Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 11:03:01 Player: yota99 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (182) 910 Value Destroyed (4806) 4806 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 8764 Bonus ------- High Alert Combat Kills 528 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 336/425 System Corruption 2% Temperature Cool (94) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Medium Battery Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Armored Treads Wheel Wheel Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Improved Light Armor Plating Remote Force Field Advanced Beam Rifle Gatling Laser Assault Rifle Gauss Rifle Precision Assault Rifle Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Medium Battery Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Targeting Computer Improved Targeting Computer Light Armor Plating Improved Shield Generator Advanced Beam Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 119 | 6 6 33 33 41 Power 12 | 1 . 5 2 4 Engine 12 | 1 . 5 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 2 7 9 7 Treads 10 | . . . 3 7 Leg . | . . . . . Wheel 16 | 2 2 6 6 . Hover 1 | . . 1 . . Flight . | . . . . . Utility 42 | 1 2 14 10 15 Device 13 | . 1 4 4 4 Storage 6 | 1 1 1 1 2 Processor 8 | . . 2 2 4 Hackware . | . . . . . Protection 15 | . . 7 3 5 Artifact . | . . . . . Weapon 38 | 2 2 7 12 15 Energy Gun 12 | 1 . 3 5 3 Energy Cannon 3 | . . . 3 . Ballistic Gun 19 | 1 1 4 3 10 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 45 | . 3 9 11 22 Power 4 | . . 1 . 3 Propulsion 13 | . 2 4 3 4 Utility 18 | . 1 3 4 10 Weapon 10 | . . 1 4 5 Highest Loss Streak 7 | . 2 4 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 79 93 97 98 Engine 9 | . 14 11 8 6 Treads 6 | . . . 3 14 Wheel 10 | . 15 19 12 . Device 9 | . 7 5 9 13 Storage 13 | . 14 11 13 15 Processor 16 | . . 8 21 24 Protection 9 | . . 15 8 5 Energy Gun 8 | . . 9 11 7 Ballistic Gun 9 | . 19 12 5 6 Naked Turns . | . . . . . Heaviest Build 68 | 12 29 68 64 66 Greatest Support 48 | 26 32 32 40 48 Greatest Overweight (x) 8 | . 8 6 5 2 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 7 13 17 20 20 Most Carried 20 | 5 14 20 20 20 Average Carried 16 | 3 9 15 18 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 5 14 20 20 17 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3676 | 314 441 1008 675 1238 Remotely 503 | . . . 503 . Salvage Created 7266 | 188 419 1653 1367 3639 Parts 365 | 7 25 97 72 164 Haulers Intercepted 12 | . . 6 3 3 Recyclers Shooed 8 | . 2 1 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 116 | . 9 31 24 52 Guns 111 | . 6 31 22 52 Cannons 5 | . 3 . 2 . Classes Destroyed 15 | 2 3 6 1 3 Worker 18 | . . 4 6 8 Builder 6 | . . 1 . 5 Tunneler 12 | 4 . 4 . 4 Hauler 12 | . . 6 3 3 Recycler 14 | 1 3 1 1 8 Operator 2 | . . 1 . 1 Watcher 9 | . 2 4 1 2 Swarmer 22 | . 5 9 . 8 Grunt 62 | . 4 13 17 28 Brawler 3 | . . . . 3 Duelist 4 | . . 2 . 2 Protector 1 | . . . . 1 Sentry 15 | . . 7 5 3 Hunter 7 | . . . 2 5 Programmer 2 | . . . . 2 Best Kill Streak 15 | 5 6 5 7 15 Combat Bots Only 6 | . 5 5 6 6 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 8165 | . 479 1097 2073 4516 Core 1317 | . 169 111 333 704 Absorbed by Shields 584 | . . 145 261 178 Regen/Repaired (Parts) 62 | . . 62 . . Core Remaining (%) 60 | 100 32 72 39 . Volleys Fired 547 | 18 38 158 112 221 Largest 2 | 2 2 2 2 2 Hottest 133 | 60 55 88 133 126 Shots Fired 1009 | 30 76 273 198 432 Gun 973 | 30 58 273 180 432 Cannon 36 | . 18 . 18 . Launcher . | . . . . . Special . | . . . . . Kinetic 620 | 18 76 191 105 230 Thermal 377 | . . 82 93 202 Explosive . | . . . . . Electromagnetic 12 | 12 . . . . Robot Hit Streak 47 | 7 10 16 16 47 Robot Miss Streak 8 | 1 6 8 5 2 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . . 2 1 6 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 785 | 20 43 216 170 336 Core Hits 467 | 6 19 133 146 163 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 10 | . . 1 1 8 Critical Strikes 32 | 1 1 3 2 25 Burn 17 | . . . 1 16 Destroy 13 | . . 3 1 9 Blast 1 | . 1 . . . Corrupt 1 | 1 . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13328 | 359 631 2980 2709 6649 Guns 12731 | 258 443 2980 2401 6649 Cannons 496 | . 188 . 308 . Explosions 101 | 101 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 7535 | 140 631 2011 1204 3549 Thermal 5675 | 101 . 969 1505 3100 Explosive . | . . . . . Electromagnetic 118 | 118 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 1 2 Average Corruption 1 | . . 2 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . 4 5 28 Message Errors 8 | . . . 1 7 Matter Fused 8 | . . 2 2 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 7 | . . 1 1 5 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 3 | . . . . 3 Misfires 3 | . . 1 . 2 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 6 | 6 . . . . Projectiles . | . . . . . Explosions 6 | 6 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . 20 295 447 221 Average Temperature 75 | . 8 66 136 47 Received Heat Transfer 2800 | . 102 330 1078 1290 Effects 12 | . . 3 9 . Shutdowns 2 | . . . 2 . Interference 7 | . . 3 4 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 2 6 Heat Transferred 10280 | 100 . 1220 2227 6733 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1152 | 25 306 446 530 1152 Initial 162 | . 16 56 162 118 Average 296 | 9 151 291 340 320 Maximum Alert Level 4 | . 1 2 2 4 Low Security (%) 42 | 100 93 29 4 60 Level 1 32 | . 6 44 75 9 Level 2 16 | . . 25 20 9 Level 3 7 | . . . . 19 Level 4 . | . . . . 1 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 1 3 4 20 Investigation 10 | . 1 2 2 5 Extermination 3 | . . . . 3 Reinforcement 9 | . . 1 2 6 Assault 1 | . . . . 1 Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 190 | . 14 53 44 79 Peak Tracking Total 9 | . 7 4 9 7 Tactical Retreats 11 | . 1 3 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 11 | . 2 2 4 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Garrison Access 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 30 | . 1 14 6 9 Terminals 23 | . 1 11 5 6 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 91 | . 5 47 17 22 Successful 49 | . 2 31 10 6 Failed 42 | . 3 16 7 16 Catastrophic 9 | . 1 2 . 6 Database Lockouts . | . . . . . Manual 58 | . 4 28 14 12 Terminals 72 | . 5 38 15 14 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 2 . . Recycling Units 9 | . . 7 2 . Scanalyzers . | . . . . . Garrison Access 7 | . . . . 7 Terminal Hacks 23 | . 2 15 4 2 Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 1 2 . . Prototype ID Bank 4 | . . 4 . . Open DSF 1 | . . . . 1 Terminal Index 3 | . . 1 2 . Recycling Unit Index 1 | . . 1 . . Alert Level 3 | . . 2 1 . Unreport Threat 2 | . . 1 1 . Disarm Traps 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Intercept Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks 20 | . . 13 6 1 Terminals 14 | . . 9 4 1 Assimilate 1 | . . . 1 . Botnet 13 | . . 9 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . 4 2 . Reject 3 | . . 2 1 . Mask 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 1 9 5 7 Full Trace Events 9 | . . 3 2 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 182 | . . 182 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 8298 | 97 609 3060 1317 3215 Spaces Moved 3867 | 40 372 1900 598 957 Core 29 | 10 19 . . . Treads 1062 | . . . 105 957 Legs . | . . . . . Wheels 2776 | 30 353 1900 493 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 110 245 Average Speed 157 | 80 123 122 147 250 Slowest Speed 450 | 90 450 170 410 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 52 84 48 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 6 | . . . . 6 Melee 3 | . . . . 3 Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5063 | 74 445 2374 837 1333 Wait 304 | . 17 158 58 71 Move 3863 | 39 371 1899 597 957 Hop . | . . . . . Pick Up 137 | 11 12 66 23 25 Fast Attach 14 | . . 7 5 2 Attach 54 | 6 3 10 15 20 Detach . | . . . . . Swap 51 | . 3 16 13 19 Drop 88 | . 1 60 14 13 Fire 547 | 18 38 158 112 221 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Utility x2 971 | -9/Materials | Discovered new exit (range 12) 1299 | -9/Materials | Discovered new exit (range 16) 1847 | -9/Materials | Build established: Scavenger-Mutant 1927 | -9/Materials | Lost 4 parts (1n3u) 2061 | -9/Materials | Discovered new exit (range 16) 2243 | -9/Materials | Discovered new exit (range 14) 2315 | -9/Materials | Build established: Mutant 3354 | -9/Materials | Repaired Spread Laser 3767 | -9/Materials | Entered another Materials area 3767 | -8/Materials | Evolved 2 slots: Utility x2 4243 | -8/Materials | Lost 5 parts (1n3u1w) 4436 | -8/Materials | Core integrity fell below 50% 4483 | -8/Materials | Lost 6 parts (2n1u3w) 4606 | -8/Materials | Discovered new exit (range 16) 5084 | -8/Materials | Entered Factory 5084 | -7/Factory | Evolved 2 slots: Utility x2 7126 | -7/Factory | Lost 4 parts (1p1n2u) 7481 | -7/Factory | Garrison activated, responded to threat 7484 | -7/Factory | First assault squad dispatched 7696 | -7/Factory | Core integrity fell below 50% 7723 | -7/Factory | Lost 4 parts (1p1n1u1w) 7825 | -7/Factory | Garrison activated, responded to threat 8296 | -7/Factory | Core integrity fell below 20% 8299 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 08281_ G-47 Trooper destroyed. 08282_ Hvy. Ion Engine destroyed. 08283_ Acquired 53 matter. 08284_ ALERT: Rogue bot located, Programmers report to Factory Zone 4L. 08284_ Penetrated by Slug. 08284_ Critical hit (Destroy). 08284_ Critical hit (Burn: +37). 08286_ Imp. Light Armor Plating destroyed. 08287_ Penetrated by Slug. 08287_ U-05 Engineer destroyed. 08288_ X-62 Marksman suffers critical hit (Burn). 08290_ Penetrated by Slug. 08290_ Imp. Targeting Computer destroyed. 08291_ X-62 Marksman suffers critical hit (Destroy). 08291_ Destroyed Pulse Rifle. 08293_ Penetrated by Slug. 08293_ Gauss Rifle destroyed. 08295_ Gauss Rifle blasted off. 08296_ Arm. Treads destroyed. 08299_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ????????????####### #????????????????????????? | | ???????????#! #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# =! "" #???###??????????????????? | | ???????????# =! F" ##### ####???????????????? | | ???????????# =! " H# =*#???????????????? | | ???????????# "" %! """""%#???????????????? | | ???????????# !;=%""T"" #???????????????? | | ???????????# """" #@[ !#???????????????? | | ???????????+ """" +%xx == #???????????????? | | ???????????# """" #% = = #???????????????? | | ???????????# # #???????????????? | | ???????????# ] # ] #???????????????? | | ???????????# #### ### ]#???????????????? | | ???????????# #??# #?##########???????????????? | | ???????????# #??# #??????## ##???????????????? | | ??########## ####+########"##????????????????? | | ? ^ ^ + / ##?????????????????? | | #####??#^^^^^ # #??????????????????? | | #??# !""" # #??????????????????? | | """ #??# =%""" # #??????????????????? | | """ #### """=! # #??????????????????? | | """ + = ! # #??????????????????? | | #### ! * + #??????????????????? | | " #??##### # #??????????????????? | | G"" #??????#%% # #??????????????????? | | #??????# # #??????????????????? | | #####??????# # #??????????????????? | | ???????????# % # #??????????????????? | | ???????????# ##############??????????????????? | | ???????????# %*|#???????????????????????????????? | | ???????????# =%!#???????????????????????????????? | | ??########## *!#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 23 Recoil Reduction 2 Item Schematics ----------------- Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SurveybotArcShotgun Manual? 0 Play Time 01:32:05 Cumulative 27.8 hours Start 2023.01.06 @ 09:29:46 End 2023.01.06 @ 11:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4daf3d7-68cb-47b2-859f-b2e63d0a41c1