Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.22 @ 21:09:39 Player: Darlorth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (3077) 3077 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 6305 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 216/550 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Location -8/Materials Parts ------- Power (1) Propulsion (4) Light Treads Light Treads Light Treads Armored Treads Utility (5) Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Light Armor Plating Weapon (2) Heavy Assault Rifle Axe Inventory (24) Ion Engine Light Ion Engine Light Nuclear Core Advanced Treads Heat Sink Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Advanced Sensor Array Advanced Sensor Array Improved Terrain Scanner Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Swarmer] (54) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (13) Beam Rifle Electrolaser Improved Grenade Launcher Remote Datajack Peak State ------------ Power Nuclear Core Propulsion Light Treads Light Treads Armored Treads Advanced Treads Utility Large Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite Weapon Assault Rifle Heavy Assault Rifle Inventory Ion Engine Ion Engine Improved Treads Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Large Matter Pod Improved Terrain Scanner Light Armor Plating Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Shotgun Improved Grenade Launcher Datajack Axe [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 5 | . 1 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . 1 2 . . . Weapon . | . . . . . . Parts Attached 90 | 7 4 21 25 16 17 Power 6 | 1 . 1 2 1 1 Engine 5 | 1 . 1 1 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 26 | 2 . 4 13 5 2 Treads 26 | 2 . 4 13 5 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 2 11 6 4 5 Device 6 | . . 4 1 1 . Storage 9 | . 1 6 1 1 . Processor 1 | . . . . . 1 Hackware 6 | . . . 3 . 3 Protection 8 | 2 1 1 1 2 1 Artifact . | . . . . . . Weapon 28 | 2 2 5 4 6 9 Energy Gun 3 | . . . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 2 3 4 4 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 3 1 12 3 Power 4 | . . 1 . 2 1 Propulsion 6 | . . . . 5 1 Utility 5 | . . 2 . 3 . Weapon 4 | . . . 1 2 1 Highest Loss Streak 9 | . . 1 1 9 1 Average Slot Usage (%) 97 | . 98 96 99 93 97 Engine 7 | . 12 9 5 3 6 Treads 27 | . 25 20 32 30 33 Device 8 | . . 19 8 1 . Storage 22 | . 12 18 24 31 27 Hackware 2 | . . . 7 . 4 Protection 8 | . 25 9 . 7 6 Ballistic Gun 16 | . 23 19 16 14 4 Naked Turns . | . . . . . . Heaviest Build 85 | 10 19 61 84 85 79 Greatest Support 82 | 40 40 40 82 82 80 Greatest Overweight (x) 3 | . . 1 2 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 4 8 18 24 24 24 Average Capacity 16 | 4 8 13 18 24 24 Most Carried 24 | 4 8 18 20 24 24 Average Carried 14 | 2 6 11 17 19 21 Final Capacity 24 | . . . . . 24 Final Carried 24 | . . . . . 24 Class Distribution -------------------- 58% | Scavenger-Mutant 32% | Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2602 | 244 110 985 522 499 242 Remotely . | . . . . . . Salvage Created 3067 | . 148 1078 923 653 265 Parts 227 | . 12 80 72 46 17 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 65 | . 4 24 14 19 4 Guns 62 | . 4 22 13 19 4 AOE 3 | . . 2 1 . . Classes Destroyed 12 | . 1 7 2 2 . Worker 3 | . . 2 . . 1 Builder 3 | . . . 2 . 1 Tunneler 2 | . . 1 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Operator 2 | . . 1 1 . . Watcher 5 | . . 1 2 . 2 Swarmer 14 | . . 7 2 5 . Grunt 30 | . 4 10 5 7 4 Protector 1 | . . . . 1 . Sentry 19 | . . 7 7 5 . Demolisher 1 | . . . . 1 . Best Kill Streak 10 | . 3 5 10 4 3 Combat Bots Only 5 | . 3 5 4 4 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4396 | . 114 1011 1120 1576 575 Core 407 | . 7 66 78 213 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 97 83 . . . Volleys Fired 233 | . 11 85 54 45 38 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 40 43 43 79 92 Shots Fired 437 | . 22 167 108 87 53 Gun 419 | . 22 164 108 87 38 Cannon . | . . . . . . Launcher 8 | . . 3 . . 5 Special 10 | . . . . . 10 Kinetic 402 | . 22 164 108 85 23 Thermal 17 | . . . . 2 15 Explosive 8 | . . 3 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 47 | . 10 47 44 44 22 Robot Miss Streak 2 | . 1 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 2 . 4 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 379 | . 18 149 88 81 43 Core Hits 154 | . 8 49 38 40 19 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . 1 2 Impact . | . . . . . . Slashing 3 | . . . . 1 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6076 | . 189 2282 1452 1496 657 Guns 5227 | . 189 1902 1195 1496 445 Cannons . | . . . . . . Explosions 809 | . . 378 257 . 174 Melee 38 | . . . . . 38 Ramming 2 | . . 2 . . . Kinetic 5047 | . 189 1902 1195 1476 285 Thermal 180 | . . . . 20 160 Explosive 809 | . . 378 257 . 174 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 5 | . 4 1 . . . Message Errors 4 | . 3 1 . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles . | . . . . . . Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . . 104 . 14 Shots 4 | . . . 2 . 2 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 33 2 43 168 108 Average Temperature 39 | . 12 2 17 64 35 Received Heat Transfer 2895 | . 102 651 540 1116 486 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 465 | . . . . 58 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 434 | . 93 284 351 434 203 Average Influence 102 | . 31 78 100 204 112 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 82 | . . . . . . Level 1 14 | . . . . . . Level 2 2 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 3 . 4 Investigation 4 | . 1 1 2 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 . 1 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 15 | . . 10 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 8 58 35 22 23 Peak Tracking Total 8 | . 3 7 8 7 6 Tactical Retreats 13 | . . 10 1 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 7 | . 2 . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . . 1 3 2 2 Max in Single Turn 3 | . . 1 3 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 20 | . 5 5 7 . 3 Terminals 14 | . 4 3 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 61 | . 11 16 28 . 6 Successful 47 | . 9 11 21 . 6 Failed 14 | . 2 5 7 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 14 | . 3 4 6 . 1 Terminals 44 | . 9 7 26 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 4 . . . Scanalyzers 8 | . . 5 . . 3 Garrison Access 3 | . . . 2 . 1 Terminal Hacks 32 | . 7 4 19 . 2 Record 12 | . . 1 11 . . Terminal Index 1 | . 1 . . . . Alert Level 3 | . 2 . 1 . . Unreport Threat 3 | . . 2 . . 1 Locate Traps 2 | . 1 . 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Investigation Status 3 | . 1 1 1 . . Recall Investigation 1 | . . . . . 1 Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . Process 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 7 | . . 4 . . 3 Insert Component 5 | . . 2 . . 3 Analyze 2 | . . 2 . . . Garrison Access Hacks 3 | . . . 2 . 1 Unlock Access 1 | . . . 1 . . Coupler Status 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 3 6 . 2 Full Trace Events 6 | . 1 2 3 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 50 | . 1 49 . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 7 | . . . . . 7 Non-combat 2 | . . . . . 2 Combat 5 | . . . . . 5 Robot Hacks Applied 8 | . . . . . 8 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 overload_power 2 | . . . . . 2 formatsys_high 4 | . . . . . 4 Relay Couplers Released 9 | . . . . 6 3 Machine Destruction 9 | . . . . 6 3 Attached 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 4 | . . . . . 4 Largest Group 2 | . . . . . 2 Highest-Rated Group 30 | . . . . . 30 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 389 | . . . . . 389 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5901 | 82 870 1812 1504 1118 515 Spaces Moved 2954 | 45 503 862 780 547 217 Core 6 | 6 . . . . . Treads 2948 | 39 503 862 780 547 217 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 158 160 160 Average Speed 166 | 145 160 172 160 172 161 Slowest Speed 220 | 160 160 180 200 220 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 47 68 59 66 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 23 30 . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . . 23 30 . 22 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3522 | 62 551 1022 926 635 326 Wait 124 | . 22 24 35 . 43 Move 2949 | 44 502 861 780 545 217 Hop . | . . . . . . Pick Up 77 | 11 8 20 12 20 6 Fast Attach 8 | . . . 7 . 1 Attach 44 | 7 3 9 5 14 6 Detach 2 | . . 1 . . 1 Swap 38 | . 1 12 13 2 10 Drop 39 | . 4 9 20 4 2 Fire 233 | . 11 85 54 45 38 Melee 3 | . . . . 1 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Discovered exit to Materials (range 12) 313 | -10/Materials | Build established: Mutant 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1325 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Discovered exit to Mines (range 16) 2261 | -9/Materials | Build established: Scavenger-Mutant 2742 | -9/Materials | Identified exit to Materials 2742 | -9/Materials | Discovered exit to Materials (range 15) 2765 | -9/Materials | Entered another Materials area 2765 | -8/Materials | Evolved 2 slots: Propulsion x2 3079 | -8/Materials | Identified exit to Factory 3079 | -8/Materials | Discovered exit to Factory (range 12) 4269 | -8/Materials | Identified exit to Garrison 4269 | -8/Materials | Entered Garrison 4279 | -8/Garrison | Installed Relay Interface Framework 4374 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Build established: Hauler-Mutant 4474 | -8/Garrison | Lost 9 parts (4n3u2w) 4478 | -8/Garrison | Triggered checkpoint 4605 | -8/Garrison | Identified exit to Materials 4605 | -8/Garrison | Discovered exit to Materials (range 10) 4778 | -8/Garrison | Build established: Scavenger-Mutant 4788 | -8/Garrison | Triggered checkpoint 4870 | -8/Garrison | Garrison Relay disabled 4974 | -8/Garrison | Triggered checkpoint 4978 | -8/Garrison | Triggered checkpoint 5002 | -8/Garrison | Core integrity fell below 50% 5087 | -8/Garrison | Discovered exit to Materials (range 11) 5166 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Garrison Relay disabled 5371 | -8/Garrison | Discovered exit to Materials (range 10) 5387 | -8/Garrison | Entered Materials 5675 | -8/Materials | Garrison activated, responded to threat 5902 | -8/Materials | Self-destructed Last Messages --------------- 05872_ Defender 3b heat spikes uncontrollably. 05872_ K-01 Serf collects debris. 05875_ Defender 3b heat damages Heat Sink, Hvy. Assault Rifle, Imp. Ion Engine, Lgt. Treads. 05876_ Defender 3b heat damages core (-7). 05876_ K-01 Serf collects debris. 05879_ U-05 Engineer lays Concrete. 05882_ K-01 Serf destroyed. 05884_ U-05 Engineer lays Concrete. 05886_ R-06 Scavenger collects Wheel. 05887_ U-05 Engineer lays Concrete. 05889_ K-01 Serf collects debris. 05890_ R-06 Scavenger collects Lgt. Ion Engine. 05894_ K-01 Serf collects debris. 05896_ R-06 Scavenger collects Imp. Ion Engine. 05898_ Acquired 29 matter. 05900_ K-01 Serf collects debris. 05900_ R-06 Scavenger collects Hvy. Assault Rifle. 05901_ Lgt. Ion Engine destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #??????#? | | ???????????????????????????????????????# #????? # | | ??????????????????????????????????###### ######"" | | ??????????????????????????????????# [[ | | ??????????????????????????????????# [! | | ?????????????????????????????????## "" | | ???????????????????# "?????####### " | | ???????????????????# "?????# # "" | | ???????????????????# ""????# "" + | | ???????????????????# ????#! 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Storage Unit | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete Error 47 Librarian Challenges ------------ None Game ------ Seed MakeshiftShrapnelTorch Manual? 0 Play Time 01:14:43 Cumulative 59.9 hours Start 2019.10.22 @ 19:48:19 End 2019.10.22 @ 21:09:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d169ea79-078e-4cfe-bef4-4572a01d4971