Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 23:57:28 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by G-50 Soldier with Backup Laser I Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3327) 3327 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 9370 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 382 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/600 Matter 283/300 Energy 104/310 System Corruption 0% Temperature Cool (6) Movement Hovering (103) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Force Booster Improved Reaction Control System Layered Medium Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Power Sword Power Sword Power Sword > --- INVENTORY (1) ---- Power Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Gravity Neutralizer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Force Booster Improved Reaction Control System Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Power Sword Power Sword Power Sword > --- INVENTORY -------- Power Sword [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Gravmag System Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Improved Reaction Control System Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Slots Evolved 12 | . . . 1 5 1 1 4 Power . | . . . . . . . . Propulsion 3 | . . . . 3 . . . Utility 7 | . . . 1 2 1 1 2 Weapon 2 | . . . . . . . 2 Parts Attached 49 | 3 6 5 5 12 1 3 14 Power 4 | 1 . 1 . . . . 2 Engine 3 | 1 . 1 . . . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 1 . 2 3 6 . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 1 . 2 1 . . . . Hover 7 | . . . . 6 . . 1 Flight 2 | . . . 2 . . . . Utility 24 | . 3 1 2 6 1 3 8 Device 9 | . 1 1 1 . . 3 3 Storage . | . . . . . . . . Processor 6 | . . . . 3 . . 3 Hackware 1 | . . . . 1 . . . Protection 8 | . 2 . 1 2 1 . 2 Artifact . | . . . . . . . . Weapon 8 | 1 3 1 . . . . 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . Slashing Weapon 4 | . 1 . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 1 | . . 1 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . 1 . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 98 100 98 98 100 99 Engine 15 | . 25 25 21 10 9 8 5 Wheel 11 | . 25 25 21 . . . . Hover 17 | . . . . 41 36 34 26 Device 14 | . 9 18 22 . . 9 19 Processor 14 | . . . . 26 27 26 27 Protection 9 | . 14 4 12 6 14 10 6 Ballistic Gun 1 | . 13 . . . . . . Impact Weapon 12 | . 7 25 21 10 9 8 3 Slashing Weapon 1 | . 1 . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 39 | 4 12 13 18 18 23 25 39 Greatest Support 46 | 16 16 16 16 36 34 34 46 Greatest Overweight (x) 5 | . . . 5 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 Average Capacity . | . . . . . 1 1 1 Most Carried 1 | . . . . 1 1 1 1 Average Carried . | . . . . . 1 . . Final Capacity 1 | . . . . 1 1 1 1 Final Carried 1 | . . . . 1 1 1 1 Class Distribution -------------------- 91% | Hacker-Mutant 5% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Matter Collected 773 | 230 155 55 50 120 . 40 123 Remotely . | . . . . . . . . Salvage Created 4113 | . 434 459 758 302 . 378 1782 Parts 160 | . 30 22 23 11 . 12 62 Haulers Intercepted 7 | . . 1 2 2 . . 2 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Combat Hostiles Destroyed 85 | . 16 15 17 3 . 15 19 Melee 40 | . 1 7 8 2 . 7 15 Guns 10 | . 10 . . . . . . Classes Destroyed 12 | . 2 6 . 2 . . 2 Worker 1 | . . . . 1 . . . Builder 2 | . . 1 . . . . 1 Hauler 7 | . . 1 2 2 . . 2 Recycler 4 | . . . . 2 . . 2 Watcher 2 | . . 1 1 . . . . Swarmer 20 | . 5 2 4 . . 9 . Grunt 41 | . 11 8 7 . . 5 10 Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 19 | . . 3 6 3 . 1 6 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | . 5 5 8 2 . 6 5 Combat Bots Only 6 | . 5 4 6 1 . 6 5 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Damage Taken 4316 | . 565 774 728 206 . 954 1089 Core 3162 | . 448 560 568 158 . 627 801 Absorbed by Shields 665 | . . . 130 . . 120 415 Redirected to Core 2175 | . 204 388 325 146 . 519 593 Core Remaining (%) 84 | 100 88 . 54 94 . 84 . Volleys Fired 35 | . 35 . . . . . . Largest 1 | . 1 . . . . . . Hottest 20 | . 20 . . . . . . Shots Fired 35 | . 35 . . . . . . Gun 35 | . 35 . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 35 | . 35 . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 . . . . . . Robot Miss Streak 2 | . 2 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 274 | . 40 39 62 15 . 52 66 Core Hits 60 | . 15 6 8 3 . 9 19 Critical Kills 8 | . 1 . 3 . . 2 2 Critical Parts Destroyed 31 | . 3 6 8 4 . 6 4 Critical Strikes 49 | . 4 8 13 4 . 8 12 Destroy 1 | . 1 . . . . . . Smash 43 | . 3 8 13 4 . 8 7 Sever 5 | . . . . . . . 5 Melee Attacks 272 | . 13 44 65 16 1 59 74 Impact 221 | . 13 44 65 16 1 59 23 Slashing 51 | . . . . . . . 51 Piercing . | . . . . . . . . Sneak Attacks 19 | . 2 2 3 5 . . 7 Combat Hostiles 3 | . 1 . . . . . 2 Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 11328 | . 862 1233 2382 815 . 2360 3676 Guns 342 | . 342 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 10986 | . 520 1233 2382 815 . 2360 3676 Ramming . | . . . . . . . . Kinetic 342 | . 342 . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 8477 | . 520 1233 2382 815 . 2360 1167 Slashing 2509 | . . . . . . . 2509 Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2052 | . 118 300 478 404 . 289 463 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2052 | . 118 300 478 404 . 289 463 Knockbacks 12 | . 3 2 3 1 . 2 1 Impact 11 | . 3 2 2 1 . 2 1 Kinetic . | . . . . . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 14 | . . . . 14 2 14 12 Average Temperature 4 | . . . . 7 2 3 5 Received Heat Transfer 1436 | . 255 189 297 96 . 345 254 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 44 | . 4 13 12 5 . 6 4 Impact Corruptions 96 | . 7 17 26 15 . 17 14 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Peak Influence 744 | . 272 303 571 632 278 640 744 Initial 336 | . . 59 113 241 277 200 336 Average 341 | . 117 152 380 465 277 375 515 Maximum Alert Level 3 | . 1 1 2 2 1 2 3 Low Security (%) 27 | 100 88 71 15 . . . . Level 1 28 | . 11 28 22 29 100 63 16 Level 2 42 | . . . 61 70 . 36 79 Level 3 . | . . . . . . . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 4 . 3 1 . . 5 Investigation 6 | . 3 . . 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 . 3 . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Distress Signals 7 | . 2 2 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 24 23 24 13 . 22 22 Peak Tracking Total 7 | . 7 5 6 5 . 6 5 Tactical Retreats 8 | . 2 . 4 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Traps Triggered 10 | . . . 3 . . 6 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 8 | . . 7 . 1 . . . Reused 2 | . . 1 . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 1 . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Machines Accessed 36 | . 8 7 6 4 1 . 10 Terminals 29 | . 6 7 6 3 . . 7 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 165 | . 30 40 34 23 1 . 37 Successful 123 | . 24 29 27 17 1 . 25 Failed 40 | . 6 10 6 6 . . 12 Catastrophic 4 | . . 1 . . . . 3 Database Lockouts 2 | . . 1 1 . . . . Manual 84 | . 12 26 19 12 . . 15 Terminals 151 | . 25 40 34 22 . . 30 Fabricators 7 | . . . . . . . 7 Repair Stations . | . . . . . . . . Recycling Units 6 | . 5 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 91 | . 15 21 23 15 . . 17 Record 19 | . 3 5 7 3 . . 1 Part Schematic 2 | . . . 1 . . . 1 Robot Analysis 9 | . 2 3 . . . . 4 Prototype ID Bank 22 | . 2 1 11 2 . . 6 Open Door 2 | . . . 2 . . . . Level Access Points 3 | . . 1 1 1 . . . Branch Access Points 2 | . . 1 . 1 . . . Terminal Index 6 | . . 2 1 2 . . 1 Fabricator Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . . Alert Level 4 | . 2 2 . . . . . Unreport Threat 5 | . 2 1 . . . . 2 Locate Traps 2 | . . 1 . 1 . . . Reprogram Traps 3 | . . 2 . 1 . . . Dispatch Records 2 | . 1 1 . . . . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . . 1 Registered Components 2 | . . 1 . 1 . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 5 Network Status 1 | . . . . . . . 1 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 6 8 4 2 . . 3 Terminals 20 | . 4 8 4 1 . . 3 Track 5 | . . 3 1 . . . 1 Assimilate 3 | . 2 1 . . . . . Botnet 6 | . 1 1 2 1 . . 1 Disrupt 3 | . . 3 . . . . . Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Tunnel 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 7 7 3 3 . . 9 Full Trace Events 4 | . 1 . . 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 142 | . . . . . . . 142 Total Part Build Rating 20 | . . . . . . . 20 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Total Allies 15 | . 1 1 10 . . 3 . Largest Group 10 | . 1 1 10 10 . 3 . Highest-Rated Group 88 | . 10 10 88 88 . 63 . Highest-Rated Ally 21 | . 10 10 16 16 . 21 . Total Orders 10 | . . . . 10 . . . ROAM 10 | . . . . 10 . . . Ally Attacks 123 | . . . 9 83 . 31 . Total Damage 1794 | . . . 93 805 . 896 . Kills 17 | . . . 1 11 . 5 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Robot Analysis Total 9 | . 2 3 . . . . 4 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Turns Passed 3299 | 36 433 567 558 397 57 484 767 Spaces Moved 2683 | 36 266 325 278 559 122 322 775 Core 10 | 9 . . 1 . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 900 | 27 266 325 277 5 . . . Hover 1773 | . . . . 554 122 322 775 Flight . | . . . . . . . . Fastest Speed 43 | 50 100 90 100 43 43 43 43 Average Speed 63 | 87 100 99 109 45 43 43 43 Slowest Speed 300 | 100 100 100 300 115 43 43 108 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 56 34 60 56 4 49 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . 2 . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . 2 1 1 1 . 2 Terrain Destroyed 7 | . . 2 1 1 1 . 2 Melee 7 | . . 2 1 1 1 . 2 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Total 3783 | 38 375 491 417 671 124 564 1103 Wait 484 | . 30 79 37 49 . 84 205 Move 2675 | 35 265 324 277 558 122 320 774 Hop . | . . . . . . . . Pick Up 9 | . . . . 3 . 3 3 Fast Attach 39 | 3 5 2 5 10 1 2 11 Attach 4 | . . . . 1 . 1 2 Detach 5 | . . . . 1 . . 4 Swap 6 | . 1 3 . 1 . . 1 Drop 31 | . 5 4 4 7 . 4 7 Fire 35 | . 35 . . . . . . Melee 262 | . 13 44 65 16 1 59 64 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 69 | . . . 16 . . 35 18 Rewire 16 | . . . . . . 16 . Trap . | . . . . . . . . Miscellaneous 148 | . 21 35 13 25 . 40 14 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Reached level 2 422 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Entered another Materials area 472 | -9/Materials | Reached level 3 497 | -9/Materials | Identified exit to Mines 497 | -9/Materials | Identified exit to Storage 502 | -9/Materials | Build established: Hacker-Mutant 613 | -9/Materials | Central database locked down 706 | -9/Materials | Reached level 4 957 | -9/Materials | Identified exit to Materials 1037 | -9/Materials | Entered Storage 1037 | -9/Storage | Accompanied by 1 ally 1039 | -9/Storage | Reached level 5 1165 | -9/Storage | Reached level 6 1214 | -9/Storage | Core integrity fell below 50% 1237 | -9/Storage | Upgraded with Utility slot (x1) 1480 | -9/Storage | Reached level 7 1534 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1572 | -9/Storage | Central database locked down 1595 | -9/Storage | Entered Materials 1595 | -8/Materials | Accompanied by 10 allies 1597 | -8/Materials | Reached level 8 1599 | -8/Materials | Upgraded with Propulsion slot (x2) 1607 | -8/Materials | Upgraded with Propulsion slot (x1) 1647 | -8/Materials | Identified exit to Factory 1712 | -8/Materials | Reached level 9 1714 | -8/Materials | Upgraded with Utility slot (x2) 1992 | -8/Materials | Entered Factory 1994 | -7/Factory | Reached level 10 2009 | -7/Factory | Upgraded with Utility slot (x1) 2049 | -7/Factory | Identified exit to Garrison 2049 | -7/Factory | Entered Garrison 2051 | -7/Garrison | Reached level 11 2052 | -7/Garrison | Installed Relay Interface Framework 2152 | -7/Garrison | Triggered checkpoint 2157 | -7/Garrison | Triggered checkpoint 2284 | -7/Garrison | Triggered checkpoint 2350 | -7/Garrison | Reached level 12 2352 | -7/Garrison | Upgraded with Utility slot (x1) 2358 | -7/Garrison | Triggered checkpoint 2451 | -7/Garrison | Discovered new exit (range 14) 2533 | -7/Garrison | Entered Factory 2535 | -6/Factory | Reached level 13 2535 | -6/Factory | Upgraded with Utility slot (x1) 2538 | -6/Factory | Reached level 14 2580 | -6/Factory | Upgraded with Utility slot (x1) 2862 | -6/Factory | Reached level 15 2875 | -6/Factory | Fabricated Power Sword (x2) 2880 | -6/Factory | Upgraded with Weapon slot (x1) 3189 | -6/Factory | Fabricated Power Sword? 3217 | -6/Factory | Reached level 16 3229 | -6/Factory | Upgraded with Weapon slot (x1) 3233 | -6/Factory | First assault squad dispatched 3264 | -6/Factory | Spotted B-75 Beast 3276 | -6/Factory | Core integrity fell below 50% 3291 | -6/Factory | Core integrity fell below 20% 3300 | -6/Factory | Destroyed by G-50 Soldier with Backup Laser I Last Messages --------------- T-07 Excavator is excavating. Knocked back. T-07 Excavator is excavating. Terminal disabled. Power Sword follow-up attack on B-75 Beast. T-07 Excavator is excavating. K-01 Serf collects debris. Aerolev Unit blasted off. Knocked back. K-01 Serf collects debris. Gravity Neutralizer blasted off. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Knocked back. Acquired 3 matter. Knocked back. Acquired Aerolev Unit. K-01 Serf collects debris. Knocked back. 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[[% | | ????? | | ?????? | | ?????????????#### #####################+## | | ????????????????# ##?????????????????" ###### | | ????????????????# ; #??????????????""" #????? | | ????????????????# # #???????????""""" #????? | | ???????????????## ##;;###?????????"""" #????? | | ???????????????#; g ##???????? #????? | | ???????????????## % !;##??????? #????? | | ????????????????# BB#??????? #????? | | ?????????? @ BB#??????#########????? | | ???????????### ## ==*%%###???????????????????? | | ????????????# ??# =** #?????????????????????? | | ????????????????# =** #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# " *! #?????????????????????? | | ????????????????# T !! #?????????????????????? | | ??????????????? ! #?????????????????????? | | ?????????????? #?????????????????????? | | ????????????? k w ?????????????????????? | | ??????????????? #######?????????????????????? | | ??????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????o??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 38 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 66 Melee Accuracy 30 Target Analysis 6 Force Boost 20 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- Cooling System | -9/Storage | Hacked Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory Power Sword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Levels Raised 15 | . 1 2 3 2 1 2 4 XP Earned 25702 | 3000 2310 3430 3573 3940 1540 3172 4737 XP Spent 24800 | . 4400 2800 3200 4550 1400 1700 6750 Upgrades 33 | . 9 5 5 6 1 1 6 Propulsion Slot 3 | . . . . 3 . . . Utility Slot 7 | . . . 1 2 1 1 2 Weapon Slot 2 | . . . . . . . 2 Heat Dissipation 1 | . . . . . . . 1 Energy Generation 4 | . . . 4 . . . . Inventory Capacity 1 | . . . . 1 . . . Melee Accuracy 6 | . 4 2 . . . . . Hack Attack % 5 | . 5 . . . . . . Hack Defense % 4 | . . 3 . . . . 1 Protomatter Created 946 | . 198 276 99 80 . 133 160 Integrity Restored 3047 | . 445 697 297 489 . 815 304 Core 2559 | . 378 630 297 394 . 570 290 Parts 488 | . 67 67 . 95 . 245 14 Protomatter Decayed 363 | . 48 30 . 185 . 43 57 Game ------ Seed CannonWarpCorpse Manual? 0 Play Time 00:52:37 Cumulative 308.6 hours Start 2022.04.25 @ 22:51:53 End 2022.04.25 @ 23:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8633c0-3e11-4a9e-bd59-759e783d8a23