1136 Sensors 3093 | . 570 159 961 577 571 255 Structural 266 | . 93 159 14 . . . Traps 1857 | . . . . . 433 1424 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 5489 | 74 606 159 1197 1137 571 1745 Spaces Moved 3463 | 56 542 430 784 385 272 994 Core 30 | 19 . . . 11 . . Treads 422 | . . . 21 280 121 . Legs 2118 | 37 342 . 503 91 151 994 Wheels 3 | . . . . 3 . . Hover . | . . . . . . . Flight 890 | . 200 430 260 . . . Fastest Speed 31 | 50 37 37 31 100 120 108 Average Speed 111 | 106 89 37 92 204 175 117 Slowest Speed 330 | 120 120 37 190 330 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . 4 1 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 31 | 4 33 68 54 30 8 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 250 | . . . 80 36 . 134 Melee . | . . . . . . . Projectile 8 | . . . . 4 . 4 AOE 242 | . . . 80 32 . 130 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4514 | 67 625 428 1157 581 342 1314 Wait 421 | . 23 . 238 22 38 100 Move 3447 | 55 533 427 783 384 271 994 Hop 5 | . 4 1 . . . . Pick Up 92 | 5 15 . 21 27 6 18 Fast Attach 46 | 5 . . 9 11 3 18 Attach 60 | 1 5 . 10 22 3 19 Detach 12 | . 2 . 3 2 . 5 Swap 35 | 1 2 . 11 11 2 8 Drop 59 | . 14 . 17 12 5 11 Fire 336 | . 27 . 65 90 14 140 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Entered Mines 705 | -10/Mines | Learned location of Storage (-7) 764 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 834 | -10/Mines | Discovered new exit (range 14) 840 | -10/Mines | Entered Materials 840 | -9/Materials | Evolved 2 slots: Propulsion x2 1454 | -9/Materials | Build established: Scavenger-Mutant 1989 | -9/Materials | Crushed by falling debris 1989 | -9/Materials | Core integrity fell below 50% 1989 | -9/Materials | Core integrity fell below 20% 2011 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Lost 5 parts (1p3n1u) 2037 | -9/Materials | Entered another Materials area 2037 | -8/Materials | Evolved 2 slots: Utility x2 2179 | -8/Materials | Garrison activated, responded to threat 2464 | -8/Materials | Lost 7 parts (1p4n1u1w) 2481 | -8/Materials | Core integrity fell below 50% 2519 | -8/Materials | Lost 4 parts (2n1u1w) 2520 | -8/Materials | Destroyed 10 combat bots 2631 | -8/Materials | Lost 5 parts (1p2u2w) 3092 | -8/Materials | Lost 3 parts (1n2u) 3145 | -8/Materials | Discovered new exit (range 10) 3174 | -8/Materials | Entered Factory 3174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3689 | -7/Factory | Discovered new exit (range 5) 3711 | -7/Factory | Garrison activated, responded to threat 3745 | -7/Factory | Entered another Factory area 3745 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4141 | -6/Factory | Lost 10 parts (1p4n2u3w) 4359 | -6/Factory | Lost 3 parts (1p2w) 4482 | -6/Factory | Lost 3 parts (2n1w) 4787 | -6/Factory | Core integrity fell below 50% 5039 | -6/Factory | Build established: Scavenger-Tank 5076 | -6/Factory | Spotted B-75 Beast 5350 | -6/Factory | System corruption reached 10% 5356 | -6/Factory | Core integrity fell below 20% 5386 | -6/Factory | Lost 11 parts (1p4n3u3w) 5490 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05362_ K-01 Serf collects debris. 05364_ U-05 Engineer lays Concrete. 05365_ K-01 Serf collects debris. 05367_ R-10 Processor collects Gauss Rifle. 05368_ U-05 Engineer lays Concrete. 05368_ K-01 Serf collects debris. 05370_ U-05 Engineer builds a Wall. 05372_ K-01 Serf collects debris. 05374_ U-05 Engineer builds a Wall. 05375_ K-01 Serf collects debris. 05378_ U-05 Engineer builds a Wall. 05379_ K-01 Serf collects debris. 05394_ Acquired Flexi-carbon Leg. 05400_ System corrupted: Component data lost. 05435_ System corrupted: Energy discharge (-12). 05444_ Slug penetrates Wall. 05446_ Slug penetrates P-60 Hacker. 05450_ System corrupted: Energy discharge (-15). 05477_ System corrupted: Energy discharge (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?##????######? | | ?????????????????????????????# ? ????# #? | | ?????????????????????????????# " " " "????# #? | | ?????????????????????????????+ " " " " "??# #? | | ?????????????????????????????# " " " " " ## #? | | ?????????????????????????????# " " " " " ## #? | | ???????????####??????????????# " " " " " ## #? | | ?????????? ??????????# " " " " " ## #? | | ?????????? ####### " " " " " ## #? | | ?????????? @ p " " " " " ## ## | | ?????????? ############ " " " " " #####+# | | ???????????????????????#"""#?# + + | | ???????????????????????#"Y"#?# # # | | ???????????????????#####" "#########+###### # | | ???????????????????# / | | ???????????????????# ########## | | ???????????????????# #????????## | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# ########?????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ?????????????????? # #????????????????? | | ?????????????????? + +????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ??????????????###### ########?????????? | | ????????????? ! #???####### | | ????????????? #???# | | ????????????? #???# """" | | ????????????? #???# """" | | ????????????? #???# """" | | ??????????????###########"" ""## #???# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Serviceable Loadout Challenges ------------ None Game ------ Seed ProtonMeleeSpiker Manual? 0 Play Time 01:48:19 Cumulative 6.8 hours Start 2025.06.22 @ 23:15:05 End 2025.06.23 @ 01:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed1486e7-758b-4d4a-be86-5447c599dd41